Warhammer Fantasy Empire Map
Warhammer Fantasy Empire Map
Warhammer Fantasy Empire Map
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ob
ol
Northern Oblas
f
int ans
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Po
a Praag
Gr
w
e rs
Te
ov
eth
eck
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Da Reavaz W Dagnyper
Goblins o
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Hollum
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felsumpf Manannsheim
Starivoda
The B st
Arnau ligh er
River Sehaukel
Hargendorf Heilidorf Ba t
Erengrad n
lz
Dros
a
River S
River A Ueblingen
Dietershafen selspule Bay
y
arna Nordenwatch Kreideklippe
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O
d
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Norden
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Stone Circles
Beilen
Schlaghugel
Gelting Salktalten Zhedevka Bolgasgrad
n
Wilhelmskoog
bl
Verborgenbucht
Enchanted Hills
Riv
Beelen Salzmorast
er L
as
Ockholm Choika
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Erencross Toll House
Sou Sta
th L sla
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t
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Luftberg Schuten d
st
River Bu Brombeerstrauch Inn
ur en
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North
e
The Bears Teeth
Birkeweise
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a d ows
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Fort Solace
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and
Road
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G Beekerhoven
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ls
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an Fleckeby
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Vasse
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Road
The Fo
uss
ea
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Downs
fl
The Blood Fane
um
Almshoven
ch a
Elsterweld Arenburg
V
River S
Norderingen Brass Keep Obelstein
Inkodevna
er
The Dangling Mutant
North Road
reat Nor Aukrug
Gieten G Kammendun
Grevenfeld Middenheim th S
pu ol
H
f
ge
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p Middle M r
To
Fauschlag Lindenheim Ardkha
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st
oun
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tai
Gr
ha Schoninghagen Immelscheld iv er
ear R
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B la ckB
oc
an
Wouduis Tollstation Holzbeck Eskberg Smallhof
Selmigerholz Hovelhof Svatinevo
Gorrsel Pritzstock Ir Jisara
Grubentreich
Bergsberg Esk
dP
Wannsingen Sava
Melbeck Kamysh
l acip
Jagerhausen
Krudenwald Lubrecht
Bi
r in
Catacombs
d
tte
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ei Gloomfang Kurst
n
Winsen Vandengart
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isk
Ptorsk
nh
Forest Goblins
Gr
de
alt
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ali
Drak Monastary of the
nd
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oy
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rsk
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d F
uth
Old
Levudaldorf
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The Black Pit ore
e
Riv
ty
Greenskin Stronghold or
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st Castle Lenkster
oor
Grimminhagen est
Road
d Grenze Hills
rest er
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Fauligmere
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Ristedt
Grunackeren
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Salfen Schwarzmakrt Fintel
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la
ro
s
est
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n
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s
Voltsara
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Sh
aro
Marienburg R
F or Fort Schippel Boven
as
iver
d
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e
arsh Delberz
Bach
l s Vodf Dorog
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ch
M
her a Wurzen
t
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Struhelspan Bridge
ad
w Zundap
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Ro
o
H Hergig Quarries
n
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u
Ru
g Csenger
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Wol
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t
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Fort Denkh Dunstigfurt ver Hills Fort Korver t h T
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Gr
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nh
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ll
id
N
Talabheim o
River T
Fort Helmholtz
dde
ad
Munkenhof
Ro
Halethshu
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Mi
Moors
N
Rheden
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ount
