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Datatypes

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7 views

Datatypes

Uploaded by

karaerdal123
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 63

Introduction

• A data type defines a collection of data


objects and a set of predefined operations
on those objects
• A descriptor is the collection of the
attributes of a variable
• An object represents an instance of a
user-defined (abstract data) type
• One design issue for all data types: What
operations are defined and how are they
specified?

Copyright © 2015 Pearson. All rights reserved. 1-2


Primitive Data Types

• Almost all programming languages provide


a set of primitive data types
• Primitive data types: Those not defined in
terms of other data types
• Some primitive data types are merely
reflections of the hardware
• Others require only a little non-hardware
support for their implementation

Copyright © 2015 Pearson. All rights reserved. 1-3


Primitive Data Types: Integer

• Almost always an exact reflection of the


hardware so the mapping is trivial
• There may be as many as eight different
integer types in a language
• Java’s signed integer sizes: byte, short,
int, long
• typically the leftmost bit defines the sign

Copyright © 2015 Pearson. All rights reserved. 1-4


Primitive Data Types: Floating Point

• Model real numbers, but only as


approximations
• Languages for scientific use support at least
two floating-point types (e.g., float and
double; sometimes more
• Usually exactly like the hardware, but not
always
• IEEE Floating-Point
Standard 754 (single
and double precision)
Copyright © 2015 Pearson. All rights reserved. 1-5
Primitive Data Types: Complex

• Some languages support a complex type,


e.g., C99, Fortran, and Python
• Each value consists of two floats, the real
part and the imaginary part
• Literal form (in Python):
(7 + 3j), where 7 is the real part and 3 is
the imaginary part

Copyright © 2015 Pearson. All rights reserved. 1-6


Primitive Data Types: Decimal

• For business applications (money)


– Essential to COBOL
– C# offers a decimal data type
• Store a fixed number of decimal digits, in
coded form (BCD - Binary Coded Decimal)
• Advantage: accuracy
• Disadvantages: limited range, wastes
memory (1 or 2 digits per byte)

Copyright © 2015 Pearson. All rights reserved. 1-7


Primitive Data Types: Boolean

• Simplest of all
• Range of values: two elements, one for
“true” and one for “false”
• Could be implemented as bits, but often as
bytes
– Advantage: readability

Copyright © 2015 Pearson. All rights reserved. 1-8


Primitive Data Types: Character

• Stored as numeric codings


• Most commonly used coding: ASCII (1 byte)
• An alternative, 16-bit coding: Unicode
(UCS-2)
– Includes characters from most natural languages
– Originally used in Java
– C# and JavaScript also support Unicode
• 32-bit Unicode (UCS-4 or )
– Supported by Fortran, starting with 2003

Copyright © 2015 Pearson. All rights reserved. 1-9


Character String Types

• Values are sequences of characters


• Design issues:
– Is it a primitive type or just a special kind of
array?
– Should the length of strings be static or
dynamic?

Copyright © 2015 Pearson. All rights reserved. 1-10


Character String Types Operations

• Typical operations:
– Assignment and copying
– Comparison (=, >, etc.)
– Catenation
– Substring reference
– Pattern matching

Copyright © 2015 Pearson. All rights reserved. 1-11


Character String Type in Certain
Languages
• C and C++
– Not primitive
– Use char arrays and a library of functions that provide
operations
• SNOBOL4 (a string manipulation language)
– Primitive
– Many operations, including elaborate pattern matching
• Fortran and Python
– Primitive type with assignment and several operations
• Java
– Primitive via the String class
• Perl, JavaScript, Ruby, and PHP
- Provide built-in pattern matching, using regular
expressions

Copyright © 2015 Pearson. All rights reserved. 1-12


Character String Length Options

• Static: COBOL, Java’s String class


• Limited Dynamic Length: C and C++
– In these languages, a special character is used
to indicate the end of a string’s characters,
rather than maintaining the length
• Dynamic (no maximum): SNOBOL4, Perl,
JavaScript

Copyright © 2015 Pearson. All rights reserved. 1-13


Character String Type Evaluation

• Aid to writability
• As a primitive type with static length, they
are inexpensive to provide--why not have
them?
• Dynamic length is nice, but is it worth the
expense?

