Martial Arts
Martial Arts
Martial Arts
Snake Style Info Essence Fangs and Scales Technique Armor-Penetrating Fang Strike Crippling Pressure-Point Strike Snake Strikes the Heel
Core, p. 429 Core, p. 428 Core, p. 428/429 Core, p. 429
Snake style is swift and agile, moving with the serpent‘s Increase the soak gained from Snake Form and increase Allows withering attacks to ignore armor-based soak Allows the Snake Stylist to use several gambits to cripple Reflexively make a decisive or withering clash attack.
speed to fell stronger or better-armed foes before they the damage of all withering attacks. and decisive attacks to ignore some hardness. the enemy in a variety of ways. Refer the book for details.
have a chance to act. It‘s strikes emphasize precision over Mastery: Damage bonus applies to decisive attacks Terrestrial: Usable once per scene, resettable. Terrestrial: Must first sucessfully dodge a decisive attack Terrestrial: The clash is counted as the Dragon-Blooded‘s
brute strength, and a master of this style can pierce through against lower-Initiative enemies. before using this Charm. action for this turn.
armor, paralyze enemies with pressure-point strikes or
deliver poisonous Essence through fingertips.
Weapons Armor
• Unarmed Light armor only.
• Seven-Section Staff
• Hooked Sword
Uncoiling Serpent Prana Countless Coils Evasion
Core, p. 429 Core, p. 429/430
Attack a lower-Initiative enemy up to Short range away After the damage roll of a decisive attack, roll to negate
with a withering or decisive attack. Drag enemy in. some of the damage, but reset to Base Initiative.
Range is extended if prerequisite is active. Terrestrial: Must use before damage is rolled, and may
Terrestrial: no additional benefit if prereq. is active. be used only once per scene.
All 4 Charms
A personal „Thank You“ and dedication to all the people who helped make Exalted 3 a reality: John, Holden, Rich and all the others, from the developers to the playtesters. Props to you all.
Martial Arts - Tiger Style
Exalted 3rd Edition Charm Cascades
Tiger Style Info Iron Claw Grip Celestial Tiger Hide Raging Tiger Pounce Stalking Cat Movement Meditation
Core, p. 432 Core, p. 432 Core, p. 432 Core, p. 433
Tiger style emulates the ferocious strength and swift, Use after a successful grapple, but before rolling to Add Strength to natural soak, and gain Hardness. Add +2 Enemies damage by the Raging Tiger Pounce are knocked Enemies at short or medium range must disengage to
pouncing strikes of the deadly predatory cats. Students establish control. Extra successes on the gambit roll are to those values against attacks from long/extreme range. prone and must pay 2 Initative to rise from prone, which move away from the Tiger Stylist, as if they were Close.
treat combat as a dance between predator and prey, added to the number of rounds of control. Prematurely end this Charm to defend against a grants the Tiger Stylist 3 Initiative when Tiger Form is active. -1 Defenses against surprise attacks by the Exalt.
pursuing the foe with unmatched speed and unrelenting Mastery: Double9‘s on the grapple control roll. decisive attack (unavailable to Terrestrial level mastery). Mastery: Use to improve attacks against prone enemies. Mastery: May rush enemies while in stealth.
patience to bring them down in a spectacle of ferocious
power.
All 4 Charms
A personal „Thank You“ and dedication to all the people who helped make Exalted 3 a reality: John, Holden, Rich and all the others, from the developers to the playtesters. Props to you all.
Martial Arts - Single Point Shining into the Void Style
Exalted 3rd Edition Charm Cascades
Single Point Style Info Fatal Stroke Flash Void-Slicing Wind Horizon-Swallowed Star Flash
Core, p. 435/436 Core, p. 436 Core, p. 437
Single Point Shining Into the Void Style emphasizes Add difference in Initiative between you and your target Attack an enemy out to medium range, getting bonus Make a reflexive Clash attack. Success grants additional
blinding speed and deadly-perfect finishing moves. as raw decisive damage. Bonus damage cannot exceed successes to attack and damage rolls for each range band. Initiative before damage is calculated. Empowered if
Students learn to effortlessly draw their blade as if it own Initiative. On a miss, Initiative is set to target‘s. Please refer the book for this complex Charm. Single Point Form is active.
were an extension of their body, flowing from draw to Terrestrial/Mastery applies. Please refer the book. Terrestrial: Cannot use the special secondary ability. Terrestrial/Mastery applies. Please refer the book.
finishing strike or parry in bare moments.
