• Interface • Navigation between views • Introduction to templates • Setting and changing project units Setting up levels and grids • Creating levels • Importing CAD files • Adding architectural columns Basic Drawing and Editing • General Drawing Tools • Editing Revit Elements • Basic Modifying Tools (align, offset, mirror , split, array, scale, pin/unpin, move, copy, rotate, stretch) Drawing and Modifying walls • Creating exterior shells • Adding interior Walls Working with wall • Edit/modify wall profiles like (wall opening, creating arches etc) Doors and Windows • Adding doors and windows • Loading families Curtain Walls • Creating curtain walls • Adding curtain grids • Working with curtain wall panels • Adding mullions Creating views • Adding callout views • Creating Elevations • Creating sections Floors • Creating floors • Shaft opening • Sloped floors Components • Adding components • Placing and positioning the components ( furniture-architectural and plumbing equipments, lighting etc) And additional components Ceiling plans • Creating ceilings • Soffits • Adding ceiling fixtures Roofs • Creating roofs • Roofs by footprint • Roofs by extrusion Stairs and Ramps • Adding stairs (stairs by component and by sketch method) • Creating ramps • Working with railings and modifications Elevation and sections in project manager Construction documentation • Setting up sheets • Placing and modifying views • Printing sheets Working with • Model texts • Model lines • Creating group and ungroup Annotations • Working with dimensions • Working with text • Key notes Tags and schedules • Adding tags • Rooms and room tags • Creating color fill legends • Creating room schedules Massing : Creating complex architectural shapes and structures • Place a mass • In place mass (Wall by face, floor by face, roof by face • Site : topo-surface , split, merge surface and sub region • Property line, pad, parking element Materials • Adding different types of materials • Changing appearance, choosing different colors, textures • Use of offset, scale, tint and different changes in the appearance of texture Rendering • Rendering settings (quality settings, resolution settings using screen and printer) • Basic rendering • Printing or saving the rendered view