Copyright © 2015 Pearson. All rights reserved. 1-14


Character String Implementation

• Static length: compile-time descriptor


• Limited dynamic length: may need a
run-time descriptor for length (but not in C
and C++)
• Dynamic length: need run-time descriptor;
allocation/deallocation is the biggest
implementation problem

Copyright © 2015 Pearson. All rights reserved. 1-15


Compile- and Run-Time Descriptors

Compile-time Run-time
descriptor for descriptor for
static strings limited dynamic
strings
Copyright © 2015 Pearson. All rights reserved. 1-16
Enumeration Types

• All possible values, which are named


constants, are provided in the definition
• C# example
enum days {mon, tue, wed, thu, fri, sat, sun};
• Design issues
– Is an enumeration constant allowed to appear in
more than one type definition, and if so, how is
the type of an occurrence of that constant
checked?
– Are enumeration values coerced to integer?
– Any other type coerced to an enumeration type?

Copyright © 2015 Pearson. All rights reserved. 1-18


Evaluation of Enumerated Type

• Aid to readability, e.g., no need to code a


color as a number
• Aid to reliability, e.g., compiler can check:
– operations (don’t allow colors to be added)
– No enumeration variable can be assigned a value
outside its defined range
– C# and Java 5.0 provide better support for
enumeration than C++ because enumeration
type variables in these languages are not
coerced into integer types

Copyright © 2015 Pearson. All rights reserved. 1-19


Array Types

• An array is a homogeneous aggregate of


data elements in which an individual
element is identified by its position in the
aggregate, relative to the first element.

Copyright © 2015 Pearson. All rights reserved. 1-20


Array Design Issues
• What types are legal for subscripts?
• Are subscripting expressions in element
references range checked?
• When are subscript ranges bound?
• When does allocation take place?
• Are ragged or rectangular multidimensional
arrays allowed, or both?
• What is the maximum number of subscripts?
• Can array objects be initialized?
• Are any kind of slices supported?

Copyright © 2015 Pearson. All rights reserved. 1-21


Array Indexing

• Indexing (or subscripting) is a mapping


from indices to elements
array_name (index_value_list) → an element
• Index Syntax
– Fortran and Ada use parentheses
• Ada explicitly uses parentheses to show uniformity
between array references and function calls because
both are mappings
– Most other languages use brackets

Copyright © 2015 Pearson. All rights reserved. 1-22


Arrays Index (Subscript) Types

• FORTRAN, C: integer only


• Java: integer types only
• Index range checking
- C, C++, Perl, and Fortran do not specify
range checking
- Java, ML, C# specify range checking

Copyright © 2015 Pearson. All rights reserved. 1-23


Subscript Binding and Array Categories

• Static: subscript ranges are statically bound


and storage allocation is static (before
run-time)
– Advantage: efficiency (no dynamic allocation)
• Fixed stack-dynamic: subscript ranges are
statically bound, but the allocation is done
at declaration time
– Advantage: space efficiency

Copyright © 2015 Pearson. All rights reserved. 1-24


Subscript Binding and Array Categories
(continued)

• Fixed heap-dynamic: similar to fixed


stack-dynamic: storage binding is dynamic
but fixed after allocation (i.e., binding is
done when requested and storage is
allocated from heap, not stack)

Copyright © 2015 Pearson. All rights reserved. 1-25


Subscript Binding and Array Categories
(continued)

• Heap-dynamic: binding of subscript ranges


and storage allocation is dynamic and can
change any number of times
– Advantage: flexibility (arrays can grow or shrink
during program execution)

Copyright © 2015 Pearson. All rights reserved. 1-26


Subscript Binding and Array Categories
(continued)
• C and C++ arrays that include static modifier
are static
• C and C++ arrays without static modifier are
fixed stack-dynamic
• C and C++ provide fixed heap-dynamic
arrays
• C# includes a second array class ArrayList
that provides heap-dynamic
• Perl, JavaScript, Python, and Ruby support
heap-dynamic arrays
Copyright © 2015 Pearson. All rights reserved. 1-27
Array Initialization

