Log
Log
Log
ERROR *****************************************************************************
[22:18:00.363] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[22:18:00.364] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
<ModelNormalTech>.
[22:18:00.365] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
[22:18:00.369] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\fx_offscreen_alphablend.nfx.
[22:18:00.372] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\fx_offscreen_blendadd.nfx.
[22:18:00.375] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:18:00.377] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:18:00.379] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:18:00.381] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:18:00.383] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:18:00.385] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\sprite_vegetation.nfx.
[22:18:00.387] M [COCOSUI] pixel decal enable: false
[22:18:00.422] M [COCOSUI] NewType world.track: 0x7178e1fa10
[22:18:00.422] M [COCOSUI] NewType world.space_object: 0x7178e1e510
[22:18:00.422] M [COCOSUI] NewType world.visibleobject: 0x7178e1ea50
[22:18:00.422] M [COCOSUI] NewType world.sfx: 0x7178e1f310
[22:18:00.422] M [COCOSUI] NewType world.model: 0x7178e1c590
[22:18:00.422] M [COCOSUI] NewType world.gravity_track: 0x7178e1bb10
[22:18:00.422] M [COCOSUI] NewType world.primitives: 0x7178e1bcd0
[22:18:00.422] M [COCOSUI] NewType world.textobject: 0x7178e1f690
[22:18:00.422] M [COCOSUI] NewType world.simuiobject: 0x7178e1edd0
[22:18:00.422] M [COCOSUI] NewType world.camera: 0x7178e1a0d0
[22:18:00.422] M [COCOSUI] NewType world.decal: 0x7178e1dc50
[22:18:00.422] M [COCOSUI] NewType world.light: 0x7178e1a7d0
[22:18:00.422] M [COCOSUI] NewType world.anim_ctrl: 0x7178e1ad10
[22:18:00.422] M [COCOSUI] NewType world.scene: 0x7178e1e6d0
[22:18:00.422] M [COCOSUI] NewType world.ikbone: 0x7178e1c750
[22:18:00.422] M [COCOSUI] NewType scene.trigger: 0x7178e1b250
[22:18:00.422] M [COCOSUI] NewType world.iksolver: 0x7178e1d010
[22:18:00.422] M [COCOSUI] NewType world.gridobject_manager: 0x7178e1b5d0
[22:18:00.422] M [COCOSUI] NewType world.simsprite: 0x7178e1a990
[22:18:00.422] M [COCOSUI] NewType world.model_merge_tex: 0x7178e1be90
[22:18:00.422] M [COCOSUI] NewType terrain.land: 0x7178e1c210
[22:18:00.427] M <SCRIPT> use render 1.0
[22:18:00.430] M [COCOSUI] NewType Landscape.land: 0x7178e27d50
ERROR *****************************************************************************
[22:18:00.430] M [COCOSUI] [ERROR] ========AkInitSettings==
[22:18:00.432] M [COCOSUI] Call script init.init().
WARNING ***************************************************************************
[22:18:00.432] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2460,
height:1080, force:0)!
[22:18:00.432] M [COCOSUI] Set render mode: 2460 1080 32 1 0
[22:18:00.433] M [COCOSUI] Initialization completed successfully!
[22:18:00.433] M [COCOSUI] [22:18:00.433] M [COCOSUI] Call script init.start().
WARNING ***************************************************************************
[22:18:00.438] [COCOSUI] [WARNING] egl Destroy Surface 7118e0e710 OK!
WARNING ***************************************************************************
[22:18:00.439] [COCOSUI] [WARNING] eglCreateWindowSurface 7118e200e0 OK
WARNING ***************************************************************************
[22:18:00.439] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2460,
height:1080, force:0)!
[22:18:00.439] M [COCOSUI] OnWindowResize - 2460, 1080
WARNING ***************************************************************************
[22:18:00.440] [COCOSUI] [WARNING] egl Destroy Surface 7118e200e0 OK!
WARNING ***************************************************************************
[22:18:00.441] [COCOSUI] [WARNING] eglCreateWindowSurface 7118e21ac0 OK
WARNING ***************************************************************************
[22:18:00.441] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2460,
height:1080, force:0)!
[22:18:00.441] M [COCOSUI] OnWindowResize - 2460, 1080
[22:18:00.592] M <SCRIPT> loaded patch json
[22:18:00.615] M <SCRIPT> Type DCTOOL_ENABLE_ENGINE_DEVICE is True
[22:18:00.722] M <SCRIPT> check filesystem
[22:18:00.723] M <SCRIPT> find res file: 1
[22:18:00.723] M <SCRIPT> find npk_version file: 0
[22:18:00.723] M <SCRIPT> init wretched config
ERROR *****************************************************************************
[22:18:00.741] M [COCOSUI] [ERROR] JNIManager Failed to call method getIMSI with
signiture ()Ljava/lang/String;!
[22:18:00.795] [COCOSUI] onNativeWindowRedrawNeeded: 0x7168de5ed0 -- 0x7228e02c70
WARNING ***************************************************************************
[22:18:01.781] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2460,
height:1083, force:1)!
[22:18:01.781] M [COCOSUI] Set render mode: 2460 1083 32 1 0
ERROR *****************************************************************************
[22:18:01.781] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[22:18:01.782] [COCOSUI] [WARNING] egl Destroy Surface 7118e21ac0 OK!
WARNING ***************************************************************************
[22:18:01.783] [COCOSUI] [WARNING] eglCreateWindowSurface 7118e0e710 OK
WARNING ***************************************************************************
[22:18:01.783] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2460,
height:1080, force:1)!
[22:18:01.783] M [COCOSUI] Set render mode: 2460 1080 32 1 0
ERROR *****************************************************************************
[22:18:01.783] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[22:18:01.784] [COCOSUI] [WARNING] egl Destroy Surface 7118e0e710 OK!
WARNING ***************************************************************************
[22:18:01.784] [COCOSUI] [WARNING] eglCreateWindowSurface 7118e200e0 OK
[22:18:01.784] M <SCRIPT> set window size 2460 1080
[22:18:01.798] M [COCOSUI] [MMap]Open file
obb://pack_npk/res8.npk::gui/fonts/g93_en.otf failed, error no 2
[22:18:01.835] M <SCRIPT> [patch_ui] npk: False -1 False True False True
[22:18:01.836] M <SCRIPT> npk callback with return 0
[22:18:01.838] M <SCRIPT> [orbit downloader] dl len: 1
[22:18:01.838] M <SCRIPT> [orbit downloader] start
download('/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/
patch_temp/patchlist.txt',
'/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_temp/
patchlist.txt', 'https://g93na.update.easebar.com/pl/patchlist_global', 0)
[22:18:01.839] M <SCRIPT> [orbit downloader] orbit start: 1
[22:18:01.839] M [COCOSUI] start download
[22:18:01.839] M [COCOSUI] down string is {"methodId": "download", "projectid":
"g93na", "wifionly": "false", "logopen": "false", "threadnum": "5", "oversea": 2,
"isrenew": "true", "downfile": [{"targeturl":
"https://g93na.update.easebar.com/pl/patchlist_global", "filepath":
"/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/patch_temp/
patchlist.txt", "size": 0, "md5": "NotMD5"}], "downloadid": "1713107881"}
[22:18:01.839] M [COCOSUI] get class download
[22:18:01.839] M [COCOSUI] call class download
[22:18:01.843] M [COCOSUI] end class download
[22:18:01.843] M [COCOSUI] -------------ApkUtils::GetAvailableMemorySize-----------
[22:18:02.984] M <SCRIPT> [orbit downloader] downloaded num: 1
[22:18:02.984] M <SCRIPT> @@@@@@@@@@ data-detect 32 2
[22:18:02.984] M <SCRIPT> detect dict {"Scene": 32, "patchlist_url":
"https://g93na.update.easebar.com/pl/patchlist_global", "dl_speed":
"0.148083164117", "time_cost": 1.1452469825744629, "http_code": "200", "user_id":
"", "user_name": "", "ProductName": "g93na", "channel_name": "netease_global",
"os": "Android", "region": "2"}
[22:18:02.984] M <SCRIPT> !!!tool manager init
[22:18:02.985] M <SCRIPT> DETECT debug log is closing
[22:18:02.989] M <SCRIPT> enginie svn is 1252235
[22:18:02.990] M <SCRIPT> found reidret url
https://g93na.update.netease.com/pl/patchlist_android_inner_test 832364 1252235
[22:18:02.990] M <SCRIPT> found reidret url
https://g93na.update.netease.com/pl/patchlist_android_inner_test 832536 1252235
[22:18:02.990] M <SCRIPT> found reidret url
https://g93na.update.netease.com/pl/patchlist_android_inner_test 811836 1252235
[22:18:02.990] M <SCRIPT> found reidret url
https://g93na.update.netease.com/pl/patchlist_android_inner_test 812616 1252235
[22:18:03.356] M <SCRIPT> enable_font_cold_cache runs.....close the zip process.
[22:18:03.609] M <SCRIPT> check patch 1
[22:18:03.614] M <SCRIPT> icheck patch 2
[22:18:03.614] M <SCRIPT> check patche 3
[22:18:03.641] M <SCRIPT> [patch]: no need to update patch for version
[22:18:06.881] M [COCOSUI] Package res.npk under opener asset is loaded.
[22:18:06.881] M [COCOSUI] Failed to open asset file res2.npk
[22:18:06.881] M [COCOSUI] Failed to open asset file res3.npk
[22:18:06.881] M [COCOSUI] Failed to open asset file res4.npk
[22:18:06.881] M [COCOSUI] Failed to open asset file res5.npk
[22:18:06.881] M [COCOSUI] Failed to open asset file res6.npk
[22:18:06.881] M [COCOSUI] Failed to open asset file res7.npk
[22:18:06.881] M [COCOSUI] Failed to open asset file res8.npk
[22:18:06.881] M [COCOSUI] Failed to open asset file res9.npk
[22:18:06.881] M [COCOSUI] Failed to open asset file res10.npk
[22:18:06.881] M [COCOSUI] Failed to open asset file res11.npk
[22:18:06.881] M [COCOSUI] Failed to open asset file res12.npk
[22:18:06.883] M [COCOSUI] Package pack_npk/res2.npk under opener obb is loaded.
[22:18:06.885] M [COCOSUI] Package pack_npk/res3.npk under opener obb is loaded.
[22:18:06.887] M [COCOSUI] Package pack_npk/res4.npk under opener obb is loaded.
[22:18:06.889] M [COCOSUI] Package pack_npk/res5.npk under opener obb is loaded.
[22:18:06.891] M [COCOSUI] Package pack_npk/res6.npk under opener obb is loaded.
[22:18:06.893] M [COCOSUI] Package pack_npk/res7.npk under opener obb is loaded.
[22:18:06.895] M [COCOSUI] Package pack_npk/res8.npk under opener obb is loaded.
[22:18:06.896] M [COCOSUI] Package pack_npk/res9.npk under opener obb is loaded.
[22:18:06.898] M [COCOSUI] Package pack_npk/res10.npk under opener obb is loaded.
[22:18:06.900] M [COCOSUI] Package pack_npk/res11.npk under opener obb is loaded.
[22:18:06.902] M [COCOSUI] Package pack_npk/res12.npk under opener obb is loaded.
[22:18:07.314] M [COCOSUI] Package script.npk under opener asset is loaded.
[22:18:07.314] M [COCOSUI] -------------ApkUtils::GetAvailableMemorySize-----------
[22:18:07.325] M <SCRIPT> [EXT] using: {}
[22:18:07.327] M <SCRIPT> [INFO] [ext_patch] real_ext_package:False using:{}
[22:18:07.328] M <SCRIPT> set window size 2460 1080
[22:18:07.334] M <SCRIPT> [INFO] [ext_patch] start ext patch
[22:18:07.335] M <SCRIPT> [INFO] [ext_patch] [PATCH] 1:analyze ext patch info
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] old package, check and dl
patch:kongdao_scene
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] ext:kongdao_scene ver:2017699
t_ver:2017699
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] old package, check and dl patch:skin
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] ext:skin ver:2017699 t_ver:2017699
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] old package, check and dl patch:pve
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] ext:pve ver:2017699 t_ver:2017699
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] old package, check and dl patch:pve2
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] ext:pve2 ver:2017699 t_ver:2017699
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] old package, check and dl patch:audio
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] ext:audio ver:2017699 t_ver:2017699
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] old package, check and dl patch:video
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] ext:video ver:2017699 t_ver:2017699
[22:18:07.335] M <SCRIPT> [INFO] [ext_mgr] no need ext patch for version
[22:18:07.335] M <SCRIPT> [INFO] [ext_patch] [PATCH] end: size is zero
[22:18:07.336] M [COCOSUI] -------------ApkUtils::GetAvailableMemorySize-----------
WARNING ***************************************************************************
[22:18:07.336] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2460,
height:1083, force:1)!
[22:18:07.336] M [COCOSUI] Set render mode: 2460 1083 32 1 0
ERROR *****************************************************************************
[22:18:07.336] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[22:18:07.338] [COCOSUI] [WARNING] egl Destroy Surface 7118e200e0 OK!
WARNING ***************************************************************************
[22:18:07.339] [COCOSUI] [WARNING] eglCreateWindowSurface 7118e52270 OK
WARNING ***************************************************************************
[22:18:07.339] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2460,
height:1080, force:1)!
[22:18:07.339] M [COCOSUI] Set render mode: 2460 1080 32 1 0
ERROR *****************************************************************************
[22:18:07.340] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[22:18:07.341] [COCOSUI] [WARNING] egl Destroy Surface 7118e52270 OK!
WARNING ***************************************************************************
[22:18:07.342] [COCOSUI] [WARNING] eglCreateWindowSurface 7118e54a60 OK
[22:18:07.359] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/io_thread_mgr.py:25]:[ext_debug_mode] failed:
need up to new engine
[22:18:07.360] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:158]:org: org_flist.lst
[22:18:07.524] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:533]:[init game] INIT_GAME_GEN_FINISHED is False
[22:18:08.113] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/nx_file_logic/logic_after_patch.py:207]:[init flist]
valid:True cost time: 0.753291130066 script:6265 physx:15630
[22:18:08.129] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:361]:[G_IS_NA_PROJECT] True
[22:18:08.130] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:367]:[G_IS_NA_USER] True
[22:18:08.142] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/gdata.py:374]:MJY magic: None
[22:18:08.146] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:306]:current render system is [GLES3]
[22:18:08.147] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:326]:configure device compatibility with
gpu [Adreno (TM) 650]
[22:18:08.147] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:148]:[COMPATIBILITY] Start
DEVICE_NEED_LIMIT_GPU_SKIN CHECK...
