Pixel Heroes Community Guide - C

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Creator

the Gu
Ƥh3ɳìX / Jing / christia
In Game info:

EU Server 14
User: Ph3niX
↓ Friend code ↓

(Ph3niX) 1b48eb59d4fd

The foundation of this guide comes from Ph3nix, a long-term player who has been playing the CN version fo
other awesome members of our community. This guide should serve as an amalgamation of our community's
to optimize their teams and plan for the future. Please make sure to not only use this guide but also con
information, but the combination of all of these guides should serve as a powerful resource for you guys :) I
community discord to provide fe

Table of C
Tiers List TL globalTL CNTL petsTL magic weapon
Future UpdatesCN Update Schedule (Future Global Update)Prese
Diamonds/BannersStrategies forEndgame
FarmingUnit
Diamonds
GuideRunesTalentsMagic
& Strategies for Banner
weaponsStuffPotential
Pulls
Special Events Fishing, Unreleased

https://discord.gg/p

Jing's Youtube Channel Other Commu


pixelheroescommunity.com/ (Highly recommen
If you prefer video guides. pixelheroes guide (wip).xlsx Great formatting
Pixel Heroes Guide WIP (Docs) - yuu_666 (Sim
Jing's Youtube Channel , For In Depth Exp
pixel data for hero d
Sparte Facts: Pixel Heroes for gam
Pixel Heroes Spending Guide , Best gu
>>>>>>>>>>>> BEGINNER G

Current Game Lobby


Ph3niX's H
(actual power : 195M)
Pets Magic We
Creators of
the Guide
Ƥh3ɳìX / Jing / christian / Yuu / Community
In Game info:

EU Server 14
User: jing
↓ Friend code ↓

(Jing) 1b48eb59d082

has been playing the CN version for a year and a half now since its release. A lot of great information here comes from him, Jin
n amalgamation of our community's effort-- a resource that can help both new players understand the game better and older pla
not only use this guide but also consider looking into the other guides tagged below. Some people may prefer different formats t
powerful resource for you guys :) I've made sure to add as much extra information to this guide as I could, but feel free to reac
community discord to provide feedback! Enjoy :) - christian

Table of Contents
Available ShopsThe optimization
Star UpofGuideResource
each shop required for star UPResource requiredGameperModesA
star level
short passag
yer Info/Q&APack
Patternslvl
& upHow
EmblemsExplanation
to manage diamonds
of every
early
SkillsBest
onOptimizing
skills forpurchases
every characters
($) early onBest deals ($) (early/mid)Lit
Skins
Spirits/Magic Devices Team Building !! Beginner Guide (VI

https://discord.gg/pixelheroesglobal

Other Community Guides Jing's Youtube Cha

nity.com/ (Highly recommend for new players! Easy Format)


guide (wip).xlsx Great formatting & General Guide from Jing If you prefer video g
uide WIP (Docs) - yuu_666 (Similar to above, but doc format)
ube Channel , For In Depth Explanation Videos/Strategies
pixel data for hero data
parte Facts: Pixel Heroes for game/resource data
Heroes Spending Guide , Best guide for light spenders
>>>>>>>>>>>> BEGINNER GUIDE VIDEO

Ph3niX's Hero List Example of Hero


Magic Weapons CN Cross-Server Ranking
Translation + More - christian, HaoPlay

https://discord.gg/pixelheroesglobal

82
I tried my best to compile as much useful information for you guys
by combining multiple guides, player suggestions, etc.
here comes from him, Jing, Yuu, and
game better and older players continue -c
y prefer different formats to digest
could, but feel free to reach out in our

me ModesA short passage on each game mode (present and future)


Skins
!! Beginner Guide (VIDEO) !!

Jing's Youtube Channel

If you prefer video guides.

mple of Hero
-Server Ranking
Tier

Please remember that this TL is partly subjective from experience on the CN servers.I also somewhat agree w

Global Tier List

Pet Tier List (All upcoming pets aren't there yet)

Global Tier List (T


Armor break in aoe, auto
combo with increase CT
rate, passive that boosts the
whole team (which scales
on how much light
T0 characters you play)
Top tiers for ever True definition of a Support,
divides damage, boosts,
heals and when she dies
she heals and buffs the Tank for allies, will tank
team again more as she loses HP and
send back the damage
Has one of the best absorbed (strong ultimate)
passives in the game and
the ability to one-shot
T0.5 anyone
Good long-term
investment
Good tank, has a revive and
Debuffs Queen for the
he's especially interesting
moment, she can also
for his high probability of
prevent an opponent from
forcing several enemies to
using ultimate and might
make a basic attack on their
boost the team.
next turn.

T1
Ok Good AoE dps + support,
A very good healer with the
adds buffs each turn and
ability to buff allies and
shares them with the
revives them
strongest ally

Top 3 RGB
Top 3 RGB Best RGB AoE dps with a
T2 A beast once transformed low chance of stunning
Good investment over enemies
time for elementary
while waiting for the full
Top 3 RGB
Top 3 RGB Best RGB AoE dps with a
T2 A beast once transformed low chance of stunning
Good investment over enemies
time for elementary Top 3 RGB
while waiting for the full huge dps + auto combo +
L/D combo on ally attacks and
can also auto buff, very Shield the whole team, she
strong overall, shes only buffs the whole team
there to do damage though including her with a damage
reduction buff.
Some heal and a revive, Good tank until you have
cool as a starter but serves one L/D
as a fodder for light units
later
T3
Decent Early/Food Later The more stacks she gets
Low damage AoE with
from her buff, the stronger
debuff and lifesteal, cool as
she'll hit, but she's too
a starter but serves as a
squishy to see it as a real
fodder for dark units later
strength

Example of CN Top Ladder Team(On The Right)


Takes a long time to set up as a
f2p but can single-handedly
destroy an optimized team.

Video Example (160M Power vs Chen)


God Tiers

Large auto-boost capacity


and launches a large
Still found in 95% of teams
quantity of attacks per turn
1 year and 1/2 later
thanks to its passive
T0 allowing several pursuits
Required From "not used much", she
(or almost) has become more and more
common to the point of
being "essential" for the end Does the job of Thanatos
game. and Gil both by having dps
in his kit plus an enraged
Slightly low damage but aoe form giving him a huge
posing a large amount of debuff power up
(can stun the entire opposing
team) + passive boosting all
poison type debuffs
T0.5
Top tiers Tank uncontested until the Very cool kit (could be incredible)
release of Baal, can still be but big flaw: only taps the rear
played, it remains very solid rack, so you only need to place 1
hero at the bottom to completely
counter it
T0.5
Top tiers Very cool kit (could be incredible)
but big flaw: only taps the rear
played, it remains very solid rack, so you only need to place 1
hero at the bottom to completely
counter it

T1
Decent Hela and White star are fant
(Can be used as L/D
Food)

T2
Best RGB Units
(L/D Heroes Surpass
These)

T3
Food

Tiers List Pets (mit


3 targets,
good debuff
AoE Damage Summons a
and buff the mini turtle
strongest ally (small tank)
T0 up to +20% which buffs
Best 4 ATK and the team and
+20% debuffs the
damage opposing
team when
killed
Big single-
target DPS
His stun (very strong
debuff is early on)
T1 great but his Heals for that
Very Good full kit is damage your
pretty random lowest health
ally (very
nice)
Big single-
target DPS
His stun (very strong
debuff is early on)
T1 great but his Heals for that
Very Good full kit is damage your
pretty random lowest health
ally (very
nice)
Damages
Can slow
split between
down the
enemies
speed and
(meh) and
reduce the
T2 removes 2
ATK of 3
Good enemy buffs
opponents
(nice)
(pretty good,
not as good
speed is
as the other
important)
red pets

3 targets
20% chance
T3 to reduce Can stun
Noobie Stuff DEF by 10% (useful)
on each
target

Written in purple: takes


into account future Magic
weapons no specific order, oranges are

After using an
ultimate, gains
After using an
+20% damage ultimate, gets
until the end of back 50% of
the combat and the ultimate
gains a shield
bar (1
DPS equals to 5%
max hp (1 time / time/combat)
combat, (used as
undispellable) main
(used as main Magic.W in
Magic.W in late
game) late game)

At the start of
Direct
combat gets
damage
a shield
suffered will
equals to
be equivalent
Tank to 15% of
10% HP for 2
turns
maximum HP
(1
(1
time/combat,
time/combat)
undispellable)
At the start of
Direct
combat gets
damage
a shield
suffered will
equals to
be equivalent
Tank to 15% of
10% HP for 2
turns
maximum HP
(1
(1
time/combat,
time/combat)
undispellable)

When a skill
or attack
heals an ally, At the start of
that ally gets the turn, if the
a shield of hero is
150% of the debuffed, all
Support caster's debuffs will
attack for 2 be dispelled
turns (1 (1
time/combat). time/combat).
(to put on a
healer)
Tier List

ers.I also somewhat agree with the TL made by another player of the CN version, so I'll take his template to make it visually similar:Jing

CN Tier List + example of CN ladder

re yet) Magic Weapon Tier List (All upcoming weapons aren't there yet)

Global Tier List (The order within a row is not relevant)

Tank for allies, will tank


ore as she loses HP and
send back the damage
bsorbed (strong ultimate) Very stable over the long
term, good aoe dps + very
interesting debuffs (stun,
damage down, speed down)

Debuffs Queen for the


moment, she can also
revent an opponent from
using ultimate and might
boost the team.

very good healer with the


ability to buff allies and
revives them
Some heal (less than freya)
Low damage AoE but can
Top 3 RGB and high probability of
put enemies to sleep and
est RGB AoE dps with a
low chance of stunning
enemies
Top 3 RGB and high probability of
put enemies to sleep and
est RGB AoE dps with a buffing the whole team, can
summon a sheep to tank for
low chance of stunning be used as a temporary
you (mvp when it dodges
enemies solution, until getting L/D
attacks)
healers

hield the whole team, she


buffs the whole team The only legendary hero
luding her with a damage decent enough, a good aoe
reduction buff. with bonus dmg if magic
Good tank until you have attack + self buff Low AoE damage with
one L/D debuff and very strong
passive that can stall for a
revive
he more stacks she gets
Heal (not for the whole
om her buff, the stronger
team) and buff for allies, 3rd Needs allies that inflict a lot
she'll hit, but she's too
option after Freyja and of burn stacks to shine.
quishy to see it as a real
Elena
strength

Tiers List CN after 1+ year playtime


(This includes upcoming units, the order within a row is not relevant)

arge auto-boost capacity Damage, support and


and launches a large above all a passive which
Debuff, auto-boost and
uantity of attacks per turn reanimates your entire team
monstrous damage
thanks to its passive when it dies, still present in
llowing several pursuits teams since its release

Does the job of Thanatos Great damage potential (even with


nd Gil both by having dps a basic attack), huge burst during Very high dps in aoe and
n his kit plus an enraged invisibility and passive reducing huge support capacity
form giving him a huge the max life of the entire opposing (boost / revive / debuff)
team thanks to bleeding
power up

ry cool kit (could be incredible)


ut big flaw: only taps the rear
ck, so you only need to place 1
ro at the bottom to completely
counter it
ry cool kit (could be incredible)
ut big flaw: only taps the rear
ck, so you only need to place 1
ro at the bottom to completely
counter it

la and White star are fantastic end-game heroes. They are just difficult to build and not as useful early game for global players.
- Christian

Tiers List Pets (mit par ordre de focus de gauche a droite)

AoE Damage
and good
Good heal debuff
and overall (additional
good buffs damage on
receiving
damage)
Allows allies
Poisons 2 to hit for x1.2
enemies and, damage on
boosts the the 3
ATK of 2 enemies he
allies. burns (decent
early on)

Heal and buff


1 ally to
CT rate buff
recover HP
(useless)
over 2 turns
(not so great)

Magic Weapon Tier List rarity: gold > red > orange
pecific order, oranges are replaced by reds then golds and the effects down below = Weapon.M Lv.1

After the After the


Buff +15% death of an death of an
attack for 2 ally +10% enemy +15%
turns damage for 2 damage for 2
(1 time / turns turns
combat, (1 time / (1 time /
undispellable) combat, combat,
undispellable) undispellable)
When an ally
is healed,
If HP < 60%, At the start of
that ally gets
removes 5 combat +15%
+15%
random control
damage
debuffs and resistance for
reduction for
restores 20% 2 turns (1
2 turns (1
HP (1 time/combat,
time/combat,
time/combat) undispellable)
undispellable)
.
make it visually similar:Jing's Guide & Tier List

ren't there yet)


Bit of an odd kit for a tank,
good attack but too squishy

Achievements: throwing
counter attacks
No abilities to be tankier, so
fragile tank

Example of CN

Top 1

Top 2

Top 3

Top 5

Top 10
Top 10

y game for global players. Top 20

Top 50

Top 100
Example of CN Top Ladder Team (1-1.5 Yrs)
Here are the upcoming updates (Got Lazy Trans
Global release should be pretty close to this

All S

CN update history (ev


Everything you'll find here focuses only on quite 'large' updates like events
therefore been posted, also note that at certain times there are large spaces be
remember so there will be special skins/event/banner returns that I w
(reads from left to right, dates

2 Weeks Later
MaJ 17/01/2023
🎊 Official release of CN 4 skin + 1 héro
on 03/01/2023 🎊
New Hero "Leela & Sariel"
New Skin
1.5 Weeks Later
1.5 Weeks Later MaJ 17/03/2023
MaJ 05/03/2023
1 héro + 1 feature (héro Ajout d'un event
de renfort - 7èm héro) + "return" (si 10 jours
upgrade temple of d'absence + lvl 60 de
champions compte minimum)
+ correctif + retour
New Hero "Teresa"
banniere des sisters
10 jours plus tard
MaJ 28/04/2023
4 days later 1 héro "True limited" + 3
MaJ 18/04/2023 skin + 1 event special +
feature
Retour de la bannière New Hero "Qingluan"
d'Adèle New Skin
Exemple d'event special
3 semaines plus tard
MaJ 09/06/2023
nouveau contenu (me souviens pu) 10 jours plus tard
+ ajout de 2 arme magique MaJ 19/06/2023
(bannière)
Fusion de serveur

4 jours plus tard


11 jours plus tard MaJ 19/08/2023
MaJ 15/08/2023 1 héro "True limited" +
1 skin + event special
Ajustement sur des héros + skin été
dans le shop de skin
4 jours plus tard
11 jours plus tard MaJ 19/08/2023
MaJ 15/08/2023 1 héro "True limited" +
1 skin + event special
Ajustement sur des héros + skin été New Hero "Baal"
dans le shop de skin New Skin
Exemple d'event special
1 mois 1 semaine plus tard 2 semaine 1/2 plus tard
MaJ 24/10/2023 MaJ 09/11/2023
ajout de 4 armes magique (bannière) ajout du seigneur slime
+ event special halloween + 4 skin (ouverture le samedi) +
optimisation de
Exemple d'event special différent mode de jeu +
retour bannière
New Skin Qingluan
1 semaine plus tard 2 semaine plus tard
MaJ 14/12/2023 MaJ 29/12/2023
ajout de 2 familier
légendaire (bannière) + 4 skin
ajustement de héro + + surement d'autre chose pas indiqué
event special + 4 skin New Skin (je ne m'en souviens pas non plus)
Exemple d'event special New Skin
3 semaine plus tard 2 semaine plus tard
MaJ 21/02/2024 MaJ 06/03/2024
event special + ajout de 2 familier event special + ajout de 2 familier
légendaire (bannière) + retour bannière légendaire (bannière) + retour de Guna et
Qingluan et Baal + 2 Skin (pas la place pr Cynthia + 3 skin
lien vers les skin) (pas la place pr lien vers les skin)

Future
(in order of appearanc

MaJ 17/01/2023

Aldis Thémis Garuda


Aldis Thémis Garuda

MaJ 03/04/2023

Guna ???? Charon

MaJ 03/07/2023
(pu certain mais event été donc je les met ici)
Chronos Valkyrie Héla

MaJ 04/09/2023 MaJ 15/09/2023

Muir Cynthia Etoile Blanche


MaJ 14/12/2023
(pu certain mais event hiver donc je les met ici)
Hiver Slime Thanatos

Maj 12/01/2024 MaJ 21/02/2024

Qingluan ??? Baal

Future Heroes (Need to C


Héro Skill 1 Skill 2
revenir en haut
Leela & Sariel Lv.1
The dark angel Sariel holds the Lv.1
(mage) reins of the night and gives peace The angel of light Leela rules the
and calm to every soul who day and gives daylight to every
yearns. When Dark Angel Sariel living creature. When the angel of
appears, she deals 100% magic light Leela appears, she restores
damage to all enemies and 50% 98% health to all allies and if it
adds [Disorder] to the 3 targets overflows, it converts the excess
with the highest HP. If you have healing into [Healing Shield] and
learned [Dawn Dawn](skill 2) then removes a debuff for all. After
after using the skill, switch to the using the skill, switch to the dark
angel of light Leela. angel Sariel.
Lv.1
The dark angel Sariel holds the Lv.1
reins of the night and gives peace The angel of light Leela rules the
and calm to every soul who day and gives daylight to every
yearns. When Dark Angel Sariel living creature. When the angel of
appears, she deals 100% magic light Leela appears, she restores
damage to all enemies and 50% 98% health to all allies and if it
adds [Disorder] to the 3 targets overflows, it converts the excess
with the highest HP. If you have healing into [Healing Shield] and
learned [Dawn Dawn](skill 2) then removes a debuff for all. After
after using the skill, switch to the using the skill, switch to the dark
angel of light Leela. angel Sariel.

