2023 PCMI Blueprint Standard August-2023
2023 PCMI Blueprint Standard August-2023
2023 PCMI Blueprint Standard August-2023
E-commerce Blueprint
Standard version
2023
A subsidiary of
Wherever possible, PCMI has verified the accuracy of information provided by third parties but does
not under any circumstances accept responsibility for such inaccuracies should they remain unverified.
It is expected that the Client will use the information provided in this report in conjunction with other
information and with sound management practices. PCMI therefore will not assume responsibility for
commercial loss due to business decisions made based on the use or non-use of the information
provided.
PCMI teams
Contents
Report methodology 6
Multi-rail convenience 20
Cross-border opportunity 32
Finale takeaways 39
Definitions 40
Public data on Latin American e-commerce is often unreliable, creating more questions than answers
Why?
To develop the data on each market, PCMI first compiles all relevant data from publicly available
sources including local chambers of commerce, e-commerce associations, local press, market
reports and regulator and government statistics, as well as data from the World Bank and affiliated
international organizations.
The PCMI team analyzes the data with a critical approach, identifying the holes, errors, and
inconsistencies in this data to prepare it for primary research. Then, PCMI conducts interviews with
local e-commerce industry stakeholders to clarify, deepen, and streamline data collected via
secondary research. In the creation of this dataset, we interviewed over 50 e-commerce executives
across the 15 markets covered in the 2023 update of the data, including banks, acquirers, payment
gateways, payment service providers, merchants, and consultants.
Finally, PCMI conducts a rigorous triangulation of the primary and secondary results, leveraging the
perspective of our historical data collected since we first began building this dataset in 2015, to
arrive at the final results.
In this data set, “e-commerce” refers to all online purchases of goods and services, including all
locally-issued payment methods, mobile and PC purchases, domestic and cross-border purchases
and all products spanning retail, travel, digital goods and other services. “Online” is defined as
processed through a merchant’s online checkout.
8
What’s in scope?
• By international visitors
• Mobile and PC purchases
• Purchases that are informally arranged between
• Domestic and cross-border purchases
buyer and seller (e.g., on social media or WhatsApp)
• All locally-issued payment methods, including via P2P apps, wallets, bank transfers and cash
Pix, bank transfers and cash-based payment
methods • In-store purchases, including Pix, QR codes and
P2P
• Spanning retail, travel, gaming, streaming, gig
• In cash for ride-hailing and delivery app
economy apps and other services
• Purchases made via bank transfer or wire transfer
• One-time and recurring purchases
that do not pass through a merchant’s website and
e-commerce payment provider. This includes a
• B2C and B2B expenditure processed through a large part of SaaS and B2B expenditure
merchant’s website and its e-commerce payment
provider
Blueprint
2022 All rights reserved. ǀ Private and Confidential ǀ www.paymentscmi.com 10
State of digitization and e-commerce in Latin America
Market snapshot, penetration, and the digital transformation
Other includes: SaaS, tax payments, fees and licenses, mobile top-ups, healthcare, insurance, gambling, and other
miscellaneous services
Annual e-commerce
spend per capita $657 $3,370 $1,017 $467 $83
In 2019, annual per capita retail e-commerce spend in Latin America was $219, compared with $467
Methodology note
today, demonstrating how much the industry has matured. Yet, spend per capita in Asia provides
Please note the above data represents retail e-commerce only. PCMI insight into the growth potential the LAC region still has.
has not yet conducted a rigorous analysis of other world regions, and
so global data is taken from Statista, one of the only sources With well over 70% mobile, internet and financial account penetration, combined with improving
comparing world regions with a consistent methodology and scope.
However, PCMI has not fully vetted this data and uses it as a
financial infrastructure, such as real-time payments, increasing card tokenization and greater
reference benchmark only. Comparisons between PCMI Latin presence of digital wallets, Latin America is the fastest-growing e-commerce market in the world.
America data and global Statista data should be done with caution.