[22:18:08.147] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:388]:checking adreno gpu
[22:18:08.147] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:395]:series of adreno is 650
[22:18:08.151] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:38]:init_device_resolution enable_resolution_switch
[22:18:08.151] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:82]:Resolution set_window_size, origin:2460*1080,
new:2050*900=====
ERROR *****************************************************************************
[22:18:08.152] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[22:18:08.152] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:198]:Skip enter low mem mode...
[22:18:08.152] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:217]:world.set_dispatcher_worker_limit:2...
WARNING ***************************************************************************
[22:18:08.153] M [COCOSUI] [WARNING] NXDispatcher v1.1 init with 2 worker(s)...
WARNING ***************************************************************************
[22:18:08.153] M [COCOSUI] [WARNING] NXDispatcher v1.1 init with 2 worker(s)...
WARNING ***************************************************************************
[22:18:08.153] M [COCOSUI] [WARNING] ====== Dynamics_EnableKinematicForceFix:1
WARNING ***************************************************************************
[22:18:08.153] M [COCOSUI] [WARNING]
GlobalShaderUniformMgr::EnableResolutionMemLeakFix: 1...
[22:18:08.153] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:244]:world.use_vertex_half 2...
WARNING ***************************************************************************
[22:18:08.153] M [COCOSUI] [WARNING] World.UseVertexHalf...mode:2
[22:18:08.153] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:266]:world.set_moving_static_vb_threshold work...
[22:18:08.153] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:271]:world.enable_merge_submesh_in_model True...
[22:18:08.153] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:276]:world.enable_inactive_scene_shadowmap False...
[22:18:08.153] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:286]:game3d.enable_fast_event_system True...
[22:18:08.153] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:291]:world.enable_bone_mapping_lazy True...
[22:18:08.154] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:301]:world.enable_sub_frame_commit_obj prepare....
[22:18:08.154] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:305]:world.enable_sub_frame_commit_obj enable
high....
[22:18:08.154] M [COCOSUI] pixel decal enable: true
[22:18:08.154] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:426]:render.set_small_vbo_size_threshold: 0
ERROR *****************************************************************************
[22:18:08.155] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[22:18:08.155] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/init_game.py:467]:init game finish
[22:18:08.170] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/cython/cython_utils/init_cython.py:94]:Loading cython scripts...
[22:18:08.170] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/cython/cython_utils/init_cython.py:96]:Loading cython scripts
succeeded.
WARNING ***************************************************************************
[22:18:08.172] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2050,
height:903, force:1)!
[22:18:08.172] M [COCOSUI] Set render mode: 2050 903 32 1 0
ERROR *****************************************************************************
[22:18:08.172] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[22:18:08.179] [COCOSUI] [WARNING] egl Destroy Surface 7118e54a60 OK!
WARNING ***************************************************************************
[22:18:08.180] [COCOSUI] [WARNING] eglCreateWindowSurface 7118e5ae80 OK
WARNING ***************************************************************************
[22:18:08.180] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2050,
height:900, force:1)!
[22:18:08.180] M [COCOSUI] Set render mode: 2050 900 32 1 0
ERROR *****************************************************************************
[22:18:08.180] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[22:18:08.182] [COCOSUI] [WARNING] egl Destroy Surface 7118e5ae80 OK!
WARNING ***************************************************************************
[22:18:08.183] [COCOSUI] [WARNING] eglCreateWindowSurface 7118e5b0c0 OK
[22:18:08.202] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/device_info.py:243]:is_notch_screen (True, 0, 76,
0, 0)
ERROR *****************************************************************************
[22:18:08.387] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/item.plist"!
ERROR *****************************************************************************
[22:18:08.387] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-map.plist"!
ERROR *****************************************************************************
[22:18:08.387] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/common-panel.plist"!
ERROR *****************************************************************************
[22:18:08.387] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/icon.plist"!
ERROR *****************************************************************************
[22:18:08.388] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-panel.plist"!
ERROR *****************************************************************************
[22:18:08.388] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/common.plist"!
ERROR *****************************************************************************
[22:18:08.388] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-mech_main.plist"!
ERROR *****************************************************************************
[22:18:08.388] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle.plist"!
ERROR *****************************************************************************
[22:18:08.388] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-mode.plist"!
ERROR *****************************************************************************
[22:18:08.388] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-notice.plist"!
ERROR *****************************************************************************
[22:18:08.389] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-mech_dec.plist"!
ERROR *****************************************************************************
[22:18:08.389] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/battle-occupy_mode.plist"!
ERROR *****************************************************************************
[22:18:08.389] M [COCOSUI] [ERROR] File not found:
"/Users/netease/Documents/work/battlegrounds/gameplay//trunk/src/res/gui/
ui_res_plist/panel.plist"!
[22:18:08.399] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:10.563] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:10] [ERROR]
JsonConf cannot open confs/bless_element_data.json
[22:18:10.564] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:10] [ERROR]
JsonConf cannot open confs/bless_element_data.json
[22:18:11.332] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/entities/__init__.py:229]:entity register finished
[22:18:11.333] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:302]:[manager] pre gen ret True
[22:18:11.406] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/channel.py:357]:init channel
params!!!!!!!!!!!!!!!!
[22:18:11.410] M [COCOSUI] [INFO] --htp_init--
[22:18:11.410] M [COCOSUI] [INFO] --htp_init--end--
[22:18:11.410] [COCOSUI] [INFO] -----acsdk_run_thread-------begin-----------
[22:18:11.410] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/channel.py:1640]:[chanel] no enable qsec sdk
[22:18:11.667] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:369]:RESOLUTION config:
[0.59999999999999998, 0.69999999999999996, 0.80000000000000004, 1.0, 1.0] =====
[22:18:11.678] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:144]:resgister agent baisc_mgr_agent
[22:18:11.678] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ManagerAgentBase.py:14]:init manager agent
baisc_mgr_agent
[22:18:11.843] M [COCOSUI] FT_New_Memory_Face gui/fonts/fzdys.ttf
[22:18:11.843] M [COCOSUI] Release FONT memory d237b040
[22:18:11.914] M [COCOSUI] FT_New_Memory_Face gui/fonts/fzy4jw.ttf
[22:18:11.914] M [COCOSUI] Release FONT memory d2363040
[22:18:11.916] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:163]:[COCOS]
is_support_cocos_tex_async_load enable_ui_add_image_async = False
[22:18:11.918] M [COCOSUI] FT_New_Memory_Face gui/fonts/g93_en.otf
[22:18:11.918] M [COCOSUI] Release FONT memory 78e0f700
[22:18:11.928] M [COCOSUI] FT_New_Memory_Face gui/fonts/hylingxinj.ttf
[22:18:11.928] M [COCOSUI] Release FONT memory 15d2e040
[22:18:13.402] [COCOSUI] [INFO] -----acsdk_run_thread-------end-----------
[22:18:14.959] M [COCOSUI] [INFO] --yidun_request--
[22:18:14.959] M [COCOSUI] [INFO] --yidun_request-out-emulator:None
ERROR *****************************************************************************
[22:18:14.959] M [COCOSUI] [ERROR] emulator:None
[22:18:14.962] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/ext_package/ext_package_utils.py:78]:[INFO] [ext_ingame_mgr]
init:True using:{}
[22:18:14.963] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:306]:current render system is [GLES3]
[22:18:14.963] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:326]:configure device compatibility with
gpu [Adreno (TM) 650]
[22:18:14.963] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:148]:[COMPATIBILITY] Start
DEVICE_NEED_LIMIT_GPU_SKIN CHECK...
[22:18:14.963] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:332]:Not support fx_offscreen!
[22:18:15.590] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:144]:resgister agent touch_mgr_agent
[22:18:15.591] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ManagerAgentBase.py:14]:init manager agent
touch_mgr_agent
[22:18:15.606] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:144]:resgister agent escape_mgr_agent
[22:18:15.606] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ManagerAgentBase.py:14]:init manager agent
escape_mgr_agent
[22:18:15.607] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:343]:[2024 04-14 22:18:15] [ERROR] AAA stop game
False
[22:18:15.611] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:343]:[2024 04-14 22:18:15] [ERROR] AAA stop game
finish False
ERROR *****************************************************************************
[22:18:15.643] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:15.671] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/login_scene.py:28]:load scene id 494084945040 Main
ERROR *****************************************************************************
[22:18:16.614] M [COCOSUI] [ERROR] US
[22:18:16.616] M [COCOSUI] start download
[22:18:16.616] M [COCOSUI] down string is {"downloadid": "1713107896", "notusecdn":
"false", "oversea": 2, "downfile": [{"targeturl":
"https://g93na.update.easebar.com/serverlist.txt", "filepath":
"/storage/emulated/0/Android/data/com.netease.g93na/files/netease/smc/orbit_temp/
server_list0", "size": 0, "md5": "NotMD5"}], "methodId": "download", "projectid":
"g93na", "wifionly": "false", "logopen": "false", "threadnum": "10", "isrenew":
"true"}
[22:18:16.616] M [COCOSUI] get class download
[22:18:16.616] M [COCOSUI] call class download
[22:18:16.618] M [COCOSUI] end class download
ERROR *****************************************************************************
[22:18:17.536] M [COCOSUI] [ERROR] US
[22:18:17.544] [COCOSUI] Pause: 0x7168de5ed0
[22:18:17.565] M [COCOSUI] [MMap]Open file
obb://pack_npk/res8.npk::gui/fonts/fzdys_tw.ttf failed, error no 2
[22:18:17.613] M [COCOSUI] [MMap]Open file
obb://pack_npk/res11.npk::gui/fonts/fzy4jw.ttf failed, error no 2
[22:18:17.688] M [COCOSUI] [MMap]Open file
obb://pack_npk/res3.npk::gui/fonts/g93_kr_thick.ttf failed, error no 2
[22:18:17.714] M [COCOSUI] [MMap]Open file
obb://pack_npk/res4.npk::gui/fonts/font_tha.ttc failed, error no 2
ERROR *****************************************************************************
[22:18:19.658] M [COCOSUI] [ERROR] US
[22:18:19.659] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLogin3D.py:185]:[login3d] play cg bg
[22:18:19.674] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoLoadingUI.py:18]:init movie loading
[22:18:19.676] <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cinematic/VideoPlayer.py:328]:start loading videopush init
has_request_push_service_flag: video/8004_ss03.mp4False
[22:18:19.840] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/push.py:106]:
WARNING ***************************************************************************
[22:18:19.849] M [COCOSUI] [WARNING] no preset camera named cm found! return
indentity matrix
ERROR *****************************************************************************
[22:18:19.849] M [COCOSUI] [ERROR] Unable to open file scene\ui.scn
ERROR *****************************************************************************
[22:18:19.849] M [COCOSUI] [ERROR] Unable to read scene file
ERROR *****************************************************************************
[22:18:19.849] M [COCOSUI] [ERROR] Scene::Load failed: scene data loading is not
finished!
[22:18:19.849] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLogin3D.py:240]:[login3d] on enter
[22:18:19.850] M [COCOSUI] "gui/ui_res_2/icon/icon_announce.png" rc=3 50 x 50 @
ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/icon/icon_switch.png" rc=3 50 x 50 @ ETC2_RGBA8(sepAlpha: None) => 2
KB
"gui/ui_res_2/icon/img_retrieve.png" rc=3 50 x 50 @ ETC2_RGBA8(sepAlpha: None) => 2
KB
"gui/ui_res_2/icon/icon_agreement.png" rc=3 50 x 50 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/login/pnl_function.png" rc=23 56 x 54 @ ETC2_RGBA8(sepAlpha: None) =>
3 KB
"gui/ui_res_2/login/dot_yellow.png" rc=3 22 x 22 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/login/img_right_age.png" rc=3 156 x 164 @ ETC2_RGBA8(sepAlpha: None)
=> 24 KB
"gui/ui_res_2/anim_outside/vx_img/vx_wenli_04.png" rc=3 128 x 32 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"/cc_2x2_white_image" rc=3 2 x 2 @ A8B8G8R8(sepAlpha: None) => 0 KB
"gui/ui_res_plist/common.png" rc=351 2048 x 2048 @ ETC2_RGBA8(sepAlpha: None) =>
4096 KB
"gui/ui_res_2/txt_pic/text_pic_en/img_logo.png" rc=3 661 x 292 @
ETC2_RGBA8(sepAlpha: None) => 189 KB
"gui/ui_res_2/emote/emote2.png" rc=842 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/ui_res_2/login/pnl_buttom_lab.png" rc=28 4 x 4 @ ETC2_RGBA8(sepAlpha: None) =>
0 KB
"gui/ui_res_2/login/icon_logo_nv.png" rc=3 80 x 35 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/login/icon_change.png" rc=3 30 x 20 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/anim_outside/light/img_3v3_www_00.png" rc=3 256 x 64 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/txt_pic/text_pic_en/btn_login.png" rc=7 498 x 62 @
ETC2_RGBA8(sepAlpha: None) => 31 KB
"gui/ui_res_plist/common-panel.png" rc=161 2048 x 2048 @ ETC2_RGBA8(sepAlpha: None)
=> 4096 KB
"gui/ui_res_2/emote/emote7.png" rc=10 1152 x 128 @ ETC2_RGBA8(sepAlpha: None) =>
144 KB
"gui/ui_res_2/icon/icon_player_feedback.png" rc=3 50 x 50 @ ETC2_RGBA8(sepAlpha:
None) => 2 KB
"gui/ui_res_2/login/dot_red.png" rc=2 22 x 22 @ ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/emote/emote5.png" rc=7 512 x 512 @ ETC2_RGBA8(sepAlpha: None) => 256
KB
"gui/ui_res_2/emote/emote8.png" rc=8 898 x 130 @ ETC2_RGBA8(sepAlpha: None) => 116
KB
"gui/ui_res_2/emote/emote4.png" rc=9 512 x 512 @ ETC2_RGBA8(sepAlpha: None) => 256
KB
"gui/patch_ui/uires/img_prog.png" rc=3 816 x 31 @ ETC2_RGBA8(sepAlpha: None) => 25
KB
"gui/ui_res_2/emote/emote1.png" rc=610 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/ui_res_2/icon/icon_player_video.png" rc=3 50 x 50 @ ETC2_RGBA8(sepAlpha: None)
=> 2 KB
"/cc_fps_images" rc=4 999 x 54 @ A8B8G8R8(sepAlpha: None) => 210 KB
"gui/patch_ui/uires/icon_player_feedback.png" rc=5 50 x 50 @ ETC2_RGBA8(sepAlpha:
None) => 2 KB
"gui/ui_res_2/emote/emote6.png" rc=12 512 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
512 KB
"gui/ui_res_2/icon/icon_account.png" rc=3 50 x 50 @ ETC2_RGBA8(sepAlpha: None) => 2
KB
"gui/patch_ui/uires/icon_announce.png" rc=5 50 x 50 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/login/pnl_server_choose.png" rc=40 56 x 54 @ ETC2_RGBA8(sepAlpha:
None) => 3 KB
"gui/ui_res_2/icon/icon_sth.png" rc=7 20 x 20 @ ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/patch_ui/uires/pnl_text_story.png" rc=7 663 x 43 @ ETC2_RGBA8(sepAlpha: None)
=> 28 KB
"gui/ui_res_2/common/panel/pnl_window_small.png" rc=30 718 x 537 @
ETC2_RGBA8(sepAlpha: None) => 379 KB
"gui/ui_res_2/emote/emote0.png" rc=931 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/patch_ui/uires/icon_repair.png" rc=5 50 x 50 @ ETC2_RGBA8(sepAlpha: None) => 2
KB
"gui/patch_ui/uires/img_patch_bg.png" rc=3 1624 x 750 @ ETC2_RGBA8(sepAlpha: None)
=> 1192 KB
"gui/ui_res_2/emote/emote3.png" rc=764 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/patch_ui/uires/pnl_function_bg.png" rc=3 128 x 24 @ ETC2_RGBA8(sepAlpha: None)
=> 3 KB
"gui/patch_ui/uires/pnl_normal.png" rc=5 4 x 4 @ ETC2_RGBA8(sepAlpha: None) => 0 KB
TextureCache dumpDebugInfo: 42 textures, for 15715 KB (15.35 MB)
ERROR *****************************************************************************
[22:18:20.680] M [COCOSUI] [ERROR] US
[22:18:20.680] M [COCOSUI] activityState=13
[22:18:20.681] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cinematic/VideoPlayer.py:316]:on video load finish: True
[22:18:20.681] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:486]:[DEBUG FOR UI]
close_ui:<logic.comsys.video.VideoLoadingUI.VideoLoadingUI object at 0x730c1b7b10>
=====
[22:18:20.681] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoLoadingUI.py:21]:video loading close
[22:18:20.694] [COCOSUI] WindowFocusChanged: 0x7168de5ed0 -- 0
[22:18:20.707] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/dctool/mgr.py:55]:@@@@@@@@@@ data-detect 33 2
[22:18:20.707] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLogin3D.py:104]:server list refreshed
[22:18:20.711] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\default_pipeline\hdr_1_downsample.nfx.
