Skiptutorfixed
Skiptutorfixed
Skiptutorfixed
("WORLDNAME|ID")
Delay = 3000 --[3000-500] Safest Delay
--Don't touch!!
--Give Credits If Reupload @kshmrzz
--Don't resell or I will enc all my sc
function ovlay(str)
var = {}
var[0] = "OnTextOverlay"
var[1] = str
SendVariant(var)
end
function door(x, y)
SendPacketRaw(false, {
x = GetLocal().pos.x,
y = GetLocal().pos.y,
tilex = x,
tiley = y,
type = 7,
value = 10
})
end
function punch(x, y)
SendPacketRaw(false, {
x = GetLocal().pos.x,
y = GetLocal().pos.y,
tilex = x,
tiley = y,
type = 3,
value = 18
})
end
function place(id, x, y)
SendPacketRaw(false, {
x = GetLocal().pos.x,
y = GetLocal().pos.y,
tilex = x,
tiley = y,
type = 3,
value = id
})
end
function wear()
SendPacketRaw(false, {
value = id,
type = 10
})
end
function checkamount(id)
for _, item in pairs(GetInventory()) do
if item == id then
return item.amount
end
end
return 0
end
function lock()
for _, tile in pairs(GetTile()) do
if (tile.fg == 6) then
place(tile.x, tile.y-1, 9640)
SendPacket(2,"action|input\ntext|Tutorial Completed!!")
SleepMS(500)
end
end
end
function collect()
SendPacket(3,"action|join_request\nname|"..WorldTake)
SleepMS(3000)
local x = GetLocal().pos.x
local y = GetLocal().pos.y
FindPath(x+1, y)
SleepMS(1000)
FindPath(x, y)
SleepMS(500)
end
ovlay("Completed!!")