Proxies

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1B

Ezio Auditore Island Mountain Plains


da Firenze

Legendary Creature — Human Assassin Basic Land — Island Basic Land — Mountain Basic Land — Plains

{W}{U}{B}{R}{G} ({T}: Add {U}.) ({T}: Add {R}.) ({T}: Add {W}.)

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Forest Swamp Arcane Signet Command


Tower

Basic Land — Forest Basic Land — Swamp Artifact Land

({T}: Add {G}.) ({T}: Add {B}.) {T}: Add one mana of any {T}: Add one mana of any
color in your commander's color in your commander's
color identity. color identity.

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3 B 1B 1WB

Chromatic Fatal Push Go for the Mortify


Lantern Throat

Artifact Instant Instant Instant

Lands you control have "{T}: Destroy target creature if it has Destroy target nonartifact Destroy target creature or
Add one mana of any color." mana value 2 or less. creature. enchantment.
Revolt — Destroy that creature if it
{T}: Add one mana of any has mana value 4 or less instead if
color. a permanent you controlled left
the battlefield this turn.

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1RWB 1 BR

Queen Rogue's Sol Ring Terminate


Marchesa Passage

Legendary Creature — Human Assassin Land Artifact Instant

Deathtouch, haste {T}: Add {C}. {T}: Add {C}{C}. Destroy target creature. It
When Queen Marchesa enters the can't be regenerated.
battlefield, you become the monarch. {4}, {T}: Target creature can't
At the beginning of your upkeep, if an
be blocked this turn.
opponent is the monarch, create a 1/1
black Assassin creature token with
deathtouch and haste.
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3 2 1BB

Whispersilk Fellwar Stone Royal Exotic


Cloak Assassin Orchard

Artifact — Equipment Artifact Creature — Human Assassin Land

Equipped creature can't be {T}: Add one mana of any {T}: Destroy target tapped {T}: Add one mana of any
blocked and has shroud. (It color that a land an creature. color that a land an
can't be the target of spells opponent controls could opponent controls could
or abilities.) produce. produce.

Equip {2}
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2 3UU

Conqueror's Kindred Path of City of Brass


Flail Discovery Ancestry

Artifact — Equipment Enchantment Land Land

Equipped creature gets +1/+1 for each As Kindred Discovery enters the Path of Ancestry enters the battlefield Whenever City of Brass
color among permanents you control. battlefield, choose a creature type. tapped.
becomes tapped, it deals 1
As long as Conqueror's Flail is attached {T}: Add one mana of any color in your damage to you.
to a creature, your opponents can't cast Whenever a creature you control commander's color identity. When that
spells during your turn. of the chosen type enters the mana is spent to cast a creature spell that
battlefield or attacks, draw a card. shares a creature type with your {T}: Add one mana of any
commander, scry 1. (Look at the top card
Equip {2} color.
of your library. You may put that card on
the bottom.)
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W

Reconnaissan Bloodstained Breeding Godless


ce Mire Pool Shrine

Enchantment Land Land — Forest Island Land — Plains Swamp

{0}: Remove target attacking {T}, Pay 1 life, Sacrifice ({T}: Add {G} or {U}.) ({T}: Add {W} or {B}.)
creature you control from Bloodstained Mire: Search
combat and untap it. your library for a Swamp or As Breeding Pool enters the As Godless Shrine enters the
Mountain card, put it onto battlefield, you may pay 2 battlefield, you may pay 2
the battlefield, then shuffle. life. If you don't, it enters the life. If you don't, it enters the
battlefield tapped. battlefield tapped.
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Sacred Stomping Watery Grave Cavern of


Foundry Ground Souls

Land — Mountain Plains Land — Mountain Forest Land — Island Swamp Land

({T}: Add {R} or {W}.) ({T}: Add {R} or {G}.) ({T}: Add {U} or {B}.) As Cavern of Souls enters the battlefield,
choose a creature type.