Lv.2
Skill damage increased to 120%,
probability of adding [Disorder] Lv.2
increased to 75%, and adds The recovered health value is
[Healing Ban] to 2 random targets increased to 118% and the
negative status cleared is
increased
Lv.3
Skill damage increased to 140%, Lv.3
probability of adding [Disorder] Health value recovered is
increased to 100%. [Healing Ban] increased to 142% and negative
adds damage ignoring defense up status cleared is increased
to 2% of max HP to 3

Héro Skill 1 Skill 2


revenir en haut Lv.1
Adèle Deal 156% physical damage to the 3 targets
(assaut) with the lowest HP, increase the damage to Lv.1
the targets with [Shield] by 20%, and have a
45% chance of adding [Bleeding]. In the
The normal attack is
[Hidden] state, Skill 1 is improved thus modified as follows: Deals
launching 5 consecutive attacks on the
target with the lowest HP, causing a total of 60% physical damage to all
328% physical damage, each shot will add enemies and has a 40%
[Bleeding] to the target, 20% additional
damage to the targets with [Shiedl] and 3% chance of adding
of the HP in additional damage ignoring the
defense (without exceeding 3 times the
[Bleeding].
attack power). Add [Healing Ban].

Lv.2
Physical damage is increased to 187%, the
probability of adding [Bleeding] increases to
Lv.2
60% and the probability of adding [Healing Damage increased to 70%,
Ban] to the target is 50% (If the target is
Assault or Mage, the probability is 100%). In
probability of adding
the [Hidden] state, the total physical damage [Bleeding] increased to 50%
caused by combos increases to 387%.

Lv.3
Physical damage is increased to
218%, the probability of adding Lv.3
[Bleeding] increases to 75%, receives Damage increased to 80%,
60% of the additional damage of the
power of ATK who ignore the defense. probability of adding
In the [Hidden] state, the total physical [Bleeding] increased to 60%
damage caused by combos increases
to 447%
Héro Skill 1 Skill 2
revenir en haut
Teresa Lv.1
(mage) Teresa summons a spider's Lv.1
web, dealing 100% magic Teresa was born with
damage to all enemy extremely strong toxicity,
targets with a 25% chance her normal attack targets 2
of adding [Link] random enemies with a
40% chance of adding
Lv.2 [Pest] and a 40% chance of
Damage is increased to adding [Toxic], which lasts 2
120%, the probability of turns
[Link] is increased to 28%
and adds 40% chance of
[Pest]
extremely strong toxicity,
her normal attack targets 2
random enemies with a
40% chance of adding
Lv.2 [Pest] and a 40% chance of
Damage is increased to adding [Toxic], which lasts 2
120%, the probability of turns
[Link] is increased to 28%
and adds 40% chance of
[Pest]
Lv.2
Lv.3 The probability of adding
The damage is increased to [Pest] and [Toxic] is
140%, the probability of increased to 55%
[Link] is increased to 31%,
the probability of [Pest] is Lv.3
increased to 60% and if the The probability of adding
target is defensive, the [Pest] and [Toxic] is
probability of [Pest] increased to 70%
increases to 100%
Héro Skill 1 Skill 2
revenir en haut Lv.1 Lv.1
Guna Guna adds [Dark Prison] to the unit with the At the beginning of the battle, the evil
(Assaut) same position (if there is no target, the
enemy with the highest attack will be taken),
dragon blade is invoked to cause
100% physical damage to all enemy
and deals 298% physical damage to the
target and ignores 20% of the target's targets, and additional damage equal
defense. There is a 50% probability of to 2% of the life of the target that
adding a [Disease] to the target and a 50% ignores the defense (no more than 3
probability of adding a [Defense Reduction]. times the attack), and is calculated on
Once the anger skill is released, it will cause
the basis of 30% of the damage value.
30% of the actual damage of attack power to All allies will receive a [Damage
all enemy targets. Shield] that lasts 2 turns, and at the
same time, the enemy position will be
Lv.2 transformed into [Land of Plague] (the
The damage caused to the target is position effect will disappear when
increased to 357% and ignores 25% of the Guna is killed). Triggered once per
target's defense. The probability of adding
[Disease] and [Defense Reduction] is
battle
increased to 60%. Once the anger is
Lv.2
released, the real damage done to all
The physical damage caused is increased to
enemies is increased to 50% and reduces
120%, the additional damage that ignores
the target's anger by 30
the defense is increased to 4% of the life of
the target (no more than 3 times the attack)
Lv.3 and the [damage shold] attached to all of us
The damage inflicted on the target is is increased to 40% of the value of the
increased to 417% and ignores 25% of the damage.
target's defense. There is a 50% probability Lv.3
of adding [Soul Exile]. The probability of The physical damage caused is increased to
adding [Disease] and [Defense Reduction] is 140%, the additional damage that ignores
both increased to 80%. Once the anger is the defense is increased to 6% of the
released, the actual damage caused by the target's life (no more than 3 times the attack)
entire group is increased to 80% and the and the [Damage Shield] attached to all of
target's anger is reduced by 30. us is increased to 50% of the value of the
damage
Héro Skill 1 Skill 2
revenir en haut Lv.1 Lv.1
Qingluan Qingluan flies into the sky and launches 4 When the battle begins, Qingluan
(Assaut) attacks, causing a total of 298% physical will release the [Xuanjing] effect
damage to the enemy target with the lowest for all of us and will cause 100%
HP. Damage ignores the 20% of the target's
defense and adds 30% more actual
physical damage to all enemies.
damage. Steal all the shields of the target This attack will ignore the shield
and add them to yourself before attacking. and Qingluan adds [Yinghen] to
For each stolen shield, increased the the target unit with the same
damage by 10%.
position (if there is no target in the
match, the target with the highest
Lv.2 enemy attack will be taken). The
Qingluan launches 4 attacks, causing a total
of 357% physical damage to the enemy healing effect of the target with
target with the least health points. Damage [Yinghen] is reduced by 50% and
ignores 25% of the target's defense and the target suffers damage
adds 40% more real damage. Before
attacking, all the shields on the target are
improved by 15%
stolen and added to yourself, the damage
caused this time will be increased by 15%. Lv.2
Every time you attack, you have a 60% [Xuanjing] increases the final
chance of winning 1 layer of [Blue Feather damage of all our groups to 7%,
Blade]. Once the anger skill is released,
40% proba to attach [Retention] to the and the overall damage caused is
target. increased to 120% of the physical
damage. The carrying target
[Yinghen] will receive a 60%
reduction in the healing effect and
Lv.2
Qingluan launches 4 attacks, causing a total
of 357% physical damage to the enemy
target with the least health points. Damage
ignores 25% of the target's defense and
adds 40% more real damage. Before
attacking, all the shields on the target are
stolen and added to yourself, the damage
caused this time will be increased by 15%. Lv.2
Every time you attack, you have a 60% [Xuanjing] increases the final
chance of winning 1 layer of [Blue Feather damage of all our groups to 7%,
Blade]. Once the anger skill is released,
40% proba to attach [Retention] to the and the overall damage caused is
target. increased to 120% of the physical
damage. The carrying target
[Yinghen] will receive a 60%
Lv.3 reduction in the healing effect and
Qingluan launches 4 attacks, causing a total
of 417% physical damage to the enemy
a 20% increase in the damage
target with the lowest HP. The damage suffered.
ignores 30% of the target's defense and
adds 50% more actual damage. Before Lv.3
attacking, he steals all the shields of the
target and adds them to himself. Each time [Xuanjing] increases the final
a shield is stolen, the damage caused this damage of all our groups to 9%
time will be increased by 20%. Each attack and increases the overall damage
has an 80% chance of winning 1 layer of
[Blue Feather Blade]. Once the anger skill is
caused to 140% of physical
released, there is a 55% proba to add damage. The target carrying
[Retention] to the target and 40% proba to [Yinghen] receives a 70%
release physical damage of 250% of the reduction in the healing effect and
attack power on the target again with the
lowest health. a 25% increase in the damage
suffered

Héro Skill 1 Skill 2


revenir en haut Lv.1 Lv.1
Elsa Elsa recited a spell to give At the end of the round, the
(Mage) instructions to the magic book,
health of our entire group
invoking the hand of the night
devil to cause 213% magic will be restored by 45% of
damage to enemy targets in the Elsa's attack power and
back row, there was a 70% [Demonic Blood Influx] will
chance to add [Magic Book Seal]
on one of the targets, lasts 1
be added.
round

Lv.2 Lv.2
Deals 256% magic damage to enemy
targets in the back row and has a 70% Restores the health of all
probability of adding a [Disease]. The allies to 60% of Elsa's
probability of adding a [Magic Book attack
Seal] to one of the targets increases to
85%, lasts 1 round.

Lv.3
Deals 299% magic damage to enemy
targets in the back row and has a Lv.3
100% probability of adding a [Disease]. Restores the health of all
The probability of adding a [Magic
Book Seal] to one of the targets allies to 75% of Elsa's
increases to 100%, lasts 1 turn. If the attack
attack kills the target, restores 40 rage
points.

Héro Skill 1 Skill 2


revenir en haut
Muguet
(Support)
Lv.1
Lv.1

Lv.2
Lv.2
Lv.2
Lv.2

Lv.3 Lv.3

Héro Skill 1 Skill 2


revenir en haut
Cacao
(Mage)
Lv.1
Lv.1

Lv.2
Lv.2

Lv.3 Lv.3

Héro Skill 1 Skill 2


revenir en haut Lv.1
Baal Deals 100% physical
(Tank) damage to all enemy Lv.1
targets, as well as additional When Baal is attacked, he
damage equal to 3% of the will add 1 layer of [Poer of
target's upper health limit Fallen Souls] and has a
(not exceeding the attack 3 50% probability of using
times), and there is a 60% [Kemir's Combat Ability] to
probability of adding 1 layer counterattack.
of [Provocation] to 2
random targets.
Lv.2
The damage caused is increased
to 120% and additional damage Lv.2
equal to 5% of the target's upper
life limit is caused (no more than 3
During an attack, there is a
times the attack). There is a 50% 75% probability of using
chance of adding [Disease] and [Kemir's Combat
the probability of adding Competence] to
[Provocation] to the 2 targets of counterattack.
the target is increased to 80%
Lv.2
The damage caused is increased
to 120% and additional damage Lv.2
equal to 5% of the target's upper
life limit is caused (no more than 3
During an attack, there is a
times the attack). There is a 50% 75% probability of using
chance of adding [Disease] and [Kemir's Combat
the probability of adding Competence] to
[Provocation] to the 2 targets of counterattack.
the target is increased to 80%
Lv.3
The damage caused is
increased to 140% and
additional damage equal to
7% of the target's upper life
limit is caused (no more Lv.3
than 3 times the attack). During an attack, there is a
There is an 80% probability 75% probability of using
of adding [Disease] and the [Kemir's Combat
probability of adding Competence] to
1[Provocation] to 2 random counterattack.
targets is increased to
100%, restores 20% of the
HP of the damage caused
Héro Skill 1 Skill 2
revenir en haut
Muir
(Assaut)
Lv.1
Lv.1

Lv.2
Lv.2

Lv.3 Lv.3

Héro Skill 1 Skill 2


revenir en haut Lv.1 Lv.1
Cynthia Cynthia makes the moonlight rain, At the beginning of the
causing 476% of magic damage
(Mage) shared on all enemy units. The fewer battle, Cynthia made the
surviving enemy heroes, the higher the moonlight rain to form the
damage suffered by each unit will be.
The maximum damage taken by each
[Silver Land], which lasts 4
unit will not exceed 4 times Cynthia's rounds. Each time she
attack power, increase damage by attacks, if a critical blow is
10% on targets with health less than
50%, then restore the health of all dealt to each target, she will
allies based on 60% of the total gain 1 layer of [Blessing of
damage of the skill. the Moon] after the attack,
gain up to 4 layers in each
turn and give back a life
equal to 40% of her own
At the beginning of the
causing 476% of magic damage
shared on all enemy units. The fewer battle, Cynthia made the
surviving enemy heroes, the higher the moonlight rain to form the
damage suffered by each unit will be.
The maximum damage taken by each
[Silver Land], which lasts 4
unit will not exceed 4 times Cynthia's rounds. Each time she
attack power, increase damage by attacks, if a critical blow is
10% on targets with health less than
50%, then restore the health of all dealt to each target, she will
allies based on 60% of the total gain 1 layer of [Blessing of
damage of the skill. the Moon] after the attack,
gain up to 4 layers in each
Lv.1
turn and give back a life
Eliminate a random buff layer on each equal to 40% of her own
enemy target and have a 50% probability of
attaching [Moon Shadow] to it, causing
attack power to the unit with
572% magic damage shared on all enemy the least health.
units. The fewer surviving enemy heroes,
the higher the damage taken by each unit,
the maximum damage taken by each unit
will not exceed 4 times Cynthia's attack
power, increase damage by 20% on targets
whose health is less than 50%, then the Lv.2
health of all allies will be restored on the
basis of 60% of the total damage of the skill.
Restores the life of the unit
with the least health of 75%
of its own attack power
Lv.3
Erases 2 layers of random buff on each
enemy target and has a 70% probability of
attaching [Shadow of the Moon] to it,
causing 667% shared magic damage on all
enemy units. The fewer surviving enemy
heroes, the higher the damage taken by
each unit, the maximum damage taken by
Lv.3
each unit will not exceed 4 times Cynthia's Restores the life of the unit
attack power, increase the damage by 30%
on targets whose health is less than 50%, with the least health of
then the health of all our units will be 120% of its own attack
restored on the basis of 60% of the total
damage. The three allied targets with the power
highest attack power in addition to you will
be added [Loon of Glory].

Héro Skill 1 Skill 2


revenir en haut
Mo.Chen
Lv.1
(Assaut) Lv.1 At the beginning of the battle, the
After devouring the power of the Inherited Demon is invoked. The
Demon God in the Immortal Flame, [Rakshasa] with 60% of the basic
Chen gains the power of the Demon attributes and ignoring the control
God, which allows him to ignore the effect appears on our free field. He will
effect of shields when he deals 318% only be released once per battle.
physical damage to the enemy target
with the highest atk, and to attach[Rakshasa]: [Rakshasa] inherits 60%
[Zombie Demon Seal] to the target, he of Mo-Chen's basic attributes, and
splashes damage around the main after each Mo-Chen attack,[Rakshasa]
target to inflict 100% physical damage triggers the [The hundred thousand
with 60% probability of attaching sacrifices] and 70% of the damage
[Perishable Magic Flame] to all received by Mo-Chen is shared by
affected targets. [Rakshasa] (Mo-Chen does not trigger
other support skills when [Rakshasa] is
in the field). When the rage of
[Rakshasa] is at its maximum he will
release [Infernal Brahma]. When
[Rakshasa] dies, he releases an
additional [Infernal Brahma], and if Mo-
Lv.1 Chen survives, he attaches [Pure Fire]
The damage caused is increased to Mo-Chen and gives him 20% of life.
to 381%, the probability of If Mo-Chen dies, he lives again without
applying [Perishable Magic Flame] taking into account the banishment
to all affected targets is increased effect, attaches [Pure Fire] to him and
to 70% and an additional anger gives him 60% life.
reduction effect of all enemy
targets by 20 points is added.
Lv.2
[Rakshasa] now inherits 80% of
Mo-Chen's stats, 80% of Mo-
Lv.3 chen's damage is shared.
The damage dealt is increased by If Mo-Chen survives he will give
445%, and if the main target has him back 30% of life and if he dies
at least 1 debuff, it inflicts 30% 80% of life
more attack power (cumulative up
to 180% attack power), increases
the probability of attaching
Lv.2
[Rakshasa] now inherits 80% of
Mo-Chen's stats, 80% of Mo-
Lv.3 chen's damage is shared.
The damage dealt is increased by If Mo-Chen survives he will give
445%, and if the main target has him back 30% of life and if he dies
at least 1 debuff, it inflicts 30% 80% of life
more attack power (cumulative up
to 180% attack power), increases Lv.3
the probability of attaching [Rakshasa] now inherits 100% of Mo-
[Perishable Magic Flame] to all Chen's stats, 90% of the damage
targets to 80%, and reduces the received from Mo-chen is shared.
rage of all enemy targets by 30 If Mo-Chen survives he will give him
points. back 40% of life and if he dies 100% of
life

Héro Skill 1 Skill 2


revenir en haut
Callisto Lv.1 Lv.1
Callisto transforms the power of the
(Mage) spirit of the forest into a green jade
At the beginning of the battle, Callisto
invokes [Spirit of the Deer] to possess
tree containing powerful magic. Before the hero with the highest attack power
Callisto attacks, the green jade tree will (excluding himself). The hero gains
steal 3% of the attack power of 3 20% attack power and 4% increase in
random enemy heroes and deal Callisto's speed attribute. At the end of
damage to the enemy. Deals 107% the action, [Spirit of the Deer] activates
magic damage to the entire group and [Deer at large] to continue. It can be
has a 26% chance of adding [Prisoner triggered up to once per turn. The
of Green Jade] to the target. possession effect will not be
dissipated. When Callisto or the
possessed target dies, the possession
effect will disappear.
Lv.1
Before attacking steals 4% of the
attack power of 4 random enemy Lv.2
heroes and deals 128% of magic The hero possessed by [Spirit of the
damage to all enemies. There is a Deer] acquires attributes that are
increased to 25% of attack power and
29% chance of adding [Prisoner of
8% of Callisto's speed. At the end of
Green Jade] to the target. If there the hero's action, [Spirit of the deer]
is a unit owned by [Spirit of the activates [Deer at large] to continue,
Deer] on the ground, then [Spirit of triggered up to 1 time per turn, the
the Deer] active [Sakura Fall]. possession effect will not be
dissipated. When Callisto or the
possessed target dies, the possession
effect disappears.
Lv.3
Before attacking, steal 5% of the Lv.3
attack power of 4 random enemy The hero possessed by [Spirit of the
heroes and deal 149% of the Deer] gains attributes increased to
magic damage to all enemies. 30% attack power and 12% of
There is a 32% chance of adding Callisto's speed, and at the end of the
[Prisoner of Green Jade] to the hero's action, [Spirit of the Deer]
target. This attack ignores shields activates [Deer in Freedom] to
and ignores 20% defense. If there continue, triggered up to 1 time per
turn, the possession effect will not be
is a unit owned by [Spirit of the dissipated. When Callisto or the
Deer] on the ground, [Spirit of the possessed target dies, the possession
Deer] will activate [Sakura Fall]. effect disappears.
Got Lazy Translating This, Refer To Image For Now >>>>>>)
d be pretty close to this calendar, but don't expect it to be exact.