Weapons Armor
• Slashing Swords Light armor Liquid Steel Flow Six-Demon Scabbard Binding
Medium armor Core, p. 436 Core, p. 437
Add Dexterity to raw damage of all withering attacks. Warping, twisting or shaping effects against the character
Making a decisive attack ends this Charm, granting become materialized and struck down. Can also cut a path
improved power for that one attac. through ambient/environmental transformative magic.
Terrestrial/Mastery applies. Please refer the book. Terrestrial: Limited scope applies, refer the book.
All 3 Charms
A personal „Thank You“ and dedication to all the people who helped make Exalted 3 a reality: John, Holden, Rich and all the others, from the developers to the playtesters. Props to you all.
Martial Arts - White Reaper Style
Exalted 3rd Edition Charm Cascades
White Reaper Style Info Flickering Corona Barrier Enemies Like Glass Bleeding Crescent Strike
Core, p. 440 Core, p. 440 Core, p. 439
White Reaper is strongest when hopelessly outnumbered Increase parry versus a single attack. More powerful Make a decisive attack that applies to two enemies, dividing Double up to (Strength) 9s on an attack roll. Increased vs
and thus fighting a greater number of enemies or battle- vs battle groups. Spend halos gathered with the Form to the damage up but grandint some baseline bonuses. battle groups. Can use halos to empower.
groups in particular. Still formidable in a one-on-one, but increase defensive bonuses. Alternatively make two withering attacks vs. a battle group. Terrestrial: Once per scene, refreshable
truly at home fighting groups of enemies. Mastery: Activate after opponent has rolled his attack. Benefits from halos. Terrestrial applies, see book. Mastery: bonus dice from halos are not Charm-added dice
Weapons Armor
• Scythe Compatible with all Impenetrable White Shroud Greatest Killer Attitude
• Spear armor types Core, p. 440 Core, p. 439/440
• Staff Increase soak against an attack. More powerful vs battle Convert some post-soak damage to auto-successes on
• Unarmed groups. More powerful if no armor is worn. withering attack. Decisive attacks convert some raw
damage to successes and increases power vs. battle groups.
Benefits from halos gathered with the Form.
All 3 Charms
A personal „Thank You“ and dedication to all the people who helped make Exalted 3 a reality: John, Holden, Rich and all the others, from the developers to the playtesters. Props to you all.
Martial Arts - Ebon Shadow Style
Exalted 3rd Edition Charm Cascades
Weapons Armor
• Fighting Chain Incompatible with all Shadow-Body Dissolution Throat-Slitting Shadow Atemi
• Sai forms of armor. Core, p. 442/443 Core, p. 443
• Tiger Claw Subtract damage from decisive attacks targetting the Solar. For each extra success on a decisive attack roll convert
• Knife If no damage is taken, make a reflexive stealth attempt. one die of raw damage to an automatic success. Normally
• Unarmed Terrestrial: Subtract damage according to a dice roll limited, unlimited in case of an Unexpected Attack.
instead of a flat number. Terrestrial: Stricter limits apply.
Both Charms
A personal „Thank You“ and dedication to all the people who helped make Exalted 3 a reality: John, Holden, Rich and all the others, from the developers to the playtesters. Props to you all.
Martial Arts - Crane Style
Exalted 3rd Edition Charm Cascades
Ebon Shadow Style Info Humbling Enlightenment Commentary Crossed Wings Denial
Core, p. 445 Core, p. 444
Defensive and graceful like the crane, this style‘s students Add stunt dice to decisive attack damage rolls as well Roll (Wits + Martial Arts) and bank successes, to increase
learn to fight not just with physical blows, but to empathize if verbally analyzing enemy. Can automatically instill parry in the following rounds or initiate a decisive
and attempt to sway the enemy with words. positive minor tie to a group or principle. counterattack.
Please refer the book for this complex Charm. Terrestrial: Higher cost to increase parry.
Counter-attacks rule the day in this style.
Weapons Armor
• War Fan and Hook Sword Incompatible with all Mournful Crane‘s Cry Kindly Sifu‘s Quill Feather-Stirred Arrow Deflection Wings Spread to Sky
• Unarmed forms of armor. Core, p. 445/446 Core, p. 445 Core, p. 444/445 Core, p. 445
Enhances a counterattack depending on which Apply Double 10s to decisive damage roll, but only deal Make counterattacks against enemies at range, even up Supplement move action to fly through air. If using
weapon type (Unarmed, Hook Sword, War Fan) the bashing damage. If Intimacy has been applied with prereq. to extreme range. Can spend Willpower to redirect Defend Other, the ward can be carried along. When using
stylist uses. the enemy takes a defense penalty. counterattack to a different target instead. to cross distance before decisive attacks, gain Double 10s
Mastery: Higher Doubles rating depending on Intimacy Terrestrial: Maximum range is long on damage. Please refer the book for this complex Charm.
