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Samples - Kid Coder

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0% found this document useful (0 votes)
15 views

Samples - Kid Coder

Uploaded by

Samer Hassasneh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Kid Coder Challenge Sample 1

Overview:
Google developers are working on an upgrade for their beloved offline dino game.
Our goal is to make this offline gaming experience even better, with new features
and challenges. Let’s enhance this adventurous dino game, no internet required!

Mission:
As a talented programmer, you should work on this update of this exiting game.
This game consists of two main points:

1. A dinosaur
2. A mouse

In this exciting game, players assume the role of a dinosaur who must avoid any
mice running across the street. To make the dinosaur jump high, use the space key
on your keyboard and then return to the ground as shown in the video. The mice
will start running from the right side of the street to the left.

Every time a mouse successfully runs under the dinosaur and reaches the left side,
the score increases by one point. However, you must make sure the dinosaur
doesn't touch any of the mice. If the player accidentally touches a mouse, the
game will stop, and the dinosaur's mood will change. To keep track of the
dinosaur's progress, calculate the score, and display it in the top left corner of the
game.
Expected Game:
You can see the detailed video for this game from this YouTube link:
https://youtu.be/IR0w54sr-Ag

Screenshot from the game:


Useful Hints:
➢ Use your knowledge of Scratch 3 or PictoBlox to implement this game.
➢ Use these new costumes for the new upgrade:

➢ Take care of all the details shown in the game video and screenshot.
➢ Use variables to calculate the score in the game.
➢ Use events to control dinosaur’s jump.
➢ The custom of the dinosaur will change after touching any mice.
Kid Coder Challenge Sample 2

Overview:
A great game production company needs to create a new super fun game. You are
hired to work on this game production phase. This game will embark on an
exciting adventure where you'll become a brave fruit guardian, staying safe from
viruses like the coronavirus and discovering the magic of eating healthy fruits.

Mission:
As a talented programmer, you should develop this new game. This game consists
of three main points:

3. Dani
4. A fruit
5. A virus

In this game, players take on the role of Dani, the main character who needs to
collect as many bananas as possible while avoiding the menacing viruses
descending from the sky. Dani's movement is controlled using left and right
keyboard arrows, allowing players to guide him left and right. Fruits and viruses
will descend from the sky in different positions horizontally.
Each successfully captured banana rewards Dani with 2 points. However, you must
avoid any touch with viruses. If the player touches any virus, this will result in
losing 1 point from Dani's score. You need to track Dani’s progress and calculate
his points in the game and show his score in the top left of the game.
Bonus Points:
• Use three different fruit customs instead of using only banana sprite. Then
switch between them every time the fruit is descending from the sky.
• Use three different virus customs instead of using only a purple virus sprite.
Then switch between them every time the virus is descending from the sky.

Expected Game:
You can see the detailed video for this game from this YouTube link:
https://youtu.be/26Y7ZmWjz5M

Screenshot from the game:


Useful Hints:
➢ Use your knowledge of Scratch 3 or PictoBlox to implement this game.
➢ Use these customs chosen by the company which are:

➢ Take care of all the details shown in the game video and screenshot.
➢ Use variables to calculate Dani’s score in the game.
➢ Use events to control Dani's movements using keyboard arrows.
Kid Coder Challenge Sample 3

Overview:
In our upcoming game, you'll control a rainbow-colored snake. Your goal is to eat
these delicious oranges from the ground, all while discovering the magic of eating
healthy. It's an exciting and educational adventure where you'll experience the
joys of eating oranges from random positions in your game.

Mission:
As a talented programmer, you should develop this new game. This game consists
of two main points:

1. A snake
2. An orange

In this game, players take on the role of the snake, the main character who needs
to collect as many oranges as possible while avoiding hitting the wall. You will
control the snake by using keyboard arrows ( up, down, left and right arrows ),
allowing players to guide the snake in all directions. Oranges will appear randomly
in the ground.
Each successfully captured orange increased the score by 1 point and the length
of the snake by 0.1. However, you must avoid any touch with any wall. If the
player touches any wall, this will result in stopping the game immediately. You
need to track your progress and calculate your points in the game and show the
score and the snake’s length in the top left of the game.
Bonus Points:
• Use three different fruit customs instead of using only orange sprite. Then
switch between them every time the snake eats one of them.
• After hitting the wall and stopping the game, show the word GAME OVER in
the middle of the game as it appeared in the video.

Expected Game:
You can see the detailed video for this game from this YouTube link:
https://youtu.be/f-s9HEAexEI

Screenshot from the game:


Useful Hints:
➢ Use your knowledge of Scratch 3 or PictoBlox to implement this game.
➢ Use these customs in your game:

➢ Take care of all the details shown in the game video and screenshot.
➢ Use variables to calculate the score and the length of the snake (clone).
➢ Use events or conditions to control the snake's movements using keyboard
arrows.
➢ Use clone to make the snake’s body and by using the length variable (clone)
you can change the length of the snake.

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