All Skins

pdate history (every 2-3 weeks on average)


rge' updates like events, skins, units, etc that can be found on the CN Discord/Facebook, which has
here are large spaces between two dates, there are probably things that I won't be able to find again or
t/banner returns that I won't be able to date, but you'll still be able to see them in their section
from left to right, dates are using dd/mm/yyyy format)

4 Weeks Later
MaJ 13/02/2023
1 héro + 1 feature + 10 Days Later
1 skin limité MaJ 23/02/2023
New Hero "Adele" Updates/Corrections
o "Leela & Sariel" New skin (limité)
New Skin Feature "Magic Weapons"
2.5 Weeks Later
MaJ 03/04/2023
1 héro "True limited" + 1 Week LAter
1 event special + 5 skin MaJ 14/04/2023
New Hero "Guna" correctif et ajout de 2 event de rotation
New Skin
Exemple d'event special
6 jours plus tard
MaJ 18/05/2023
2 semaines plus tard
MaJ 12/05/2023 1 héro (pas sur de la
date) + event special
Feature correctif et quelque changement
New Hero "Elsa"
"salle
divine" Exemple d'event special
2 semaines plus tard
MaJ 03/07/2023 1 mois plus tard
urs plus tard 1 héro + 5 skin (?) + MaJ 04/08/2023
19/06/2023 event special 1 héro + 1 skin + ???
n de serveur New Hero "Muguet"
New Skin New Hero "Cacao"
Exemple d'event special New Skin
11 jours plus tard
2 semaine plus tard MaJ 15/09/2023
MaJ 04/09/2023
1 héro + 1 skin + ??? 1 héro "True limited" +
1 skin + ???
11 jours plus tard
2 semaine plus tard MaJ 15/09/2023
MaJ 04/09/2023
1 héro + 1 skin + ??? 1 héro "True limited" +
1 skin + ???
New Hero "Muir" New Hero "Cynthia"
e d'event special New Skin New Skin
2 semaine plus tard
MaJ 07/12/2023
2 semaine plus tard
event special + skin
MaJ 23/11/2023 halloween permanent
dans le shop + retour
retour bannière cynthia bannière des
+ optimisation sisters/Adèle/Teresa
Exemple d'event special
2 semaine plus tard
aine plus tard MaJ 12/01/2024
3 semaine plus tard
29/12/2023 event special + MaJ 31/01/2024
1 héro "True limited Shiny" +
ajustement sur des héros
event special + retour
4 skin + retour bannière de bannière de Guna +
utre chose pas indiqué Qingluan + log-in skin optimisation
ouviens pas non plus) nouvel ans chinois (31
jours à valider) New Hero "Mo.Chen"
Exemple d'event special
New Skin New Skin Exemple d'event special
maine plus tard
J 06/03/2024 2 semaine plus tard 2 semaine plus tard
l + ajout de 2 familier MaJ 21/03/2024 MaJ 01/04/2024
nière) + retour de Guna et 1 héro "true limited Shiny" +
retour bannière 5 skin + event special +
thia + 3 skin
Mo.Chen + event amélioration + optimisation +
e pr lien vers les skin)
special + optimisation + correction
correction New Hero "Callisto"
Exemple d'event special Exemple d'event special New Skin

Future Skins
(in order of appearance, as best as I could)

MaJ 13/02/2023 MaJ 03/04/2023

Leela & Sariel Toredo Gronru


Leela & Sariel Toredo Gronru

MaJ 28/04/2023 MaJ 03/07/2023

Qingluan Héla Sicinina

2023
MaJ 04/08/2023 MaJ 19/08/2023
é donc je les met ici)
Leela & Sariel Elsa Cacao

MaJ 24/10/2023 MaJ 14/12/2023

Chen Aldis Gil


MaJ 29/12/2023

Protagoniste ???? Leela & Sariel

MaJ 06/03/2024

Cynthia Freya Aldis

eroes (Need to Color-Code Abilities Still)


Skill 3 Skill 4 Skill Buffs
Lv.1
Leela and Sariel agreed to be one
Lv.1 and never to separate. At the
The painful past made Leela lose beginning of the battle, if the
her memory of death. As a god, binoculars are in the first row or in [Disorder]: When releasing a skill, there is a 50%
she was resurrected in the sacred the middle, the angel of light will chance of triggering a normal attack (the skill is
courtyard, her attack increased by appear on the stage and add
15%, her [Blessing of the Light]. If the consumed), lasts 2 turns.
life increased by 15%, her binoculars are in the back row,
damage increased by 10% and then the black angel Sariel enters [Healing Ban]: Cannot be treated for 2 turns.
reviving all her dead friends and the field and adds [Dark Mourning]
restoring her his life equal to to all enemies.
340% of his own attack power
[Healing Shield]: Shield formed by converting the
amount of care into excess (hard 2 turns).
Lv.1
Leela and Sariel agreed to be one
Lv.1 and never to separate. At the
The painful past made Leela lose beginning of the battle, if the
her memory of death. As a god, binoculars are in the first row or in [Disorder]: When releasing a skill, there is a 50%
she was resurrected in the sacred the middle, the angel of light will chance of triggering a normal attack (the skill is
courtyard, her attack increased by appear on the stage and add
15%, her [Blessing of the Light]. If the consumed), lasts 2 turns.
life increased by 15%, her binoculars are in the back row,
damage increased by 10% and then the black angel Sariel enters [Healing Ban]: Cannot be treated for 2 turns.
reviving all her dead friends and the field and adds [Dark Mourning]
restoring her his life equal to to all enemies.
340% of his own attack power
[Healing Shield]: Shield formed by converting the
Lv.2 amount of care into excess (hard 2 turns).
[Blessing of the Light] increases
the attack and critical blow power
of all allies by 15%. [Dark [Blessing of the Light]: Attack increased by 10%,
Lv.2 Mourning] reduces the attack and critical hit rate increased by 10%, lasts 2 turns, cannot
Attack increased by 35%, critical hit power of all enemies by be dissipated
life increased by 20%, 15%
damage increased by 15% [Dark Mourning]: Reduces the attack by 10%, the
Lv.3
[Blessing of the Light] increases critical hit rate by 10%, lasts 2 turns, cannot be
Lv.3 the attack and critical blow power dissipated
Attack increased by 45%, of all allies by 15%.[ Dark
Mourning] reduces the attack and
life increased by 25%, critical hit power of all enemies by
damage increased by 20% 15%
Skill 3 Skill 4 Skill Buffs

Lv.1
As a shadow, she is always on Lv.1
alert, lurking in the dark, ready to In the shadows, demons mark the
deal a fatal blow. heads of their prey by their own mark. [Bleeding]: Inflicts [launcher attack x20%] in HP at each turn, lasts 2
Attack increased by 20%, PV At the beginning of the battle, [Blood turns (cumulative 5 times)
increased by 15%, critical rate Mark] is applied to all enemy targets,
increased by 5%. When the and [Control Resistance] is applied to [Hidden]: In this state [Blood Rain · Wind Breath] (skill 1) will be
team's total blood volume is less all our allies (lasts until the end of the improved to [Blood Rain · Blossoms]. Units with this state cannot be
fight). When all our units deal damage designated as targets by others as long as teammates are ale. During
than 70%, Adele will dissipate her through [Bleeding] it will reduce the
own abnormal state and this period, they are immune to all controls (lasts 4 turns). This effect
target's HP limit by 50% of [Bleeding]
immediately enter the [Hidden] damage, each time the HP limit is
cannot be dissipated
state for 4 turns (only triggers deducted, it will not exceed 5% of the
once per fight) target's maximum HP, the deducted [Healing Ban]: Cannot be treated for 2 turns.
HP limit will not be less than 30% of
the target's maximum life. [Control Resistance]: Increases the control resistance rate by 10%,
Lv.2 the effect lasts until the end of the battle and cannot be dissipated.
Attack increased by 35%, Blood mark: When all our units cause damage via [Bleed], the
HP increased by 20%, crit Lv.2 maximum health limit of the target unit will be reduced by 60% of the
rate increased by 10% [Blood Mark] will reduce the bleeding damage. Each time, the deducted life limit does not exceed
target's HP limit by 65% of 5% of the target's maximum life, and the deducted life limit does not
[Bleeding] damage fall below 30% of the target's maximum life, and the effect cannot be
Lv.3 dissipated.
Attack increased by 45%, Lv.3
HP increased by 25%, crit [Blood Mark] will reduce the
target's HP limit by 80% of
rate increased by 15% [Bleeding] damage
Skill 3 Skill 4 Buff des skill
Lv.1
Lv.1 The high inherent toxicity
Teresa, who has become a
pharmacist, increases the attack
prevents common poisons
by 20%, the HP by 15%, the from reaching Teresa,
damage by 10% and has a 50% immune to [Poisoning],
chance to activate all states [Pest] [Pest] and [Toxic]. It [Pest]: After 2 laps, suffers [30% of the launcher's
on enemies at the end of each increases the damage of
round attack] in damage (can accumulate)
[Poisoning] and [Pest]
Lv.2 caused by all our units by [Link]: Unable to act, defense reduced by 20%, lasts 1
Increases attack by 35%, 5% of Thérèse's attack turn
HP by 20%, damage by power
15% and has a 60% chance [Toxic]: The enemy will lose [launcher life limit x5%] HP
of activating all states [Pest] at each turn, up to 3 times his own attack power, lasts 2
on enemies at the end of turns (this effect can be superimposed 3 times) and the
each turn damage reduction is reduced by 8%
[Pest]: After 2 laps, suffers [30% of the launcher's
attack] in damage (can accumulate)

Lv.2 [Link]: Unable to act, defense reduced by 20%, lasts 1


Increases attack by 35%, turn
HP by 20%, damage by
15% and has a 60% chance Lv.2 [Toxic]: The enemy will lose [launcher life limit x5%] HP
of activating all states [Pest] The damage [Poisoning] at each turn, up to 3 times his own attack power, lasts 2
on enemies at the end of and [Pest] caused by all our turns (this effect can be superimposed 3 times) and the
each turn units is increased by 10% of damage reduction is reduced by 8%
Teresa's attack power
Lv.3 [Poisoning]: Inflicts [launcher attack x20%] in HP on the
Increases attack by 45%, target for 2 turns (cumulative 5 times)
HP by 25%, damage by Lv.3
20% and has a 70% chance The damage [Poisoning]
of activating all states [Pest] and [Pest] caused by all our
on enemies at the end of units is increased by 15% of
each turn Teresa's attack power

Skill 3 Skill 4 Buff des skill

Lv.1 Lv.1
Increases the attack by 25%, the life by 20%
and the critical hit rate by 5%. Once Guna's When the health value is less than
basic attacks and rage skills are released, 50%, it turns into [Defell Demon Defense reduction: The defense is reduced by 10%, lasts 2 turns and can be
accumulated up to 5 times.
there will be a 60% probability of converting God], dissipates any negative
a random buff status to the attacked unit in
[Disease]. And superimpose 1 layer of
status on the body and restores Illness: After 2 rounds of action, you will suffer damage of [30% of the launcher's attack
[Ember-destructive power] for yourself, 20% of its own health value. He power] This effect can be superimposed
which can be triggered up to 5 times in a also adds [Order of God and Dark prison: The success rate is reduced by 20%, and units with this status will be
single turn. For each layer of disease on the Demon] to all the dark hero units
attacked unit, the damage caused by this targeted by Guna in priority attack (the group will not be affected), and the damage
attack will be increased by 5%, up to a limit of the group. It can only be received from the launcher will be increased by 30%. The guard will not be triggered in
of 25%. triggered once in each battle. the event of an attack. The support effects last 2 turns and cannot be dissipated

Exile of soul: Unable to act, unable to recover from life and rage, unable to obtain buff
Lv.2 Lv.2 status, lasts 1 turn and cannot be erased
The attack is increased by 40%, life is The state of health to transform
Damage Shield: The value of the shield is equal to 50% of the damage of the launcher's
increased by 25% and the critical hit into [Deposed Demon God] is skill and lasts 2 turns.
rate is increased by 10%. Once Guna's increased to 60%, all negative
basic attack and anger skills are conditions on the body are Land of plague: The speed of the enemy is reduced by 5%. At the beginning of each
released, the probability of converting turn, surviving enemy targets have an 80% chance of acquiring 1 layer of [Blight]
dissipated and the recovery of
a random buff status on the attacked health from one's own life is Provide ember destroyer: Increases its own attack power by 1.5% and its damage
unit into [Disease] is increased to 70%.
increased to 25%. bonus by 1.5%, can be accumulated up to 10 times and cannot be dissipated.
Lv.3 Lv.3
Fallen Demon God: Attack power increased by 30%, damage reduction increased by
Attack increased by 50%, life The state of health to transform 20%, immune to all control skills
increased by 30%, critical hit rate into [Decuted Demon God] is
increased by 15%. Once Guna's basic increased to 70%, all negative Orders of the Gods and Demons: Final damage is increased by 10%, the final damage
attack and anger skills are released, conditions on the body are reduction is increased by 10%, lasts 5 turns and cannot be erased.
the probability of converting a random dissipated and the recovery of
buff status on the attacked unit to one's own health is increased to
[Disease] is increased to 80%.
30%.
Skill 3 Skill 4 Buff des skill
Lv.1 Lv.1
The attack is increased by 25%, When Qingluan uses normal
health is increased by 20% and attacks and chases, he also has a
damage is increased by 10%. 60% chance of attaching 1 layer of
When he receives deadly [Blue Feather Blade], which can Cyan feather blade: Each layer provides 2% attack power and 1% damage
damage, any negative status will be triggered up to 4 times in a reduction. It cannot be erased. After being stacked on 15 layers, all the layers
be erased for all allies (including single turn. Qingluan's normal will be consumed to activate [Burning Green Flame] once. When Qingluan dies
attacks will add 10% more real and is resurrected, only half of the existing layers will be preserved.
himself) and Qingluan will be
resurrected with 50% of maximum damage. When launching a basic
Burning Green Flame: Deals 180% real damage to all enemies and an
health and will enter the status attack, a rage skill, a pursuit or a additional 6% of maximum health damage (no more than 3 times the attack). If
[Luan in the mirror] and get a counter-attack. Qingluan releases the target has a burn status, the damage will be increased by 20% and 1 buff
[Blocking Shield], which can block [Soul Hunter Feathers] 1 time on a status will be erased from the target and there is a 30% probability of adding 1
2 damage and can only be random target among the same layer of [Burn]
triggered once per battle. targets, causing 100% physical
damage to the target and 25% of Burn: The health value of [launcher's attack power*20%] is lost in each turn,
the actual damage of the attack lasts 2 turns and can be stacked up to 5 times.
Lv.2
and erasing 1 debuff status (each
Attack increased by 40%, time the released pen can be
Retention: Unable to move, defense reduced by 20%, duration 1 round
triggered up to 2 times on an Xuanjing: All members of our group receive a 9% increase in final damage
enemy, and each turn can be and cannot be dissipated.
triggered up to 5 times)
Yinghen: The healing effect received by the unit with this status is reduced by
70% and the damage received is increased by 25%. It will be selected first as
a single-target skill attack target, for 4 turns. This effect cannot be dissipated.
attack, a rage skill, a pursuit or a additional 6% of maximum health damage (no more than 3 times the attack). If
counter-attack. Qingluan releases the target has a burn status, the damage will be increased by 20% and 1 buff
[Soul Hunter Feathers] 1 time on a status will be erased from the target and there is a 30% probability of adding 1
random target among the same layer of [Burn]
targets, causing 100% physical
damage to the target and 25% of Burn: The health value of [launcher's attack power*20%] is lost in each turn,
the actual damage of the attack lasts 2 turns and can be stacked up to 5 times.
and erasing 1 debuff status (each
Attack increased by 40%, time the released pen can be
Retention: Unable to move, defense reduced by 20%, duration 1 round
health increased by 25%, triggered up to 2 times on an Xuanjing: All members of our group receive a 9% increase in final damage
damage increased by 15%, enemy, and each turn can be and cannot be dissipated.
Qingluan's maximum health triggered up to 5 times)
Yinghen: The healing effect received by the unit with this status is reduced by
during his resurrection Lv.2
70% and the damage received is increased by 25%. It will be selected first as
The probability of [Blue Feather Blade]
increased to 65%, [Blocking is increased to 70%, the additional
a single-target skill attack target, for 4 turns. This effect cannot be dissipated.
Shield] can block damage 3 Once defeated, this effect will be transmitted to the hero with the least HP.
actual damage of the normal Qingluan
times attack is increased to 15%, the
Luan in the mirror: Damage increased by 30%, critical blows increased by
physical damage caused by [Soul
Lv.3 Feather Hunter] is increased to 105%
20%, immune to control status, cannot be dissipated
Attack increased by 50%, and the actual damage caused is
Blocking scold: Able to block 4 damage, for 1 round
health increased by 30%, increased to 30
Lv.3
damage increased by 20%, The probability of [Blue Feather Blade] Soul-chasing feather: Deals 105% physical damage to the target and 30%
is increased to 80%, the additional additional actual damage from the attack, and removes 1 random debuff on
Qingluan's maximum health one of the targets.
actual damage of the Qingluan normal
during his resurrection attack is increased to 20%, the
increased to 80%, [Blocking physical damage caused by [Soul
Hunter Feather] is increased to 110%
Shield] can block damage 4 and the actual damage caused is
times increased to 35%
Skill 3 Skill 4 Buff des skill
Lv.1 Lv.1
Increases Elsa's attack power by At the beginning of the battle, add
20%, her health by 15% and her [Damage Reduction] to all our
damage by 10%. At the beginning allies. The damage reduction
of each round, there is a 50% effect is increased by 10% and
probability of deleting the random this effect cannot be erased.
control status of a target on our When Elsa finishes her turn,
side delete 1 debuff status on 3 Seal of the magic free: Unable to move, damage suffered increased
random targets on your side and by 20% for 1 round.
transfer them all to a random
Lv.2 enemy target in the last row. Disease: After 2 rounds of action, you will take damage of [30% of
Increase attack power by 35%, the launcher's attack power] This effect can be superimposed.
health by 20% and damage by Lv.2
15%. At the beginning of each The damage reduction effect is Demonic blood influx: Increases attack power by 10%, increases
round, there is a 65% probability increased by 15%. After the end of the control resistance rate by 10%, lasts 2 turns and accumulates up
of erasing the control status of a your turn, 1 debuff status will be
to 5 times
random target on our side erased on 4 random targets of your
own team, and all will be transferred to
the single random target in the Damage reduction: Damage reduction increased by 10%, the effect
enemy's back row. cannot be removed
Lv.3
Increases attack power by 45%, Lv.3
health by 25% and damage by The damage reduction effect is
20%. At the beginning of each increased by 20%. After the end of the
round, there is an 85% probability turn, 1 debuff will be erased on all the
of erasing the control status of a team's targets, and everything will be
transferred to a random enemy target
random target on our side
in the last row.