• Some language allow initialization at the


time of storage allocation
– C, C++, Java, C# example
int list [] = {4, 5, 7, 83}
– Character strings in C and C++
char name [] = ″freddie″;
– Arrays of strings in C and C++
char *names [] = {″Bob″, ″Jake″, ″Joe″];
– Java initialization of String objects
String[] names = {″Bob″, ″Jake″, ″Joe″};

Copyright © 2015 Pearson. All rights reserved. 1-28


Heterogeneous Arrays

• A heterogeneous array is one in which the


elements need not be of the same type
• Supported by Perl, Python, JavaScript, and
Ruby

Copyright © 2015 Pearson. All rights reserved. 1-29


Arrays Operations
• APL provides the most powerful array processing
operations for vectors and matrixes as well as
unary operators, for example:
○ ϕV : to reverse column elements of vector V
○ ØM: transposes matrix M
• Python’s array assignments, but they are only
reference changes. Python also supports array
catenation and element membership operations
• Ruby also provides array catenation

Copyright © 2015 Pearson. All rights reserved. 1-30


Slices

• A slice is some substructure of an array;


nothing more than a referencing
mechanism
• Slices are only useful in languages that have
array operations

Copyright © 2015 Pearson. All rights reserved. 1-31


Slice Examples

• Python
vector = [2, 4, 6, 8, 10, 12, 14, 16]
mat = [[1, 2, 3], [4, 5, 6], [7, 8, 9]]

mat[0][0:2] is the first and second element of the


first row of mat
• Ruby supports slices with the slice method
list.slice(2, 2) returns the third and fourth
elements of list

Copyright © 2015 Pearson. All rights reserved. 1-32


Rectangular and Jagged Arrays

• A rectangular array is a multi-dimensioned


array in which all of the rows have the same
number of elements and all columns have
the same number of elements
• A jagged matrix has rows with varying
number of elements
– Possible when multi-dimensioned arrays actually
appear as arrays of arrays
• C, C++, and Java support jagged arrays
• F# and C# support rectangular arrays and
jagged arrays
Copyright © 2015 Pearson. All rights reserved. 1-33
Implementation of Arrays
• Access function maps subscript expressions
to an address in the array
• Access function for single-dimensioned
arrays:

Copyright © 2015 Pearson. All rights reserved. 1-34


Implementation of Arrays
• Access function maps subscript expressions
to an address in the array
• Access function for single-dimensioned
arrays:
address(list[k]) = address (list[lower_bound])
+ ((k-lower_bound) * element_size)

Copyright © 2015 Pearson. All rights reserved. 1-35


Accessing Multi-dimensioned Arrays

• Two common ways:


– Row major order (by rows) – used in most
languages
– Column major order (by columns) – used in
Fortran
– A compile-time descriptor
for a multidimensional
array

Copyright © 2015 Pearson. All rights reserved. 1-36


Locating an Element in a
Multi-dimensioned Array

Copyright © 2015 Pearson. All rights reserved. 1-37


Locating an Element in a
Multi-dimensioned Array
•General format
Location (a[I,j]) = address of a [row_lb,col_lb] +
(((I - row_lb) * n) + (j - col_lb)) * element_size

Copyright © 2015 Pearson. All rights reserved. 1-38


Compile-Time Descriptors

Single-dimensioned array Multidimensional array

Copyright © 2015 Pearson. All rights reserved. 1-39


Associative Arrays

• An associative array is an unordered


collection of data elements that are
indexed by an equal number of values
called keys
– User-defined keys must be stored
• Design issues:
- What is the form of references to elements?
- Is the size static or dynamic?
• Built-in type in Perl, Python, Ruby, and Lua
– In Lua, they are supported by tables
Copyright © 2015 Pearson. All rights reserved. 1-40
Associative Arrays in Perl

• Names begin with %; literals are delimited


by parentheses
%hi_temps = ("Mon" => 77, "Tue" => 79, "Wed" =>
65, …);
• Subscripting is done using braces and keys
$hi_temps{"Wed"} = 83;
– Elements can be removed with delete
delete $hi_temps{"Tue"};

Copyright © 2015 Pearson. All rights reserved. 1-41


Record Types

• A record is a possibly heterogeneous


aggregate of data elements in which the
individual elements are identified by names
• Design issues:
– What is the syntactic form of references to the
field?
– Are elliptical references allowed

Copyright © 2015 Pearson. All rights reserved. 1-42


Definition of Records in COBOL

• COBOL uses level numbers to show nested


records; others use recursive definition
01 EMP-REC.
20 alphanumeric characters
02 EMP-NAME.
05 FIRST PIC X(20).
05 MID PIC X(10).
05 LAST PIC X(20).
02 HOURLY-RATE PIC 99V99.