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Ta algrunhaar
or
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For
Klarfeld es
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Bad Tensalza Reitwein
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r
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ate
L Harferfahre
Kusel
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ake
Fort Bergbres Suderberg South Quarry Sumpfrand Bad Dankeroode
Leer Lohrafurt
Zandt Waldfahrt Rotha
M
Ruined Estate
Taals Toll Brierblatt
Sacred Ground of
Blessed Shallya Monastary
Hernhausen Taals Deep
Uckrofurt
Oste
er Talabec
Scheinfeld Bad Hohne R iv River Lothra
Ri
Remer
ver
Ahlenhof
Kr ugers
B uc
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Kutzleben
Wa
Zurin uge
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Langwiese Brasthof Klepzig The Koppens Stone Circle
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arz
Bec
Urhausen Grossreiche
Hupstedt
hafen
Ravenstein
Schoppendorf Volgen Liebstedt
Veldt
rm e
R iv
Dunkelbild
h
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er
Lu
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Senden
Priestlicheim
Esselfurt g
Grea
t Forest
Hills
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T
Road
lsa
Ko
n
are
ar
Frederheim Holstelry
Uder
B
Heffengen
Leaa gk
l a n
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c
Buckow
Ble
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River Brunwasser
Geldrecht Furtild
b
Ripdorf
Carroburg
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Glukshalt Elbing
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ills
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r
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Heiligen
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d c y h
nal
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a
n
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gH eis
sbr
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Hartsklein Kaldach
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r r e
Gr a n Hazelhof
Kiel
Ba
W Teufelfeuer
ill Walfen River R Reik
s Weissbruck
ei
wal Tauer
k
Delfgruber Mine
Ruins of Blutroch
d F Taals Bowers
Sabritz
Br Re
Weissbridge Lieske Goblins
n
ktw
r
River Egge
ald
rB
Ruttenbach
Grubevon Herzhald
Castle Grauenburg Riv
e Festhal Rest
Morrshof Dead W
ood Burgenhof Eisental
Worlitz Zutzen
s d
yb Geistschild Priory
Ludenhof in oo
rcr
lp
er
Bogenhafen Ko t Forest W
ald
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r
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Hint
im
m
bi er
et
Bl
Axe Bite Pass H Silberwurt Tipping Rum Inn Ossino e Pfaffe
nwald e
u
M
Helmgart
t
Seigfriedhof
Re
ar
Strassenburg
R iv
nd
Das Graberfeld
sh
Finsterbad The Child and Hammer
Hermsdorf
es
Grunburg
er N
Hu
ik
Megaliths
Abbey of
Gr
Sydow Ruins of Mordheim
arn
la
Od
hlaf
River S
Wurtbad
an
ld
Ostwald
stir
Kleindorf
sc
T
Oehling
Montfort Kemperbad Stir
Diesdorf ver Missen River Stir
ern Great Forest ch
ie Downs
Fo
Ri Oberwil
Skulls Smashaz Berghof uth te inba Essen
e r
Rottfurt So
Pr rS
Halheim Brandenburg
Orcs Castle Drachenfels Welleborn
River ive E
rest
R
Peak Pass
River
Biberhof lk Jager
ern
inc
Julbach
n
Ruins of Vanhaldenschlosse Hel F
er Wood
outh
fors ood
Stockhausen Hung Grim W en
River Teichd
Ho Vanhaldenhof
pfb
River Teufal
Hahnbrandt Mine
Jungbach Karak Kadrin
ipa
erg Geissbach ld Mikalsdorf
Sprinthof Inn a
Dresschler hrw Waldenhof North Stir
Dragon Peak
Wurfel Ro Rivenmoor
Tempelhof
lit Egling
a
Steche r Eirm
oors
Tarshof tey
Ubersreik Auerswald a Hills ve
rS Helsee
y
i
R Hundham Misty Woo
el
Claw Peak
Castle Wittgendorf y s
Tallerhof
Za
se Hill
rH
d
Ri
Grim Moor
a
s
l n
Thyrnau
ive
on
tra hag
r d
st
The Mother Black
i
Schluesslschloss
Fore it
Rive
r
t
Le
Gris
n
Stromdorf er
l d Lochen
wa South Stir
g
S G ot
merie
Messingen Pfaffbach
aa
d
River Ober
eik orest
Stirhugels
Pr
Flensburg
O
a
n F
ld
R
ter
Hugedal Mine
Merretheim Regakhof
Dw
s
Raab
Pas
River Drakken
Hugeldal
Na
ady
v
g
rani
arf R
T
ver ad Tangled Woo
yL
Ri
e Naffdorf Stirhugelsrest
Ro
Gr Bl The
Ob Stimmigen Rattenburg House
d
op
Karak Azgaraz it
oad
Ramsau
rand C uWorden
ny
z
l
ers
llt
lec
fe
Hi
Ri
ls
ht Lachenbad
ver
en
Blutdorf Drakenhof
Hi
Te
Naubonum
lls
Th
mp
Tenneck
y i lls
Moot
la
M
Misthausen Pfeiffer
Wahnfurt
Kirchham Ro
ad
Leicheburg te d H Ruins of Castle Drakenhof
Warten Downs
M
oo
r
n
k
Schattental ar
as ig
u
n
Grissenwald
nia
att
D
Ru
rM Halstadt
Ha
Ruhfurt
ck
S
Friendly Hearth Inn
e
Auld Styrela
Bla
Riv
er Aver
Riv Nussbach nd
si
e
fO
Kelham
Lengenfeld
i n s
en
Blood Keep
is s
Nuln
a
Gr Swartzhafen
Nachthafen
t
Harke River Konigsdorf
Ambosstein Altern Fore
n
Gemusenbad Segeldorf st
e
Legenfeldberg Gebenbach r
me
u
Biberdorf
rcal
Moldberg Ruins
Arschel Crobok Russbach
Hills of the Dead
m
o
Blauenfalke Mercenary Camp
La
Parravon
t l
Krauthof
a
Sl
er
Maselhof