Skill 3 Skill 4 Buff des skill

Lv.1
Lv.1

Lv.2
Lv.2

Lv.2

Lv.3
Lv.3

Skill 3 Skill 4 Buff des skill

Lv.1
Lv.1

Lv.2

Lv.2

Lv.3
Lv.3

Skill 3 Skill 4 Buff des skill


Lv.1
Increasing its life by 25%, its Lv.1
attack power by 20% and its At the beginning of the battle, Baal adds
Illness: After 2 turns, you will suffer damage of [30% of the launcher's attack
damage resistance by 10%. When [Cat Spirit Guard] to the two allies with the power] This effect can be superimposed
most ATK except himself (excluding
Baal receives deadly damage, he invocations). Units bearing the [Cat Spirit
will erase all his negative status. If Guard] mark have a 45% chance to trigger Provocation: The targeted unit will have its dodge reduced by 5%. After the
Baal has not yet turned into a the guard when attacked by a single target. action, 1 layer of [provocation] will be consumed to attack the launcher. It will
[form of a rabid beast] at that time, 60% of the damage you will receive will be
borne by the support launcher, and the
only cause 50% damage, for 2 turns, with a maximum of 5 layers.
he will immediately awaken the launcher will only have to bear 75% of the
Power of fallen souls: Each layer of power of fallen souls provides 1%
demonic soul and restore a health damage. At the same time, choose the
damage reduction and 1% resistance to control, and cannot be erased. When
equal to 40% of his own maximum enemy target with the highest HP to sign the [Power of Fallen Souls] reaches Layer 15, Baal's demonic soul wakes up and
health. At the same time, there will [Plague Contract]. When a target carrying
the [Plague Contract] dies Baal will gain activates the [Sanaged Beast Form]. This is triggered once per battle, the
be an effect [immunity to damage], 10% of the target's attack power and upper limit is 15 layers
which lasts until the end of this defense power (not exceeding 100% of his
turn and can only be triggered own attack power and 50% of his own Enraged Beast Form: Increase your own attack power and defense power by
defense power) to strengthen himself for 3
once per battle. 15%, become immune to all control skills and change the anger skill to
turns and restore 20% of his max health.
[Stealing of Heaven and Earth]

Sky and earth robbery: Deals 110% physical damage to all enemy targets
and has a 15% chance of [stun] them, causing additional damage equal to 3%
of the target's upper life limit (not exceeding 3 times the attack), and each time
a target is [stunned], Baal will recover 5% of his maximum health and benefit
from a 3% damage increase for 2 turns

Kemir's combat skill: Deals 120% physical damage to the target and has a
damage. At the same time, choose the
enemy target with the highest HP to sign the damage reduction and 1% resistance to control, and cannot be erased. When
[Plague Contract]. When a target carrying [Power of Fallen Souls] reaches Layer 15, Baal's demonic soul wakes up and
the [Plague Contract] dies Baal will gain activates the [Sanaged Beast Form]. This is triggered once per battle, the
10% of the target's attack power and upper limit is 15 layers
defense power (not exceeding 100% of his
own attack power and 50% of his own Enraged Beast Form: Increase your own attack power and defense power by
defense power) to strengthen himself for 3
15%, become immune to all control skills and change the anger skill to
turns and restore 20% of his max health.
[Stealing of Heaven and Earth]

Lv.2 Sky and earth robbery: Deals 110% physical damage to all enemy targets
Life increased by 40%, attack power Lv.2 and has a 15% chance of [stun] them, causing additional damage equal to 3%
increased by 25%, damage immunity [Cat Spirit Guard] is added to the 4 allies of the target's upper life limit (not exceeding 3 times the attack), and each time
increased by 15%. When Baal was with the highest attack, probability of a target is [stunned], Baal will recover 5% of his maximum health and benefit
fatally injured and transformed into a triggering the guard increased to 55%, 70% from a 3% damage increase for 2 turns
of the damage will be borne by the support
[Rabid Beast Shape], HP's recovery launcher, the launcher must bear only 75%
increased to 60%. At the same time, of the damage. After the death of the target Kemir's combat skill: Deals 120% physical damage to the target and has a
there will be an effect [immunity to carrying the [Death Contract], Baal will gain 23% chance of adding [Stun]
damage], which lasts until the end of 15% of the target's attack power and
this turn defense power. (not exceeding 100% of his Immunity to damage: Wearing this status will make you immune to all
own attack power and 50% defense) to damage during the turn, which will last until the end of the turn and cannot be
strengthen for 3 turns and restore 25% of his erased.
max health.
Lv.3
Life increased by 50%, attack Plague contract: Wearing this status will restore 5% of Baal's maximum
Lv.3
health when taking the initiative, and 30% of the damage received by Baal will
power is increased by 30% and [Cat Spirit Guard] is added to the 4 allies
be shared with the enemies carrying the [Death Contract], which lasts 4 turns,
with the highest attack, probability of
immunity to damage is increased triggering the guard increased to 70%, 80% cannot be dissipated and will not be redistributed
by 20%. When Baal is fatally of the damage will be borne by the support
injured and turns into a [violent launcher, the launcher must bear only 75% Cat Spirit Guardian: When attacked by a single target, there is a 45%
beast form], the recovery of HP is of the damage. After the death of the target probability of triggering the guard. 60% of the damage received will be borne
carrying the [plague Contract], Baal will gain by the support pitcher, and the launcher will only have to bear 75% of the
increased to 80%, At the same 20% of the target's attack power and
time, there will be an effect defense power. (not exceeding 100% of his damage. This lasts 2 turns and cannot be dissipated.
[immunity to damage], which lasts own attack power and 50% defense) to
strengthen for 3 turns and restores 30% of
until the end of this turn his max health.

Skill 3 Skill 4 Buff des skill

Lv.1
Lv.1

Lv.2

Lv.2

Lv.3
Lv.3

Skill 3 Skill 4 Buff des skill

Lv.1
Lv.1 [Decreasing Moon]: When the total health of
Life increased by 25%, its attack power the team is greater than 75%, at the
increased by 20% and critical hit rate beginning of the turn, it will cause 50%
increased by 10%. When you receive a fatal magic damage to all enemies, and there is a
blow, consume all the [Blessing of the 15% chance to add [Cloaning of the Moon]
Moon] and resurrect. The resurrection will [Half-Moon]: When the total health of the
not be limited by [Forbidden resurrection]. team is between 40% and 75%, at the
The resurrected life is equivalent to the beginning of the turn, it will deal 78% of the
consumed layers of [Blessing of the Moon] * magic damage to the row with the largest
4% of the maximum life limit (can only be number of enemies, and will restore 10 rage
triggered once per fight). After each action, if points for all allies. Shadow of the Moon: Attack power is reduced by 10%, damage
there is a dead unit on your side at that time, [Lost Loung]: When the total health of the reduction is reduced by 10%, lasts 2 turns and accumulates up to 5
you will consume all the layers of [Blessing team is less than 40%, at the beginning of
of the Moon] you hold to resurrect the dead the turn, the health of our entire team will be
times.
friendly unit (The [Blessing of the Moon] restored equal to 45% of its own attack
must reach at least 2 layers) Each time 2 power, and there will be a 50% probability of Moon of glory: Increases speed by 3%, increases dodge by 3%,
layers of [Blessing of the Moon] are adding [Continuous Recovery]. lasts 2 laps, accumulates up to 5 times
consumed, 1 dead unit friend can be
Lv.1 [Decreasing Moon]: When the total health of
Life increased by 25%, its attack power the team is greater than 75%, at the
increased by 20% and critical hit rate beginning of the turn, it will cause 50%
increased by 10%. When you receive a fatal magic damage to all enemies, and there is a
blow, consume all the [Blessing of the 15% chance to add [Cloaning of the Moon]
Moon] and resurrect. The resurrection will [Half-Moon]: When the total health of the
not be limited by [Forbidden resurrection]. team is between 40% and 75%, at the
The resurrected life is equivalent to the beginning of the turn, it will deal 78% of the
consumed layers of [Blessing of the Moon] * magic damage to the row with the largest
4% of the maximum life limit (can only be number of enemies, and will restore 10 rage
triggered once per fight). After each action, if points for all allies. Shadow of the Moon: Attack power is reduced by 10%, damage
there is a dead unit on your side at that time, [Lost Loung]: When the total health of the reduction is reduced by 10%, lasts 2 turns and accumulates up to 5
you will consume all the layers of [Blessing team is less than 40%, at the beginning of
of the Moon] you hold to resurrect the dead the turn, the health of our entire team will be
times.
friendly unit (The [Blessing of the Moon] restored equal to 45% of its own attack
must reach at least 2 layers) Each time 2 power, and there will be a 50% probability of Moon of glory: Increases speed by 3%, increases dodge by 3%,
layers of [Blessing of the Moon] are adding [Continuous Recovery]. lasts 2 laps, accumulates up to 5 times
consumed, 1 dead unit friend can be
resurrected to restore a life equal to 300% of
its own attack power. Silver Land: The effect of continuous damage received is reduced by
50%, and when Silver Earth exists, the effect of Plague Land (land
Lv.2 posed by Guna) will be disabled. When Cynthia dies, the Silver Earth
[Decreasing Moon] are increased to
65% and the probability of adding
effect disappears after 4 turns.
Lv.2 [Moon Encroachment] is increased to
Life is increased by 40%, attack power is 17%. Blessing of the Moon: The healing is increased by 5%, the damage
increased by 25% and the critical hit rate is [Half-Moon] damage is increased to reduction is increased by 5%, can be accumulated up to 8 times and
increased by 15%. Upon receiving a fatal 93% of magic damage and the value of cannot be dissipated.
blow, the recovered life is equivalent to the rage restored to our entire group is
number of layers of [Blessing of the Moon]
increased to 15 Embezement of the moon: Unable to act, lasts 1 turn
consumed * 6% of the maximum life limit.
The dead allied unit will recover a life equal [Lost moon] The healing effect is
to 400% of its own attack power. increased to 60% of the attack
Continuous recovery: At the end of each turn, the health of
[launcher's attack power*25%] is restored, lasts 2 turns and can be
accumulated up to 5 times.
Lv.3
Lv.3
The damage of [Decreasing Moon] is
Life is increased by 50%, attack power
increased to 80%, and the probability
is increased by 30% and the critical hit
of attaching [Imprisonment of the
rate is increased by 20%. Upon
Moon] is increased to 19%.
receiving a fatal blow, the recovered
The damage of [Half-Moon] is
life is equivalent to the life of the [Lunar
increased to 109% of the magic
Blessing] layers consumed * 8% of the
damage and the restored rage value to
maximum life limit. The dead unit will
our entire group is increased to 20.
recover a life equal to 500% of its own
[Lost Lost Loon] The healing effect is
attack power.
increased to 75% of the attack.

Skill 3 Skill 4 Skill 5

Lv.1
Mo Chen's attack increases by
25%, his life increases by 20% Lv.1 Zombie Demon Seal: The tar
and his basic attack deals 100% Lv.1 When our hero generates a
Each attack has a 50% chance of control effect, he launches a coordinated attacks, unable to
damage to the target with the anger, lasts 1 turn,
highest attack, steals 10 points of adding [Endless Purgatory] to
itself. Each level of [Purgatory
normal attack, which can only
rage from the target and adds to it be triggered once per turn, up
[Immortal Demon Flame] without end] provides 1% attack Perishable magic flame: Rag
power and 1% critical hit. Once at to a maximum of 1 time per to [launcher's attack power*20
level 4 [Four Rashomon symbols] turn. can be ac
will be released, at levels 8 [Eight
Lv.2 phases to defeat the demons] will
be released at the same time, and
The hundred thousand sacri
Mo Chen's attack increases by and has a 60% chance
40%, his life increases by 25% [Twelve pieces of compassion] will
and his basic attack deals 110% be released at level 12, with a
maximum stack of 12 levels that Infernal Brahma: Deals 14
damage to the target with the
highest attack, steals 15 points of cannot be dissipated. chance of adding a [Perishabl
Lv.2
rage from the target and adds to it (each level of purgatory release
[Immortal Demonic Flame] will be released only once per When our hero generates a
battle) control effect, he launches a Pure fire: The attack power is
normal attack, which can 30%, is immune to any contro
only be triggered once per e
Lv.3
Mo Chen's attack increases by
turn, up to a maximum of 2
times per turn. Four rashomon symbol: Dea
50%, his life increases by 30%
and his basic attack deals 120%
and rem
damage to the target with the Lv.2
highest attack, steals 20 points of The probability of adding a level of Eight phases to defeat demo
rage from the target and adds to it [endless purgatory] to oneself is and damage reduction are inc
[Immortal Demonic Flame] increased to 65% cannot be

Lv.3 Twelve pieces of compassio


When our hero generates a and restores Mo-Chen to a life
control effect, he launches a This attack will ignore the sh
normal attack, which can [Com
only be triggered once per
Mo Chen's attack increases by Four rashomon symbol: Dea
50%, his life increases by 30%
and his basic attack deals 120%
and rem
damage to the target with the Lv.2
highest attack, steals 20 points of The probability of adding a level of Eight phases to defeat demo
rage from the target and adds to it [endless purgatory] to oneself is and damage reduction are inc
[Immortal Demonic Flame] increased to 65% cannot be

Lv.3 Twelve pieces of compassio


Lv.4
When our hero generates a and restores Mo-Chen to a life
control effect, he launches a This attack will ignore the sh
Mo Chen's attack increases by
60%, his life increases by 40% Lv.2 normal attack, which can [Com
and his basic attack deals 130% The probability of adding a only be triggered once per
damage to the target with the Compassion: Speed increa
level of [endless purgatory] turn, up to a maximum of 3
highest attack, steals 20 points of turns,
rage from the target and adds to it to oneself is increased to times per turn.
[Immortal Demonic Flame] 80%

Skill 3 Skill 4 Skill 5


Lv.1
Callisto's life increases by 25% and his
attack increases by 20%. When the
battle begins, a [Jade Earth] is formed Lv.1 Green jade prisoner: Damage red
in our camp (the effect of the Jade
Earth disappears upon Callisto's
When Callisto is fatally injured Lv.1
for the first time, she Once its action round is over, Sakura Fall: Deals 313% magic dama
death), and each attack of yourself and chance of suffering one of the follow
the [Spirit of the Deer] there will be a resurrects all the dead allies remove 1 debuff for 3 of our
50% chance of adding a [Fireflies and recovers a health equal to random teammates.
Leafs] to you.
30% of her maximum health. Toxic: The health lost per turn is [max
times its own attack power. It lasts 2 la
redu
Lv.2
Life is increased by 40%, the Bleeding: The health value of [launche
attack is increased by 25%. When can
the battle begins, [Jade Land] is
formed in our camp, and each Serious injury: Unable
attack of yourself or [Spirit of the Lv.2
When you receive a fatal Lv.2 Prohibited violence: With this sta
Deer] has a 60% chance to add
[Fireflies Leafs] for itself. injury for the first time, Once the action round is
Deer Spirit: The possessed unit will b
resurrect all dead allies and over, remove 1 debuff for 4 its speed attributes by 4%, and once t
Lv.3 restore a health equal to of our random teammates activate
Life is increased by 50%, the 35% of your maximum and restore a health equal Deer at the ro: Deals 298% magic da
attack is increased by 30%. When
health. to 60% of your own attack the attack, with ad
the battle begins, [Jade Land] is power.
formed in our camp, and every Prohibited care: U
attack of yourself or [Spirit of the
Deer] has a 70% chance of adding Poison: The health value of [launche
[Firefly Leafs] for itself. can
Lv.3
Jade Earth: Rage recovery is increas
When you receive a deadly effect di
Lv.4 wound for the first time, Lv.3
Life is increased by 60%, the resurrect all dead allies and Once its action round is Firefly leaves: Each layer provides
attack is increased by 40%. When over, remove 1 debuff for all dissed). After 5 layers, she will add 1 l
the battle begins, [Jade Land] is restore a life equal to 40% our teammates and restore
formed in our camp, and every of their maximum health,
attack of yourself or [Spirit of the and add 1 layer of [blocking a health equal to 85% of Blocking sha
Deer] has an 80% chance of scold] to all allies. your own attack power.
adding [Firefly Leafs] for itself.
>>>)
/2023

Chen
Chen

MaJ 03/07/2023

Muguet

MaJ 19/08/2023

Baal

MaJ 14/12/2023

Thémis
Protagoniste

ffs

a skill, there is a 50%


mal attack (the skill is
s 2 turns.

e treated for 2 turns.

med by converting the


ess (hard 2 turns).
a skill, there is a 50%
mal attack (the skill is
s 2 turns.

e treated for 2 turns.

med by converting the


ess (hard 2 turns).

ack increased by 10%,


0%, lasts 2 turns, cannot
ated

the attack by 10%, the


ts 2 turns, cannot be
ed

ffs

0%] in HP at each turn, lasts 2


e 5 times)

Wind Breath] (skill 1) will be


Units with this state cannot be
g as teammates are ale. During
trols (lasts 4 turns). This effect
sipated

treated for 2 turns.

control resistance rate by 10%,


ttle and cannot be dissipated.

use damage via [Bleed], the


will be reduced by 60% of the
ucted life limit does not exceed
he deducted life limit does not
m life, and the effect cannot be
d.

skill

[30% of the launcher's


an accumulate)

reduced by 20%, lasts 1

auncher life limit x5%] HP


own attack power, lasts 2
mposed 3 times) and the
reduced by 8%
[30% of the launcher's
an accumulate)

reduced by 20%, lasts 1

auncher life limit x5%] HP


own attack power, lasts 2
mposed 3 times) and the
reduced by 8%

attack x20%] in HP on the


mulative 5 times)

skill

d by 10%, lasts 2 turns and can be


5 times.

amage of [30% of the launcher's attack


superimposed

20%, and units with this status will be


will not be affected), and the damage
30%. The guard will not be triggered in
st 2 turns and cannot be dissipated

rom life and rage, unable to obtain buff


annot be erased

to 50% of the damage of the launcher's


turns.

duced by 5%. At the beginning of each


hance of acquiring 1 layer of [Blight]

attack power by 1.5% and its damage


0 times and cannot be dissipated.