[22:18:20.714] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\default_pipeline\hdr_6b_kawase0.nfx.
[22:18:20.718] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\default_pipeline\hdr_6b_kawase1.nfx.
[22:18:20.720] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\default_pipeline\hdr_8b_kawase0.nfx.
[22:18:20.722] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\default_pipeline\hdr_8b_kawase1.nfx.
[22:18:20.725] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\default_pipeline\hdr_7_merge.nfx.
ERROR *****************************************************************************
[22:18:20.727] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
ERROR *****************************************************************************
[22:18:20.728] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[22:18:20.728] M [COCOSUI] [WARNING] A2B10G10R10 format
[22:18:20.862] M [COCOSUI] Process CCLive Event 2
[22:18:20.862] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cinematic/VideoPlayer.py:153]:on video ready
(cclive.player,)
[22:18:20.868] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoCtrlUI.py:50]:video data size
[22:18:20.868] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoCtrlUI.py:51]:(1920, 886)
[22:18:20.868] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoCtrlUI.py:52]:(1920, 886)
[22:18:20.873] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoCtrlUI.py:26]:init movie dialog
[22:18:20.874] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLogin3D.py:188]:[login3d] remove patch ui
ERROR *****************************************************************************
[22:18:20.877] [COCOSUI] [ERROR] [shader] Unknown data type 0x8d66
[22:18:21.678] [COCOSUI] Resume: 0x7168de5ed0
ERROR *****************************************************************************
[22:18:22.521] M [COCOSUI] [ERROR] US
ERROR *****************************************************************************
[22:18:23.554] M [COCOSUI] [ERROR] US
[22:18:23.555] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:724]:fetch url https://g93na-
all-web-login.nie.netease.com:4001/LoginAccount
[22:18:23.556] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:724]:fetch url https://g93na-
all-web-login.nie.netease.com:5001/LoginAccount
[22:18:23.556] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:724]:fetch url https://g93na-
all-web-login.nie.netease.com:1001/LoginAccount
[22:18:23.556] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:724]:fetch url https://g93na-
all-web-login.nie.netease.com:3001/LoginAccount
[22:18:23.556] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:724]:fetch url https://g93na-
all-web-login.nie.netease.com:2001/LoginAccount
[22:18:23.556] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:724]:fetch url https://g93na-
all-web-login.nie.netease.com:2001/LoginAccount
[22:18:23.556] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:770]:after execute nxs file
version is: 2015149
[22:18:23.557] M [COCOSUI] activityState=11
[22:18:23.577] [COCOSUI] NativeWindowResized: 0x7168de5ed0 -- 0x7228e02c70
WARNING ***************************************************************************
[22:18:23.594] [COCOSUI] [WARNING] egl Destroy Surface 7118e5b0c0 OK!
WARNING ***************************************************************************
[22:18:23.595] [COCOSUI] [WARNING] eglCreateWindowSurface 71190ca040 OK
WARNING ***************************************************************************
[22:18:23.595] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2460,
height:1080, force:1)!
[22:18:23.595] M [COCOSUI] Set render mode: 2460 1080 32 1 0
ERROR *****************************************************************************
[22:18:23.595] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[22:18:23.600] [COCOSUI] [WARNING] egl Destroy Surface 71190ca040 OK!
WARNING ***************************************************************************
[22:18:23.601] [COCOSUI] [WARNING] eglCreateWindowSurface 7118e5b0c0 OK
[22:18:23.601] M [COCOSUI] OnWindowResize - 2460, 1080
[22:18:23.601] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/BasicManagerAgent.py:237]:android window
resize from 2050 900 to 2460 1080
[22:18:23.601] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/BasicManagerAgent.py:243]:old sfx size
(2460, 1080, 32, 1, 0)
[22:18:23.601] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/BasicManagerAgent.py:255]:new sfx size
(2460, 1080, 32, 1, 0)
[22:18:23.602] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/BasicManagerAgent.py:256]:new windows size
(2460, 1080, 32, 1, 0)
[22:18:23.602] [COCOSUI] WindowFocusChanged: 0x7168de5ed0 -- 1
[22:18:24.118] M [COCOSUI] ON PROTOCOL FINISH CALLBACK, RET CODE IS 3
[22:18:25.179] <SCRIPT> [lib\threadpool.py:158]:[2024 04-14 22:18:25] [ERROR]
get_account_data error: EOF occurred in violation of protocol (_ssl.c:586) @url
https://g93na-all-web-login.nie.netease.com:1001/LoginAccount
[22:18:26.885] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:486]:[DEBUG FOR UI]
close_ui:<logic.comsys.login.LoginAnimationUI.LoginAnimationUI object at
0x730a81bb90> =====
[22:18:26.890] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:770]:after execute nxs file
version is: 2015149
[22:18:26.891] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/login/LoginHelper.py:821]:server version is 2015149
0
ERROR *****************************************************************************
[22:18:27.962] M [COCOSUI] [ERROR] US
[22:18:28.916] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/ConnectHelper.py:580]:################
default_connected_reply_cb reply_type= 1
[22:18:28.916] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:1388]:start init ingame env
[22:18:28.918] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:1391]:init ingame version connect server version
is 2015149 recorded server version is 2015149
[22:18:28.924] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:144]:resgister agent debug_mgr_agent
[22:18:28.924] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ManagerAgentBase.py:14]:init manager agent
debug_mgr_agent
[22:18:28.943] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:144]:resgister agent ingame_mgr_agent
[22:18:28.943] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ManagerAgentBase.py:14]:init manager agent
ingame_mgr_agent
[22:18:29.079] M <SCRIPT> 2024-04-14 22:18:29,079 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 1, max_buffer_size 10240
[22:18:29.081] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/effect_cache.py:150]:[EffectCache] res region: na
[22:18:29.093] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/effect_cache.py:232]:[EffectCache] no diff, cache
info matched !
[22:18:29.093] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/effect_cache.py:88]:[effect_cache] set effect cache
behavior
DEPRECATED
***************************************************************************
[22:18:29.281] M [COCOSUI] [DEPRECATED] collision.write_mask_and_group is
depercated and will be removed in the future.
[22:18:29.318] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/
IngameManagerAgent.py:89]:world.enable_animation_thread go force closed True...
[22:18:29.318] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/
IngameManagerAgent.py:97]:world.set_lod_fade_info run...
[22:18:29.318] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/
IngameManagerAgent.py:105]:world.set_model_culling_screen_ratio forbid run...
[22:18:29.318] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/
IngameManagerAgent.py:134]:world.set_dynamic_preload_priority... 1
[22:18:29.318] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/
IngameManagerAgent.py:136]:world.enable_async_load_dist_prior... True
[22:18:29.319] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/IngameManagerAgent.py:155]:ENABLE DYNAMIC
CULLING False
[22:18:29.319] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/
IngameManagerAgent.py:229]:start_thermal_check started ...
[22:18:29.389] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:144]:resgister agent ex_scene_mgr_agent
[22:18:29.389] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ManagerAgentBase.py:14]:init manager agent
ex_scene_mgr_agent
[22:18:29.389] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:531]:get_custom_default_quality check:
device:a001lg, gpu:adreno (tm) 650
[22:18:29.389] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:29.389] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:531]:get_custom_default_quality check:
device:a001lg, gpu:adreno (tm) 650
[22:18:29.389] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:29.389] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:531]:get_custom_default_quality check:
device:a001lg, gpu:adreno (tm) 650
[22:18:29.390] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:29.390] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:531]:get_custom_default_quality check:
device:a001lg, gpu:adreno (tm) 650
[22:18:29.390] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:29.393] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:622]:set display quality
to 3 current quality 3
ERROR *****************************************************************************
[22:18:29.400] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[22:18:29.400] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:29.400] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:433]:Run
check_reset_resolution_ex... False
[22:18:29.400] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.467987061
=====
[22:18:29.400] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... RESOLUTION setting/quality_resolution_scale
[22:18:29.400] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[22:18:29.400] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... HIGH_FRAME_RATE setting/quality_high_frame_rate
ERROR *****************************************************************************
[22:18:30.216] M [COCOSUI] [ERROR] US
[22:18:30.228] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/mobile/client/ClientEntity.py:119]:[2024 04-14 22:18:30] [ERROR]
AAA ClientAccout on_become_player None
WARNING ***************************************************************************
[22:18:31.021] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1640,
height:720, force:0)!
[22:18:31.021] M [COCOSUI] Set render mode: 1640 720 32 1 0
ERROR *****************************************************************************
[22:18:31.021] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[22:18:31.028] [COCOSUI] [WARNING] egl Destroy Surface 7118e5b0c0 OK!
WARNING ***************************************************************************
[22:18:31.028] [COCOSUI] [WARNING] eglCreateWindowSurface 71190c91a0 OK
[22:18:31.029] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\hero_outline.nfx.
[22:18:31.030] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\downsample_bloomsetup.nfx.
[22:18:31.032] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\downsample.nfx.
[22:18:31.033] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dualblur_downsample.nfx.
[22:18:31.035] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dualblur_add1.nfx.
[22:18:31.036] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dualblur_add2.nfx.
[22:18:31.037] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\tonemap_nx2_mobile.nfx.
[22:18:31.042] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\glitch.nfx.
[22:18:31.044] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\fxaa.nfx.
[22:18:31.046] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\smaa_edge_detection.nfx.
ERROR *****************************************************************************
[22:18:31.047] M [COCOSUI] [ERROR] [shader] invalid operator ., 0x1804010c, 268
[22:18:31.047] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\smaa_blending_weight_calculation.nfx.
WARNING ***************************************************************************
[22:18:31.049] M [COCOSUI] [WARNING] [shader] Failed to derivate the value of
definition SMAATexturePass2D
WARNING ***************************************************************************
[22:18:31.050] M [COCOSUI] [WARNING] Try to load texture file shader\texture_raw\
area_tex_dx10.dds with non-power-2 size (160 X 560)!
[22:18:31.051] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\smaa_neighborhood_blending.nfx.
[22:18:31.053] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\blur_horz.nfx.
[22:18:31.054] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\blur_vert.nfx.
[22:18:31.055] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\gray.nfx.
[22:18:31.057] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\fish_eye.nfx.
ERROR *****************************************************************************
[22:18:31.057] M [COCOSUI] [ERROR] Effect include file common\pipeline\
fish_eye.nfx.json is not found!
[22:18:31.059] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\hdr_calc_bright.nfx.
ERROR *****************************************************************************
[22:18:31.059] M [COCOSUI] [ERROR] Effect include file common\pipeline\
hdr_calc_bright.nfx.json is not found!
[22:18:31.061] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\copy.nfx.
ERROR *****************************************************************************
[22:18:31.061] M [COCOSUI] [ERROR] Effect include file common\pipeline\
copy.nfx.json is not found!
[22:18:31.062] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\radial_blur.nfx.
ERROR *****************************************************************************
[22:18:31.062] M [COCOSUI] [ERROR] Effect include file common\pipeline\
radial_blur.nfx.json is not found!
[22:18:31.064] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\dark_corner.nfx.
[22:18:31.066] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\screen_filter.nfx.
[22:18:31.067] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\distortion.nfx.
[22:18:31.069] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\screen_shake.nfx.
[22:18:31.070] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\smooth_outline_vertical.nfx.
[22:18:31.072] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\smooth_outline_horiz.nfx.
[22:18:31.073] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\smooth_outline_blend.nfx.
[22:18:31.074] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\shader_complexity_apply.nfx.
ERROR *****************************************************************************
[22:18:31.076] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
ERROR *****************************************************************************
[22:18:31.076] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
[22:18:31.077] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.467987061
=====
[22:18:31.077] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... RESOLUTION setting/quality_resolution_scale
[22:18:31.077] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[22:18:31.077] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... HIGH_FRAME_RATE setting/quality_high_frame_rate
WARNING ***************************************************************************
[22:18:31.080] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1640,
height:720, force:0)!