A personal „Thank You“ and dedication to all the people who helped make Exalted 3 a reality: John, Holden, Rich and all the others, from the developers to the playtesters. Props to you all.
Martial Arts - Silver-Voiced Nightingale Style
Exalted 3rd Edition Charm Cascades
Weapons Armor
• Voice Light armor Hearing the Heart‘s Song Haunting Heart-Rending Melody Flashing Blade Harmony
Core, p. 448 Core, p. 448/449 Core, p. 449
Gain increased Evasion versus decisive attacks based on Roll to inspire in enemies that can hear you sorrow, Enhance an ally‘s weapon, so that when they make a decisive
Performance ability. If successful, gain a bonus to an regret, depair. Gain bonuses on the roll. Enemies suffer attack they can double 10s on the damage roll or gain
immediate free read intentions action. penalty to Defense vs. the stylist until they pay Willpower. double 9s for withering. Improves attacks against enemies
Mastery: Steal Initiative on successful read intentions Terrestrial: No bonus on roll. hit with such a weapon. Mastery applies, refer book.
A personal „Thank You“ and dedication to all the people who helped make Exalted 3 a reality: John, Holden, Rich and all the others, from the developers to the playtesters. Props to you all.
Martial Arts - Righteous Devil Style
Exalted 3rd Edition Charm Cascades
Legend Blossom of Inevitable Demise Cloud of Ebon Devils Kiss of the Sun Concentration
Core, p. 450 Core, p. 450 Core, p. 450/451
Apply double 10s on the damage roll of a decisive When aiming with the firewand, the stylist can also reload Add any dice from aiming to post-soak damage of withering
attack. Can exchange the range of a firewand to medium, without needing a separate action. If enemies are at attacks or convert them to a single die added to the
Charm Name although doing so requires an aim action still. close range, a roll needs to be made. raw damage of a decisive attack. Gambits benefit fully.
Book Name / Page Reference Mastery: Supplement Join Battle to reflexively aim/draw. Mastery: Add full dice to decisive. Withering becomes auto-successes
Short Descriptor.
This does not contain full rules-text, but intends to confer
an at-a-glance info about this Charms capabilities.
Please refer to the book for full details.
Righteous Devil Style Info Phoenix Flies on Golden Wings Azure Abacus Meditation Burning Judgment Halo
Core, p. 452 Core, p. 451 Core, p. 451/452
The Righteous Devil is a figure of burning fury and solemn Boost the damage of an attack based on distance. The Fire at an enemy and gain bonuses depending on the Create a bonfire-like ring of flames. encompassing all
judgment, a wandering hero protecting the innocent. bonus is added as successes on a withering attack or as amount of cover an enemy has. Once per encounter characters at close range. The flames never damage the
dice on a decisive attack. can be reset. stylist and remain until he moves, then one more turn.
The heart of the style is not the fiery attacks, but the judgment Terrestrial: No Cover counts as Light Cover for this Charm Terrestrial: Flames last only until next turn.
that preceeds them. Many students of this style have a
Principle which encompasses their righteousness, which
decrees that the powerful shalt not oppress and abuse the
weak, for judgment will be upon them.
Weapons Armor
• Firewands Light armor Dancing Devil Trigger Finger
• Other Flame-discharge Medium armor Core, p. 452
weapons Apply a decisive attack against all enemies in a 90° arc.
Up to one enemy at close range, two at short, three at
medium. Make a single decisive attack, roll damage
separately. Terrestrial applies, refer the book.
A personal „Thank You“ and dedication to all the people who helped make Exalted 3 a reality: John, Holden, Rich and all the others, from the developers to the playtesters. Props to you all.
Martial Arts - Black Claw Style
Exalted 3rd Edition Charm Cascades
Weapons Armor
• Unarmed Incompatible with all Storm-Calming Embrace Table-Turning Reversal Doe Eyes Defense
forms of armor. Core, p. 455 Core, p. 455 Core, p. 455
Apply double 8s on control roll of a grapple to embrace Respond to an attack with a disarm gambit with one auto Impose a penalty equal to the stylists Guile to an opponent‘s
your opponent. Cannot throw or savage the enemy, though success added to attack roll and Initiative roll. On success attack roll. If the enemy has a positive Tie to the character, add
poison from Flexing the Emerald Claw continues and does the stylist can steal and ready the weapon for himself, it‘s intensity as penalty.
not loose duration. Mastery applies. reflexively attuning artifact weapons. Terrestrial and Mastery applies, please refer the book.
