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SMAPI Latest

Uploaded by

Firda Aliyyani
Copyright
© © All Rights Reserved
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0% found this document useful (0 votes)
74 views32 pages

SMAPI Latest

Uploaded by

Firda Aliyyani
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[22:40:01 INFO SMAPI] SMAPI 4.0.8 with Stardew Valley 1.6.

8 build 24119 on
Microsoft Windows 10 Pro
[22:40:01 INFO SMAPI] Mods go here: E:\SteamLibrary\steamapps\common\Stardew
Valley\Mods
[22:40:01 TRACE SMAPI] Log started at 2024-10-05T15:40:01 UTC
[22:40:04 DEBUG SMAPI] Waiting for game to launch...
[22:40:05 DEBUG SMAPI] Loading mod metadata...
[22:40:05 TRACE SMAPI] Ignored loose files: API-keys.odt, List Mod Custom
Map.rar, SV Reimagined Valley_.zip, WorldMap.json
[22:40:05 DEBUG SMAPI] Loading mods...
[22:40:05 TRACE SMAPI] Console Commands (from Mods\Base Content Mod\
ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands)...
[22:40:05 TRACE SMAPI] Content Patcher (from Mods\Base Content Mod\
ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher)...
[22:40:06 TRACE SMAPI] Save Backup (from Mods\Base Content Mod\SaveBackup\
SaveBackup.dll, ID: SMAPI.SaveBackup)...
[22:40:06 TRACE SMAPI] Detected direct console access (System.Console type)
in assembly SaveBackup.dll.
[22:40:06 TRACE SMAPI] The Return of Custom Backpack Framework (from Mods\Mod
Bakcpack\CustomBackpackFramework\CustomBackpackFramework.dll, ID:
platinummyr.CustomBackpackFramework)...
[22:40:06 TRACE SMAPI] Detected game patcher in assembly
CustomBackpackFramework.dll.
[22:40:06 TRACE SMAPI] (CP) The Return of More Backpack Upgrades (from Mods\Mod
Bakcpack\MoreBackpackUpgrades, ID: platinummyr.CPMoreBackpacks) [content pack]...
[22:40:06 TRACE SMAPI] Fashion Sense (from Mods\Mod Characters\FashionSense\
FashionSense.dll, ID: PeacefulEnd.FashionSense)...
[22:40:06 TRACE SMAPI] Detected game patcher in assembly FashionSense.dll.
[22:40:06 TRACE SMAPI] Content Patcher (FS) Hoods & Hoodies (from Mods\Mod
Characters\Hoods & Hoodies Pack\[CP] Hoods & Hoodies, ID:
PeacefulEnd.ContentPatcherForHoodsAndHoodies) [content pack]...
[22:40:06 TRACE SMAPI] Hoods & Hoodies (from Mods\Mod Characters\Hoods & Hoodies
Pack\[FS] Hoods & Hoodies, ID: PeacefulEnd.FashionSense.HoodsAndHoodies) [content
pack]...
[22:40:06 TRACE SMAPI] Coii's Hair Sets Pack (from Mods\Mod Characters\[CP]
Coii's Hair Sets Pack, ID: Coii.Hairstyles) [content pack]...
[22:40:06 TRACE SMAPI] More Haley Heart Events (from Mods\Mod Characters\[CP]
Miihaus Haley Event Expansion, ID: Miihau.MiihausMoreHaleyHeartEvents) [content
pack]...
[22:40:06 TRACE SMAPI] Monkey D Luffy (CP) (from Mods\Mod Characters\[CP]
MonkeyDLuffy, ID: Wh3el0fT1me.MDLuffy) [content pack]...
[22:40:06 TRACE SMAPI] The Swaggon (from Mods\Mod Characters\[CP] The Swaggon,
ID: Fishbloc.Swaggon) [content pack]...
[22:40:06 TRACE SMAPI] Backpacks and Baubles (from Mods\Mod Characters\[FS]
Backpacks and Baubles, ID: PeacefulEnd.FashionSense.BackpacksAndBaubles) [content
pack]...
[22:40:06 TRACE SMAPI] Digimon Survive Attire (from Mods\Mod Characters\[FS]
Digimon Survive Attire, ID: Dora.DigimonSurviveAttire) [content pack]...