[22:18:31.603] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.467987061
=====
[22:18:31.603] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... RESOLUTION setting/quality_resolution_scale
[22:18:31.604] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[22:18:31.604] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... HIGH_FRAME_RATE setting/quality_high_frame_rate
WARNING ***************************************************************************
[22:18:31.605] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1640,
height:720, force:0)!
[22:18:32.129] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.467987061
=====
[22:18:32.130] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... RESOLUTION setting/quality_resolution_scale
[22:18:32.130] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[22:18:32.130] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:888]:No player now, get
quality value failed...... HIGH_FRAME_RATE setting/quality_high_frame_rate
WARNING ***************************************************************************
[22:18:32.131] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:1640,
height:720, force:0)!
[22:18:32.602] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/channel.py:357]:init channel
params!!!!!!!!!!!!!!!!
ERROR *****************************************************************************
[22:18:33.516] M [COCOSUI] [ERROR] US
[22:18:33.517] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/mobile/client/ClientEntity.py:119]:[2024 04-14 22:18:33] [ERROR]
AAA CharacterSelect on_become_player None
[22:18:33.949] M <SCRIPT> 2024-04-14 22:18:33,948 - client.AsioGateClient - ERROR
- entityMessage, entity with id 65929aead5e2171efbccaf67 not found
[22:18:34.015] M <SCRIPT> 2024-04-14 22:18:34,014 - client.AsioGateClient - ERROR
- entityMessage, entity with id 65929aead5e2171efbccaf67 not found
[22:18:34.015] M <SCRIPT> 2024-04-14 22:18:34,015 - client.AsioGateClient - ERROR
- entityMessage, entity with id 65929aead5e2171efbccaf67 not found
[22:18:34.015] M <SCRIPT> 2024-04-14 22:18:34,015 - client.AsioGateClient - ERROR
- entityMessage, entity with id 65929aead5e2171efbccaf67 not found
[22:18:34.016] M <SCRIPT> 2024-04-14 22:18:34,016 - client.AsioGateClient - ERROR
- entityMessage, entity with id 65929aead5e2171efbccaf67 not found
[22:18:34.292] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:531]:get_custom_default_quality check:
device:a001lg, gpu:adreno (tm) 650
[22:18:34.292] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:34.799] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/entities/avatarmembers/impNgPush.py:20]:impNgPush subscribe
dyUTjEF61gI:APA91bFcVQTOlD1MkwJXEJZ85UTNHRtyoE4vtaLcCmqDnysymSM9EQh8hYKpMtveF4qgZYz
K4rlKlBYrJr-qua-M3S2daXdbbcX_aouHIUKp8-DM0hihQwkmQcj9KUsBc0pI5XF-
8lMj,fcm,com.netease.g93na com.netease.g93na
[22:18:35.283] M <SCRIPT> 2024-04-14 22:18:35,283 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 1, max_buffer_size 10240
[22:18:35.289] M <SCRIPT> 2024-04-14 22:18:35,289 - mobilerpc.SimpleHttpClient2 -
INFO - __init__: max_clients 10, max_buffer_size 10240
[22:18:35.302] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:35] [ERROR]
JsonConf cannot open confs/mecha_upgrade_cost_data.json
[22:18:35.303] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:35] [ERROR]
JsonConf cannot open confs/mecha_upgrade_cost_data.json
[22:18:35.303] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:35] [ERROR]
JsonConf cannot open confs/mecha_debris_data.json
[22:18:35.304] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:35] [ERROR]
JsonConf cannot open confs/mecha_debris_data.json
[22:18:35.304] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:35] [ERROR]
JsonConf cannot open confs/mecha_upgrade_data.json
[22:18:35.304] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:35] [ERROR]
JsonConf cannot open confs/mecha_upgrade_data.json
[22:18:35.315] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/mobile/client/ClientEntity.py:119]:[2024 04-14 22:18:35] [ERROR]
AAA on_become_player <logic.entities.Avatar.Avatar object at 0x730b1c3c10>
[22:18:35.315] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/dctool/mgr.py:55]:@@@@@@@@@@ data-detect 34 2
[22:18:35.320] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:539]:No rebuild for
shadowmap...
ERROR *****************************************************************************
[22:18:35.320] M [COCOSUI] [ERROR] ssme is not thread safe, may cause race
condition!
[22:18:35.320] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:544]:GlobalDisplaySeting
EnableShadowMap:False...
[22:18:35.365] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/feedback/echoes.py:264]:echoes write_last_login_info
begin 1002611822
[22:18:35.365] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/feedback/echoes.py:274]:echoes write_last_login_info
done.
[22:18:35.365] M [COCOSUI] [INFO] --htp_set_role_info--
[22:18:35.365] M [COCOSUI] [INFO] --htp_set_role_info--end--
[22:18:35.365] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/channel.py:1741]:yidun role: 1002611822
[22:18:35.366] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/channel.py:1784]:acsdk role: 1002611822
[22:18:35.380] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/entities/Lobby.py:50]:init lobby entity
[22:18:35.421] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/entities/Lobby.py:94]:load lobby scene
[22:18:35.421] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/login_scene.py:100]:self.scene type Main new scene
type Lobby
[22:18:35.425] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ExSceneManagerAgent.py:175]:scene manager
agent begin load lobby
[22:18:35.425] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/login_scene.py:110]:scene data is {'desc':
'lobby_scene', 'coms': ['PartMiaoMiaoDating', 'PartLobby', 'PartEffectManager',
'PartSunEffect', 'PartLobbyCharacter', 'PartLobbyCamera', 'PartLobbySceneSwitch',
'PartReflectEffect', 'PartMechaDisplay', 'PartLobbyCockpit', 'PartLobbyCtrl',
'PartHouseSys', 'PartLEDLightEffect', 'PartDecalCreator', 'PartMirror',
'PartPrivilegeLobby'], 'scene_path': 'scene/xuanjue_new/xuanjue_new_01.scn',
'scene_detail': False, 'view_range': 100, 'async_load': False, 'view_position':
[241, 10500, 216], 'light_config': 'dating', 'hdr_config': 'dating',
'high_quality_tex': True}
[22:18:35.425] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/login_scene.py:112]:self scene path scene/ui.scn new
scene path scene/xuanjue_new/xuanjue_new_01.scn
[22:18:35.425] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:486]:[DEBUG FOR UI]
close_ui:<logic.comsys.login.MainLoginUI.MainLoginUI object at 0x730c2efc50> =====
[22:18:35.427] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:486]:[DEBUG FOR UI]
close_ui:<logic.comsys.login.LoginFunctionUI.LoginFunctionUI object at
0x73097c1f50> =====
[22:18:35.428] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:486]:[DEBUG FOR UI]
close_ui:<logic.comsys.login.LoginAnimationUI.LoginAnimationUI object at
0x730a81b810> =====
[22:18:35.430] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:486]:[DEBUG FOR UI]
close_ui:<logic.comsys.common_ui.BlankTouchUI.BlankTouchUI object at 0x730b1d3350>
=====
[22:18:35.431] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:486]:[DEBUG FOR UI]
close_ui:<logic.comsys.video.VideoCtrlUI.VideoCtrlUI object at 0x730c1b7950> =====
[22:18:35.431] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/video/VideoCtrlUI.py:87]:videoDialog close
[22:18:35.474] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ExSceneManagerAgent.py:213]:same_path_scene
False
[22:18:35.475] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ExSceneManagerAgent.py:215]:scene data is
{'desc': 'lobby_scene', 'coms': ['PartMiaoMiaoDating', 'PartLobby',
'PartEffectManager', 'PartSunEffect', 'PartLobbyCharacter', 'PartLobbyCamera',
'PartLobbySceneSwitch', 'PartReflectEffect', 'PartMechaDisplay',
'PartLobbyCockpit', 'PartLobbyCtrl', 'PartHouseSys', 'PartLEDLightEffect',
'PartDecalCreator', 'PartMirror', 'PartPrivilegeLobby'], 'scene_path':
'scene/xuanjue_new/xuanjue_new_01.scn', 'scene_detail': False, 'view_range': 100,
'async_load': False, 'view_position': [241, 10500, 216], 'light_config': 'dating',
'hdr_config': 'dating', 'high_quality_tex': True}
ERROR *****************************************************************************
[22:18:35.475] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:35.476] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[22:18:35.478] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartMiaoMiaoDating.PartMiaoMiaoDating object at
0x730c1807d0>
[22:18:35.527] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:35] [ERROR]
JsonConf cannot open confs/preview_-1.json
[22:18:35.527] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:35] [ERROR]
JsonConf cannot open confs/preview_-1.json
[22:18:35.601] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartLobby.PartLobby object at 0x73097f5710>
[22:18:35.604] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartEffectManager.PartEffectManager object at
0x730d1e10d0>
[22:18:35.605] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartSunEffect.PartSunEffect object at
0x730d1e1d10>
[22:18:35.607] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartLobbyCharacter.PartLobbyCharacter object at
0x730cccb250>
[22:18:35.639] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartLobbyCamera.PartLobbyCamera object at
0x730d1009d0>
[22:18:35.640] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartLobbySceneSwitch.PartLobbySceneSwitch object
at 0x730b1d39d0>
[22:18:35.642] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartReflectEffect.PartReflectEffect object at
0x730d25a710>
[22:18:35.647] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartMechaDisplay.PartMechaDisplay object at
0x730b1d0b90>
[22:18:35.654] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_mecha_nx2_mobile.nfx.
[22:18:35.662] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_mecha_nx2_mobile.nfx.
[22:18:35.702] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:35.706] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:35.708] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_mecha_nx2_mobile.nfx.
[22:18:35.716] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:35.721] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartLobbyCockpit.PartLobbyCockpit object at
0x730d2766d0>
[22:18:35.724] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartLobbyCtrl.PartLobbyCtrl object at
0x730d276b90>
[22:18:35.725] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartHouseSys.PartHouseSys object at
0x730d27f610>
[22:18:35.726] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartLEDLightEffect.PartLEDLightEffect object at
0x730d27f990>
ERROR *****************************************************************************
[22:18:35.730] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:35.731] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartDecalCreator.PartDecalCreator object at
0x730d29b350>
[22:18:35.732] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartMirror.PartMirror object at 0x730d2a14d0>
[22:18:35.734] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartPrivilegeLobby.PartPrivilegeLobby object at
0x730d2ae090>
[22:18:36.252] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:36] [ERROR]
JsonConf cannot open confs/pve/na_item.json
[22:18:36.504] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 494084945040 Lobby
[22:18:36.504] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[22:18:36.504] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:36.504] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ExSceneManagerAgent.py:217]:cur scene
{Scene:Lobby 494084945040}
[22:18:36.504] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager_agents/ExSceneManagerAgent.py:218]:active cur scene
[22:18:36.507] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:36.507] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:36.508] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:36.509] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.515] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.526] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.531] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
<ModelNormalTech>.
ERROR *****************************************************************************
[22:18:36.531] M [COCOSUI] [ERROR] Effect include file <ModelNormalTech>.json is
not found!
[22:18:36.535] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.541] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.558] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.563] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.568] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.597] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.602] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.607] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.613] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.638] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.645] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.653] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.796] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.803] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.835] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\common_vfx_nx2_mobile.nfx.
[22:18:36.839] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\common_vfx_nx2_mobile.nfx.
[22:18:36.845] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:36.852] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\fresnel_fade.nfx.
[22:18:36.854] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\fresnel_fade.nfx.
[22:18:36.855] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
[22:18:36.858] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:36.864] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:36.878] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
[22:18:36.893] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:36.899] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\energy_monster.nfx.
[22:18:36.902] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\energy_monster.nfx.
[22:18:36.908] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
[22:18:36.912] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lobby_sky_box.nfx.
[22:18:36.914] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lobby_sky_box.nfx.
ERROR *****************************************************************************
[22:18:36.943] M [COCOSUI] [ERROR] Prefiltered Environment map SH not found scene\
xuanjue_new\xuanjue_new_01_content/probe/skybox_irrad.sh
[22:18:36.944] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.945] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.945] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.946] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.947] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.947] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.948] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.949] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.954] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:36.966] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[22:18:36.966] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[22:18:36.991] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\shadow_ssm.nfx.
[22:18:36.993] M [COCOSUI] there are total 1 shadowmap, 1 dynamic
[22:18:36.995] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:37.008] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:37.022] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:37.620] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\ui\blood_ui_digit.nfx.
[22:18:40.071] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\vfx_particle_fog.nfx.
[22:18:41.760] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:961]:Mjy on enter scene Lobby 494084945040
[22:18:41.760] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:433]:Run
check_reset_resolution_ex... False
[22:18:41.761] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.467987061
=====
[22:18:41.761] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[22:18:41.762] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/global_display_setting.py:622]:set display quality
to 3 current quality 3
[22:18:41.762] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:41.763] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:41.764] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
[22:18:41.765] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:1581]:[2024 04-14 22:18:41] [ERROR]
[IMPORTANT] TRYING SET FXAA TO 1, SCENE TYPE Lobby
[22:18:41.765] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:332]:Not support fx_offscreen!