As Sacred Foundry enters As Stomping Ground enters As Watery Grave enters the {T}: Add {C}.
the battlefield, you may pay the battlefield, you may pay battlefield, you may pay 2 {T}: Add one mana of any color. Spend
2 life. If you don't, it enters 2 life. If you don't, it enters life. If you don't, it enters the this mana only to cast a creature spell of
the battlefield tapped. the battlefield tapped. battlefield tapped. the chosen type, and that spell can't be
countered.
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BG

Urborg, Blood Crypt Hallowed Assassin's


Tomb of Fountain Trophy
Yawgmoth
Legendary Land Land — Swamp Mountain Land — Plains Island Instant

Each land is a Swamp in ({T}: Add {B} or {R}.) ({T}: Add {W} or {U}.) Destroy target permanent
addition to its other land an opponent controls. Its
types. As Blood Crypt enters the As Hallowed Fountain enters controller may search their
battlefield, you may pay 2 the battlefield, you may pay library for a basic land card,
life. If you don't, it enters the 2 life. If you don't, it enters put it onto the battlefield,
battlefield tapped. the battlefield tapped. then shuffle.
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Overgrown Steam Vents Temple Marsh Flats


Tomb Garden

Land — Swamp Forest Land — Island Mountain Land — Forest Plains Land

({T}: Add {B} or {G}.) ({T}: Add {U} or {R}.) ({T}: Add {G} or {W}.) {T}, Pay 1 life, Sacrifice
Marsh Flats: Search your
As Overgrown Tomb enters As Steam Vents enters the As Temple Garden enters library for a Plains or Swamp
the battlefield, you may pay battlefield, you may pay 2 the battlefield, you may pay card, put it onto the
2 life. If you don't, it enters life. If you don't, it enters the 2 life. If you don't, it enters battlefield, then shuffle.
the battlefield tapped. battlefield tapped. the battlefield tapped.
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3

Verdant Polluted Wooded Sword of


Catacombs Delta Foothills Light and
Shadow
Land Land Land Artifact — Equipment

{T}, Pay 1 life, Sacrifice {T}, Pay 1 life, Sacrifice {T}, Pay 1 life, Sacrifice Equipped creature gets +2/+2 and has
protection from white and from black.
Verdant Catacombs: Search Polluted Delta: Search your Wooded Foothills: Search
your library for a Swamp or library for an Island or your library for a Mountain Whenever equipped creature deals combat
damage to a player, you gain 3 life and you
Forest card, put it onto the Swamp card, put it onto the or Forest card, put it onto may return up to one target creature card
battlefield, then shuffle. battlefield, then shuffle. the battlefield, then shuffle. from your graveyard to your hand.

Equip {2}

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Sword of Fiery Islet Nurturing Silent


Feast and Peatland Clearing
Famine
Artifact — Equipment Land Land Land

Equipped creature gets +2/+2 and has {T}, Pay 1 life: Add {U} or {T}, Pay 1 life: Add {B} or {T}, Pay 1 life: Add {W} or
protection from black and from green.
{R}. {G}. {B}.
Whenever equipped creature deals
combat damage to a player, that player
discards a card and you untap all lands
{1}, {T}, Sacrifice Fiery Islet: {1}, {T}, Sacrifice Nurturing {1}, {T}, Sacrifice Silent
you control. Draw a card. Peatland: Draw a card. Clearing: Draw a card.
Equip {2}
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RWB 4

Sunbaked Waterlogged Kelsien, the Deathrender


Canyon Grove Plague

Land Land Legendary Creature — Human Assassin Artifact — Equipment

{T}, Pay 1 life: Add {R} or {T}, Pay 1 life: Add {G} or Vigilance, haste Equipped creature gets +2/+2.
{W}. {U}. Kelsien, the Plague gets +1/+1 for each
experience counter you have.
Whenever equipped creature dies,
you may put a creature card from
{1}, {T}, Sacrifice Sunbaked {1}, {T}, Sacrifice {T}: Kelsien deals 1 damage to target your hand onto the battlefield and
Canyon: Draw a card. Waterlogged Grove: Draw a creature you don't control. When that attach Deathrender to it.
card. creature dies this turn, you get an
experience counter. Equip {2}
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3 1B 0

Darksteel Cover of Mox Amber The World


Plate Darkness Tree

Artifact — Equipment Enchantment Legendary Artifact Land

Indestructible As Cover of Darkness enters the {T}: Add one mana of any The World Tree enters the battlefield tapped.