[22:40:06 TRACE SMAPI] More Accessories and Stuff (from Mods\Mod Characters\[FS]
More Accessories and Stuff Pack, ID: SmolHooman.MoreAccessoriesAndStuff) [content
pack]...
[22:40:06 TRACE SMAPI] Custom Farm Loader (from Mods\Mod Farm\Custom Farm
Loader\Custom Farm Loader.dll, ID: DeLiXx.Custom_Farm_Loader)...
[22:40:06 TRACE SMAPI] Detected game patcher in assembly Custom Farm
Loader.dll.
[22:40:06 TRACE SMAPI] Esca's Modding Plugins (from Mods\Mod Farm\
EscasModdingPlugins\EMP.dll, ID: Esca.EMP)...
[22:40:06 TRACE SMAPI] Detected game patcher in assembly EMP.dll.
[22:40:06 TRACE SMAPI] Generic Mod Config Menu (from Mods\Mod Gameplay\
GenericModConfigMenu\GenericModConfigMenu.dll, ID:
spacechase0.GenericModConfigMenu)...
[22:40:06 TRACE SMAPI] Farm Type Manager (from Mods\Mod Farm\FarmTypeManager\
FarmTypeManager.dll, ID: Esca.FarmTypeManager)...
[22:40:06 TRACE SMAPI] Detected game patcher in assembly FarmTypeManager.dll.
[22:40:06 TRACE SMAPI] Earthy Interface (from Mods\Mod Game Interface\[CP]
DaisyNiko's Earthy Interface, ID: DaisyNiko.EarthyInterface) [content pack]...
[22:40:06 TRACE SMAPI] DaisyNiko's Tilesheets (from Mods\Mod Game Interface\[CP]
DaisyNiko's Tilesheets, ID: DaisyNiko.Tilesheets) [content pack]...
[22:40:06 TRACE SMAPI] Hidden Spring Farm Cave (from Mods\Mod Farm\[CP] Hidden
Spring Farm Cave, ID: neuralwiles.HiddenSpringFarmCave) [content pack]...
[22:40:06 TRACE SMAPI] DynamicNightTime (from Mods\Mod Game Recolor, texture and
effect\DynamicNightTime\DynamicNightTime.dll, ID: knakamura.dynamicnighttime)...
[22:40:06 TRACE SMAPI] Detected game patcher in assembly
DynamicNightTime.dll.
[22:40:06 TRACE SMAPI] Dynamic Reflections (from Mods\Mod Game Recolor, texture
and effect\DynamicReflections\DynamicReflections.dll, ID:
PeacefulEnd.DynamicReflections)...
[22:40:06 TRACE SMAPI] Detected game patcher in assembly
DynamicReflections.dll.
[22:40:06 TRACE SMAPI] Water Flow (from Mods\Mod Game Recolor, texture and
effect\Water Flow\WaterFlow\WaterFlow.dll, ID: blueberry.WaterFlow)...
[22:40:06 TRACE SMAPI] Rewrote WaterFlow.dll to fix WaterTiles type...
[22:40:06 TRACE SMAPI] Detected game patcher in assembly WaterFlow.dll.
[22:40:06 TRACE SMAPI] (CP) Water Flow (from Mods\Mod Game Recolor, texture and
effect\Water Flow\[CP]WaterFlow, ID: blueberry.WaterFlow.CP) [content pack]...
[22:40:06 TRACE SMAPI] Wind Effects (from Mods\Mod Game Recolor, texture and
effect\WindEffects\WindEffects.dll, ID: cat.windeffects)...
[22:40:06 TRACE SMAPI] grapeponta's Vanilla Interiors (from Mods\Mod Game
Recolor, texture and effect\[CP] grapeponta's Vanilla Interiors, ID:
grapeponta.VanillaInteriors) [content pack]...
[22:40:06 TRACE SMAPI] Moon Cycle (from Mods\Mod Game Recolor, texture and
effect\[CP] Moon Cycle, ID: Airyn.MoonCycle) [content pack]...
[22:40:06 TRACE SMAPI] Your Project Name (from Mods\Mod Game Recolor, texture
and effect\[CP] Toned Down Furniture Recolor, ID: kaznej.toneddownfurniture)
[content pack]...