ERROR *****************************************************************************
[22:18:41.765] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[22:18:41.765] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:41.771] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/ScenePart.py:134]:[2024 04-14 22:18:41]
[ERROR] NX709S_on_partlobby_enter
[22:18:41.771] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLobby.py:143]:[2024 04-14 22:18:41]
[ERROR] NX709S_on_partlobby_on_main_model_add_callback
[22:18:41.772] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLobby.py:380]:[2024 04-14 22:18:41]
[ERROR] NX709S_on_partlobby_create_lobby_ui
[22:18:42.284] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:42] [ERROR]
JsonConf cannot open confs/text/lang_en.json
[22:18:42.284] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:42] [ERROR]
JsonConf cannot open confs/text/lang_en.json
[22:18:42.306] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/basepanel.py:1185]:add_sub_page
<logic.comsys.lobby.LobbyVoiceWidget.LobbyVoiceWidget object at 0x730f67d510>
[22:18:42.306] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/lobby/LobbyVoiceWidget.py:100]:[2024 04-14 22:18:42]
[ERROR] reset_session_state because of same team None
[22:18:42.322] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/basepanel.py:1185]:add_sub_page
<logic.comsys.lobby.LobbyTeamListWidget.LobbyTeamListWidget object at 0x730f6b7850>
[22:18:42.327] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/basepanel.py:1185]:add_sub_page
<logic.comsys.lobby.LobbyTeamInviteWidget.LobbyTeamInviteWidget object at
0x730f6c8ed0>
[22:18:42.396] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gcommon/common_const/liveshow_const.py:126]:
('load_promotion_match_open_time____error_hostnum:', 30000)
[22:18:42.446] M [COCOSUI] [MMap]Open file
obb://pack_npk/res11.npk::gui/fonts/g93_num.ttf failed, error no 2
[22:18:42.506] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/interaction/InteractionBaseUI.py:121]:[[-
0.39269908169872414, 0.39269908169872414], [0.39269908169872414,
1.1780972450961724], [1.1780972450961724, 1.9634954084936207], [1.9634954084936207,
2.748893571891069], [2.748893571891069, 3.1415926535897931], [-3.1415926535897931,
-2.748893571891069], [-2.748893571891069, -1.9634954084936207], [-
1.9634954084936207, -1.1780972450961724], [-1.1780972450961724, -
0.39269908169872414]]
[22:18:42.507] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/basepanel.py:1185]:add_sub_page
<logic.comsys.lobby.LobbyYueKaEntryWidget.LobbyYueKaEntryWidget object at
0x730f96de90>
[22:18:42.575] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: g
[22:18:42.575] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: g
[22:18:42.736] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:42] [ERROR]
JsonConf cannot open confs/story_debris_chapter_data.json
[22:18:42.736] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:42] [ERROR]
JsonConf cannot open confs/story_debris_chapter_data.json
[22:18:43.054] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:43] [ERROR]
JsonConf cannot open confs/pve_level_conf.json
[22:18:43.054] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:43] [ERROR]
JsonConf cannot open confs/pve_level_conf.json
[22:18:43.087] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: >
[22:18:43.087] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:18:43.561] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/basepanel.py:1185]:add_sub_page
<logic.comsys.share.ShareTipsWidget.ShareTipsWidget object at 0x7310bd2550>
[22:18:43.696] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartLobby.py:380]:[2024 04-14 22:18:43]
[ERROR] NX709S_on_partlobby_create_lobby_ui_end
[22:18:43.697] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/ScenePart.py:134]:[2024 04-14 22:18:43]
[ERROR] NX709S_on_partlobby_enter_ShareManager
[22:18:43.699] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/ScenePart.py:134]:[2024 04-14 22:18:43]
[ERROR] NX709S_on_partlobby_enter_end
[22:18:43.721] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sun.nfx.
[22:18:43.731] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sun.nfx.
[22:18:43.745] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sun_flare.nfx.
[22:18:43.750] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/ScenePart.py:134]:[2024 04-14 22:18:43]
[ERROR] NX709S_on_PartDecalCreator_enter
[22:18:43.756] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\decal_depth.nfx.
[22:18:43.761] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\decal_uv_unwarp.nfx.
[22:18:43.763] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sun_flare.nfx.
[22:18:43.763] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/ScenePart.py:134]:[2024 04-14 22:18:43]
[ERROR] NX709S_on_PartDecalCreator_enter_end
[22:18:43.764] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_mirror.nfx.
[22:18:43.766] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_mirror.nfx.
ERROR *****************************************************************************
[22:18:43.766] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:43.767] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[22:18:43.767] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 494205334400 LobbyMirror
[22:18:43.767] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[22:18:43.767] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:43.768] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:43.768] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:43.768] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:43.810] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:43.811] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:43.812] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:43.812] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:43.813] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:43.813] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:43.814] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap93.nfx.
[22:18:43.816] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[22:18:43.816] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[22:18:43.828] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/effect_cache.py:318]:[EffectCache] error times: 0
[22:18:43.828] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/record_sprite_usage.py:162]:_on_enter_scene dump and
upload
[22:18:43.835] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vertex_color.nfx.
[22:18:43.843] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vertex_color.nfx.
[22:18:44.199] M [COCOSUI] "gui/ui_res_2/main/icon_main_msg_2.png" rc=4 42 x 40 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/loading/img_network_loading_dot.png" rc=17 10 x 10 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/loading/pnl_network_loading.png" rc=28 90 x 90 @ ETC2_RGBA8(sepAlpha:
None) => 8 KB
"gui/ui_res_2/reward/img_s01.png" rc=3 332 x 209 @ ETC2_RGBA8(sepAlpha: None) => 68
KB
"gui/ui_res_2/reward/get_weapon/s/pnl_s_level.png" rc=24 454 x 38 @
ETC2_RGBA8(sepAlpha: None) => 17 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_s_4.png" rc=3 125 x 120 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_s_3.png" rc=3 128 x 122 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_s_2.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_s_1.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_b_1.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_a_4.png" rc=3 125 x 120 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_a_3.png" rc=3 128 x 122 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_a_1.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_s_4.png" rc=3 125 x 120 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_s_3.png" rc=3 129 x 121 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_s_2.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_b_3.png" rc=3 121 x 114 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_b_2.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_b_1.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/s/img_s_purple_huo.png" rc=7 82 x 74 @
ETC2_RGBA8(sepAlpha: None) => 6 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_a_3.png" rc=3 129 x 121 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/s/img_s_purple_xi.png" rc=13 127 x 117 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/s/img_s_white_xi.png" rc=13 127 x 117 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_a_2.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_b_6.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_b_4.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_b_3.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_b_1.png" rc=3 121 x 114 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_s_6.png" rc=9 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_a_6.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_b_4.png" rc=3 117 x 113 @
ETC2_RGBA8(sepAlpha: None) => 13 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_a_5.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_s_4.png" rc=9 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_a_4.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_s_3.png" rc=9 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_a_3.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_a_2.png" rc=3 125 x 120 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_s_1.png" rc=9 128 x 122 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_a_1.png" rc=3 128 x 122 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_en_s_1.png" rc=3 392 x 125 @
ETC2_RGBA8(sepAlpha: None) => 49 KB
"gui/ui_res_2/reward/get_weapon/title/img_en_b_1.png" rc=3 386 x 119 @
ETC2_RGBA8(sepAlpha: None) => 45 KB
"gui/ui_res_2/reward/get_weapon/title/img_en_a_1.png" rc=3 392 x 125 @
ETC2_RGBA8(sepAlpha: None) => 49 KB
"gui/ui_res_2/anim_outside/light/img_white_line.png" rc=73 808 x 273 @
ETC2_RGBA8(sepAlpha: None) => 217 KB
"gui/ui_res_2/anim_outside/particle/get_weapon/anim_s_particle_kxsanjiao.png" rc=25
48 x 45 @ ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/share/img_share_tips.png" rc=28 115 x 86 @ ETC2_RGBA8(sepAlpha: None)
=> 9 KB
"gui/ui_res_2/anim_outside/anim_lingjiang_opt_2_00057.png" rc=7 567 x 220 @
ETC2_RGBA8(sepAlpha: None) => 122 KB
"gui/ui_res_2/anim_outside/anim_get_skin_opt2.png" rc=5 227 x 182 @
ETC2_RGBA8(sepAlpha: None) => 40 KB
"gui/ui_res_2/anim_outside/anim_get_skin_opt1.png" rc=5 406 x 187 @
ETC2_RGBA8(sepAlpha: None) => 74 KB
"gui/ui_res_2/mall/pnl_groceries_bar.png" rc=28 150 x 150 @ ETC2_RGBA8(sepAlpha:
None) => 22 KB
"gui/ui_res_2/reward/img_smctext1.png" rc=3 188 x 22 @ ETC2_RGBA8(sepAlpha: None)
=> 4 KB
"gui/ui_res_2/reward/img_light_ex02.png" rc=3 120 x 74 @ ETC2_RGBA8(sepAlpha: None)
=> 8 KB
"gui/ui_res_2/reward/img_ex.png" rc=3 448 x 294 @ ETC2_RGBA8(sepAlpha: None) => 129
KB
"gui/ui_res_2/reward/img_ss.png" rc=3 548 x 414 @ ETC2_RGBA8(sepAlpha: None) => 222
KB
"gui/ui_res_2/reward/img_s_plus.png" rc=3 328 x 236 @ ETC2_RGBA8(sepAlpha: None) =>
75 KB
"gui/ui_res_2/reward/img_slight.png" rc=5 209 x 96 @ ETC2_RGBA8(sepAlpha: None) =>
19 KB
"gui/ui_res_2/reward/img_s1.png" rc=7 756 x 574 @ ETC2_RGBA8(sepAlpha: None) => 425
KB
"gui/ui_res_2/reward/img_background_s.png" rc=5 536 x 488 @ ETC2_RGBA8(sepAlpha:
None) => 255 KB
"gui/ui_res_2/reward/img_backgrounda1.png" rc=3 602 x 346 @ ETC2_RGBA8(sepAlpha:
None) => 205 KB
"gui/ui_res_2/reward/img_alight.png" rc=22 95 x 96 @ ETC2_RGBA8(sepAlpha: None) =>
9 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_s_1.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/img_a1.png" rc=3 828 x 444 @ ETC2_RGBA8(sepAlpha: None) => 359
KB
"gui/ui_res_2/reward/img_backgrounda2.png" rc=3 484 x 340 @ ETC2_RGBA8(sepAlpha:
None) => 160 KB
"gui/ui_res_2/reward/img_backgroundb1.png" rc=3 641 x 282 @ ETC2_RGBA8(sepAlpha:
None) => 178 KB
"gui/ui_res_2/reward/img_light.png" rc=13 490 x 140 @ ETC2_RGBA8(sepAlpha: None) =>
67 KB
"gui/ui_res_2/reward/img_b1.png" rc=3 648 x 448 @ ETC2_RGBA8(sepAlpha: None) => 283
KB
"gui/ui_res_2/reward/img_backgroundb2.png" rc=3 484 x 284 @ ETC2_RGBA8(sepAlpha:
None) => 134 KB
"gui/ui_res_2/reward/img_bg.png" rc=49 663 x 1000 @ ETC2_RGBA8(sepAlpha: None) =>
648 KB
"gui/ui_res_2/reward/img_lightpurple.png" rc=5 500 x 244 @ ETC2_RGBA8(sepAlpha:
None) => 119 KB
"gui/ui_res_2/reward/img_point.png" rc=5 1182 x 96 @ ETC2_RGBA8(sepAlpha: None) =>
111 KB
"gui/ui_res_plist/battle-mech_main.png" rc=478 2048 x 2048 @ ETC2_RGBA8(sepAlpha:
None) => 4096 KB
"gui/ui_res_2/anim/anim_sanjiao_lizi2.png" rc=6 64 x 64 @ ETC2_RGBA8(sepAlpha:
None) => 4 KB
"gui/ui_res_2/anim_outside/anim_triangle.png" rc=3 128 x 128 @ ETC2_RGBA8(sepAlpha:
None) => 16 KB
"gui/ui_res_2/fight_end/img_light_blue.png" rc=9 1024 x 380 @ ETC2_RGBA8(sepAlpha:
None) => 380 KB
"gui/ui_res_2/reward/get_weapon/s/img_s_white_de.png" rc=13 127 x 117 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/main/btn_main_outhouse.png" rc=3 36 x 36 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/item/role_head/30200211.png" rc=3 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/reward/txes_smc.png" rc=3 337 x 36 @ ETC2_RGBA8(sepAlpha: None) => 11
KB
"gui/ui_res_2/anim_outside/anim_triangle_empty.png" rc=3 64 x 64 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/reward/pnl_black1.png" rc=20 1624 x 416 @ ETC2_RGBA8(sepAlpha: None)
=> 659 KB
"gui/ui_res_2/emote/emote2.png" rc=842 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/ui_res_2/mech_display/img_lamp_holder_left.png" rc=3 799 x 149 @
ETC2_RGBA8(sepAlpha: None) => 118 KB
"gui/ui_res_2/catalogue/pnl_frame_mall_item_light.png" rc=3 341 x 105 @
ETC2_RGBA8(sepAlpha: None) => 36 KB
"gui/ui_res_2/item/mecha_item/48002101.png" rc=11 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/anim_outside/anim_common_touch_halo_00023.png" rc=13 64 x 62 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/anim_outside/anim_common_touch_glow_00023.png" rc=3 254 x 234 @
ETC2_RGBA8(sepAlpha: None) => 59 KB
"gui/ui_res_2/reward/img_light_ex01.png" rc=3 162 x 92 @ ETC2_RGBA8(sepAlpha: None)
=> 14 KB
"gui/ui_res_2/item/medal/1620001.png" rc=3 256 x 256 @ ETC2_RGBA8(sepAlpha: None)
=> 64 KB
"gui/ui_res_2/guide/guide_shoot_line.png" rc=3 72 x 72 @ ETC2_RGBA8(sepAlpha: None)
=> 5 KB
"gui/ui_res_2/activity/activity_resource/icon_get_tick.png" rc=7 64 x 49 @
ETC2_RGBA8(sepAlpha: None) => 3 KB
"gui/ui_res_2/reward/img_background_ss.png" rc=5 536 x 488 @ ETC2_RGBA8(sepAlpha:
None) => 255 KB
"gui/ui_res_2/main/icon_happy.png" rc=7 60 x 60 @ ETC2_RGBA8(sepAlpha: None) => 3
KB
"gui/ui_res_2/main/btn_mode_choose.png" rc=28 39 x 16 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/role/life_icon/1600002.png" rc=9 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/role/life_icon/img_life_icon_frame_cut.png" rc=3 330 x 330 @
ETC2_RGBA8(sepAlpha: None) => 107 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_a_1.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_plist/battle-mode.png" rc=383 2048 x 2048 @ ETC2_RGBA8(sepAlpha: None)
=> 4096 KB
"gui/ui_res_2/battle_flag/img_empty_life_icon.png.png" rc=3 72 x 72 @
ETC2_RGBA8(sepAlpha: None) => 5 KB
"gui/ui_res_2/lottery/img_rate_up.png" rc=298 54 x 24 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/anim_outside/vx_white_03311.png" rc=136 64 x 64 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/activity/activity_resource/icon_up.png" rc=23 18 x 21 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/mall/pnl_mall_overdue.png" rc=23 40 x 52 @ ETC2_RGBA8(sepAlpha: None)
=> 2 KB
"gui/ui_res_2/battle_pass/icon_tick_s2_get.png" rc=23 54 x 44 @
ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/chat/red_packet/img_red_packet_tag_limit.png" rc=55 74 x 38 @
ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/mall/pnl_reward_shadow.png" rc=298 80 x 80 @ ETC2_RGBA8(sepAlpha:
None) => 6 KB
"gui/ui_res_2/main/1/img_lobby_season_1.png" rc=3 80 x 80 @ ETC2_RGBA8(sepAlpha:
None) => 6 KB
"gui/ui_res_2/main/pnl_speaker_tips.png" rc=3 530 x 88 @ ETC2_RGBA8(sepAlpha: None)
=> 45 KB
"gui/ui_res_2/chat/icon_chat_delete.png" rc=43 26 x 26 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/charge/badge/256/img_charge_badge_num_3.png" rc=3 256 x 256 @
ETC2_RGBA8(sepAlpha: None) => 64 KB
"gui/ui_res_2/main/img_label1_main.png" rc=28 118 x 32 @ ETC2_RGBA8(sepAlpha: None)
=> 3 KB
"gui/ui_res_2/rank/title/icon_badge_season16.png" rc=3 60 x 60 @
ETC2_RGBA8(sepAlpha: None) => 3 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_b_4.png" rc=3 117 x 113 @
ETC2_RGBA8(sepAlpha: None) => 13 KB
"gui/ui_res_2/main/img_redeem_pnl.png" rc=3 80 x 26 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/rank/icon_tier_4_2.png" rc=5 42 x 42 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/item/mecha_skin/201802100.png" rc=3 256 x 512 @ ETC2_RGBA8(sepAlpha:
None) => 128 KB
"gui/ui_res_2/item/ui_item/bar30110151.png" rc=5 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/anim_outside/anim_standby_caidai_mohu.png" rc=3 72 x 79 @
ETC2_RGBA8(sepAlpha: None) => 5 KB
"gui/ui_res_2/item/ui_item/30110151.png" rc=3 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/anim/img_count_30_tips_light_blue.png" rc=9 658 x 658 @
ETC2_RGBA8(sepAlpha: None) => 425 KB
"gui/ui_res_2/chat/pnl_chat_lobby_main.png" rc=3 326 x 42 @ ETC2_RGBA8(sepAlpha:
None) => 14 KB
"gui/ui_res_2/chat_item/30500004_0.png" rc=146 80 x 68 @ ETC2_RGBA8(sepAlpha: None)
=> 5 KB
"gui/ui_res_2/item/role_head/30200030.png" rc=7 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/rank/icon_tier_3_1.png" rc=9 42 x 42 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/rank/title/pnl_1.png" rc=134 262 x 36 @ ETC2_RGBA8(sepAlpha: None) =>
9 KB
"gui/ui_res_2/chat_item/30500001_0.png" rc=158 80 x 68 @ ETC2_RGBA8(sepAlpha: None)
=> 5 KB
"gui/ui_res_2/chat/red_packet/btn_red_packet_2.png" rc=5 188 x 82 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/chat/red_packet/img_red_packet_normal.png" rc=5 130 x 176 @
ETC2_RGBA8(sepAlpha: None) => 22 KB
"gui/ui_res_2/main/icon_new_star_project.png" rc=3 80 x 80 @ ETC2_RGBA8(sepAlpha:
None) => 6 KB
