Sequence Diagram
Sequence Diagram
The first call is sendOrder () which is a method of Order object. The next
call is confirm () which is a method of SpecialOrder object and the last call
is Dispatch () which is a method of SpecialOrder object. The following
diagram mainly describes the method calls from one object to another,
and this is also the actual scenario when the system is running.
Object
The object symbol demonstrates how an object will behave in the context
of the system. object are represented by rectangles.
Activation Box
Actor Symbol
Actoe symbol shows entities that interact with or are external to the
system.
Messages
Lifelines
Synchronous Message
Synchronous Message needs to wait untill the feedback is not received
from the receiver and represented by soli line and solid arrowhead.
Asynchronous Message
Self Message
Recursive Message
Create Message
This message creates a new object. it's depicted with a dashed line and
an open arrowhead that points to the rectangle representing the object
created.
Delete message
The first call is sendOrder () which is a method of Order object. The next
call is confirm () which is a method of SpecialOrder object and the last call
is Dispatch () which is a method of SpecialOrder object. The following
diagram mainly describes the method calls from one object to another,
and this is also the actual scenario when the system is running.
Symbols or Notation Used in Sequence Diagram
Object
The object symbol demonstrates how an object will behave in the context
of the system. object are represented by rectangles.
Activation Box
Actor Symbol
Actoe symbol shows entities that interact with or are external to the
system.
Messages
Lifelines
Synchronous Message
Asynchronous Message
Recursive Message
Create Message
This message creates a new object. it's depicted with a dashed line and
an open arrowhead that points to the rectangle representing the object
created.
Delete message
Duration Message