[22:40:06 TRACE SMAPI] Better Friendship (from Mods\Mod Gameplay\
BetterFriendship\BetterFriendship.dll, ID: BetterFriendship)...
[22:40:06 TRACE SMAPI] CJB Cheats Menu (from Mods\Mod Gameplay\CJBCheatsMenu\
CJBCheatsMenu.dll, ID: CJBok.CheatsMenu)...
[22:40:06 TRACE SMAPI] Rewrote CJBCheatsMenu.dll to fix
ClickableTextureComponent.draw (added missing optional parameters)...
[22:40:06 TRACE SMAPI] Debug Mode (from Mods\Mod Gameplay\DebugMode\
DebugMode.dll, ID: Pathoschild.DebugMode)...
[22:40:06 TRACE SMAPI] Farming Made Easy Suite (from Mods\Mod Gameplay\Farming
Made Easy Suite, ID: Ericlegacy.FarmingMadeEasy) [content pack]...
[22:40:06 TRACE SMAPI] Fishing Made Easy Suite (from Mods\Mod Gameplay\Fishing
Made Easy Suite, ID: Ericlegacy.FishingMadeEasy) [content pack]...
[22:40:06 TRACE SMAPI] NPC Map Locations (from Mods\Mod Gameplay\
NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations)...
[22:40:06 TRACE SMAPI] SitAndRest (from Mods\Mod Gameplay\SitAndRest\
SitAndRest.dll, ID: krutonium.sitandrest)...
[22:40:06 TRACE SMAPI] UI Info Suite 2 (from Mods\Mod Gameplay\UIInfoSuite2\
UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2)...
[22:40:06 TRACE SMAPI] Zoom Level (from Mods\Mod Gameplay\ZoomLevel\
ZoomLevel.dll, ID: thespbgamer.ZoomLevel)...
[22:40:06 TRACE SMAPI] ZelWorld (from Mods\Mod Sound\ZelWorld\ZelWorld.dll, ID:
zelink.ZelWorld)...
[22:40:06 TRACE SMAPI] Blue Iridium Redux (from Mods\Mod Tools\[CP] Blue Iridium
Redux, ID: DevilHunterJax.BlueIridiumRedux) [content pack]...
[22:40:06 TRACE SMAPI] More Grass (from Mods\Mod Tree Water and Grass\MoreGrass\
MoreGrass.dll, ID: EpicBellyFlop45.MoreGrass)...
[22:40:06 TRACE SMAPI] Detected game patcher in assembly MoreGrass.dll.
[22:40:06 TRACE SMAPI] Better Water (from Mods\Mod Tree Water and Grass\[CP]
Better Water, ID: Neopffe.BetterWater) [content pack]...
[22:40:06 TRACE SMAPI] Anette's Clover Grass (from Mods\Mod Tree Water and
Grass\[CP] Clover Grass, ID: Az.CloverGrass) [content pack]...
[22:40:06 TRACE SMAPI] Simple Foliage (from Mods\Mod Tree Water and Grass\[CP]
Simple Foliage, ID: Az.Foliage) [content pack]...
[22:40:06 TRACE SMAPI] Flowergrass and Snowfields - Vanilla (from Mods\Mod Tree
Water and Grass\[MG] Flowergrass and Snowfields - Vanilla, ID:
Alvadea.MoreGrassPack) [content pack]...
[22:40:06 TRACE SMAPI] (MG) Lumisteria More Flowery Grass - Eemie Palette (from
Mods\Mod Tree Water and Grass\[MG] Lumisteria More Flowery Grass - Eemie Palette,
ID: lumisteria.moreflowerygrasseemiepalette) [content pack]...
[22:40:06 TRACE SMAPI] (MG) Lumisteria More Flowery Grass - Toned Down - Eemie
Palette (from Mods\Mod Tree Water and Grass\[MG] Lumisteria More Flowery Grass -
Toned Down - Eemie Palette, ID: lumisteria.moreflowerygrasstoneddowneemiepalette)
[content pack]...
[22:40:06 TRACE SMAPI] FF Island (from Mods\[CP] Stardew Forest\[CP] Stardew
Forest, ID: .FFIsland) [content pack]...