30%, damage reduction increased by


ontrol skills

e is increased by 10%, the final damage


turns and cannot be erased.

skill

2% attack power and 1% damage


stacked on 15 layers, all the layers
n Flame] once. When Qingluan dies
sting layers will be preserved.

l damage to all enemies and an


no more than 3 times the attack). If
ill be increased by 20% and 1 buff
ere is a 30% probability of adding 1
rn]

ck power*20%] is lost in each turn,


cked up to 5 times.

duced by 20%, duration 1 round

ve a 9% increase in final damage


ssipated.

e unit with this status is reduced by


d by 25%. It will be selected first as
s. This effect cannot be dissipated.
no more than 3 times the attack). If
ill be increased by 20% and 1 buff
ere is a 30% probability of adding 1
rn]

ck power*20%] is lost in each turn,


cked up to 5 times.

duced by 20%, duration 1 round

ve a 9% increase in final damage


ssipated.

e unit with this status is reduced by


d by 25%. It will be selected first as
s. This effect cannot be dissipated.
ted to the hero with the least HP.

y 30%, critical blows increased by


, cannot be dissipated

4 damage, for 1 round

cal damage to the target and 30%


and removes 1 random debuff on
gets.

skill

ve, damage suffered increased


round.

u will take damage of [30% of


ffect can be superimposed.

ack power by 10%, increases


sts 2 turns and accumulates up
s

n increased by 10%, the effect


moved

skill
skill

skill

ge of [30% of the launcher's attack


e superimposed

s dodge reduced by 5%. After the


umed to attack the launcher. It will
with a maximum of 5 layers.

wer of fallen souls provides 1%


ntrol, and cannot be erased. When
Baal's demonic soul wakes up and
s is triggered once per battle, the
layers

attack power and defense power by


s and change the anger skill to
and Earth]

sical damage to all enemy targets


ing additional damage equal to 3%
3 times the attack), and each time
of his maximum health and benefit
ease for 2 turns

al damage to the target and has a


ntrol, and cannot be erased. When
Baal's demonic soul wakes up and
s is triggered once per battle, the
layers

attack power and defense power by


s and change the anger skill to
and Earth]

sical damage to all enemy targets


ing additional damage equal to 3%
3 times the attack), and each time
of his maximum health and benefit
ease for 2 turns

al damage to the target and has a


ding [Stun]

tus will make you immune to all


the end of the turn and cannot be

l restore 5% of Baal's maximum


f the damage received by Baal will
eath Contract], which lasts 4 turns,
not be redistributed

y a single target, there is a 45%


he damage received will be borne
will only have to bear 75% of the
cannot be dissipated.

skill

skill

is reduced by 10%, damage


urns and accumulates up to 5

3%, increases dodge by 3%,


es up to 5 times
is reduced by 10%, damage
urns and accumulates up to 5

3%, increases dodge by 3%,


es up to 5 times

damage received is reduced by


he effect of Plague Land (land
n Cynthia dies, the Silver Earth
fter 4 turns.

increased by 5%, the damage


accumulated up to 8 times and
ipated.

nable to act, lasts 1 turn

of each turn, the health of


ored, lasts 2 turns and can be
o 5 times.

Buff des skill

ombie Demon Seal: The targeted enemy will be unable to launch combos,
oordinated attacks, unable to release anger skills and unable to regenerate
anger, lasts 1 turn, cannot be erased or superimposed.

rishable magic flame: Rage recovery is reduced by 10% and health equal
[launcher's attack power*20%] are lost at each turn. This lasts 2 turns and
can be accumulated up to 5 times.

e hundred thousand sacrifices: Deals 120% magic damage to the target


and has a 60% chance of adding [Perishable demonic flame]

Infernal Brahma: Deals 140% magic damage to all targets, has a 50%
hance of adding a [Perishable Demon Flame] and erases 1 buff layer on all
enemies.

re fire: The attack power is increased by 20%, the damage is increased by


0%, is immune to any control and cannot be dissipated. This lasts until the
end of the battle.

our rashomon symbol: Deals 200% physical damage to 4 random targets


and removes all buffs on targets.

ght phases to defeat demons: Attack, speed, defense, damage increase


nd damage reduction are increased by 10%, cannot be superimposed and
cannot be dissipated, lasts 4 turns.

welve pieces of compassion: Deals 212% physical damage to all enemies


d restores Mo-Chen to a life equal to 100% of the attack power of all allies.
This attack will ignore the shield and damage-sharing effect and will add
[Compassion] to all allies.
our rashomon symbol: Deals 200% physical damage to 4 random targets
and removes all buffs on targets.

ght phases to defeat demons: Attack, speed, defense, damage increase


nd damage reduction are increased by 10%, cannot be superimposed and
cannot be dissipated, lasts 4 turns.

welve pieces of compassion: Deals 212% physical damage to all enemies


d restores Mo-Chen to a life equal to 100% of the attack power of all allies.
This attack will ignore the shield and damage-sharing effect and will add
[Compassion] to all allies.

Compassion: Speed increased by 5%, attack increased by 10%, lasts 2


turns, cannot be dissipated

Buff des skill

Green jade prisoner: Damage reduction reduced by 10%, impossible to move, lasts 1 turn

kura Fall: Deals 313% magic damage to the target with the least health points and has a 50%
hance of suffering one of the following debuffs: [Toxic] [Bleeding] [Serious injury] [Forbidden
violence]

xic: The health lost per turn is [maximum health of the launcher * 5%], which cannot exceed 3
es its own attack power. It lasts 2 laps. This effect can be accumulated 3 times and the damage
reduction is reduced by 8%.

eding: The health value of [launcher's attack power*20%] is lost at each turn, lasts 2 turns and
can be stacked up to 5 times.

Serious injury: Unable to act and cannot be improved, lasts 1 turn

Prohibited violence: With this status, critical blows cannot be triggered and last 2 rounds.

er Spirit: The possessed unit will benefit from Callisto's 20% attack power and the increase in
speed attributes by 4%, and once the action round of the possessed hero is completed, it will
activate [Free Deer] to pursue him.

er at the ro: Deals 298% magic damage to a random target and 20% more real damage from
the attack, with additional [Forbidden Care] and [Poison].

Prohibited care: Unable to receive treatment, lasts 2 turns

oison: The health value of [launcher's attack power*20%] is lost at each turn, lasts 2 laps and
can be stacked up to 5 times.

ade Earth: Rage recovery is increased by 10%, speed is increased by 5% and the Jade Earth
effect disappears on Callisto's death.

Firefly leaves: Each layer provides 1.5% attack power and 2% damage reduction (cannot be
sed). After 5 layers, she will add 1 layer of [Blocking Shield] to herself. After 10 layers, she will
release her skill 1.

Blocking shad: Can block 1 damage, for 2 turns


Here you will find the different shops available in the g
and the resources to be prio

There are 3 types of shop (overall) in


- the shop "hunt for the alliance" in the
- the classic shop in the airsh
- event shops in events

Advantage Shop Classic Shops

Advantage Shop
Weekly Event Shops (the second shop is F2P
(Maximize Buying 100 Spirit Essence for 1000 Gems whenever you have extra gems, h
The Classic Shops
(in the order from left to right: includes th

Summary Daily Store


Daily Store
Mystery Store
Rune Store
Hero Shop
Guild Store
Arena Shop
Cross-Server Arena Shop
Clash of Peak Shop
Temple of Champions
Faction Shop
Uncharted Adventure Shop
Dungeon Shop
Relic Shop
Mining Shop
Seraphim Kingdom Shop

It will be possible later to automate the purch

Summary Hero Shop


Summary Hero Shop
Daily Store
Mystery Store
Rune Store
Hero Shop
Guild Store
Arena Shop
Cross-Server Arena Shop
Clash of Peak Shop
Temple of Champions
Faction Shop
Uncharted Adventure Shop
Dungeon Shop
Relic Shop
Mining Shop
Seraphim Kingdom Shop
Summary Cross-Server Arena Sho
Daily Store
Mystery Store
Rune Store
Hero Shop
Guild Store
Arena Shop
Cross-Server Arena Shop
Clash of Peak Shop
Temple of Champions
Faction Shop
Uncharted Adventure Shop
Dungeon Shop
Relic Shop
Mining Shop
Seraphim Kingdom Shop
Summary Faction Shop
Daily Store
Mystery Store
Rune Store
Hero Shop
Guild Store
Arena Shop
Cross-Server Arena Shop
Clash of Peak Shop
Temple of Champions
Faction Shop
Uncharted Adventure Shop
Dungeon Shop
Relic Shop
Mining Shop
Seraphim Kingdom Shop
Summary Relic Shop
Daily Store
Mystery Store
Rune Store
Hero Shop
Guild Store
Arena Shop
Cross-Server Arena Shop
Clash of Peak Shop
Temple of Champions
Faction Shop
Uncharted Adventure Shop
Dungeon Shop
Relic Shop
Mining Shop
Seraphim Kingdom Shop
ps available in the games (excluding special events)
esources to be prioritized

ypes of shop (overall) in the game:


nt for the alliance" in the advantage
classic shop in the airship
event shops in events

Classic Shops Weekly Event Shops

Advantage Shop

The hero is not the priority here!

The race crystal: to accumulate light/dim invocation attempts


and therefore race emblems

The solar astrology stone: to optimize the hero drop in


astrology
(to be used when you have these 2 heroes in astrology, highest
priority on valkyrie)
s (the second shop is F2P via quests to be carried out)
er you have extra gems, huge power increase overtime for f2p and whale - christian)
he Classic Shops
m left to right: includes the future shop)

Daily Store Myster

Early game + Always Buy


Early possible otherwise
Mid game, when the
amount of diamond is
stabilized. Then always buy

To be taken only if you are


stabilized in diamond and
you need the resource

End game, the resource


arrived after more or less 1
year but to buy as soon as
possible

er to automate the purchases of all shops

Hero Shop Guild


Hero Shop Guild

The currency of this shop is obtained


by sacrificing heroes in the altar (in the
lobby)

At the very beginning it can be


interesting to take an Irélia (lancière
wind) or Yao (water mage) which are
two dps top thirds the setup time an
L/D team

Otherwise the usefulness of this shop


will be to get easy food to mount your
Light/Dark characters or to buy your
character if you mount Gil / Aldis /
Thanatos

Focus of L/D characters as a priority


for the future
ss-Server Arena Shop Clash of P

The currency here will take time to


accumulate (or if you are top ladder
inter-server it will go a little faster)

Only focus Valkyrie here,


even if yours is 13⭐ you
will need many other
duplicates for a future
feature
Faction Shop Uncharted Ad

Prioritize here the Light / Dark heroes


you need to mount

The future heroes who will be released


and who will be available in this shop
(2 months after their release) will be
prioritized if you decide to mount them

Do Not Invest In
Relic Shop Mine

Shop opened once account level 105


is reached, at the same time as the
opening of the lost ruins game mode

The currency here will be really simple


to accumulate

Keep well in stock of


what to buy the 5 per
week (80,000)

2nd priority, store as


much as possible.
You will need at least
1400 purple stone and
1500 red stone
(I'm not yet at the next
stage to know the exact
number so imagined a
little more than above)
With the surplus of
money, buy the xp stones
(always be careful to be
able to buy the previous 2
every week, especially
the golden relics)
Mystery Store Summary
Daily Store
Mystery Store
Rune Store
Hero Shop
5 free shop resets per day
100 paid shop resets per day (20💎)

See the resources select

GOLD resources can be purchased at any


5 free shop resets per day Guild Store
100 paid shop resets per day (20💎) Arena Shop
See the resources select
Cross-Server Arena Shop
Clash of Peak Shop
GOLD resources can be purchased at any Temple of Champions
time as long as you have enough gold
available. Faction Shop
In early can be a little expensive, the priority is Uncharted Adventure Shop
the upgrade of the characters
(the first 4 are useful in early game, then to be Dungeon Shop
neglected) Relic Shop
Mining Shop
The cube and blue emblem (via diamonds) are
in focus when it appears if you are stable on Seraphim Kingdom Shop
your daily diamond amount

Guild Store Summary


Guild Store Summary
Daily Store
Mystery Store
Rune Store
Pretty useless store
Hero Shop
First of all, take care of finishing the Guild Store
guild grimoire before taking care of Arena Shop
this shop Cross-Server Arena Shop
Clash of Peak Shop
Recover food if you wish, the currency Temple of Champions
accumulates rather well
Faction Shop
Uncharted Adventure Shop
Dungeon Shop
Relic Shop
Mining Shop
Seraphim Kingdom Shop

Only Important Purchase


Clash of Peak Shop Summary
Daily Store
Mystery Store
Tournament shop, every week there
will be a tournament with the possibility Rune Store
of betting (classic of the style games) Hero Shop
Guild Store
The currency will take time to Arena Shop
accumulate Cross-Server Arena Shop
Clash of Peak Shop
Temple of Champions
Faction Shop
Uncharted Adventure Shop
Dungeon Shop
Allows you to reset a Relic Shop
character to 10⭐ Mining Shop
Seraphim Kingdom Shop
Maybe very useful

1st focus priority, to


prepare it for the late
game (about 8 months of
games)
Uncharted Adventure Shop Summary
Daily Store
Shop extremely important when you Mystery Store
know what will happen in the future Rune Store
Hero Shop
Guild Store
Arena Shop
It will be the shop or Cross-Server Arena Shop
getting this resource will Clash of Peak Shop
be the easiest Temple of Champions
It will only be useful in Faction Shop
late game (so avoid the
same mistake as me not Uncharted Adventure Shop
to take it because "I don't Dungeon Shop
know what it will be used Relic Shop
for") Mining Shop
Seraphim Kingdom Shop
This resource is your
N°1 priority in this
shop, you will need
about 2500 for crazy fury
snow ball in 5-7-9 months

This resource is your 2nd


priority for the same
reason as the previous
one (on the other hand, it
will be easier to
accumulate compared to
the other)

You will need about 6000


I still do not know the
usefulness of this
resource, so it must
surely arrive even later
and given its price, not to
prioritize

Mine Shop Summary


Daily Store
The resource of this shop will be Mystery Store
obtained in stages: Rune Store
- landing 1-20: 20 rock Hero Shop
- bearing 21-50: 24 rock Guild Store
- landing 301-350: 36 rock
Arena Shop
The goal here is to save Cross-Server Arena Shop
(the runic stone chests will be dropable Clash of Peak Shop
by mining) Temple of Champions
Faction Shop
Uncharted Adventure Shop
Dungeon Shop
this chest is the priority, it Relic Shop
contains the most Mining Shop
important runic stone Seraphim Kingdom Shop
(boost in %)

2nd important resources,


they will be quite hard
and rare to obtain
Magic weapons being
extremely strong for the
upgrade of heroes, this
also makes it a priority for
this shop
Magic weapons being
extremely strong for the
upgrade of heroes, this
also makes it a priority for
this shop

3rd resource, to be
bought much later, the
purple and blue chest will
be obtainable quite easily
but the golden ones will
be rarer (less priority than
the previous 2)
Rune Store

3 free shop resets per day


30 paid shop resets per day (100💎)

This is where you can buy all the runes


for your characters
3 free shop resets per day
30 paid shop resets per day (100💎)

This is where you can buy all the runes


for your characters

Ps: a feature like the mystery store will


also be there, to be able to check the
desired runes so as not to miss them
when resetting the shop

Arena Store
Arena Store

Very important shop for a very long


part of the game due to the purchase
of cube.

