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Main

The document describes the initialization process of a game. It goes through the constructor calls for the BaseGame and Game classes. It then sets up the main window, graphics, mouse, cursors, and blank screen. It installs modded languages and loads resource packages. It initializes the audio system and plays an intro video. It loads the player profile and configures hotkeys before shutting down audio and exiting.

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0% found this document useful (0 votes)
41 views2 pages

Main

The document describes the initialization process of a game. It goes through the constructor calls for the BaseGame and Game classes. It then sets up the main window, graphics, mouse, cursors, and blank screen. It installs modded languages and loads resource packages. It initializes the audio system and plays an intro video. It loads the player profile and configures hotkeys before shutting down audio and exiting.

Uploaded by

sivas36926
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[Main] : BaseGame constructor 1

[Main] : BaseGame constructor Before OpenFileById()


[Main] : BaseGame constructor After OpenFileById()
[Main] : BaseGame constructor 3
[Main] : BaseGame constructor 4
[Main] : BaseGame constructor 6
[Main] : BaseGame constructor 7
[Main] : BaseGame constructor 8
[Main] : BaseGame constructor done
[Main] : Game constructor 1
[Main] : Game constructor 2
[Main] : PreModManagerInit 1
[Main] : PreModManagerInit 2
[Main] : PreModManagerInit 2
[Main] : setup_main_window_internal
[Main] : ...success! About to setup graphics...
[Main] : ...success! About to setup mouse...
[Main] : ...success! About to setup cursors...
[Main] : ...success! About to setup blank screen...
[Main] : ...success! About to setup chat...
[Main] : ...success! About to setup communications handler...
[Main] : Game::install modded languages
[Main] : Game::open resource packages
[Main] : BaseGame::GameSetupPostModManagerInit() enter
[Main] : palettes
[Main] : shapes
[Main] : map save area
[Main] : sound system
[Main] : .oO Wwise Audio - Init Oo.
[Main] : .oO Wwise Audio - Init Finished Oo.
[Main] : BaseGame::GameSetupPostModManagerInit() succeeded
[Main] :
Play intro video AOEIIDE_TITLEVIDEO...
[Main] : resolveMovieFileName... AOEIIDE_TITLEVIDEO
[Main] : post resolveMovieFileName... C:\Program Files\WindowsApps\
Microsoft.MSPhoenix_101.102.33775.0_x64__8wekyb3d8bbwe\Game\resources\_common\
movies\aoeiide_titlevideo.wmv
[Main] : About to setup video player...
[Main] : Creating DShowPlayer...
[Main] : ...success!
[Main] : ...success!
[Main] : Opening video...
[Main] : ...success!
[Main] : set_interface_messages...
[Main] : ... done set_interface_messages
[Main] :
About to load player profile (player.nfp)...
[Main] : Attempting load profile Player.nfp
[Main] : Successfully loaded profile
[Main] : ...finished with player profile.
[Main] : Game::setup() before hotkeys
[Main] : Game::setup() after hotkeys
[Main] : VideoPlayer shutting down. Advance to main menu...
[Main] : endMovieFunction complete
[Main] :
About to load player profile (player.nfp)...
[Main] : Attempting load profile Player.nfp
[Main] : Successfully loaded profile
[Main] : ...finished with player profile.
[Main] : Game::setup() before hotkeys
[Main] : Game::setup() after hotkeys
[Main] : .oO Wwise Audio - Begin Shutdown Oo.
[Main] : .oO Wwise Audio - Shutdown Complete Oo.
[Main] : exiting

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