"gui/ui_res_2/item/driver_bond/driver_tag/11_tag.png" rc=210 76 x 62 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/chat/icon_chat_ok.png" rc=3 33 x 36 @ ETC2_RGBA8(sepAlpha: None) => 1
KB
"gui/ui_res_2/chat/pnl_chat_title.png" rc=22 396 x 56 @ ETC2_RGBA8(sepAlpha: None)
=> 21 KB
"gui/ui_res_2/main/img_line_chat.png" rc=22 1 x 36 @ ETC2_RGBA8(sepAlpha: None) =>
0 KB
"gui/ui_res_2/item/role_head/30290017.png" rc=3 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/chat/btn_message_0.png" rc=14 62 x 36 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/item/ui_item/bar30100000.png" rc=49 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/chat/btn_message_2.png" rc=27 62 x 36 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/lottery/pnl_gashapon_tag.png" rc=23 26 x 26 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/fight_end/img_light_gift.png" rc=19 474 x 412 @ ETC2_RGBA8(sepAlpha:
None) => 191 KB
"gui/ui_res_2/chat/red_packet/img_red_packet_shadow3.png" rc=3 94 x 118 @
ETC2_RGBA8(sepAlpha: None) => 11 KB
"gui/ui_res_2/main/pnl_new_tips.png" rc=159 32 x 32 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/chat/red_packet/bar_red_packet_chat_top.png" rc=7 744 x 122 @
ETC2_RGBA8(sepAlpha: None) => 90 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_b_5.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/txt_pic/text_pic_en/txt_award_1.png" rc=3 290 x 136 @
ETC2_RGBA8(sepAlpha: None) => 38 KB
"gui/ui_res_2/chat/red_packet/img_red_packet_mask.png" rc=55 136 x 180 @
ETC2_RGBA8(sepAlpha: None) => 23 KB
"gui/ui_res_2/anim_outside/activity/activity_202304/vx_shandong1.png" rc=61 50 x 51
@ ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/anim_outside/activity/activity_202304/vx_mengban.png" rc=5 126 x 126
@ ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/chat/red_packet/txt_red_packet_open.png" rc=5 70 x 74 @
ETC2_RGBA8(sepAlpha: None) => 5 KB
"gui/ui_res_2/chat/red_packet/bar_red_packet_big_front.png" rc=5 160 x 160 @
ETC2_RGBA8(sepAlpha: None) => 25 KB
"gui/ui_res_2/chat/red_packet/bar_red_packet_big_top3.png" rc=5 436 x 586 @
ETC2_RGBA8(sepAlpha: None) => 250 KB
"gui/ui_res_2/chat/red_packet/img_red_packet_line_list.png" rc=3 2 x 292 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/main/img_get_coin_question.png" rc=7 30 x 30 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/mech_display/img_line.png" rc=77 1 x 53 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/anim_outside/light/anim_inscription_glow4_light.png" rc=5 180 x 60 @
ETC2_RGBA8(sepAlpha: None) => 10 KB
"gui/ui_res_2/main/img_month_tips_star.png" rc=5 12 x 12 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/battle_pass/battle_pass_pop_up/lobby_in/img_box_light.png" rc=3 144 x
52 @ ETC2_RGBA8(sepAlpha: None) => 7 KB
"gui/ui_res_2/main/icon_add_gold_main.png" rc=5 44 x 44 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/life/display_wall/frame_medalwall_select_square.png" rc=3 178 x 178 @
ETC2_RGBA8(sepAlpha: None) => 31 KB
"gui/ui_res_2/message/btn_speak_chat_new.png" rc=7 86 x 106 @ ETC2_RGBA8(sepAlpha:
None) => 9 KB
"gui/ui_res_2/message/icon_speaker.png" rc=3 30 x 30 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/chat/icon_chat_ban.png" rc=3 40 x 40 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/role/img_level_common.png" rc=3 172 x 173 @ ETC2_RGBA8(sepAlpha:
None) => 29 KB
"gui/ui_res_2/message/icon_emote_new.png" rc=3 30 x 30 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/reward/img_backgrounds2.png" rc=9 494 x 384 @ ETC2_RGBA8(sepAlpha:
None) => 186 KB
"gui/ui_res_2/main/icon_main_inhouse.png" rc=3 22 x 18 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/
[22:18:44.200] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
[22:18:44.200] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:1581]:[2024 04-14 22:18:44] [ERROR]
[IMPORTANT] TRYING SET FXAA TO 1, SCENE TYPE Lobby
[22:18:44.200] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:332]:Not support fx_offscreen!
ERROR *****************************************************************************
[22:18:44.200] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[22:18:44.207] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:1012]:Mjy finished enter scene Lobby
494084945040
ERROR *****************************************************************************
[22:18:44.233] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:44.233] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
WARNING ***************************************************************************
[22:18:44.238] M [COCOSUI] [WARNING] no preset camera named camera_display_01
found! return indentity matrix
[22:18:44.239] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0x731183ee50>
[22:18:44.251] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0x73118b2d50>
[22:18:44.251] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 494205334808 LuckyHouse
[22:18:44.251] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[22:18:44.251] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.252] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.252] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.252] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:44.254] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[22:18:44.259] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[22:18:44.271] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\energy_monster.nfx.
[22:18:44.310] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[22:18:44.311] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[22:18:44.311] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[22:18:44.312] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:44.315] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[22:18:44.315] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0x73118b2f10>
[22:18:44.315] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0x73118b2f50>
[22:18:44.315] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 494215545728
FlashLuckyHouse
[22:18:44.315] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[22:18:44.315] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.316] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.316] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.316] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:44.324] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[22:18:44.324] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[22:18:44.325] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:44.327] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[22:18:44.327] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0x73118be0d0>
[22:18:44.328] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartLoadUEEnv.PartLoadUEEnv object at
0x73118be250>
[22:18:44.329] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 494215545864 Lottery
[22:18:44.329] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[22:18:44.329] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.329] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.329] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.330] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:44.345] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\dissolve_g93.nfx.
[22:18:44.349] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\dissolve_g93.nfx.
[22:18:44.364] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_mecha_nx2_mobile.nfx.
[22:18:44.376] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(170.0, 360.0, 520.0)....
ERROR *****************************************************************************
[22:18:44.377] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[22:18:44.377] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:44.379] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[22:18:44.379] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0x73118be550>
[22:18:44.380] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0x73118be590>
[22:18:44.380] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 494215546000
MechaReconstruct
[22:18:44.380] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[22:18:44.380] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.381] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.381] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.381] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:44.383] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[22:18:44.409] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[22:18:44.479] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[22:18:44.485] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_color.nfx.
[22:18:44.489] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_color.nfx.
[22:18:44.512] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\mirror_blur_horz.nfx.
[22:18:44.516] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\mirror_blur_vert.nfx.
[22:18:44.520] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[22:18:44.521] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[22:18:44.522] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[22:18:44.523] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[22:18:44.523] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:44.525] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[22:18:44.525] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0x73118be950>
[22:18:44.526] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartSkinDefineCamera.PartSkinDefineCamera object
at 0x73118bef50>
[22:18:44.527] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 494215546136 SkinDefine
[22:18:44.527] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[22:18:44.527] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.527] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.527] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.527] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:44.529] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[22:18:44.556] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lobby_sky_box.nfx.
[22:18:44.576] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nx2_mobile.nfx.
[22:18:44.578] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[22:18:44.578] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[22:18:44.578] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:44.579] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[22:18:44.579] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0x73118cc4d0>
[22:18:44.579] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0x73118cc510>
[22:18:44.580] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartTrkCamera.PartTrkCamera object at
0x73118ccb50>
[22:18:44.582] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartJieMianCommon.PartJieMianCommon object at
0x73118ccc90>
[22:18:44.582] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 494215546816
JieMianCommon
[22:18:44.582] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[22:18:44.582] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.582] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.582] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.583] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:44.607] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\dissolve_g93.nfx.
[22:18:44.622] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartTrkCamera.py:72]:init_event
<common.event_notifier.EventHook2 object at 0x730a8aea10>
[22:18:44.622] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[22:18:44.622] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[22:18:44.623] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:44.623] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[22:18:44.623] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0x73118ccfd0>
[22:18:44.623] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0x73118d70d0>
[22:18:44.625] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartBackground.PartBackground object at
0x73118d7350>
[22:18:44.625] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 494215547088
GetMechaModelDisplay
[22:18:44.625] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[22:18:44.625] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.626] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.626] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.626] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:44.632] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[22:18:44.632] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[22:18:44.633] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:44.635] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[22:18:44.635] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0x73118d76d0>
[22:18:44.635] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0x73118d7710>
[22:18:44.635] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartBackground.PartBackground object at
0x73118d77d0>
[22:18:44.635] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 494215547360
GetWeaponDisplay
[22:18:44.636] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[22:18:44.636] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.636] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.636] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.636] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:44.640] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[22:18:44.640] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
ERROR *****************************************************************************
[22:18:44.640] M [COCOSUI] [ERROR] Unknown space object type "Road", forget adding
new type to mapping table?
[22:18:44.642] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:159]:set road_async_priority low...
[22:18:44.643] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplay.PartModelDisplay object at
0x73118d7b50>
[22:18:44.643] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartModelDisplayCamera.PartModelDisplayCamera
object at 0x73118d7b90>
[22:18:44.643] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
scene.py:1310]:<logic.vscene.parts.PartTrkCamera.PartTrkCamera object at
0x73118d7c50>
[22:18:44.643] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:216]:load scene id 494215547496 PVEMainUI
[22:18:44.643] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:264]:scene.enable_preload_dynamic_by_chunk
= False, Use new preload lod.
[22:18:44.643] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.643] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.644] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:403]:[DYNAMIC PRELOAD]
set_preload_dynamic_args: extend_dist:2600.0, always_y_min:13000000.0
[22:18:44.644] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:444]:series of adreno is 650
[22:18:44.653] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:44.662] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:44.672] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:44.679] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\g93shader\effect_g93.nfx.
[22:18:44.695] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/parts/PartTrkCamera.py:72]:init_event
<common.event_notifier.EventHook2 object at 0x730a8aea10>
[22:18:44.695] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
ERROR *****************************************************************************
[22:18:44.695] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
WARNING ***************************************************************************
[22:18:44.808] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2050,
height:900, force:0)!
[22:18:44.808] M [COCOSUI] Set render mode: 2050 900 32 1 0
ERROR *****************************************************************************
[22:18:44.808] M [COCOSUI] [ERROR] [shader] can't find pipeline target
[DyCullingTarget] in targetmap
WARNING ***************************************************************************
[22:18:44.816] [COCOSUI] [WARNING] egl Destroy Surface 71190c91a0 OK!
WARNING ***************************************************************************
[22:18:44.817] [COCOSUI] [WARNING] eglCreateWindowSurface 71190edb30 OK
[22:18:44.818] M [COCOSUI] there are total 1 shadowmap, 1 dynamic
WARNING ***************************************************************************
[22:18:44.818] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 2
WARNING ***************************************************************************
[22:18:44.818] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 3
WARNING ***************************************************************************
[22:18:44.818] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 4
WARNING ***************************************************************************
[22:18:44.818] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 5
WARNING ***************************************************************************
[22:18:44.819] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 6
WARNING ***************************************************************************
[22:18:44.819] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 7
WARNING ***************************************************************************
[22:18:44.819] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 8
WARNING ***************************************************************************
[22:18:44.819] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 9
WARNING ***************************************************************************
[22:18:44.820] M [COCOSUI] [WARNING] env without bakeinfo, forget to update
scene/scene_env_confs/lobby_normal.xml ?
ERROR *****************************************************************************
[22:18:44.820] M [COCOSUI] [ERROR] Error, unknow custom uniform name
IndirectIntensityLow
ERROR *****************************************************************************
[22:18:44.820] M [COCOSUI] [ERROR] Error, unknow custom uniform name
ToonIndirectIntensityLow
WARNING ***************************************************************************
[22:18:44.820] M [COCOSUI] [WARNING] env without bakeinfo, forget to update
scene/scene_env_confs/lobby_normal.xml ?