The currency here will increase


according to your ranking in the classic
arena

Max priority, to be able


to farm the L/D as well as
the shop of the breeds
take them will be
primordial

The potential resources


would also be interesting
but the cubes are easily
available here and
obtainable elsewhere
than in diamond, so
better to focus them and
leave the purchase of
potential to another shop
Temple of Champions Shop

This shop will not be exactly the same


directly (excluding change on the
global) a game mode will be added to
the arena

the first 4 resources are not to be


taken into account

Use to increase the


potential of heroes.
It will take a lot, also a
resource to accumulate
as soon as possible

(look below for an


example of a resource
needed for a potential
15/30)

Use to increase the


potential of heroes from
the potential from 11 to
19

Always useful to rush the


dice and doesn't cost
much

Use to increase the


potential of heroes from
the potential of 21 to 29
Use to increase the
potential of heroes from
the potential of 21 to 29

Example of the number of resources


for a potential 15/30

Dungeon Shop

The resource of this shop will not be


infinite, it can take time to accumulate,
because you would advance in the
dungeons the more your team will
increase in power, you can stay stuck
on levels for a while

2 resources are in focus here:

It will only be useful in


late game (so avoid the
same mistake as me not
to take it because "I don't
know what it will be used
for")

This resource is your


N°1 priority in this
shop, you will need
about 2500 for crazy fury
snow ball in 5-7-9 months

This resource is your 2nd


priority for the same
reason as the previous
one (on the other hand, it
will be easier to
accumulate compared to
the other)

You will need about 6000


priority for the same
reason as the previous
one (on the other hand, it
will be easier to
accumulate compared to
the other)

You will need about 6000

Store of the Seraphim Kingdom


op resets per day
resets per day (100💎)

ou can buy all the runes


ur characters
op resets per day
resets per day (100💎)

ou can buy all the runes


ur characters

e the mystery store will


o be able to check the
so as not to miss them
setting the shop
t shop for a very long
me due to the purchase
of cube.

y here will increase


ur ranking in the classic
arena

Max priority, to be able


farm the L/D as well as
he shop of the breeds
take them will be
primordial

he potential resources
ould also be interesting
ut the cubes are easily
available here and
obtainable elsewhere
than in diamond, so
etter to focus them and
eave the purchase of
otential to another shop
ot be exactly the same
uding change on the
mode will be added to
he arena

ources are not to be


into account

Use to increase the


potential of heroes.
t will take a lot, also a
esource to accumulate
as soon as possible

(look below for an


example of a resource
needed for a potential
15/30)

Use to increase the


otential of heroes from
he potential from 11 to
19

ways useful to rush the


dice and doesn't cost
much

Use to increase the


otential of heroes from
he potential of 21 to 29
Use to increase the
otential of heroes from
he potential of 21 to 29

number of resources
otential 15/30

of this shop will not be


ake time to accumulate,
would advance in the
e more your team will
wer, you can stay stuck
els for a while

s are in focus here:

t will only be useful in


ate game (so avoid the
ame mistake as me not
take it because "I don't
now what it will be used
for")

This resource is your


N°1 priority in this
shop, you will need
bout 2500 for crazy fury
ow ball in 5-7-9 months

his resource is your 2nd


priority for the same
eason as the previous
ne (on the other hand, it
will be easier to
ccumulate compared to
the other)

ou will need about 6000


priority for the same
eason as the previous
ne (on the other hand, it
will be easier to
ccumulate compared to
the other)

ou will need about 6000


Here you will find the different modes ava

Basic Unlockable Modes


Astrology Guild Faction Shop

Unlockable Modes Based on L

Lv.55 Pets Lv.55Slime Lv.55World boss

Lv.120Treasure Hunt Lv.75-100-120-130-140Monument

Future Game Modes


Magic Weapons Fishing Secret Training (afk/pvp)

Summary Astrology
Astrology
Guild Free reset every 3 hours - no rate (just luck, it's a bonu
(tips: wait for 50 shard 5⭐ on the lunar roulette wheel and wait for
Faction Shop
on the solar roulette → in priority Valkyrie)
Pets
World Boss
Moon Astrology Stone
Dungeons
Mining
Main source for astrology stones →
Relics
Treasure Hunt
Monument
Magic Weapons
Fishing
Summary
Astrology Invocation of spi
Guild Lvl up the whale allows you to improve (epic - legendary - m
your team's stats as well as unlock spirit
Faction Shop slots at Lvl 20-40-60-100 Drop rate interest
Pets - Fragment epic x30
World Boss - Legendary fragment x
Resource: Spirit Essence
Dungeons - Mythical fragment:
Mining
Relics
Treasure Hunt
Monument
Magic Weapons
Fishing
Summary Mining (Lv.75)
Astrology Don't forget to use 70 spinach per week to at least recover the week
Guild Next to that, saved a maximum and if you see the possibility of making
the best but very complicated without paying) use, you will recover a blu
Faction Shop ladder
Pets
World Boss
Dungeons
Mining
Relics
Treasure Hunt
Monument
Magic Weapons
Fishing
Summary Monum
Astrology Each runic stone earns a
The purpose of this mode is to collect
Guild points, giving PvP and Glo
runic stones, in several copies
Faction Shop
in increments of 100 po
because you will have different
25,000 points
Pets monuments to complete
(Screen 1: PvP bo
World Boss (see below)
(Screen 2: Global Bo
Dungeons
Mining
Relics
Treasure Hunt
Monument
Magic Weapons
Fishing

Lv.75 Lv.100 Lv.120 Lv.130


Summary
Main source of fragment to create the
Astrology weapons (many chests will arrive via the
Guild events)
Not sure it's worth the diamond farm, you
Faction Shop Privilege of magic we
might as well go quietly on the time
Pets Every 10 draws: purple or yellow weapon
World Boss complete or red fragment guaranteed (red - 30 days
fragments are more common) - activation of a wishlist (
Dungeons
Mining
the wish)
- addition of +30 draw
Relics
- draw cost reduced
Treasure Hunt - daily gift: selection box (a
Monument 20 and 50) and 2 dragon
Magic Weapons the gacha)
Fishing

Summary Fish
((I have never tried to optimize or know everything about
Astrology The fishing mode arrived at the same time as
the special event below, I am no longer sure if
Guild it is its first release but the visual available on
- Opens every Monday and
- 30 thighs will be given at mid
Faction Shop the CN discord is placed at the same time as
- The first orders offered will alw
the MaJ or Qingluan was released
to the island on which you
- Opens every Monday and
- 30 thighs will be given at mid
- The first orders offered will alw
Pets the MaJ or Qingluan was released
to the island on which you
(28/04/2023) so potentially 4 months after the
World Boss release of the game
Dungeons
Mining
Relics
Treasure Hunt
Monument
Magic Weapons
Fishing
different modes available in the game :)

sic Unlockable Modes

able Modes Based on Level

Lv.65Dungeons Lv.75Mining Lv.105Relics

Future Game Modes


Magic Kingdom (pvp) Divine Room The Way of God (Tower)

gy Summary Guild
Astrology
ate (just luck, it's a bonus) Guild With the currency focus the grimoire to
ulette wheel and wait for an L/D hero quickly recover bonuses and liabilities,
Faction Shop
n priority Valkyrie) prioritize the DPS side (assault/magic)
Pets
World Boss
Solar Astrology Stone
Dungeons
Mining
Advantage Shop
Relics
Treasure Hunt
Monument
Magic Weapons
Fishing
Pets (Lv.55)
Invocation of spirits Decompositions
(epic - legendary - mythical) Choose the fragments you want to destroy
Link Bonus
in exchange for Spiritual Essence: to do
By upgrading 2 familiars from the same
Drop rate interesting: when your pets are 5*
family to the same star number, you will
- Fragment epic x30: 2%
get a bonus for all your heroes
- Legendary fragment x50: 0.5% Essence rate by rarity
- Mythical fragment: 2.5% 2 - 5 - 10 - 15
en rapport avec ↓
Summary Relics (
shop
at least recover the weekly rewards Astrology
e the possibility of making top 3 (top 3 Here you will have 4 floors to do by choosing
Guild way with the red chests on th
use, you will recover a blue rune via the
Faction Shop
After finishing you will be entitled to 1 reset co
Pets maximum of fragment of stuff
World Boss
You will need 100 fragments to get 1 legenda
Dungeons
Mining
Relics
Treasure Hunt
Monument
Magic Weapons
Fishing
Monument (Lv.75-100-120-130-140)
Each runic stone earns a number of Once the monument awake you can
ints, giving PvP and Global bonuses When completing part of the the star up with your useless
in increments of 100 points up to monuments, it will wake up, first of all duplicates, you will first have to fill in
25,000 points winning an additional bonus for all your the boxes requested by the rarity
(Screen 1: PvP bonus) heroes associate then the xp to increase it
(Screen 2: Global Bonuses) (ps: you have to be Lv.140 of account but you
will have it by the completion of a monument, I
had my first Lv.182 in more than 1 years)

Gain of xp per runic stone


blue: 2xp / purple: 4xp
orange: 12xp / red: 20xp
Magic Weapons

There will also be an upgrade tree (atk flat / You will finally have, as for the
atk% / control / dodge / etc...) families, archive bonuses as well as
Privilege of magic weapons: You will get the points to climb it by unlocking the possibility to break down the
martial weapons and improving them or by weapons to earn xp (each rarity to its
level level (every 25 levels from 0 to 300)
- 30 days xp orb for it)
activation of a wishlist (up of % for
the wish)
- addition of +30 draws per day
- draw cost reduced by 10%
aily gift: selection box (as for landing
0 and 50) and 2 dragon crystals (for
the gacha)

Fishing Pour plus de détail ↓


or know everything about fishing so there may be information/figures not present)) Onglet pêche
Each tool will have in addition to its
- Opens every Monday and Wednesday basic stats, an additional enchantment A total of 4 islands (so 4 fish archives) and
1 treasure archive added later, each
30 thighs will be given at midnight and noon via diamond or coin (use the coins only completion will give a global bonus to all
he first orders offered will always be related for lvl up the tools, not for the heroes
to the island on which you are located
A total of 4 islands (so 4 fish archives) and
- Opens every Monday and Wednesday 1 treasure archive added later, each
30 thighs will be given at midnight and noon completion will give a global bonus to all
he first orders offered will always be related for lvl up the tools, not for the heroes
to the island on which you are located enchantments)
Fishing Characteristics Island Objectives

Commande
en rapport avec la guilde ↓
Guild Summary
shop boss
Astrology
cy focus the grimoire to This part will be mounted little by little Guild
bonuses and liabilities, by dint of guild wars, so think about
Faction Shop
PS side (assault/magic) being active to recover the rewards!
Pets
World Boss
Dungeons
Mining
Relics
Treasure Hunt
Monument
Magic Weapons
Fishing
Summary World Boss (Lv.55)
ompositions Astrology
Inter-server boss open for 14 days
ments you want to destroy Guild
Spiritual Essence: to do Faction Shop Simply do the best possible damage to
your pets are 5*
Pets place yourself well in the ladder
ce rate by rarity World Boss (mono-target heroes are better for this
5 - 10 - 15 Dungeons game mode)
Mining
Relics
Treasure Hunt
Monument
Magic Weapons
Fishing
en rapport avec ↓
Relics (Lv.105) shop
Daily reward:
ve 4 floors to do by choosing some route to do (go straight by taking the - change for the shop
ay with the red chests on the road, unnecessary detour) - stones for xp the stuff
- point for the pass
u will be entitled to 1 reset costing 500💎 TO DO EVERY DAY (to recover a
maximum of fragment of stuff + make the successes faster)

0 fragments to get 1 legendary stuff (on average 15 per day in full clear x2)

You will also have achievements that will be


unlocked according to the number of times or you
will complete each mode (stage 1-2-3-4)
Some rewards will give up to 20 fragments of
legendary stuff so it's important to reset at 500💎
every day

Relics pass:
- 1 legendary stuff to choose from
- 1200 orange stone of xp (ex: 700 to make Lv.250-300)
- 40 fragments of legendary stuff
- 9k8 💎
- the 30 red stones on the right will be used to refine the
stuff (to pass the levels: 100-175-250-300 and +?)
ument awake you can
with your useless
u will first have to fill in
quested by the rarity
n the xp to increase it
e Lv.140 of account but you
ompletion of a monument, I
182 in more than 1 years)

p per runic stone


xp / purple: 4xp
12xp / red: 20xp
ally have, as for the
ve bonuses as well as
y to break down the
rn xp (each rarity to its
orb for it)

Pour plus de détail ↓


Onglet pêche

s (so 4 fish archives) and


hive added later, each
give a global bonus to all
heroes
s (so 4 fish archives) and
hive added later, each
give a global bonus to all
heroes
nd Objectives
en rapport avec ↓
Faction Shop shop
After a while the change of the hero will
Always focus on the L/D to optimize become useless but at the beginning the
the final/food team, trying on the most interesting is to reroll a water hero to
elementary would be a big loss try yao or chen (2 chance against 1 in the
other elements)
en rapport avec ↓
Summary Dungeons (Lv.55) shop
Astrology
Guild Very important game mode at
farm to recover as many fire
Faction Shop crystals as possible given the
Pets shop that contains 2 resources
necessary to prepare the end
World Boss game
Dungeons
Mining
Relics
Treasure Hunt
Monument
Magic Weapons
Fishing
Summary
Treasure Hunt En rapport avec
(Lv.120) % des coffre
Astrology Having finished everything on it I no longer
have access to the visual inside the mode
Guild
so here is a brief description:
Faction Shop
Pets Interior of the mode
World Boss PvE mode
20 worlds
Dungeons 15 levels per world
Mining 3 quests per level
Relics Each quest will give 1 star
Treasure Hunt 4 star levels to recover rewards
Monument Exterior of the fashion
Magic Weapons Each victory over a world will unlock 1
Fishing daily reward (see screen below)
recoverable 10 times (1 free + 9 in 💎)
every day and which will increase between
each world (from 10 chest to 170 world
chest 20)

The optimal amount (for me) is 3 recovery:


1 free + 2 via diamond
Different ways to
(that is for the moment everything tha

Summary
Bonuses
Bonuses
Uncharted Adventure Large source of long-term diamond
Slimes Well validates auto shipping once
Chests & Banner unlocked
Mines
Bulk
The 60💎quests are profitable to take!

Examples of the biggest possible


quests

Summary
Slimes
Bonuses
Uncharted Adventure
Game mode by excellence to farm the 💎
Open every Tuesday and Thursday
The more you advance, the more the rewards of 💎per level will be increased
(see screen for slime mode lvl 51)
In addition to the classic level you will have 2 slot machines for even more 💎
just have fun
Slimes Game mode by excellence to farm the 💎
Chests & Banner Open every Tuesday and Thursday
The more you advance, the more the rewards of 💎per level will be increased
Mines
(see screen for slime mode lvl 51)
Bulk
In addition to the classic level you will have 2 slot machines for even more 💎
just have fun

For my part, I have around +/- 5000 💎via


the combat + slot machine and 500 to 700
💎with the successes.

That is around 11,000 💎per week

Summary
Mines
Bonuses
Uncharted Adventure
Slimes The 💎purses will also be obtainable
via special events (for free) but can
Chests & Banner
also be recovered at times in this
Mines
game mode
Bulk
Different ways to get diamonds 💎
oment everything that comes to mind at the time of writing)

Uncharted Adventure

of long-term diamond
s auto shipping once In addition to earning 💎by simply playing board
unlocked games with dice, the more you advance in level / go
to other players' game boards you will unlock
achievements which will give you an increasing For each roll of the dice you will obtain
s are profitable to take! amount of 💎 2 points, for 50 rolls you will have 1
reward of 20 elemental fragments or
1000 💎 (extremely beneficial in the
short and long term)

the biggest possible


quests

Chests & Banner

Between chests available in game modes that will be unlocked, weekly events and special
events, there will be many ways and chances to drop packs of 20,000 💎
will be increased (Here are some examples)

or even more 💎
Between chests available in game modes that will be unlocked, weekly events and special
events, there will be many ways and chances to drop packs of 20,000 💎
will be increased (Here are some examples)

or even more 💎 Game mode available LVL 120 Classic Weekly Banner

Bulk
Hall of Champions
will also be obtainable
ents (for free) but can In addition to earning 💎
vered at times in this via game mode
ame mode achievements, you will
also earn 💎 for each fight
won by advancing
through the levels

The special banner ladder rewar

Even currently top 153 on the ladde


server) the rewards remain correct f
The special banner ladder rewar

Even currently top 153 on the ladde


server) the rewards remain correct f
Banner P
like all games, the gems are a premium currency that s
things that are okay to spend your gems on
the dice you will obtain as the game progresses, new units will be released, an
0 rolls you will have 1 there are two types of new units - standard limited and
lemental fragments or
mely beneficial in the
standard limited and true limited characters are featur
and long term)
this is an example o
SUMMON EVENT BR
1. the hard pity for p
100-120)
2. the duration of ea
3. everyday, you are
4. everyday, you are
5. as a f2p, you are a
6. if you were to use
note: 294 pulls can o
lucky (i did manage
was lucky)
- to play it safe, prep
lower, i didnt includ
these limited event ba
tickets

on the top right of t


leaderboard ranking
track of each player
kly events and special
s of 20,000 💎
most number of sum
rewards drop the lo
reward is a l/d selec
on the top right of t
leaderboard ranking
track of each player
kly events and special
s of 20,000 💎
most number of sum
rewards drop the lo
y Banner Special Event Banner (Legendary Pet)
reward is a l/d selec

note for whales (pea


money, the fattest p
for 100usd.