85%
2022
2023
2026
2023-26 +2 mn +5 mn +1 mn +5 mn +2 mn +12 mn +6 mn
Sources: EIU, PCMI analysis 2023 All rights reserved. ǀ Private and Confidential ǀ www.paymentscmi.com
15
In 2023, 66% of all adults shop online while 71% of have a
financial account
Financial account
users
Annual e-commerce
$607 $1,269 $1,735 $812 $402 $580 $741
per capita spend
* Individuals who have shopped online in the past year, as a share of the adult population
0%
0% 2% 4% 6% 8% 10% 12% 14%
35% 35%
$510 bn in regional volume
34%
33%
$200
30%
27% 27% YOY
25%
$150
22%
24%
22%
22% CAGR (2023-26)
21% 21%
20% 20% 20%
18% 18% 18%
$100 17% Several markets are on the
15%
precipice of digital payment
10% super cycle as the market ripens
$50 to exhibit a major cash
5% conversion to digital. Instant
$0 0% payments and wallets will be
BR MX CO CL AR PE EC CR PA DR UY GT SV BO PY instrumental this growth across
the region.
Payment method market share, % of e-commerce Overall, Latin Americans shoppers have come to
CAGR,
volume in Latin America 2023- seek simplicity and flexibility, driving the P2P-
ification of payments and inevitable rise of multi-
2026 rail platforms. Digital wallets, which store
Credit card 48% 18% credentials, enable real-time local bank transfers,
and provide value-added services, are gaining share
Pix 16% over payment methods that merely move money.
26%
In 2018, credit cards represented 55% of e-
Debit card 10% 30% commerce volume and have steadily lost share
since then, in favor of alternative payment
Digital wallet 9% 20% methods. Today, cards are still the leading payment
method (48%) but face much greater competition,
Cash vouchers 9% 15% primarily from real-time payment schemes, which
are taking root around the region and projected to
Bank transfers 5% 38% grow the fastest (35% CAGR).
Buy Now Pay Later 1% Pix, the Brazilian Central Bank’s real-time payment
35%
network, has scaled astronomically and alone has
Other* 2% claimed 16% of the entire region’s e-commerce
15% volume in 2023, surpassing debit cards, which until
now have been the #2 payment method.
*Other includes payment methods such as gift cards, click-and-collect, and direct carrier billing.
100 $100 bn
80
• Both credit and debit card volumes
Volume, billions USD
0
19Q1 19Q2 19Q3 19Q4 20Q1 20Q2 20Q3 20Q4 21Q1 21Q2 21Q3 21Q4 22Q1 22Q2 22Q3 22Q4 23Q1
Source: Central Bank of Brazil, GMattos 2023 All rights reserved. ǀ Private and Confidential ǀ www.paymentscmi.com
22
In e-commerce, Pix growth has been even more remarkable,
set to claim 38% of online sales by 2026
a
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o
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ile
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bi
• Most widely accepted by merchants
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ge
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Sa
ua
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and verticals
om
Sources: PCMI Data Library, company websites, StatCounter 2023 All rights reserved. ǀ Private and Confidential ǀ www.paymentscmi.com 26
Marketplaces and platforms
Account
Market
Acceptance and
Credit
Merchant
Logistic
services
Mobile
Optimizing top up sales
30
Source: company websites 2023 All rights reserved. ǀ Private and Confidential ǀ www.paymentscmi.com
Food retail represents between 1/3 and 2/3 of total retail
sales in the region's 7 largest market
Food share of total retail, 2023 • The pandemic drove the rise of large retailers with dominant
physical market share to become leading e-commerce platforms,
USA 32% like Walmart in Chile and Mexico and Falabella’s Tottus in Chile In 2022, Walmart
and Peru. Chile accounted
Argentina 36% for 13% of Chile’s
total retail volume
Chile 43%
Mexico 47% • Food retailers in particular have built out physical networks and
can leverage their proximity to customers to facilitate alternative
Colombia 48% payment methods and generate trust, like Sirena’s SirenaCash in
the Dominican Republic
Peru 49%
• In the Caribbean, supermarket platforms are dominating e-
Brazil 52% commerce volume like Bravova in the Dominican Republic and Hi
Lo Food Stores in Jamaica
Ecuador 61%
$1,200 16%
15% Cross-border e-commerce will represent $70 billion in
16%
$1,000 2023, or 14% of the total market in 2023
15% 15% Cross-border e-commerce is growing faster than
domestic, reaching 15% market share by 2026. Growth
$800 15%
14%
drivers include:
14% • Increasing acceptance of alternative payment methods
$600 14%
13% like Pix and PSE by xborder payment providers
14%
13% • A growing number of xborder payment providers focusing
$400 13% on Latin America, especially at the enterprise level
Sources: PCMI Data Library 2023 All rights reserved. ǀ Private and Confidential ǀ www.paymentscmi.com
3
333
An increasingly fragmented enablement market
More than a dozen companies are chasing a $70 billion cross-border market
PCMI prediction
Niche, proprietary technology will be more successful than
layered solutions that integrate ChatGPT and return
information to customers
PCMI prediction
Beyond 2026, growth in e-commerce will depend
on data optimization and user experience, not
payment method innovation
PCMI prediction
Increasing access to credit is the next wave of disruption
in the region
2
Platforms are driving an increasing share of spend. Platforms + wallets
driving seamless commerce will move Latin America into a new era of online shopping
Final takeaways
5 Future e-commerce growth depends more on infrastructure than payments. Open Finance,
data optimization, generative AI, and credit scoring will all be powerful growth levers over the medium-term
In this data set, “e-commerce” refers to all online purchases of goods and services, regardless of the device or payment method used. “Online” is defined as
processed through a merchant’s online checkout.
