Ghazi Kaoud - Force Fan Carts SE
Ghazi Kaoud - Force Fan Carts SE
Ghazi Kaoud - Force Fan Carts SE
2. What happens to a shopping cart if you get it rolling and then release it?
Gizmo Warm-up
1. In the Gizmo, turn the fan Off. Click Play ( ). Did the cart move?
No
2. Click Reset ( ). Press the Low fan speed button to turn on the fan. Click
Play. What happened?
The fan
4. The speedometer shows the cart’s speed, or how fast it moves. A speed of 30 cm per second means the
cart moves 30 cm every second. What was the final speed of the cart?
122 cm/s
5. Friction is a force that works against motion as surfaces rub each other. Click Reset. Select the No
Friction surface. Click Play. What was the final speed this time?
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130 cm/s
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Get the Gizmo ready:
● Click Reset.
Activity A:
● Change the Surface to Wood.
Force and motion
● Be sure there are no objects on the cart.
90 cm
2. Predict: Would the cart’s final speed be higher or lower if the fan were set to Medium instead of Low?
Higher
3. Experiment: Click Reset. Change Fan speed to Medium. Click Play. What was the cart’s final speed?
119 cm
4. Draw conclusion: Did the cart speed up more quickly with the fan on Low or Medium?
Medium
5. Generalize: On Medium the fan provides more force than on Low. Make two rules by filling in the blanks
below. (Put the same word in both blanks.)
6. Predict: Select the DATA tab. Choose Bar graph or Line graph. This graph shows the cart speed over
time. How would the graph be different if the fan were on High? Why?
If the fan was set to high, the y values would increase because the cart would go at a faster
rate
7. Test: Check your prediction with the Gizmo. What do you observe?
The cart crossed the finish line in 6 seconds at a faster rate than the medium fan
8. Extend: Design an experiment to test the effect of force on a loaded cart. You can choose any surface and
any object to load onto the cart. In the space below, report your question, prediction, procedure,
observations, and conclusion.
If more force is added to the cart, then the rate of speed will be faster, because acceleration
= force/mass; the greater the force, the greater the acceleration
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1) Create 3 different cart presets set to the following settings:
Surface: No friction
Cart weight: 6 kg
Fan speed: Low, Medium, High
2) Run the model on all three speeds and record data.
3) Compare and contrast between collected data
Low: 18 seconds
Med: 15.8 seconds
High: 13.6 seconds
Based on the data, we can conclude that the greater the force, the greater the acceleration
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Activity B: Get the Gizmo ready:
Running out of
steam? ● Click Reset.
Question: Why do objects slow down when there is nothing pushing them?
1. Observe: Use the Gizmo to explore the question above. Try different objects and surfaces. Each time, turn
the fan Off while the cart is moving. (You may find it helpful to pause the Gizmo with the Pause ( )
button, turn the fan off, and then click Play to restart.)
2. Form hypothesis: What causes an object to slow down after no longer being pushed?
3. Predict: Set Fan speed to High. Based on your hypothesis, circle all surfaces that will cause a moving
Hand draw in this space or click here to select EDIT to use the drawing tool.
cart to slow down after the fan is turned off. (You may circle more than one.)
4. Test: Run the trials using the Gizmo. Which surface(s) caused the cart to slow down?
Hand draw in this space or click here to select EDIT to use the drawing tool.
5. Draw conclusion: What causes objects to slow down when they are no longer pushed?
6. Think about it: Imagine the track in the Gizmo went on forever. If there were no friction, how long would it
take the cart to stop after you turned off the fan? Explain.
The cart would go on forever since there are no external forces acting on it
7. Analyze: Which surface in the Gizmo has the most friction? Explain how you can tell.
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The wooden surface; the cart decelerates quicker than on other surfaces
● Select No Friction.
1. Run Gizmo: Be sure No friction is selected. Click Play. After about 3 seconds, turn the fan Off. (We
recommend that you click Pause, turn the fan off, and then click Play to restart the Gizmo.)
2. Observe: Select the DATA tab. Select Position. The position of the cart is its location (how far from the
start line). What pattern do you see in the position data after the fan is off?
3. Connect: How is the final speed of the cart related to the pattern in the position data?
The final speed dictates the constant distance traveled in the end
4. Analyze: Why does that pattern happen? (Hint: Think about what “cm per second” means.)
This happens because the cm per second still changes with the fan turned off
5. Observe: Select Speed. What pattern do you see in the speed data, after the fan is off?
6. Connect: How does the bar graph (or line graph) show the pattern you found?
7. Generalize: Fill in the blank below to state a rule based on what you saw.
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