Import Flutter
Import Flutter
dart';
import 'package:naruci_hranu/stranice/home.dart';
void main() {
runApp(const MyApp());
}
// This class is the configuration for the state. It holds the values
(in this
// case the title) provided by the parent (in this case the App widget)
and
// used by the build method of the State. Fields in a Widget subclass
are
// always marked "final".
@override
State<MyHomePage> createState() => _MyHomePageState();
}
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something
has
// changed in this State, which causes it to rerun the build method
below
// so that the display can reflect the updated values. If we
changed
// _counter without calling setState(), then the build method would
not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance
as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build
methods
// fast, so that you can just rebuild anything that needs updating
rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// TRY THIS: Try changing the color here to a specific color (to
// Colors.amber, perhaps?) and trigger a hot reload to see the
AppBar
// change color while the other colors stay the same.
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
// Here we take the value from the MyHomePage object that was
created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and
positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children
and
// arranges them vertically. By default, it sizes itself to fit
its
// children horizontally, and tries to be as tall as its
parent.
//
// Column has various properties to control how it sizes itself
and
// how it positions its children. Here we use mainAxisAlignment
to
// center the children vertically; the main axis here is the
vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
//
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug
Paint"
// action in the IDE, or press "p" in the console), to see the
// wireframe for each widget.
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build
methods.
);
}
}
Widget_support
import 'package:flutter/material.dart';
class AppWidget {
static TextStyle boldTextFeildStyle() {
return const TextStyle(
color: Colors.black, fontSize: 20.0, fontWeight:
FontWeight.bold);
}
Home datrt
import 'package:flutter/material.dart';
import 'package:naruci_hranu/widget/widget_support.dart';
@override
State<Home> createState() => _HomeState();
}