battlefield, choose a creature color among legendary {T}: Add {G}.


type.
Equipped creature has creatures and planeswalkers As long as you control six or more lands, lands you
control have "{T}: Add one mana of any color."
indestructible. Creatures of the chosen type have you control. {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The
fear. (They can't be blocked except World Tree: Search your library for any number of
God cards, put them onto the battlefield, then
Equip {2} by artifact creatures and/or black shuffle.
creatures.)
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2 2B 2UB

Ornithopter Black Market Ramses, Plaza of


of Paradise Connections Assassin Lord Heroes

Artifact Creature — Thopter Enchantment Legendary Creature — Human Assassin Land

Flying At the beginning of your precombat main phase,


choose one or more —
Deathtouch {T}: Add {C}.

{T}: Add one mana of any color. Spend this mana


• Sell Contraband — Create a Treasure token. You Other Assassins you control get +1/+1. only to cast a legendary spell.
{T}: Add one mana of any lose 1 life.
Whenever a player loses the game, if {T}: Add one mana of any color among legendary
color. • Buy Information — Draw a card. You lose 2 life.
they were attacked this turn by an permanents you control.
• Hire a Mercenary — Create a 3/2 colorless Assassin you controlled, you win the {3}, {T}, Exile Plaza of Heroes: Target legendary
Shapeshifter creature token with changeling. You game.
lose 3 life. (It has every creature type.) creature gains hexproof and indestructible until
end of turn.

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3 2 RWB 2BG

Relic of The Animus Altair Ibn- Cleopatra,


Legends La'Ahad Exiled
Pharaoh
Artifact Legendary Artifact Legendary Creature — Human Assassin Legendary Creature — Human Noble

{T}: Add one mana of any


color.

Tap an untapped legendary


creature you control: Add
one mana of any color.
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3UB 1W 3RW 2

Ezio, Blade of Haystack Eivor, Battle- Hidden Blade


Vengeance Ready

Legendary Creature — Human Assassin Artifact Legendary Creature — Human Assassin Warrior
Artifact — Equipment

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1RW 2R 2UBR WUB

Kassandra, The Spear of Edward Ratonhnhake


Eagle Bearer Leonidas Kenway :ton

Legendary Creature — Human Assassin Warrior Legendary Artifact — Equipment Legendary Creature — Human Assassin Pirate Legendary Creature — Human Assassin

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3RW 3RGW 1GWU

Bayek of Siwa Brotherhood Eivor, Wolf- Shaun &


Headquarters Kissed Rebecca,
Agents
Legendary Creature — Human Assassin Land Legendary Creature — Human Assassin Warrior Legendary Creature — Human Assassin Scientist

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1WU 2UB 2W 3W

Sokrates, Achilles Caduceus, Layla Hassan


Athenian Davenport Staff of
Teacher Hermes
Legendary Creature — Human Advisor EnchLegendary Creature — Human Assassin Legendary Artifact — Equipment Legendary Creature — Human Assassin

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UB 3B 2WB 1U

Basim Ibn Restart Bleeding Evie Frye


Ishaq Sequence Effect

Legendary Creature — Human Assassin Sorcery Enchantment Legendary Creature — Human Assassin

Partner with Jacob Frye

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1B 2B 2RW 2UU

Desmond The Aya of Crystal Skull,


Miles Revelations Alexandria Isu Spyglass
of Ezio
Legendary Creature — Human Assassin Enchantment — Saga Legendary Creature — Human Assassin Legendary Artifact

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3 3RGW RW 2G

Smoke Bomb Havi, the All- Arbaaz Mir The Aesir


Father Escape
Valhalla
Artifact Legendary Creature — God Warrior Legendary Creature — Human Assassin Enchantment — Saga

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2 2 3WW 12

Brotherhood Towering What Must Excalibur,


Regalia Viewpoint Be Done Sword of
Eden
Artifact — Equipment Artifact Creature — Wall Sorcery Legendary Artifact — Equipment

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2UU 2BR 2U 1UR

Desynchroniz Arno Dorian Assassin Shao Jun


ation Gauntlet

Instant Legendary Creature — Human Assassin Artifact — Equipment Legendary Creature — Human Assassin

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