Song of Time

In each story you will


have a part giving 💎,
from story 3 the 💎
obtained will be
constant at 1000 💎

ial banner ladder rewards

tly top 153 on the ladder (CN


ewards remain correct for f2p
ial banner ladder rewards

tly top 153 on the ladder (CN


ewards remain correct for f2p
anner Pulling Guide
um currency that should be SAVED. in this section, i will show you guys that a
ems on
will be released, and these new units always make the meta. only those in t0
andard limited and true limited.
aracters are featured on limited event banners.
his is an example of the limited event banner, and a true limited unit.
UMMON EVENT BREAKDOWN:
the hard pity for pulling one copy is 120 (most of the time you'll get within
00-120)
the duration of each event is 14 days (2 weeks)
everyday, you are given one free pull
everyday, you are entitled to 2x10 pulls (1x10 pulls cost 2700 gems)
as a f2p, you are able to summon 21 pulls a day (total cost 5400 gems)
if you were to use all 21 pulls everyday, i.e. 14days x 21 pulls = 294 pulls
ote: 294 pulls can only guarantee you 2 copies, you could get 3 if you are
cky (i did manage to pull 4 copies by using the max number of pulls before,
as lucky)
to play it safe, prepare 240 pulls worth of gems = 64800 gems (should be
wer, i didnt include the 14 free pulls) to guarantee 2 copies of a character
hese limited event banners use gems ONLY, so don't bother saving your golden
ckets

n the top right of the pic (below the gems), you can see a sort of
aderboard ranking thing. every limited summon event banner will keep
ack of each player's total number of pulls done throughout the event. the
most number of summons (fattest whale ever) gets the best reward, and the
ewards drop the lower down the ranking you are. sometimes, the first
eward is a l/d selector, sometimes its 100 skin fragments, varies each time.
n the top right of the pic (below the gems), you can see a sort of
aderboard ranking thing. every limited summon event banner will keep
ack of each player's total number of pulls done throughout the event. the
most number of summons (fattest whale ever) gets the best reward, and the
ewards drop the lower down the ranking you are. sometimes, the first
eward is a l/d selector, sometimes its 100 skin fragments, varies each time.

ote for whales (peasants keep away!) : you can purchase extra pulls with
money, the fattest pack you can buy is a 32pulls + 1 copy of the featured unit
or 100usd.
w you guys that are the
as stated previously, there are "standard limited
and "true limited" units that will be featured
only those in t0 retain their vthrough the limited event banner. the limited
event banner will frequently rotate between the
units.
ted unit. after the "standard limited" first debut in the
summon event, they will be added into the mile
shop for 70 mileage, and can be purchaseable
ou'll get within anytime

0 gems) on the other hand, "true limited" units will neve


400 gems) be added, and can only be obtained through the
s = 294 pulls reoccuring summon event. true limited units are
3 if you are ALWAYS better, and they will never fall off in any
of pulls before, way.
s (should be
of a character
our golden

t of
er will keep
he event. the
eward, and the
, the first
ies each time.
t of
er will keep
he event. the
eward, and the
, the first
ies each time.

ra pulls with
e featured unit
are "standard limited"
t will be featured
anner. the limited
y rotate between these
first debut in the
added into the mileage
n be purchaseable

mited" units will never


obtained through the
true limited units are
ill never fall off in any
every week there will also be a standard
summoning event with the same
mechanic. i would NOT advise pulling on
this banner except for themis until she
gets on rotation. every week, the featured
units will rotate, so wait until it's themis
turn if you want to pull for her.
⭐⭐⭐⭐⭐ STAR UP GUIDE (Images Below)
E (elementary) = same element as the character
L/D (Light/Dark) = same element as the character too

Classic Hero
Pity : 80

⭐ current ⭐ desired food total for 13⭐


Hero epic / legendary / mythical
5⭐ 6⭐ duplicate héro epic x1 food E x3 duplicate 5⭐ x4
6⭐ 7⭐ food E x4 duplicate 6⭐ x3
7⭐ 8⭐ food E 6⭐ food E x3 héro epic x1
8⭐ 9⭐ duplicate food E 6⭐ food E x2 food E x12
Legendary Hero (no more than 10 ⭐) / Mythical food E 6⭐ x3
9⭐ 10⭐ duplicate x2 food E 6⭐ food 9⭐ food 9⭐ x2
10⭐ 11⭐ duplicate 6⭐ food 9⭐ food E 9⭐ x2
11⭐ 12⭐ duplicate 6⭐ food 10⭐ food 10⭐ x2
12⭐ 13⭐ duplicate 6⭐ food 10⭐ food E 9⭐

Total resource requi

Lv.1 → Lv.100 Lv.100 → Lv.145 Lv.145 → Lv.165


needed needed Total needed

2082 K 6507 K 8589 K 5465 K

1850 1500 3350 3350

3306 K 8881 K 12187 K 6992 K

Lv.255 → Lv.280 Lv.280 → Lv.315 Lv.315 → Lv.350


needed Total needed Total needed

80.1 M 123.7 M
37610 K 112 M 192.1 M
(80100 K) (123700 K)
80.1 M 123.7 M
37610 K 112 M 192.1 M
(80100 K) (123700 K)

3350 3350 3350 3350 3350

62.7 M 84.6 M
34205 K 122.5 M 185.2 M
(62700 K) (84600 K)

✨ Shiny Hero ✨
Pity : 140

⭐ current ⭐ desired food total for 15⭐


5⭐ 6⭐ duplicate food E
6⭐ 7⭐ duplicate food E
7⭐ 8⭐ duplicate food E x2
8⭐ 9⭐ duplicate food E x2 duplicate 5⭐ x16
9⭐ 10⭐ duplicate x2 food E x2 food E x16
10⭐ 11⭐ duplicate food E 6⭐ food E food E 6⭐ x5
11⭐ 12⭐ duplicate x2 food E 6⭐ food E
12⭐ 13⭐ duplicate x2 food E 6⭐ food E x2
13⭐ 14⭐ duplicate x2 food E 6⭐ food E x2
14⭐ 15⭐ duplicate x3 food E 6⭐ food E x2
Level of elevation of future Shiny heroes
DE (Images Below) (lower)
ment as the character
ent as the character too
Or Click Here

Light/Dark Hero
Pity : 120

total for 13⭐ ⭐ current ⭐ desired food total for 13⭐


5⭐ 6⭐ duplicate food 6⭐
duplicate 5⭐ x4 6⭐ 7⭐ food 6⭐ food L/D duplicate 5⭐ x15
duplicate 6⭐ x3 7⭐ 8⭐ duplicate food 6⭐ x2 food 6⭐ x10
héro epic x1 8⭐ 9⭐ duplicate food 6⭐ x3 food L/D food 9⭐ x1
food E x12 9⭐ 10⭐ duplicate x2 food 9⭐ food 6⭐ L/D food 10⭐ x2
food E 6⭐ x3 10⭐ 11⭐ duplicate x3 food 6⭐ x3 food 6⭐ L/D food L/D x2
food 9⭐ x2 11⭐ 12⭐ duplicate x3 food 10⭐ food 6⭐ L/D x2 food 6⭐L/D x7
food E 9⭐ x2 12⭐ 13⭐ duplicate x4 food 10⭐ food 6⭐ L/D x3
food 10⭐ x2

Total resource required per level bracket

Lv.145 → Lv.165 Lv.165 → Lv.185 Lv.185 → Lv.205 Lv.205 → Lv.255


Total needed Total needed Total needed Total

14054 K 7680 K 21734 K 10399 K 32133 K 42257 K 74390 K

3350 3350 3350 3350 3350 3350 3350

19179 K 9472 K 28651 K 12420 41071 K 47224 K 88295 K

Lv.315 → Lv.350 Yaya's Star Up Guide


Total

315.6 M
315.6 M

3350

269.8 M

total for 15⭐

duplicate 5⭐ x16
food E x16
food E 6⭐ x5
uture Shiny heroes
r)

Here

IMAGES BELOW

AWAKENING / 10 STAR GUIDE BELOW


total for 13⭐ vvvvvvvvv
vvvvvvvvv
duplicate 5⭐ x15 vvvvvvvvv
food 6⭐ x10
food 9⭐ x1
food 10⭐ x2
food L/D x2
food 6⭐L/D x7
Awakening Guide From Yaya

Don't make the mistake I did..


Remember you need x1 copy just to unlock awakening
The Runes
Looked all
Rarity around,
blue - purple - gold - red There are 5
parts

Max a rune
what you need:
Tier 1 : the emblem x30
Tier 2 : the emblem x60
Tier 3 : the emblem x90 (assumption)
in total for an entire team you will need around 2500

Magic W

Boosts flat stats (base stats) and % of


hero who
Several rarities: orange (epic?) / r

the colors not too consistent be


Boosts flat stats (base stats) and % of
hero who
Several rarities: orange (epic?) / r

the colors not too consistent be

Overview of each level:


Level 1 : doubles the bonus stats Necessary resource to
Level 2 : +10% speed Max Droppable Magic
Level 3 : changes the rune talents from gold to red Weapons
in an AFK game mode
Rarity
blue - purple - red - gold

Max a Talent
what you need:
Blue -> Purple : 10k each + 4 dou
Purple -> Red : 20k each + 6 doub
Red -> gold : 400 green emblem + 20
for an entire team you will need aro

Offensive

2 pieces and 4 pieces


It is possible to m

You will need XP (green/blue/purple/ora

When you have duplicates of the stuff y


I can't remember exactly what happ

Magic Weapons

ts (base stats) and % of stats and also grants a passive to the


hero who equips it. Passive 2 piece: Increases attack by 10
rities: orange (epic?) / red (legendary?) / gold (mythical?) during comba
colors not too consistent between the different types of item Passive 4 piece: When a basic attack
chance to increase damage by 100%.
and lasts 1 turn
ts (base stats) and % of stats and also grants a passive to the
hero who equips it.
rities: orange (epic?) / red (legendary?) / gold (mythical?)

colors not too consistent between the different types of item Passive 4 piece: When a basic attack
chance to increase damage by 100%.
and lasts 1 turn

Example of going from 1⭐ to 2⭐

Possible to combine another weapon


for another boost
Talents
Rarity
Overview of each level:
ue - purple - red - gold

Max a Talent
what you need:
Purple : 10k each + 4 doubloons
> Red : 20k each + 6 doubloons
400 green emblem + 20 doubloons
e team you will need around 6000

The Good Stuff

Offensive Defensive

2 pieces and 4 pieces of equipment each gives a passive to the hero to whom they are equipped.
It is possible to make 2 pieces of each set for for example a tank which would have DPS
Max something?
XP (green/blue/purple/orange gem) once enough XP has been invested you will have levels to pass (requires blue and pink
stones)
ve duplicates of the stuff you will be able to move them up ⭐, from 2 ⭐ you will be able to obtain +10% per ⭐ of equipment
member exactly what happens next but there is 1 red stuff 1 ⭐ to sacrifice and others in general (see screen of stuff red)

: Increases attack by 10% and critical hits by 10%


during combat Passive 2 piece: Increases resistance by 10% and health by 10%
e: When a basic attack or skill critically hits, 10% during combat
ease damage by 100%. The effect does not stack
and lasts 1 turn.
e: When a basic attack or skill critically hits, 10%
ease damage by 100%. The effect does not stack Passive 4 piece: Each time you are attacked, you have a 10%
and lasts 1 turn. chance to recover 12% of your own health.

Potential
It will boost your base stats as well as % and each level of 5 will give a
skill boost or a bonus.
To raise them you will need potential stones (and character duplicates
for each level of 5)
éveil 1 : valeur de rage initiale +20
awakening 5: spell 1: skill damage is increased to 245%
and the probability of [Armor Breaking] is increased to
80%
awakening 10: damage increased by 10%
awakening 15: initial rage value +30
awakening 20: spell 2, damage caused by normal
attacks on a single target is increased to 100% and
combo probability is increased to 80%
awakening 25: spell 4, when Valkyrie is present, the
damage of all our heroes is increased by 20%
awakening 30:30: at the start of the hero's 3rd turn, the hero's
damage will be increased by 25% and the critical hit rate by 15%, for
4 turns.
ipped.
S

requires blue and pink

% per ⭐ of equipment
creen of stuff red)

10% and health by 10%


cked, you have a 10%
own health.

ale +20
age is increased to 245%
Breaking] is increased to

increased by 10%
rage value +30
age caused by normal
ncreased to 100% and
creased to 80%
Valkyrie is present, the
s increased by 20%
e hero's 3rd turn, the hero's
the critical hit rate by 15%, for
- jing
this section aims to help players orient their team formation and placement

for example, this is the team tha


opponent will target accordingly
bottom in that order.

the order will go like this


1. hammer girl
2. dude w big sword
3. irelia
4. spear dude
5. lilybell girl
6. sheep girl
7. slime

this order of attacking will be ap


formation. naturally, you would
first spot to tank the big dmg, an
few rows

there are several units that can b


(she focuses on the lowest hp en
completely ignores attack order.
thus, tanks lose effectiveness ag
bypass attack order (further acce
themis)
ation and placements based on the units on the team example of a stationary tank tea

this is the team that you have deployed. your


ll target accordingly from right to left, top to
at order.

l go like this

attacking will be applied in every scenario and


aturally, you would want to put your tank in the
ank the big dmg, and put your healers in the back

eral units that can bypass this order, such as irelia


on the lowest hp enemy) or qingluan who
gnores attack order.
ose effectiveness against these st enemies that
k order (further accentuating the importance of

thanatos is placed at the front to


dmg n thats it (ineffective agains
unless u have themis)
stationary tank team (not gil/ example of a gil/bar team

laced at the front to tank the


t (ineffective against st nukes
e themis)
gil/bar has an innate skill which will absorb dmg dealt
to your dps w the highest atk stat. in a dynamic team
like this, it is crucial to place your highest atk dps at
the very front position to take hits.

when ur highest atk dps is at the front, don't need to


worry about it dying as gil will automatically absorb n
tank the dmg dealt to them. the best part of this is
that your dps is still the one that is considered at
"hit", and they will gain extra rage upon each hit. this
specific formation will ensure that your dps will
always get "hit" and slowly recover extra rage, while
receiving little dmg.

in this case, my dual sword girl is my highest atk dps,


hence i put her at the front spot to get hits and use
her rage skill more often.
Guide to runes (33 ru
(1 run

Names P.Combo M.Combo


Level Level (1-2-3-4) Level (1-2-3-4)

Images
(rune -
talent)

Summary
Rune/Talent Physical attack skills (18- Magic attack skills have
28-38-48)% chance of (18-28-38-48)% chance of
Part 1 triggering a combo triggering a combo
Part 2 Effects Triggering the skills again Triggering the skills again
Part 3 by inflicting 50% of the by inflicting 50% of the
damage of the original damage of the original
attack attack

Best Talents For Each Hero Names Rage Treatment


Level Level (1-2-3-4) Level (1-2-3-4)
Part 1
Part 2 Images
(rune -
talent)

(10-20-30-40)% chance to
For each 1% decrease in
reduce care and care
Effects HP, the damage increases
effects of the target by (4-
by (0.1-0.2-0.3-0.4)%
12-20-28)% (for 3 turns)

Names Dedication Dodge


Level Level (1-2-3-4) Level (1-2-3-4)

Images
(rune -
talent)

Summary
By dying, there is a (30-40- Dodge increased by (4-8-
Rune/Talent 50-60)% chance of 12-16)%, damage reduced
Effects increasing the attack of all by (5-10-15-20)% in case of
allies by (15-20-25-30)% for attack by units with
2 turns force/magic
By dying, there is a (30-40- Dodge increased by (4-8-
50-60)% chance of 12-16)%, damage reduced
Part 1 Effects increasing the attack of all by (5-10-15-20)% in case of
Part 2 allies by (15-20-25-30)% for attack by units with
2 turns force/magic
Part 3

Names Renaissance Healing


Best Talents For Each Hero Level Level (1-2-3-4) Level (1-2-3-4)

Part 1 Images
Part 2 (rune -
talent)

There is (6-10-14-18)%
chance of resurrection at
The hero's healing and
death, and (25-35-45-55)%
Effects healing effects are
of the PV will be recovered
improved by (5-10-15-20)%
after the resurrection (up to
3 times)

Names Precipitation Will


Level Level (1-2-3-4) Level (1-2-3-4)

Images
(rune -
talent)

Summary
Rune/Talent At the beginning of the fight, After killing the target, the
the damage is increased by damage will be increased
Part 1 Effects
(10-15-20-25)%, lasts 2 by (16-24-32-40)%, lasts 2
Part 2 turns turns
Part 3

Names Preparation Iron Wall


Best Talents For Each Hero Level Level (1-2-3-4) Level (1-2-3-4)

Part 1 Images
Part 2 (rune -
talent)

Recover (0.5-1-1.5-2)% of Damage reduced by (15-20-


your max HP each time you 25-30)% against enemies
Effects
are attacked, up to 5 times equipped with "Force" or
per turn "Magic"
Recover (0.5-1-1.5-2)% of Damage reduced by (15-20-
your max HP each time you 25-30)% against enemies
Effects
are attacked, up to 5 times equipped with "Force" or
per turn "Magic"

Summary
Rune/Talent (it's of course not absolute, no precise or
Part 1 (example: Ba
Part 2 Type Main Focus Second
Part 3

Best Talents For Each Hero


for speed + tankiness Self regenerating

Part 1
Part 2
Tank
tankiness vs str/magic Regen when receive attack

stays strong enough even on


always more tanks (2 turns)
the tank

OBLIGATORY if its main function = dps for a big burst ulti t2

Assault
ok if dmg aoe
OBLIGATORY really a big +
(ex: valkyrie)
Assault

OBLIGATORY best armor piercer

Summary
Rune/Talent
Part 1
Part 2
OBLIGATORY best armor drill very good dps
Part 3

Best Talents ForMage


Each Hero

OBLIGATORY mage often in aoe so op if its main function = dps


Part 1
Part 2

better on a character aoe,


OBLIGATORY really a big + to delete enemy buffs in 1
atk

speed + tankiness more likely to ressurect strong in combo with mirror

Support
good option if hero who
tankiness vs force/magic
heals

with mirror to have solo debuff


helps the team + ally
Guide to runes (33 runes total) and talents at LVL Max
(1 rune contains 2 talents)

Magic Force Pursuit Fury


Level (1-2-3-4) Level (1-2-3-4) Level (1-2-3-4) Level (1-2-3-4)

When you kill the target,


Magic damage +(5-10-15- Physical damage +(5-10- there is a (60-80-100-100)%
20)% 15-20)% chance of performing an Critical blow increased by
Basic attack +(60-180-300- Basic attack +(60-180-300- additional basic attack of (5-8-12-16)%
420) 420) (100-100-100-120)%
damage

Extinction Dissipation Assaut Provocation


Level (1-2-3-4) Level (1-2-3-4) Level (1-2-3-4) Level (1-2-3-4)

When attacking, there is


(10-20-30-40)% chance of
If the skill damage exceeds
preventing the target from By attacking, there is (10- During an attack, there is a
(30-28-26-24)% of the
being resurrected (for 4 20-28-35)% chance of (4-8-12-15)% chance of
target's life, there is a (18-
turns) dissipating all buffs on the forcing the target to attack
28-38-48)% chance of
The damage inflicted on target itself, lasts 1 turn
stunning it for 1 turn
resuscitations is increased
by (3-9-15-21)%
Healing Tenacity Regeneration Ressurection
Level (1-2-3-4) Level (1-2-3-4) Level (1-2-3-4) Level (1-2-3-4)

Upon death, there is a (15-


Resistance to negative 30-45-60)% chance of
When the round begins,
effects increased by (6-10- At the beginning of the turn, being resurrected, and a
(30-40-50-60)% chance of
14-18)%, The higher the recover (2-4-6-8)% of your small amount of HP will be
erasing all negative states
resistance, the higher the max HP recovered during the
on you
dodge to control resurrection up to (3-3-3-4)
times
Upon death, there is a (15-
Resistance to negative 30-45-60)% chance of
When the round begins,
effects increased by (6-10- At the beginning of the turn, being resurrected, and a
(30-40-50-60)% chance of
14-18)%, The higher the recover (2-4-6-8)% of your small amount of HP will be
erasing all negative states
resistance, the higher the max HP recovered during the
on you
dodge to control resurrection up to (3-3-3-4)
times

Penetration Control Attenuation Cleanse


Level (1-2-3-4) Level (1-2-3-4) Level (1-2-3-4) Level (1-2-3-4)

Healing/resurrection skills
At the beginning of the
have a (20-30-40-50)%
Damage ignores (5-10-17- Control increased by (3-7- battle reduces the damage
chance of eliminating all the
25)% of the target's defense 11-14)% received by (10-20-28-35)%
negative effects of a
for 2 turns
random teammate

Rage Armor Break Absorption Rebound


Level (1-2-3-4) Level (1-2-3-4) Level (1-2-3-4) Level (1-2-3-4)

The normal attack (10-15-


After killing an enemy, Regenerate (8-12-16-20)%
20-25)% chance of adding Returns (8-12-16-20)% of
restores (20-30-40-50)% of of the damage inflicted in
the effect to the target the damage received
rage HP
(Armor break)

Shield
Level (1-2-3-4)

Applies a shield to the entire


team of (4-8-12-16)% of
your max HP, lasts 2 turns,
does not stack and cannot
be dissipated
.