4 decimal digits, V is the


decimal point

Copyright © 2015 Pearson. All rights reserved. 1-43


References to Records
• Record field references
1. COBOL
field_name OF record_name_1 OF ... OF record_name_n
2. Others (dot notation)
record_name_1.record_name_2. ... record_name_n.field_name

• Fully qualified references must include all record names

• Elliptical references allow leaving out record names as long


as the reference is unambiguous, for example in COBOL
FIRST, FIRST OF EMP-NAME, and FIRST of EMP-REC are
elliptical references to the employee’s first name

Copyright © 2015 Pearson. All rights reserved. 1-44


Evaluation and Comparison to Arrays

• Records are used when collection of data


values is heterogeneous
• Access to array elements is much slower
than access to record fields, because
subscripts are dynamic (field names are
static)
• Dynamic subscripts could be used with
record field access, but it would disallow
type checking and it would be much slower

Copyright © 2015 Pearson. All rights reserved. 1-45


Descriptor of Record Type

Offset address relative to


the beginning of the records
is associated with each field

Copyright © 2015 Pearson. All rights reserved. 1-46


Tuple Types

• A tuple is a data type that is similar to a


record, except that the elements are not
named
• Used in Python, ML, and F# to allow
functions to return multiple values
– Python
• Closely related to its lists, but immutable
• Create with a tuple literal
myTuple = (3, 5.8, ′apple′)
Referenced with subscripts (begin at 0, myTuple[0])
Catenation with + and deleted with del
Copyright © 2015 Pearson. All rights reserved. 1-47
Tuple Types (continued)

• ML
val myTuple = (3, 5.8, ′apple′);
- Access as follows:
#1(myTuple) is the first element
- A new tuple type can be defined
type intReal = int * real;
• F#
let tup = (3, 5, 7)
let a, b, c = tup This assigns a tuple to
a tuple pattern (a, b, c)
Copyright © 2015 Pearson. All rights reserved. 1-48
List Types
• Lists in Lisp and Scheme are delimited by
parentheses and use no commas
(A B C D) and (A (B C) D)

• Data and code have the same form


As data, (A B C) is literally what it is
As code, (A B C) is the function A applied to the
parameters B and C
• The interpreter needs to know which a list
is, so if it is data, we quote it with an
apostrophe
′(A B C) is data
Copyright © 2015 Pearson. All rights reserved. 1-49
List Types (continued)

• List Operations in Scheme


– CAR returns the first element of its list parameter
(CAR ′(A B C)) returns A
– CDR returns the remainder of its list parameter
after the first element has been removed
(CDR ′(A B C)) returns (B C)
- CONS puts its first parameter into its second
parameter, a list, to make a new list
(CONS ′A (B C)) returns (A B C)
- LIST returns a new list of its parameters
(LIST ′A ′B ′(C D)) returns (A B (C D))

Copyright © 2015 Pearson. All rights reserved. 1-50


List Types (continued)

• List Operations in ML
– Lists are written in brackets and the elements
are separated by commas
– List elements must be of the same type
– The Scheme CONS function is a binary operator in
ML, ::
3 :: [5, 7, 9] evaluates to [3, 5, 7, 9]
– The Scheme CAR and CDR functions are named hd
and tl, respectively

Copyright © 2015 Pearson. All rights reserved. 1-51


List Types (continued)

• Python Lists
– The list data type also serves as Python’s arrays
– Unlike Scheme, Common Lisp, ML, and F#,
Python’s lists are mutable
– Elements can be of any type
– Create a list with an assignment
myList = [3, 5.8, "grape"]