ERROR *****************************************************************************
[22:18:44.821] M [COCOSUI] [ERROR] Error, unknow custom uniform name
IndirectIntensityLow
ERROR *****************************************************************************
[22:18:44.821] M [COCOSUI] [ERROR] Error, unknow custom uniform name
ToonIndirectIntensityLow
WARNING ***************************************************************************
[22:18:44.822] M [COCOSUI] [WARNING] A2B10G10R10 format
[22:18:44.844] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/manager.py:1494]:final frame rate is 60 fps
[22:18:44.844] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.467987061
=====
[22:18:44.844] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[22:18:44.844] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:486]:[DEBUG FOR UI]
close_ui:<logic.comsys.loading.loading.UILoadingWidget object at 0x730d2ae990>
=====
WARNING ***************************************************************************
[22:18:44.919] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2050,
height:900, force:0)!
WARNING ***************************************************************************
[22:18:44.920] M [COCOSUI] [WARNING] Performance warnning!! please add string hash
parameter mtl_sv
WARNING ***************************************************************************
[22:18:44.920] M [COCOSUI] [WARNING] Performance warnning!! please add string hash
parameter mtl_sv
[22:18:44.955] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_mecha_nx2_mobile.nfx.
[22:18:44.991] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vfx_mecha_hologram.nfx.
[22:18:44.998] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vfx_mecha_hologram.nfx.
[22:18:44.998] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vfx_mecha_hologram.nfx.
[22:18:44.999] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vfx_mecha_hologram.nfx.
[22:18:45.012] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_mobile.nfx.
[22:18:45.029] [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_mobile.nfx.
[22:18:45.059] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_mobile.nfx.
[22:18:45.077] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_mobile.nfx.
[22:18:45.124] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:45] [ERROR]
JsonConf cannot open confs/soft_bone_param_12_2000.json
[22:18:45.125] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/cfg/jsonconf.py:205]:[2024 04-14 22:18:45] [ERROR]
JsonConf cannot open confs/soft_bone_param_12_2000.json
[22:18:45.125] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_outline.nfx.
[22:18:45.140] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_outline.nfx.
[22:18:45.275] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_mobile.nfx.
[22:18:45.287] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vbr_toon_nx2_mobile.nfx.
[22:18:45.306] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:961]:Mjy on enter scene LobbyMirror
494205334400
[22:18:45.306] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:433]:Run
check_reset_resolution_ex... False
[22:18:45.306] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.467987061
=====
[22:18:45.306] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
[22:18:45.307] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/effect_cache.py:318]:[EffectCache] error times: 0
[22:18:45.307] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/gutils/record_sprite_usage.py:162]:_on_enter_scene dump and
upload
[22:18:45.331] M [COCOSUI]
"gui/ui_res_2/anim_outside/activity/activity_202108/anim_icon_comeback_lizi.png"
rc=78 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) => 1024 KB
"gui/ui_res_2/anim/anmi_lobby_lottery.png" rc=28 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"/cc_fps_images" rc=4 999 x 54 @ A8B8G8R8(sepAlpha: None) => 210 KB
"gui/ui_res_2/main/icon_wifi03.png" rc=3 22 x 17 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/main/icon_main_msg_2.png" rc=3 42 x 40 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/loading/img_network_loading_dot.png" rc=17 10 x 10 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/loading/pnl_network_loading.png" rc=12 90 x 90 @ ETC2_RGBA8(sepAlpha:
None) => 8 KB
"gui/ui_res_2/reward/img_s01.png" rc=3 332 x 209 @ ETC2_RGBA8(sepAlpha: None) => 68
KB
"gui/ui_res_2/reward/get_weapon/s/pnl_s_level.png" rc=8 454 x 38 @
ETC2_RGBA8(sepAlpha: None) => 17 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_s_4.png" rc=3 125 x 120 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_s_3.png" rc=3 128 x 122 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_s_2.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_s_1.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_b_1.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_a_4.png" rc=3 125 x 120 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_a_3.png" rc=3 128 x 122 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_a_1.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_s_4.png" rc=3 125 x 120 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_s_3.png" rc=3 129 x 121 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_s_2.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_b_3.png" rc=3 121 x 114 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_b_2.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_b_1.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/s/img_s_purple_huo.png" rc=7 82 x 74 @
ETC2_RGBA8(sepAlpha: None) => 6 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_a_3.png" rc=3 129 x 121 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/s/img_s_purple_xi.png" rc=13 127 x 117 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/s/img_s_white_xi.png" rc=13 127 x 117 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_a_2.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_b_6.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_b_4.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_b_3.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_b_1.png" rc=3 121 x 114 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_s_6.png" rc=9 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_a_6.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_b_4.png" rc=3 117 x 113 @
ETC2_RGBA8(sepAlpha: None) => 13 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_a_5.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_s_4.png" rc=9 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_a_4.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_s_3.png" rc=9 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_a_3.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_a_2.png" rc=3 125 x 120 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_s_1.png" rc=9 128 x 122 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_a_1.png" rc=3 128 x 122 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/reward/get_weapon/title/img_en_s_1.png" rc=3 392 x 125 @
ETC2_RGBA8(sepAlpha: None) => 49 KB
"gui/ui_res_2/reward/get_weapon/title/img_en_b_1.png" rc=3 386 x 119 @
ETC2_RGBA8(sepAlpha: None) => 45 KB
"gui/ui_res_2/reward/get_weapon/title/img_en_a_1.png" rc=3 392 x 125 @
ETC2_RGBA8(sepAlpha: None) => 49 KB
"gui/ui_res_2/anim_outside/light/img_white_line.png" rc=73 808 x 273 @
ETC2_RGBA8(sepAlpha: None) => 217 KB
"gui/ui_res_2/anim_outside/particle/get_weapon/anim_s_particle_kxsanjiao.png" rc=25
48 x 45 @ ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/share/img_share_tips.png" rc=12 115 x 86 @ ETC2_RGBA8(sepAlpha: None)
=> 9 KB
"gui/ui_res_2/anim_outside/anim_lingjiang_opt_2_00057.png" rc=7 567 x 220 @
ETC2_RGBA8(sepAlpha: None) => 122 KB
"gui/ui_res_2/anim_outside/anim_get_skin_opt2.png" rc=5 227 x 182 @
ETC2_RGBA8(sepAlpha: None) => 40 KB
"gui/ui_res_2/anim_outside/anim_get_skin_opt1.png" rc=5 406 x 187 @
ETC2_RGBA8(sepAlpha: None) => 74 KB
"gui/ui_res_2/mall/pnl_groceries_bar.png" rc=12 150 x 150 @ ETC2_RGBA8(sepAlpha:
None) => 22 KB
"gui/ui_res_2/reward/img_smctext1.png" rc=3 188 x 22 @ ETC2_RGBA8(sepAlpha: None)
=> 4 KB
"gui/ui_res_2/reward/img_light_ex02.png" rc=3 120 x 74 @ ETC2_RGBA8(sepAlpha: None)
=> 8 KB
"gui/ui_res_2/reward/img_ex.png" rc=3 448 x 294 @ ETC2_RGBA8(sepAlpha: None) => 129
KB
"gui/ui_res_2/reward/img_ss.png" rc=3 548 x 414 @ ETC2_RGBA8(sepAlpha: None) => 222
KB
"gui/ui_res_2/reward/img_s_plus.png" rc=3 328 x 236 @ ETC2_RGBA8(sepAlpha: None) =>
75 KB
"gui/ui_res_2/reward/img_slight.png" rc=5 209 x 96 @ ETC2_RGBA8(sepAlpha: None) =>
19 KB
"gui/ui_res_2/reward/img_s1.png" rc=7 756 x 574 @ ETC2_RGBA8(sepAlpha: None) => 425
KB
"gui/ui_res_2/reward/img_background_s.png" rc=5 536 x 488 @ ETC2_RGBA8(sepAlpha:
None) => 255 KB
"gui/ui_res_2/reward/img_backgrounda1.png" rc=3 602 x 346 @ ETC2_RGBA8(sepAlpha:
None) => 205 KB
"gui/ui_res_2/reward/img_alight.png" rc=6 95 x 96 @ ETC2_RGBA8(sepAlpha: None) => 9
KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_s_1.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/reward/img_a1.png" rc=3 828 x 444 @ ETC2_RGBA8(sepAlpha: None) => 359
KB
"gui/ui_res_2/reward/img_backgrounda2.png" rc=3 484 x 340 @ ETC2_RGBA8(sepAlpha:
None) => 160 KB
"gui/ui_res_2/reward/img_backgroundb1.png" rc=3 641 x 282 @ ETC2_RGBA8(sepAlpha:
None) => 178 KB
"gui/ui_res_2/reward/img_light.png" rc=13 490 x 140 @ ETC2_RGBA8(sepAlpha: None) =>
67 KB
"gui/ui_res_2/reward/img_b1.png" rc=3 648 x 448 @ ETC2_RGBA8(sepAlpha: None) => 283
KB
"gui/ui_res_2/reward/img_backgroundb2.png" rc=3 484 x 284 @ ETC2_RGBA8(sepAlpha:
None) => 134 KB
"gui/ui_res_2/reward/img_bg.png" rc=17 663 x 1000 @ ETC2_RGBA8(sepAlpha: None) =>
648 KB
"gui/ui_res_2/reward/img_lightpurple.png" rc=5 500 x 244 @ ETC2_RGBA8(sepAlpha:
None) => 119 KB
"gui/ui_res_2/reward/img_point.png" rc=5 1182 x 96 @ ETC2_RGBA8(sepAlpha: None) =>
111 KB
"gui/ui_res_plist/battle-mech_main.png" rc=478 2048 x 2048 @ ETC2_RGBA8(sepAlpha:
None) => 4096 KB
"gui/ui_res_2/anim/anim_sanjiao_lizi2.png" rc=6 64 x 64 @ ETC2_RGBA8(sepAlpha:
None) => 4 KB
"gui/ui_res_2/anim_outside/anim_triangle.png" rc=3 128 x 128 @ ETC2_RGBA8(sepAlpha:
None) => 16 KB
"gui/ui_res_2/fight_end/img_light_blue.png" rc=9 1024 x 380 @ ETC2_RGBA8(sepAlpha:
None) => 380 KB
"gui/ui_res_2/reward/get_weapon/s/img_s_white_de.png" rc=13 127 x 117 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/main/btn_main_outhouse.png" rc=3 36 x 36 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/item/role_head/30200211.png" rc=3 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/reward/txes_smc.png" rc=3 337 x 36 @ ETC2_RGBA8(sepAlpha: None) => 11
KB
"gui/ui_res_2/anim_outside/anim_triangle_empty.png" rc=3 64 x 64 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/reward/pnl_black1.png" rc=4 1624 x 416 @ ETC2_RGBA8(sepAlpha: None)
=> 659 KB
"gui/ui_res_2/emote/emote2.png" rc=842 1024 x 1024 @ ETC2_RGBA8(sepAlpha: None) =>
1024 KB
"gui/ui_res_2/mech_display/img_lamp_holder_left.png" rc=3 799 x 149 @
ETC2_RGBA8(sepAlpha: None) => 118 KB
"gui/ui_res_2/catalogue/pnl_frame_mall_item_light.png" rc=3 341 x 105 @
ETC2_RGBA8(sepAlpha: None) => 36 KB
"gui/ui_res_2/item/mecha_item/48002101.png" rc=11 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/anim_outside/anim_common_touch_halo_00023.png" rc=13 64 x 62 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/anim_outside/anim_common_touch_glow_00023.png" rc=3 254 x 234 @
ETC2_RGBA8(sepAlpha: None) => 59 KB
"gui/ui_res_2/reward/img_light_ex01.png" rc=3 162 x 92 @ ETC2_RGBA8(sepAlpha: None)
=> 14 KB
"gui/ui_res_2/item/medal/1620001.png" rc=3 256 x 256 @ ETC2_RGBA8(sepAlpha: None)
=> 64 KB
"gui/ui_res_2/guide/guide_shoot_line.png" rc=3 72 x 72 @ ETC2_RGBA8(sepAlpha: None)
=> 5 KB
"gui/ui_res_2/activity/activity_resource/icon_get_tick.png" rc=7 64 x 49 @
ETC2_RGBA8(sepAlpha: None) => 3 KB
"gui/ui_res_2/reward/img_background_ss.png" rc=5 536 x 488 @ ETC2_RGBA8(sepAlpha:
None) => 255 KB
"gui/ui_res_2/main/icon_happy.png" rc=7 60 x 60 @ ETC2_RGBA8(sepAlpha: None) => 3
KB
"gui/ui_res_2/main/btn_mode_choose.png" rc=12 39 x 16 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/role/life_icon/1600002.png" rc=9 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/role/life_icon/img_life_icon_frame_cut.png" rc=3 330 x 330 @
ETC2_RGBA8(sepAlpha: None) => 107 KB
"gui/ui_res_2/reward/get_weapon/title/img_cn_a_1.png" rc=3 128 x 128 @
ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_plist/battle-mode.png" rc=370 2048 x 2048 @ ETC2_RGBA8(sepAlpha: None)
=> 4096 KB
"gui/ui_res_2/battle_flag/img_empty_life_icon.png.png" rc=3 72 x 72 @
ETC2_RGBA8(sepAlpha: None) => 5 KB
"gui/ui_res_2/lottery/img_rate_up.png" rc=122 54 x 24 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/anim_outside/vx_white_03311.png" rc=56 64 x 64 @ ETC2_RGBA8(sepAlpha:
None) => 4 KB
"gui/ui_res_2/activity/activity_resource/icon_up.png" rc=23 18 x 21 @
ETC2_RGBA8(sepAlpha: None) => 0 KB
"gui/ui_res_2/mall/pnl_mall_overdue.png" rc=23 40 x 52 @ ETC2_RGBA8(sepAlpha: None)
=> 2 KB
"gui/ui_res_2/battle_pass/icon_tick_s2_get.png" rc=23 54 x 44 @
ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/chat/red_packet/img_red_packet_tag_limit.png" rc=23 74 x 38 @
ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/mall/pnl_reward_shadow.png" rc=122 80 x 80 @ ETC2_RGBA8(sepAlpha:
None) => 6 KB
"gui/ui_res_2/main/1/img_lobby_season_1.png" rc=3 80 x 80 @ ETC2_RGBA8(sepAlpha:
None) => 6 KB
"gui/ui_res_2/main/pnl_speaker_tips.png" rc=3 530 x 88 @ ETC2_RGBA8(sepAlpha: None)
=> 45 KB
"gui/ui_res_2/chat/icon_chat_delete.png" rc=43 26 x 26 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/charge/badge/256/img_charge_badge_num_3.png" rc=3 256 x 256 @
ETC2_RGBA8(sepAlpha: None) => 64 KB
"gui/ui_res_2/main/img_label1_main.png" rc=12 118 x 32 @ ETC2_RGBA8(sepAlpha: None)
=> 3 KB
"gui/ui_res_2/rank/title/icon_badge_season16.png" rc=3 60 x 60 @
ETC2_RGBA8(sepAlpha: None) => 3 KB
"gui/ui_res_2/reward/get_weapon/title/img_tw_b_4.png" rc=3 117 x 113 @
ETC2_RGBA8(sepAlpha: None) => 13 KB