[22:40:06 TRACE SMAPI] Sv Reimagined (from Mods\[CP] Stardew Forest\[CP] Sv
Reimagined, ID: Yuraa-id.SVR) [content pack]...
[22:40:06 TRACE SMAPI] Stardew Valley Reimagined 3 FTM (from Mods\[CP] Stardew
Forest\[FTM] Sv Reimagined, ID: Yuraa-id.SVR.FTM) [content pack]...
[22:40:07 INFO SMAPI] Loaded 22 mods:
[22:40:07 INFO SMAPI] Better Friendship 1.1.2 by Urbanyeti | Adds thought
bubbles over villagers to indicate their favorite gifts from your inventory and
when they'd like to talk.
[22:40:07 INFO SMAPI] CJB Cheats Menu 1.36.2 by CJBok and Pathoschild | Simple
in-game cheats menu!
[22:40:07 INFO SMAPI] Console Commands 4.0.8 by SMAPI | Adds SMAPI console
commands that let you manipulate the game.
[22:40:07 INFO SMAPI] Content Patcher 2.3.0 by Pathoschild | Loads content
packs which edit game data, images, and maps without changing the game files.
[22:40:07 INFO SMAPI] Custom Farm Loader 2.1.3 by DeLiXx | Improves farm
related UI, loads custom farms, manages farm specific features and fixes vanilla
bugs.
[22:40:07 INFO SMAPI] Debug Mode 1.13.15 by Pathoschild | Enables an overlay
which provides debug information and unlocks the game's debug hotkeys.
[22:40:07 INFO SMAPI] Dynamic Reflections 2.0.2 by PeacefulEnd | Dynamic water
and surface reflections for Stardew Valley.
[22:40:07 INFO SMAPI] DynamicNightTime 1.3.16-beta by Sakorona | Sets the night
time dynamically.
[22:40:07 INFO SMAPI] Esca's Modding Plugins 1.3.0 by Esca | Adds new data
assets, map/tile properties, and features for other mods to use.
[22:40:07 INFO SMAPI] Farm Type Manager 1.23.0 by Esca | Allows custom spawning
of content from each farm type: forage, large objects, ore, and monsters
[22:40:07 INFO SMAPI] Fashion Sense 6.6.0 by PeacefulEnd | Framework which adds
hair animation and more into Stardew Valley.
[22:40:07 INFO SMAPI] Generic Mod Config Menu 1.12.0 by spacechase0 | Adds an
in-game UI to edit other mods' config options (for mods which support it).
[22:40:07 INFO SMAPI] More Grass 1.2.2 by Sonozuki | Loads custom grass sprites
[22:40:07 INFO SMAPI] NPC Map Locations 3.1.0 by Bouhm | Shows NPCs and farmers
on a modified map page for accurate tracking.
[22:40:07 INFO SMAPI] Save Backup 4.0.8 by SMAPI | Automatically backs up all
your saves once per day into its folder.
[22:40:07 INFO SMAPI] SitAndRest 1.1.1 by Krutonium | Sit when you're weary
[22:40:07 INFO SMAPI] The Return of Custom Backpack Framework 1.0.1 by
platinummyr | Custom Backpack Framework (originally by aedenthorn) made compatible
with Stardew Valley 1.6
[22:40:07 INFO SMAPI] UI Info Suite 2 2.3.4 by Annosz | Adds a useful
information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[22:40:07 INFO SMAPI] Water Flow 1.0.0 by blueberry | Change the water flow of
game locations.
[22:40:07 INFO SMAPI] Wind Effects 1.0.3-unofficial.5-brimbane by Cat | Wind
blows through Stardew Valley!
[22:40:07 INFO SMAPI] ZelWorld 1.0.0 by zelink | Adds custom music
[22:40:07 INFO SMAPI] Zoom Level 3.2.1 by thespbgamer | Change the Zoom and UI
levels with a simple keybind. Now with camera position change!

[22:40:07 INFO SMAPI] Loaded 29 content packs:


[22:40:07 INFO SMAPI] (CP) The Return of More Backpack Upgrades 1.0.2 by
platinummyr | for Content Patcher | More Backpacks (originally by aedenthorn).