• All product and service verticals, including retail, travel, and digital goods and services.
• Retail is defined as: All physical products purchased directly from the merchant or marketplace
• Travel is defined as: Travel services including airline tickets, car rentals, tour packages, hotels and Airbnb stays
• Ride hailing and delivery is defined as: Digital services that include services include ride-hailing and food delivery apps, this excludes payments made in
cash.
• Online gaming is defined as: Spend on online games or in-game purchases, which can be played via mobile, desktop, or a dedicated console.
• Online streaming is defined as: Access to media players that transmit video and/or audio content, typically purchased as a subscription.
• Other digital goods and services is defined as: All digital goods and services including online education, digital downloads, mobile top-ups, SaaS, and
recurring purchases such as monthly bills, insurance payments, school tuition payments, home ownership association fees, taxes and government licenses
and fees if they are paid online over an e-commerce gateway. These expenses are not included if they are paid via online banking or direct debit from a
checking or savings account. Recurring payments to a credit or debit card are included, as are one-time payments over an online ACH portal such as Botón
PSE in Colombia.
41
Definitions (2/2)
E-commerce is a term used broadly. PCMI applies the following definitions in this report
• International and local credit and debit cards, online bank transfers, cash vouchers, such as Oxxo in Mexico, digital wallets such as PayPal, Mercado
Pago, Apple Pay, cash on delivery, and other miscellaneous payment methods.
• Cash voucher is defined as a payment method that enables a shopper to make an online order, receive a bar code or unique PIN and use that bar code
or PIN to make the payment in cash at an affiliated retail location. Such platforms often allow payment using an online bank transfer. Examples
include Oxxo in Mexico, PagoEfectivo in Peru and boleto bancario in Brazil. Please note that SafetyPay is included in bank transfers
• Digital wallet: PCMI defines a digital wallet as a payment method that stores any funding source on file, including a credit card, debit card, bank
account, or stored balance, and uses that funding source to remit payment. E-commerce volume falls into the digital wallet category if the wallet
brand is selected at checkout, even if a different funding source (such as a credit card) is ultimately selected to fund the purchase. Examples include
card-on-file wallets such as PayPal and Apple Pay, as well as stored balance wallets like Tigo Money and Mercado Pago.
• Bank transfer: Bank transfer is defined as a payment originating from a customer’s bank account, facilitated by an online service provider. PSE
Colombia is included in this category. Due to its large volume, Pix (Brazil) is in its own category, but by this definition, is considered a bank transfer.
• BNPL is defined as a payment button offered by a BNPL fintech that enables the shopper to finance the purchase at the time of checkout, with
multiple payment methods, including credit cards, debit cards, bank transfers or cash.
• B2C and B2B expenditure that is processed through a merchant’s website and its e-commerce payment provider.
42
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Option 1 –
The Extended PCMI
E-commerce Blueprint report
Purchase our Extended Blueprint PDF report for deeper analysis and country-level numbers
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lindsay@paymentscmi.com
Andreas Farge
Thank You
Director www.paymentscmi.com
andreas@paymentscmi.com