"gui/ui_res_2/main/img_redeem_pnl.png" rc=3 80 x 26 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/rank/icon_tier_4_2.png" rc=5 42 x 42 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/item/mecha_skin/201802100.png" rc=3 256 x 512 @ ETC2_RGBA8(sepAlpha:
None) => 128 KB
"gui/ui_res_2/item/ui_item/bar30110151.png" rc=5 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/anim_outside/anim_standby_caidai_mohu.png" rc=3 72 x 79 @
ETC2_RGBA8(sepAlpha: None) => 5 KB
"gui/ui_res_2/item/ui_item/30110151.png" rc=3 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/anim/img_count_30_tips_light_blue.png" rc=9 658 x 658 @
ETC2_RGBA8(sepAlpha: None) => 425 KB
"gui/ui_res_2/chat/pnl_chat_lobby_main.png" rc=3 326 x 42 @ ETC2_RGBA8(sepAlpha:
None) => 14 KB
"gui/ui_res_2/chat_item/30500004_0.png" rc=56 80 x 68 @ ETC2_RGBA8(sepAlpha: None)
=> 5 KB
"gui/ui_res_2/item/role_head/30200030.png" rc=7 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/rank/icon_tier_3_1.png" rc=3 42 x 42 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/rank/title/pnl_1.png" rc=22 262 x 36 @ ETC2_RGBA8(sepAlpha: None) =>
9 KB
"gui/ui_res_2/chat_item/30500001_0.png" rc=12 80 x 68 @ ETC2_RGBA8(sepAlpha: None)
=> 5 KB
"gui/ui_res_2/chat/red_packet/btn_red_packet_2.png" rc=5 188 x 82 @
ETC2_RGBA8(sepAlpha: None) => 15 KB
"gui/ui_res_2/chat/red_packet/img_red_packet_normal.png" rc=5 130 x 176 @
ETC2_RGBA8(sepAlpha: None) => 22 KB
"gui/ui_res_2/main/icon_new_star_project.png" rc=5 80 x 80 @ ETC2_RGBA8(sepAlpha:
None) => 6 KB
"gui/ui_res_2/item/driver_bond/driver_tag/11_tag.png" rc=34 76 x 62 @
ETC2_RGBA8(sepAlpha: None) => 4 KB
"gui/ui_res_2/chat/icon_chat_ok.png" rc=3 33 x 36 @ ETC2_RGBA8(sepAlpha: None) => 1
KB
"gui/ui_res_2/chat/pnl_chat_title.png" rc=6 396 x 56 @ ETC2_RGBA8(sepAlpha: None)
=> 21 KB
"gui/ui_res_2/main/img_line_chat.png" rc=6 1 x 36 @ ETC2_RGBA8(sepAlpha: None) => 0
KB
"gui/ui_res_2/item/role_head/30290017.png" rc=3 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/chat/btn_message_0.png" rc=12 62 x 36 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/item/ui_item/bar30100000.png" rc=37 256 x 256 @ ETC2_RGBA8(sepAlpha:
None) => 64 KB
"gui/ui_res_2/chat/btn_message_2.png" rc=23 62 x 36 @ ETC2_RGBA8(sepAlpha: None) =>
2 KB
"gui/ui_res_2/lottery/pnl_gashapon_tag.png" rc=23 26 x 26 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/fight_end/img_light_gift.png" rc=19 474 x 412 @ ETC2_RGBA8(sepAlpha:
None) => 191 KB
"gui/ui_res_2/chat/red_packet/img_red_packet_shadow3.png" rc=3 94 x 118 @
ETC2_RGBA8(sepAlpha: None) => 11 KB
"gui/ui_res_2/main/pnl_new_tips.png" rc=149 32 x 32 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_res_2/chat/red_packet/bar_red_packet_chat_top.png" rc=7 744 x 122 @
ETC2_RGBA8(sepAlpha: None) => 90 KB
"gui/ui_res_2/reward/get_weapon/title/img_jp_b_5.png" rc=3 120 x 120 @
ETC2_RGBA8(sepAlpha: None) => 14 KB
"gui/ui_res_2/txt_pic/text_pic_en/txt_award_1.png" rc=3 290 x 136 @
ETC2_RGBA8(sepAlpha: None) => 38 KB
"gui/ui_res_2/chat/red_packet/img_red_packet_mask.png" rc=23 136 x 180 @
ETC2_RGBA8(sepAlpha: None) => 23 KB
"gui/ui_res_2/anim_outside/activity/activity_202304/vx_shandong1.png" rc=61 50 x 51
@ ETC2_RGBA8(sepAlpha: None) => 2 KB
"gui/ui_res_2/anim_outside/activity/activity_202304/vx_mengban.png" rc=5 126 x 126
@ ETC2_RGBA8(sepAlpha: None) => 16 KB
"gui/ui_res_2/chat/red_packet/txt_red_packet_open.png" rc=5 70 x 74 @
ETC2_RGBA8(sepAlpha: None) => 5 KB
"gui/ui_res_2/chat/red_packet/bar_red_packet_big_front.png" rc=5 160 x 160 @
ETC2_RGBA8(sepAlpha: None) => 25 KB
"gui/ui_res_2/chat/red_packet/bar_red_packet_big_top3.png" rc=5 436 x 586 @
ETC2_RGBA8(sepAlpha: None) => 250 KB
"gui/ui_res_2/chat/red_packet/img_red_packet_line_list.png" rc=3 2 x 292 @
ETC2_RGBA8(sepAlpha: None) => 1 KB
"gui/ui_res_2/main/img_get_coin_question.png" rc=7 30 x 30 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/mech_display/img_line.png" rc=13 1 x 53 @ ETC2_RGBA8(sepAlpha: None)
=> 0 KB
"gui/ui_res_2/anim_outside/light/anim_inscription_glow4_light.png" rc=5 180 x 60 @
ETC2_RGBA8(sepAlpha: None) => 10 KB
"gui/ui_res_2/main/img_month_tips_star.png" rc=5 12 x 12 @ ETC2_RGBA8(sepAlpha:
None) => 0 KB
"gui/ui_res_2/battle_pass/battle_pass_pop_up/lobby_in/img_box_light.png" rc=3 144 x
52 @ ETC2_RGBA8(sepAlpha: None) => 7 KB
"gui/ui_res_2/main/icon_add_gold_main.png" rc=5 44 x 44 @ ETC2_RGBA8(sepAlpha:
None) => 1 KB
"gui/ui_res_2/life/display_wall/frame_medalwall_select_square.png" rc=3 178 x 178 @
ETC2_RGBA8(sepAlpha: None) => 31 KB
"gui/ui_res_2/message/btn_speak_chat_new.png" rc=7 86 x 106 @ ETC2_RGBA8(sepAlpha:
None) => 9 KB
"gui/ui_res_2/message/icon_speaker.png" rc=3 30 x 30 @ ETC2_RGBA8(sepAlpha: None)
=> 1 KB
"gui/ui_res_2/chat/icon_chat_ban.png" rc=3 40 x 40 @ ETC2_RGBA8(sepAlpha: None) =>
1 KB
"gui/ui_r
[22:18:45.332] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:837]:scene game_mode_view_range_fix:[1, 1,
1], range_modes:(85.0, 180.0, 260.0)....
[22:18:45.332] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:1581]:[2024 04-14 22:18:45] [ERROR]
[IMPORTANT] TRYING SET FXAA TO 1, SCENE TYPE LobbyMirror
[22:18:45.332] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/DisplayAgent.py:332]:Not support fx_offscreen!
ERROR *****************************************************************************
[22:18:45.332] M [COCOSUI] [ERROR] seq is not thread safe, may cause race
condition!
[22:18:45.332] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/scene.py:1012]:Mjy finished enter scene LobbyMirror
494205334400
WARNING ***************************************************************************
[22:18:45.333] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2050,
height:900, force:0)!
[22:18:45.822] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.467987061
=====
[22:18:45.822] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
WARNING ***************************************************************************
[22:18:45.823] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2050,
height:900, force:0)!
[22:18:46.341] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.467987061
=====
[22:18:46.342] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
WARNING ***************************************************************************
[22:18:46.343] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2050,
height:900, force:0)!
[22:18:46.499] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: >
[22:18:46.499] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:18:46.502] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/log/
UILifetimeLogMgr.py:53]:start_record_ui_page_life_time MainChat
[22:18:46.874] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/device_compatibility.py:754]:Current device PPI is:395.467987061
=====
[22:18:46.874] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/vscene/
global_display_setting.py:1313]:switch_device_resolution == ret: True
WARNING ***************************************************************************
[22:18:46.875] M [COCOSUI] [WARNING] CppGame::SetRenderMode (width:2050,
height:900, force:0)!
[22:18:48.584] [COCOSUI] WindowFocusChanged: 0x7168de5ed0 -- 0
[22:18:48.795] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/common_ui/InputBox.py:408]:!!!!set_vkb_height=560.0
[22:18:50.302] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:18:51.909] [COCOSUI] WindowFocusChanged: 0x7168de5ed0 -- 1
[22:18:52.829] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: g
[22:18:52.829] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: g
[22:18:55.198] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:18:55.198] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:18:55.216] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:18:55.225] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:18:55.567] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:486]:[DEBUG FOR UI]
close_ui:<logic.comsys.message.PlayerSimpleInf.PlayerSimpleInf object at
0x7310384b90> =====
[22:18:55.820] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: >
[22:18:55.820] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:18:57.041] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: >
[22:18:57.041] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:18:57.062] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:18:57.155] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:18:59.053] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: g
[22:18:59.053] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: g
[22:19:01.221] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/log/
UILifetimeLogMgr.py:53]:start_record_ui_page_life_time MainFriend
[22:19:01.231] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/utils/ui_redpoint_mgr.py:41]:defaultdict(<type 'dict'>,
{'lobby/lobby_new': {'5': <common.utils.ui_redpoint_mgr.RedPointElem object at
0x730ff077d0>, '7': <common.utils.ui_redpoint_mgr.RedPointElem object at
0x730fedead0>}}) friend/main_friend
[22:19:01.385] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.385] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.385] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.385] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.385] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.385] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.400] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/utils/ui_redpoint_mgr.py:41]:defaultdict(<type 'dict'>,
{'lobby/lobby_new': {'5': <common.utils.ui_redpoint_mgr.RedPointElem object at
0x730ff077d0>, '7': <common.utils.ui_redpoint_mgr.RedPointElem object at
0x730fedead0>}, 'friend/main_friend': {'<common.uisys.uielment.CCNode.CCNode object
at 0x730ffcec10>1': <common.utils.ui_redpoint_mgr.RedPointElem object at
0x73103e53d0>}}) friend/main_friend
[22:19:01.406] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/utils/ui_redpoint_mgr.py:41]:defaultdict(<type 'dict'>,
{'lobby/lobby_new': {'5': <common.utils.ui_redpoint_mgr.RedPointElem object at
0x730ff077d0>, '7': <common.utils.ui_redpoint_mgr.RedPointElem object at
0x730fedead0>}, 'friend/main_friend': {'<common.uisys.uielment.CCNode.CCNode object
at 0x730ffcec10>1': <common.utils.ui_redpoint_mgr.RedPointElem object at
0x73103e53d0>, '<common.uisys.uielment.CCNode.CCNode object at 0x7311952dd0>12':
<common.utils.ui_redpoint_mgr.RedPointElem object at 0x73119529d0>}})
friend/main_friend
[22:19:01.682] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.682] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.683] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.683] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.717] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.717] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.717] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.717] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.717] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.717] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:01.957] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/uisys/UIManager.py:486]:[DEBUG FOR UI]
close_ui:<logic.comsys.message.MainFriend.MainFriend object at 0x730ffae690> =====
[22:19:03.521] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: g
[22:19:03.521] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: g
[22:19:03.530] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:03.570] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/logic/comsys/log/
UILifetimeLogMgr.py:53]:start_record_ui_page_life_time MainChat
[22:19:03.609] M <SCRIPT>
[/Users/netease/Documents/work/battlegrounds/gameplay/releases/rel_current/tools/
patch/temp/script/common/platform/hubble.py:204]:[Thermal State] === 0 ===
[22:19:04.527] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: >
[22:19:04.527] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:19:04.932] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: >
[22:19:04.932] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:19:04.990] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:05.985] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:06.114] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:06.815] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:07.181] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:07.750] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:08.843] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:10.476] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:10.635] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:12.010] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:13.852] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: =
[22:19:13.852] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:19:13.852] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: =
[22:19:13.852] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:19:13.852] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: =
[22:19:13.852] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:19:13.865] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:15.814] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:16.163] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:17.319] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:19.585] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:19.596] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:19.616] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: g
[22:19:19.616] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: g
[22:19:19.625] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:19:22.668] [COCOSUI] WindowFocusChanged: 0x7168de5ed0 -- 0
[22:19:23.207] [COCOSUI] Pause: 0x7168de5ed0
[22:19:23.221] M [COCOSUI] activityState=13
[22:19:23.244] [COCOSUI] NativeWindowDestroyed: 0x7168de5ed0 -- 0x7228e02c70
[22:19:23.292] M [COCOSUI] APP_CMD_TERM_WINDOW
WARNING ***************************************************************************
[22:19:23.318] [COCOSUI] [WARNING] egl Destroy Surface 71190edb30 OK!
[22:19:23.318] M [COCOSUI] APP_CMD_TERM_WINDOW
[22:19:23.339] [COCOSUI] Stop: 0x7168de5ed0
[22:19:23.339] M [COCOSUI] activityState=14
[22:19:23.343] [COCOSUI] SaveInstanceState: 0x7168de5ed0
[22:19:23.354] M [COCOSUI] APP_CMD_SAVE_STATE