Copyright © 2015 Pearson. All rights reserved. 1-52


List Types (continued)

• Python Lists (continued)


– List elements are referenced with subscripting,
with indices beginning at zero
x = myList[1] Sets x to 5.8
– List elements can be deleted with del
del myList[1]
– List Comprehensions – derived from set notation
[x * x for x in range(6) if x % 3 == 0]
creates [0, 1, 2, 3, 4, 5]
range(6)
Constructed list: [0, 9]

Copyright © 2015 Pearson. All rights reserved. 1-53


List Types (continued)

• Haskell’s List Comprehensions


– The original
[n * n | n <- [1..10]]

• Both C# and Java supports lists through


their generic heap-dynamic collection
classes, List and ArrayList, respectively

Copyright © 2015 Pearson. All rights reserved. 1-54


Unions Types

• A union is a type whose variables are


allowed to store different type values at
different times during execution
• Design issue
– Should type checking be required?

Copyright © 2015 Pearson. All rights reserved. 1-55


Discriminated vs. Free Unions

• C and C++ provide union constructs in


which there is no language support for type
checking; the union in these languages is
called free union
• Type checking of unions require that each
union include a type indicator called a
discriminant
– Supported by ML, Haskell, and F#

Copyright © 2015 Pearson. All rights reserved. 1-56


Evaluation of Unions

• Free unions are unsafe


– Do not allow type checking

• Java and C# do not support unions


– Reflective of growing concerns for safety in
programming language

Copyright © 2015 Pearson. All rights reserved. 1-61


Type Checking

• Generalize the concept of operands and operators to include


subprograms and assignments

• Type checking is the activity of ensuring that the operands of


an operator are of compatible types

• A compatible type is one that is either legal for the operator,


or is allowed under language rules to be implicitly converted,
by compiler- generated code, to a legal type
– This automatic conversion is called a coercion.

• A type error is the application of an operator to an operand


of an inappropriate type

Copyright © 2015 Pearson. All rights reserved. 1-62


Type Checking (continued)

• If all type bindings are static, nearly all type


checking can be static
• If type bindings are dynamic, type checking
must be dynamic
• A programming language is strongly typed
if type errors are always detected
• Advantage of strong typing: allows the
detection of the misuses of variables that
result in type errors

Copyright © 2015 Pearson. All rights reserved. 1-63


Strong Typing

Language examples:
– C and C++ are not: parameter type checking can
be avoided; unions are not type checked
– Java and C# are, almost (because of explicit type
casting)
- ML and F# are

Copyright © 2015 Pearson. All rights reserved. 1-64


Strong Typing (continued)

• Coercion rules strongly affect strong


typing--they can weaken it considerably
(C++ versus ML and F#)

• Although Java has just half the assignment


coercions of C++, its strong typing is still
far less effective than that of ML or F#

Copyright © 2015 Pearson. All rights reserved. 1-65


Name Type Equivalence

• Name type equivalence means the two


variables have equivalent types if they are
in either the same declaration or in
declarations that use the same type name
• Easy to implement but highly restrictive:
– Subranges of integer types are not equivalent
with integer types
– Formal parameters must be the same type as
their corresponding actual parameters

Copyright © 2015 Pearson. All rights reserved. 1-66


Structure Type Equivalence

• Structure type equivalence means that two


variables have equivalent types if their
types have identical structures
• More flexible, but harder to implement

Copyright © 2015 Pearson. All rights reserved. 1-67


Theory and Data Types

• Type theory is a broad area of study in


mathematics, logic, computer science, and
philosophy
• Two branches of type theory in computer
science:
– Practical – data types in commercial languages
– Abstract – typed lambda calculus

• A type system is a set of types and the rules


that govern their use in programs
Copyright © 2015 Pearson. All rights reserved. 1-69
Summary

• The data types of a language are a large part of


what determines that language’s style and
usefulness
• The primitive data types of most imperative
languages include numeric, character, and Boolean
types
• The user-defined enumeration and subrange types
are convenient and add to the readability and
reliability of programs
• Arrays and records are included in most languages
• Pointers are used for addressing flexibility and to
control dynamic storage management

Copyright © 2015 Pearson. All rights reserved. 1-71

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