Outrage-Kindling Cry
Core, p. 455/456
Respond wit a counterattack to a decisive attack, which
is a persuade roll against all characters that can hear her
to turn upon her attacker depending on Intimacies for
the stylist. Resisting enters a Decision Point. Terrestrial applies.
Heart-Ripping Claw
Core, p. 456
Perform a decisive attack which is granted various bonuses
depending on present Intimacies towards the stylist.
Incapacitating an enemy with this attack tears out his heart.
Terrestrial/Mastery applies, please refer the book.
A personal „Thank You“ and dedication to all the people who helped make Exalted 3 a reality: John, Holden, Rich and all the others, from the developers to the playtesters. Props to you all.
Martial Arts - Dreaming Pearl Courtesan Style
Exalted 3rd Edition Charm Cascades
Legend Pearlescent Filigree Defense Demure Carp Feint Elegant Weapon Repertoire
Core, p. 458 Core, p. 456/457 Core, p. 457/458
Clothing worn by the stylist counts as light armor that is Add a bonus to Evasion or disengaging. If the stylists Add the accuracy bonus of a weapon to the raw damage
explicitly compatible with this style. Spend motes to increase appearance is higher than her opponent‘s Resolve, the of withering attacks or one die to the raw damage of
Charm Name soak, limited by appearance. Mastery: Gain hardness bonus is increased. Successfuly defending grants Init. decisive. Can also suffuse accessory, garment, etc. with
Book Name / Page Reference against an attack and some motes for defensive purposes. Mastery: When stylist gains Init on defense, enemy looses some Essence and turn them into weapons. Mastery applies.
Short Descriptor.
This does not contain full rules-text, but intends to confer
an at-a-glance info about this Charms capabilities.
Please refer to the book for full details.
Dreaming Pearl Style Info Fragrant Petal Fascination Kata Vindictive Concubine‘s Pillow Book Flurry of August Leaves
Core, p. 459 Core, p. 459 Core, p. 458/459
Subtle a style, Dreaming Pearl Courtesan is graceful, elusive Add permanent Essence in bonus successes to an inspire Apply double 10s on the damage roll of a decisive attack. Enhances an attack based upon the tag(s) the weapon
and lethal. Students of the style learn to maneuver into roll made to fill enemies with emotions of love, lust, mercy, For any of four given criteria listed that apply, the stylist employs. Only one such attack can be chosen for every
perfect position, gain the confidence and trust of her victims etc., no penalty for multiple targets. Can enhance other is granted consecutively better doubles, up to double 7s. action used to attack.
and when they are at their most vulnerable, they reveal social actions. Refer the book for this complex Charm. Terrestrial/Mastery applies, refer the book.
their nature as killers, fighting with deadly grace and the
elusiveness of a dream...
Weapons Armor
• Unarmed Incompatible with all Seven Storms Escape Prana
• War Fan forms of armor. Core, p. 459
• Whip Subtract stylists appearance rating from a roll
• Improvised Weapons made to oppose one of her disengage attempts, to
rush her or to control a clinch against her.
Mastery: Duration is extended to One Round.
A personal „Thank You“ and dedication to all the people who helped make Exalted 3 a reality: John, Holden, Rich and all the others, from the developers to the playtesters. Props to you all.
Martial Arts - Steel Devil Style
Exalted 3rd Edition Charm Cascades
Steel Devil Style Info Steel Devil Strike Triple Attack Technique
Core, p. 462 Core, p. 462
The undisputed master of wielding two swords on any Use when damage done by Double Attack Technique is Upgrades prerequisite, allowing for a third attack to
battle field undoubtedly goes to the master of Steel Devil equal or greater than Offhand Charge capacity that has be generated.
Style. The motions have the elegance and grace of a yet to be filled. Generates a decisive attack that uses Terrestrial: Lesser damage bonus
ceremonial dance from afar, but up close only impossibly Initiative generated by prerequisite. Refer book. Mastery: Reroll some non-successes on damage roll
fast attacks and spinning death seem to reveal themselves
to the opponent of the stylist.
Weapons Armor
• Any paired swords Light Armor Steel Devil Form
Medium Armor Core, p. 462
Increase Offhand Charge capacity by two. On crashing
an opponent, capacity increases consecutively. Ignore
penalties for attacking with off-hand. Reduces cost
of Double Attack Technique and Steel Devil Strike.
A personal „Thank You“ and dedication to all the people who helped make Exalted 3 a reality: John, Holden, Rich and all the others, from the developers to the playtesters. Props to you all.