Applies a shield to the entire


team of (4-8-12-16)% of
your max HP, lasts 2 turns,
does not stack and cannot
be dissipated

The best talents by type of hero


t absolute, no precise order either, some tank for example can also dps and so they can have dps talent
(example: Baal which will come out later, tank but also good dps)
Second Option Why not

less chance of success


the dgt return, better on
Self regenerating a little extra regen but more vitality (better for the
tank tank)

only if person who


Regen when receive attack will surely die 1st so useful if not, put on support
debuffs++

chance the enemy hits instead


lways more tanks (2 turns)
of us

better on an aoe character,


for a big burst ulti t2 maybe cool but random to remove enemy buffs in 1
atk

ok if dmg aoe only if person who


(ex: valkyrie) debuffs++
chance that the enemy hits
instead of us

only if person who


very good dps
debuffs++

chance that the enemy hits


f its main function = dps
instead of us

etter on a character aoe,


delete enemy buffs in 1
atk

only if person who


ong in combo with mirror autoregen less probability of ressurect
debuffs++

good option if hero who


du renvoi de dégat regène quand reçoit une atk
heals

h mirror to have solo debuff


+ ally
better for tank the ulti t2
Fury
Level (1-2-3-4)

ritical blow increased by


(5-8-12-16)%

Provocation
Level (1-2-3-4)

uring an attack, there is a


4-8-12-15)% chance of
rcing the target to attack
itself, lasts 1 turn

Ressurection
Level (1-2-3-4)

pon death, there is a (15-


30-45-60)% chance of
being resurrected, and a
mall amount of HP will be
recovered during the
surrection up to (3-3-3-4)
times
pon death, there is a (15-
30-45-60)% chance of
being resurrected, and a
mall amount of HP will be
recovered during the
surrection up to (3-3-3-4)
times

Cleanse
Level (1-2-3-4)

ealing/resurrection skills
have a (20-30-40-50)%
ance of eliminating all the
negative effects of a
random teammate

Rebound
Level (1-2-3-4)

eturns (8-12-16-20)% of
the damage received
e dps talent

Other talents, kinda suck

so many ways to debuff so not


great

more chance of success but


too little vitality

so many ways to debuff so not


zero risk/benefit ratio
great

on an aoe character
penetration better but much better to put
others
takes a place when there is
better

so many ways to debuff so not


zero risk/benefit ratio
great

on an aoe character
penetration better but much better to put
others

takes a place when there is


better

so many ways to debuff so not


great
e
this section aims to guide players on the best red and yellow spir

summons himself onto en empty


spot on ur team, best to tank dmg
(esp st rage skills). but your
formation must have the top right
most spot empty available for
him. if he summons himself at the
the og 4 to use back then ???
(best
combination)
self explanatory. good teamwide
heal

dmg is so ass but getting the red


pets to unlock the "link" for team
stat buff in the collection part
can be
considered? nt v
good

zapdos idk

note: after a year or so, time-limited spirits and hero souls are released, in the same m
these time limited spirits and souls far overpower the current ones shown, but they ar
look at examples of them in the videos.
most general and best weapon,
mass inflict exterminate and
other debuffs

the og 4 to use
self explanatory. good teamwide
(best heal
combination)

can be used instead of the green


spear. depends on player's
preference if you need more
heals.

this gauntlet cant do shit

can be the equivalent to dbreath and


considered? nt v rabbit. free to obtain, easiest to
good max
considered? nt v
good

use until u get better stuff


red and yellow spirits to unlock and star up

the best aoe dps spirit + buffs dps focused


your strongest dps with an extra souls, probably
follow up hit most impt

high st hit, and the st dmg dealt is focused on


also healed on your lowest hp survivability,
teammate. best yellow spirit also good

easiest to max 5 star, they always


giving this rabbit out for free so
no need to focus on this.
standard high aoe dps
not as game-
changing as the
above 4
a very random 4-hit, only last
deals good dmg and can stun

ased, in the same manner as the true limited units. both of


shown, but they are still very far from global. you can take a

dps focused
dps focused

chance to inflict the best cc in


game

slightly difficult to fully utilize the


cc since it takes 2 whole rounds
before it procs, and u need at
least 3 stars to make it
uncleansable
survivability

looks cool but is ass

use until u get better stuff


hero souls? im not sure what global calls it but it is the middle spot above your gear (v
in the future, there will be a total of 8 units on your team. minimally you need 8 so this
red souls

when using rage skill, dmg dealt


dps focused increases by 20%, gains a shield
souls, probably equivalent to 5% of current hp.
most impt procs once only. procs twice at 3
stars, thrice at 5 stars

when natk/rage skill heals allies,


focused on casts a shield equivalent to 150%
of the casters atk, lasting 2 turns.
survivability, also clears 2 debuffs. procs once
also good only. procs twice at 3 stars, thrice
at 5 stars

when hp falls below 60%, clears


the user of 5 debuffs, and gain
20% max hp. procs once only.
procs twice at 3 stars, thrice at 5
stars
not as game-
hanging as the
above 4 before the start of every round, if
the total debuff on the entire
team exceeds 8, randomly clears
3 of the debuffs. procs once only.
procs twice at 3 stars, thrice at 5
stars

yellow souls

before taking action, receives a


15% atk buff for 2 turns. cannot
dps focused be cleansed. procs once only.
procs twice at 3 stars. (seen
mostly on alkaid in early game)
before taking action, receives a
15% atk buff for 2 turns. cannot
dps focused be cleansed. procs once only.
procs twice at 3 stars. (seen
mostly on alkaid in early game)

when successfully killing an


enemy, receives a 15% dmg dealt
? increase for 2 turns, cannot be
cleansed. procs once only. procs
twice at 3 stars

before taking action, increases


self's cc resistance by 15% for 2
survivability turns, cannot be cleansed. procs
once only. procs twice at 3 stars
above your gear (very important dmg-wise)
y you need 8 so this guide shows you which one to go for first

after using rage skill, immediately


regains 50% of the spent rage.
procs once only. procs twice at 3
stars, thrice at 5 stars

when receiving dmg that is more


than 15% of one's max hp, will
cap the dmg at 15% only (ignores
the overflow dmg). procs once
only. procs twice at 3 stars, thrice
at 5 stars

before taking action, if the user is


under a cc debuff, clears self from
all cc debuff. procs once only.
procs twice at 3 stars, thrice at 5
stars

before the start of every round, if


the opposing team has a total
buff count exceeding 8, randomly
clears 3 of the buffs from the
opposing team. procs once only.
procs twice at 3 stars, thrice at 5
stars

when an ally dies, receives a 10%


dmg dealt increase for 2 turns,
cannot be cleansed. procs once
only. procs twice at 3 stars
when an ally dies, receives a 10%
dmg dealt increase for 2 turns,
cannot be cleansed. procs once
only. procs twice at 3 stars

when natk or rage skill heals


allies, the healed ally will gain a
15% dmg reduction. procs once
only. procs twice at 3 stars

before taking action, gains a 10%


shield equivalent to one's max hp
for 2 turns. procs once only. procs
twice at 3 stars
He

Summary Lvl up pack (to be taken if your economy allow


the really interesting packs for the lvl will be frame
Lvl Up Pack (they are currently almost all buying given my savings on CN s
Early Diamond Mgmt
Early Purchases
Best Purchase Benefits
Hero Dismiss Optimization
Titles in CN Server

Summary
Summary
Management of the use of diam
Lvl Up Pack
(also look at the shop level wha
Early Diamond Mgmt
Early Purchases Use all your fast fights (💎 included), very important to unlock
Best Purchase Benefits game modes as quickly as possible
Hero Dismiss Optimization
Titles in CN Server

The maritime fashion grocery store


If you're missing 1 ticket to make a x10 it's ok but in quantity it's
not profitable at all (otherwise don't take anything)

you can take items via


gold if you have a lot of
them

Summary
Purchases (
Lvl Up Pack the strict minimum for me in low spend on the first week (I have neve
Early Diamond Mgmt (purely perso
Early Purchases Combat privilege: $10
Best Purchase Benefits Go through their personal site to top up your Far too important to level
account (especially if your prices are in $) especially at the beginning, i
you will pay less than on mobile platforms and get a
5% bonus (it remains a bonus on several small
purchases or on large ones)
Go through their personal site to top up your
account (especially if your prices are in $) especially at the beginning, i
Hero Dismiss Optimization blocked by it too quickly
you will pay less than on mobile platforms and get a
Titles in CN Server unlocking the features faste
5% bonus (it remains a bonus on several small
the features will always be m
purchases or on large ones) the accumulation of re
The one bought only onc
https://i.haoplay.com/new/index.html?appid=2078023&l=en beginning is suffic

You would get tokens

A pack at 1.99 will therefore ask for 199 tokens


a pack of 9.99 will ask for 999 tokens
etc

Summary
Best Purchas
Lvl Up Pack As stated above, I would not advance furth
Early Diamond Mgmt (purely perso
Early Purchases
Go through their personal site to top up your The G
Best Purchase Benefits
Hero Dismiss Optimization account (especially if your prices are in $)
you will pay less than on mobile platforms and get a The lvl 100 of account is qui
Titles in CN Server Correct price / quantity ratio
5% bonus (it remains a bonus on several small
purchases or on large ones) Good to take a diamond
anticipation of a banner or

https://i.haoplay.com/new/index.html?appid=2078023&l=en

You would get tokens


A pack at 1.99 will therefore ask for 199 tokens
a pack of 9.99 will ask for 999 tokens
etc

A big optimization over 50 days: €174.50 / $149.99


(thanks to yeezidard for the total reward amount)

Les quotidiennes Total reward over 50 days

- 50 L/D fragment box (choic


- 200 myth fragment map (cho
- 350 5* hero shard
- 13,000 reputation (around)
- 43 TODD treasure box
- 21 solar astrology stone (minim
- 300 summons tickets (minim
- 21 faction cube (at least)
- 24k💎 (minimum)
- 78 fleur d'Els (total: +3900 atk and
FLAT)
- 4M750 of experience (minimu
- 9M1 gold (minimum)

and potentially other reward according


Summary
Small optimization on the return o
Lvl Up Pack (thanks to BlackStar for this little option, you will probably be
Early Diamond Mgmt
Early Purchases The option is minimal but if Amount of resource received if you return:
you have time and are - 8 heroes 4⭐
Best Purchase Benefits meticulous, why not - 4 heroes 3⭐
Hero Dismiss Optimization
Titles in CN Server
240 fragments

Summary
All the titles I have obtained so far on my CN (F2P) accou
Lvl Up Pack Namely that each skin is obtained via a special event (fo
Early Diamond Mgmt on the right to see the CN / FR stats m
Early Purchases
Best Purchase Benefits
Hero Dismiss Optimization
Titles in CN Server
Helpful Player Info + Q/A

en if your economy allows it!! try to take into account the future MaJ) →
or the lvl will be framed in red / the ok in blue / not necessary not framed
en my savings on CN so sorry we won't see the prices, not perfect but we do the best)
ment of the use of diamonds early (1 to 2 weeks max)
ok at the shop level what is interesting in diamonds) →

Think about buying the 10 dice a day, Do all your fights against the guild boss every day
it doesn't cost anything (200💎) and (200💎), you will also recover almost the amount
over time it will be beneficial (and it invested and you will be able to finish the guild
gives resources in passing and who grimoire faster
knows you will probably recover more
diamonds than what has been put)

You should pay for all the extra harvests in Once the mode is unlocked, use 20💎/day
diamonds here, it's according to your taste, the most if it can make you unlock the success 50💎
important no matter the level is the "Black Lily"
I then strongly recommend diamond every day the "Sea
of Roses" from level 7

Purchases (€) opti early


e first week (I have never looked at the option of the pack so I would not advance on the rest)
(purely personal opinion)
Combat privilege: $10 / €11.99
Far too important to level up quickly Daily: $2.99 / €3.49 To remember over 7 days:
pecially at the beginning, it avoids being To optimize the recharge and small
purchase bonuses for a maximum of - 1860 reputation
resources on the 1st week especially, it - 28 myth fragment card (may be worth
seems to me the most beneficial finishing the 50 → 12.5 days of daily)
- 11 flower of Els (+600HP/+50ATK of
basic all hero)
Daily: $2.99 / €3.49 To remember over 7 days:
pecially at the beginning, it avoids being To optimize the recharge and small
blocked by it too quickly as well as purchase bonuses for a maximum of - 1860 reputation
nlocking the features faster (the first on resources on the 1st week especially, it - 28 myth fragment card (may be worth
e features will always be more ahead of seems to me the most beneficial finishing the 50 → 12.5 days of daily)
the accumulation of resources) - 11 flower of Els (+600HP/+50ATK of
The one bought only once from the basic all hero)
beginning is sufficient - 2940 💎
- between 34 and 41 scroll of golden invo
- between 3 and 10 cubes
- between 420 and 1260 💎 in the diamond
box (much more with luck)

and other resources

Best Purchasing Benefits


would not advance further on the option of the other types of pack
(purely personal opinion)
Monthly passes → choice o
The Grind Passes (BEST VALUE!!!)
well at the start, useless later (when full L/D)
11 280 💎 +
e lvl 100 of account is quickly reachable
The lvl 200 of the tower is also quite fast 150 shard
orrect price / quantity ratio (1400💎 / $)
Correct price / quantity ratio (1445💎 / $) myth + 50
Good to take a diamond pack (in
Same comment as for the one on the left shard classic
nticipation of a banner or accumulate)
+ resource
€174.50 / $149.99
eward amount)

al reward over 50 days:

L/D fragment box (choice)


myth fragment map (choice)
- 350 5* hero shard
13,000 reputation (around)
43 TODD treasure box
lar astrology stone (minimum)
summons tickets (minimum)
21 faction cube (at least)
- 24k💎 (minimum)
s (total: +3900 atk and +46.800pv
FLAT)
750 of experience (minimum)
- 9M1 gold (minimum)

other reward according to the RNG


mization on the return of heroes
on, you will probably be the only one to do it we are lazy)

eived if you return:


Amount of resource received if you return:
s 4⭐
- 1 hero 5⭐
s 3⭐
250 fragments
ents

on my CN (F2P) account - The bonuses are cumulative!


via a special event (for all those with a specified year) 生命 = HP
see the CN / FR stats matches → (on the left)
commonly asked qns !
1. why should i use cleans
2. what if am unlucky and
3. what is CT and what do
4. why should i put my dps
Futur MaJ 5. what is the yellow bar b
6. is it better to star up or a
7. is it okay for me to use l
8. what is the assist slot
9. what is the mc
10. when should i stop upg
11. do skills stack even if t
12. does protection skill an
13. what version am i play
14. should i pull for the ne

Q&A ANSWERS!!
Gold Shop

You can buy gold via 20💎 without problem, for


events you will sometimes have to buy those at 50💎

Recharge gain screen event week 1 Recharge gain screen event week 2
mber over 7 days:

60 reputation
ment card (may be worth
0 → 12.5 days of daily)
Els (+600HP/+50ATK of
sic all hero)
mber over 7 days:

60 reputation
ment card (may be worth
0 → 12.5 days of daily)
Els (+600HP/+50ATK of
sic all hero)
- 2940 💎
d 41 scroll of golden invo
n 3 and 10 cubes
nd 1260 💎 in the diamond
h more with luck)

ther resources

thly passes → choice of reward on the shiny boxes


seless later (when full L/D) the best price / quantity ratio
Only pack with an L/D of your choice so
cheap
23280💎 + 20 cube + 1 L/D + 1 food 6⭐+
resource
生命 = HP 攻擊 = ATK
n the left) (on the right)
mmonly asked qns !
why should i use cleanse on themis when she clears all debuffs on linked targets
what if am unlucky and only managed to pull 2 copies of a true limited unit such as qingluan
what is CT and what does it do
why should i put my dps infront/tank in the back?
what is the yellow bar below the hp bar of my units
is it better to star up or awaken
is it okay for me to use light units such as chronos or white star as fodder
what is the assist slot
what is the mc
. when should i stop upgrading my rgb units
. do skills stack even if they are seperate on patterns and emblems
. does protection skill and heart of ocean shield stack
. what version am i playing on
. should i pull for the new hero (hero's name)?

A ANSWERS!!
Recharge gain screen event week 3
Here you will find all the availa
already available / to come / f2p
Summary Valkyrie
Light
Dark
Fire
Water
Wind
Protagonist Etoile Blanche

Chronos

Thémis

Freya

Summary Thanatos
Light
Dark
Fire
Water
Wind
Protagonist Charon
Elsa

Héla

Toredo

Summary Punk
Light
Dark
Fire
Water
Wind
Protagoniste Garuda

Anata

Cacao
Summary Bélite
Light
Dark
Fire
Water
Wind
Protagoniste Yao

Mo.Chen
Summary Elena
Light
Dark
Fire
Water
Wind
Protagoniste Sicinina

Muir

Callisto

Summary Protagonist
Light
Dark
Fire
Water
Wind
ill find all the available skins
ailable / to come / f2p / paying
Qingluan

Leela & Sariel

Cynthia

Gil

Guna

Adèle
Baal

Aldis

Teresa

Loloey

Mona

Gronru
Chen

Délicat

Muguet
Irélia

Hiver

Slime

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