o n
ee
Riv
o
py
Bleichdorf
d
Rohrhausen
Franzen
Gr
M
Sauerapfel Bylorhof Castle Ruins
oo
Crooked Eye
d
M rand County
Cairn
Armedorf
ult Wissenburg
Ave
r
e
Cairn Heukern
Tower of the Eternal Wood
so
Wurstheim
Haigerbach
Pilsach Eicheschatten ood
Fang Island
Ghoul W
Glade of the Lost
Siegenhausen Grunhugel Greenskin Stronghold
fW
Averheim
G g
ch
Mecklenhof
Rea
Sorghof
Dreiflussen r Konradswatch
Castle Ruins
Gipfel Brachl ve
in
ath
d
Weningen and
Upper Reik
te
ey
Hil
Averburg Castle Ruins
Tannfeld e
G an r l
Castle Ruins
re ills The Watchtower
E
G af
H
w
nle lo
Cairn Ruined Castle
Castle Ruins
Monheim Gr
ee
al Fennonhugel
The Wild
Bieswang ar Ro
ad
s Legend
u a
Hutten fb
Eyrie of the Hawk Lords Ruhgsdorf Ave Pfungzig Zhu
Barro
rM
r
Volsbach Hirshhugel
Schramleben w H
nd d
Waterfall Palace of the Naiad Court The Au i lls
Pfeildorf ar Brigstadt ld R
Moun
dD
Essing ydi Zhufbar
l
Colmfahre c Maylhof n
g
Elzach
ch y
r
ve
ht
r
Durbheim Falkenhausen er
av
Silv
erl
od Geographical Features
ter
e H Lost Mine of Khazid Aldum
Bernau Willenfeld Fallberg
Muhlfeld Dietfurt e il
Thann
Heideck Hardenburg l
a
s
Settlements
r
n
Tree of Woe
Zang
Blue Reach
c Karak Varn
la
e
W
Crag Halls of Eindol
Jehlfeld
Kaunitz B Swamp & Marsh Large City
r Longingbruck
Deff Grindaz 100,000 - 500,000 households
O
Bernloch
Cairn
Orcs
ld
Reserved for the centers of nations and kingdoms, these are economic
Dw
Rive
o
Feast Halls of the Wardance
Owingen r S Tandern Mountains and Hills and military juggernauts. Some of the most famous buildings and
arf R
people hail from these vast urban centers. If there is service to be had
o ll
The
Sollscross professional army garrisons and huge militias and town guard, rarely
oad
L
Khazid Grimaz are these settlements in any danger from threat save invasion by a huge
Rivers and Lakes professional army.
Meissen
Bridge of Birds
hu
Durt Naabeck
of t Ensdorf
s ts im G
ra gru
Coastline Town or City
e Dr
or
200 - 99,999 households
Heisenberg Agbeiten
d
F Kulz Large towns are usually positioned on a lucrative trade route or in a
l
spot of great fertile land. They boast many merchants, goods, and
ep
n
De
Cairn permanent stone walls protecting them. Their guard units tend to be
Hocheleben
he
Auggen Dwarfsmeet well equipped and decently trained and range from 300 upwards to
Ri Spalt
ss
a
nit
e
Roads & Trails
ve
a
Gr Fluorn
rO
Karak Norn Grenzstadt Some of the largest settlements in the Old World are of city size.
l
ggel
n
Blac Cobbled and wide enough for two or more carts
k Fir
At
ve
e Pass Well maintained and travelled walls with many towers and artillery tend to protect these settlements.
Quenelles
r Sta
Althausen Steingart
y
ffel
e
Minor Roadway
t
Taal’s Fangs
n
Wide, packed dirt road for one, possibly two carts
River B
u
rien Moderately maintained and travelled
Village
s
ne Karak Mingol
Grung Gandaz
s
The smallest settlements with any sort of services, these are usually
The
s
Cairn
Narrow, dirt trail; unusable in inclement weather
e
Poorly maintained and travelled located within ten miles of a larger settlement such as a town or large
d
town that act as a hub much like villages and towns do for hamlets.
c
Castle Tarrard
Pine Crags
i n
Oak of Ages Here, trading is possible in moderation and services may be available,
ra
usually only comprising of an inn or tavern, a blacksmith and possibly
in
one or two other various artisans. Some sort of town militia is always
Trade Networks available here, but these tend to be small ad-hoc regiments of 20 to
Cairn
90 untrained individuals.
G
r
Karak Angazhar
Cairn
Any Towns with a Yellow color are Chartered Free Towns or
Grung Tepskaf seetlements that are of a different country than the Empire
ood
The Kings Glade
W
i l d w Karak Ziflin
W Rotenbach
Eigenhof
a i n s r P Other Locations
e
t e
Th
n
Cry
sta
l me
u
re
d WIP
Halls of Equos This is a settlement owned by the Dwarfs.
Toeth Mara
o
Bugmans Brewery Kroppenleben Location of Interest
r
River Aulen These locations represent anything not covered by another icon.
M
Cairn
Tower or Manor
Riv
o
Significant Stand-alone structures in the world.
er H
Meadow
orn
k Ferry or Harbor
rg
be
Gl
ad
c
Traveling the riverways requires a place for boats to dock and take
B
es
a
Sonnefurt crossing or a river harbor
Montdidier P
ass
Weilerberg
ind
Pas
s
e
W too great for a single day of travel. Coaching inns are fortified
Kreutzhofen Icy locations where horses and travelers can rest and eat as well as procure
Rive
Kazad Elgazund ne
on
e
int
ers
Tee
th P
Tollhouse
ass Tierhugel Mine Karak Hirn In addition to taxes, local nobility charge fees to traverse certain areas
Grung Byrn of their land. Presumably, these tolls are used to maintain said roads
ss and keep Roadwardens on the roads and Riverwardens on the rivers.
Pa Khazid Grentaz
Th
i m More often than not, these tolls end up in the pocket of the noble
nhe
Th
Necksnappaz
Orcs