D&D 5E NPC - Bess Cleves
D&D 5E NPC - Bess Cleves
Human
RACE
Charlatan
BACKGROUND Rogue
CHARACTER NAME ALIGNMENT EXPERIENCE POINTS 5 Mastermind
ROGUISH ARCHETYPE
1
LEVEL
+3 PROFICIENCY PASSIVE
PERCEPTION 10 AC INITIATIVE SPEED
SNEAK ATTACK
Once per turn, you can deal an extra 1d6 damage to one
+3 30'
creature you hit with an attack if you have advantage on the attack
roll. The attack must use a finesse or a ranged weapon. You don’t
need advantage on the attack roll if another enemy of the target is
INSPIRATION PASSIVE
INSIGHT 13 15
within 5 feet o f it, that enemy isn’t incapacitated, and you don’t
have disadvantage on the attack roll. The amount of the extra
damage increases as you gain levels in this class.
38 2
Maximum Hit Points LEVEL
STRENGTH -1 SAVING THROWS
CUNNING ACTION
-1
You can take a bonus action on each of your turns in combat. This
-1 ATHLETICS can only be used to take the Dash, Disengage, or Hide action.
3
LEVEL
Master of Tactics
9 HIT DICE DEATH SAVES
Starting at 3rd level, you can use the Help
action as a bonus action. Additionally, when
Used Total you use the Help action to aid an ally in
DEXTERITY
5
◆ +6 SAVING THROWS SUCCESSES
attacking a creature, the target of that attack
+3
+3 ACROBATICS FAILURES can be within 30 feet of you, rather than 5
● +6 SLEIGHT OF HAND d8 feet of you, if the target can see or hear you.
+3 STEALTH
5
LEVEL
16 NAME ATK BONUS DAMAGE/TYPE
UNCANNY DODGE
Scimitar +6 1d6+3S
When an attacker that you can see hits you with an attack, you can
use your reaction to halve the attack’s damage.
CONSTITUTION +2 SAVING THROWS
Dagger +6 1d4+3P
7
LEVEL
+2 Shortbow (80'/120')
+6 1d6+3
EVASION
When you are subjected to an effect that allows you to make
a Dexterity saving throw to take only half damage, you instead take
15
no damage if you succeed on the saving throw, and only half
damage if you fail.
9
LEVEL
INTELLIGENCE ◆ +3 SAVING THROWS Insightful Manipulator
+0
+0 ARCANA SNEAK ATTACK DAMAGE Starting at 9th level, if you spend at least 1 minute observing or
+0 HISTORY interacting with another creature outside combat, you can learn
certain information about its capabilities compared to your own.
INVESTIGATION
3d6
+0 The DM tells you if the creature is your equal, superior, or inferior
in regard to two of the following characteristics of your choice:
10 +0
+0
NATURE
RELIGION Intelligence score; Wisdom score; Charisma score; Class levels (if
any)
At the DM's option, you might also realize you know a piece of the
creature's history or one of its personality traits, if it has any.
WISDOM +0 SAVING THROWS LEVEL
RELIABLE TALENT 11
+0
+0 ANIMAL HANDLING ADDITIONAL COMBAT FEATURES
+3 INSIGHT Whenever you make an ability check that lets you add your
+3
+9 DECEPTION is granting you cover against that attack, you can use your
would hit her. To do
●
16 +9 PERSUASION
●
LEVEL
the attacker and be BLINDSENSE
If you are able to hear, you are aware of the location of
14
RACIAL TRAITS
wielding a melee any hidden or invisible creature within 10 feet of you.
weapon.
LEVEL
Soul of Deceit
Starting at 17th level, your thoughts can't be read by telepathy or
17
other means, unless you allow it. You can present false thoughts by
making a Charisma (Deception) check contested by the mind
reader's Wisdom (Insight) check.
LEVEL
LANGUAGES
18
PROFICIENCIES
ELUSIVE
LIGHT SIMPLE Common, Goblin, Thieves No attack roll has advantage against you while you aren’t
ARMOUR WEAPONS
● ●
Cant, Dwarven, Orcish incapacitated.
MEDIUM MARTIAL LEVEL
ARMOUR WEAPONS
HEAVY SHIELDS
TOOLS & OTHER PROFICIENCIES
Hand Crossbows, Longswords,
STROKE OF LUCK
If your attack misses a target within range, you can turn the miss
20
Rapiers, Scimitars, Thieves Tools, into a hit. Alternatively, if you fail an ability check, you can treat the
ARMOUR d20 roll as a 20. Once you use this feature, you can’t use it again
Disguise Kit, Forgery Kit, Dice Set
until you finish a short or long rest.
29 4'3" 93lbs Felon Brand -Left Arm
BONDS
TBD
ALLIES ENEMIES
FLAWS
I’m convinced that no one could
ever fool me the way I fool others.
CHARACTER APPEARANCE
established aquainatnces
and disguises that allow her
to assume that persona. Attuned
copy.