Artemis Pen-Dragão

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Oathbreaker Paladin 1 Courtier

CLASS & LEVEL BACKGROUND PLAYER NAME


Artemis Pen-Dragão
Variant Human Lawful Good
RACE ALIGNMENT EXPERIENCE POINTS
CHARACTER NAME

INSPIRATION

STRENGTH 17 2 30

0 2 PROFICIENCY BONUS

10 PERSONALITY TRAITS

Hit Point Maximum 11


0 Strength
DEXTERITY 2 Dexterity

2 1
-1
Constitution
Intelligence
CURRENT HIT POINTS

15 3 Wisdom IDEALS

5 Charisma
ONSTITUTION SAVING THROWS TEMPORARY HIT POINTS

1 2 Acrobatics (Dex)
1

13 1 Animal Handling (…
BONDS
-1 Arcana (Int)
NTELLIGENCE 0 Athletics (Str)

-1 3
-1
Deception (Cha)
History (Int)
NAME ATK DAMAGE/TYPE

Rapier +4 1d8+2 Piercing


8 3 Insight (Wis)
5 Intimidation (Cha) FLAWS
Rapier (dual … +4 1d8 Piercing
-1 Investigation (Int)
WISDOM

1
3 Medicine (Wis) Dagger +4 1d4+2 Piercing
Lay on Hands
-1 Nature (Int)
ATTACKS & SPELLCASTING
3 Perception (Wis) Divine Sense
12
3 Performance (Cha) Funcionário da Corte
0
5 Persuasion (Cha) CP SP EP GP PP Dual Wielder
CHARISMA

3
-1 Religion (Int)
FEATURES & TRAITS
2 Sleight of Hand (… 1 Holy Symbol
2 Stealth (Dex) 1 Rapier
16 1 Survival (Wis) 1 Rapier (dual w ield)

SKILLS
1 Dagger
1 Explorer's Pack
1 Chain Mail
13 PASSIVE WISDOM (PERCEPTION)
1 Backpack

EQUIPMENT

LANGUAGE: Celestial, Common, Dw arvish,


Elvish
ARMOR: Light Armor, Medium Armor, Shields
WEAPON: Martial w eapons, Simple w eapons

OTHER PROFICIENCIES & LANGUAGES


NAME ATK DAMAGE/TYPE Total: 5 Total: 4
CP SP EP GP PP

5 4
1 Bedroll LAY ON HANDS DIVINE SENSE

1 Mess kit
1 Tinderbox Total: Total:
10 Torch
ATTACKS & SPELLCASTING 10 Rations
1 Waterskin
1 Hempen rope
Total: Total:

EQUIPMENT
CHARISMA 13 5

SPELLCASTING SPELL SAVE DC SPELL ATTACK


SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 0 6 0

4 0 7 0
1 0

5 0 8 0
2 0

9 0
FEATURES & TRAITS
Lay on Hands Divine Sense Funcionário da Corte
Your blessed touch can heal wounds. You have a The presence of strong evil registers on your Seu conhecimento de como as burocracias
pool of healing power that replenishes when you senses like a noxious odor, and powerful good funcionam permite que você tenha acesso aos
take a long rest. With that pool, you can restore a rings like heavenly music in your ears. As an registros e funcionamento interno de qualquer
total number of hit points equal to your paladin action, you can open your awareness to detect corte nobre ou governo que encontrar. Você
level × 5. As an action, you can touch a creature such forces. Until the end of your next turn, you sabe quem são os agitadores, a quem procurar
and draw power from the pool to restore a number know the location of any celestia⁠l, fiend, or os favores que procura e quais são as intrigas
of hit points to that creature, up to the maximum undead within 60 feet of you that is not behind atuais de interesse do grupo.
amount remaining in your pool. Alternatively, you total cover. You know the type (celestial, fiend, or
can expend 5 hit points from your pool of healing undead) of any being whose presence you sense, Dual Wielder
to cure the target of one disease or neutralize but not its identity (the vampi⁠re Count Strahd von You master fighting with two weapons, gaining the
one poison affecting it. You can cure multiple Zarovich, for instance). Within the same radius, following benefits: You gain a +1 bonus to AC
diseases and neutralize multiple poisons with a you also detect the presence of any place or while you are wielding a separate melee weapon
single use of Lay on Hands, expending hit points object that has been consecrated or desecrated, in each hand. You can use two-weapon fighting
separately for each one. This feature has no as with the hallow spell. You can use this feature even when the one-handed melee weapons you
effect on undead and constructs. a number of times equal to 1 + your Charisma are wielding aren't light. You can draw or stow two
modifier. When you finish a long rest, you regain one-handed weapons when you would normally
all expended uses. be able to draw or stow only one.
SPELLS

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