[22:40:07 INFO SMAPI] (CP) Water Flow 1.0.0 by blueberry | for Content Patcher
| Changes the water flow of non-custom game locations.
[22:40:07 INFO SMAPI] (MG) Lumisteria More Flowery Grass - Eemie Palette 1.0.0
by Lumisteria | for More Grass | description
[22:40:07 INFO SMAPI] (MG) Lumisteria More Flowery Grass - Toned Down - Eemie
Palette 1.0.0 by Lumisteria | for More Grass | description
[22:40:07 INFO SMAPI] Anette's Clover Grass 1.1.0 by Azrashar/itsanette | for
Content Patcher | Experimental grass replacer! Brings clover lawns to Stardew
Valley
[22:40:07 INFO SMAPI] Backpacks and Baubles 1.1.0 by PeacefulEnd | for Fashion
Sense | A bundle of backpacks and baubles to accessorize yourself with.
[22:40:07 INFO SMAPI] Better Water 1.0.7 by Neopffe | for Content Patcher |
Water is more realistic
[22:40:07 INFO SMAPI] Blue Iridium Redux 1.2.0 by DevilHunterJax | for Content
Patcher | Updated Blue Iridium for latest version compatibility
[22:40:07 INFO SMAPI] Coii's Hair Sets Pack 1.4.0 by Coii | for Content Patcher
| Replaces to farmer's hairstyles.
[22:40:07 INFO SMAPI] Content Patcher (FS) Hoods & Hoodies 1.0.7 by PeacefulEnd
| for Content Patcher | Modifies Fashion Sense Hoods & Hoodies pack for dynamic
hood state swapping.
[22:40:07 INFO SMAPI] DaisyNiko's Tilesheets 1.9.1 by DaisyNiko | for Content
Patcher
[22:40:07 INFO SMAPI] Digimon Survive Attire 1.0.0 by Doragoun | for Fashion
Sense | Adds FS items based on the outfits worn by the Digimon Survive
protagonists.
[22:40:07 INFO SMAPI] Earthy Interface 1.1.0 by DaisyNiko | for Content Patcher
[22:40:07 INFO SMAPI] Farming Made Easy Suite 6.0.11 by Ericlegacy | for
Content Patcher | Customizes your farming experience in Stardew Valley. You can
enable settings from the cog wheel on the Stardew Valley title screen on the bottom
left. Refer to the INSTRUCTIONS & INFO document included for more information.
[22:40:07 INFO SMAPI] FF Island 1.2.0 by Ree | for Content Patcher | Back to
Nature Small ver.
[22:40:07 INFO SMAPI] Fishing Made Easy Suite 6.0.13 by Ericlegacy | for
Content Patcher | Customizes your fishing experience in Stardew Valley. You can
enable settings from the cog wheel on the Stardew Valley title screen on the bottom
left. Refer to the INSTRUCTIONS & INFO document included for more information.
[22:40:07 INFO SMAPI] Flowergrass and Snowfields - Vanilla 1.1.0 by Alvadea |
for More Grass | A More Grass Content Pack for default colors
[22:40:07 INFO SMAPI] grapeponta's Vanilla Interiors 1.9.1 by grapeponta | for
Content Patcher | Moderately recolored interiors
[22:40:07 INFO SMAPI] Hidden Spring Farm Cave 1.1.0 by neuralwiles | for
Content Patcher | A farm cave replacement with space for growing crops, mine cart
access... and a secret!
[22:40:07 INFO SMAPI] Hoods & Hoodies 1.0.7 by PeacefulEnd | for Fashion Sense
| Hoods, hoodies and related accessories.
[22:40:07 INFO SMAPI] Monkey D Luffy (CP) 1.0.0 by Wh3el0fT1me | for Content
Patcher | Adds a Luffy shirt skin to the farmer (shirt only so far... hoping to add
more) inspired by One Piece
[22:40:07 INFO SMAPI] Moon Cycle 1.1.0 by Airyn | for Content Patcher | Makes
the moon on the shipping screen wax and wane over a 14 day cycle.
[22:40:07 INFO SMAPI] More Accessories and Stuff 1.2.3 by plurffle | for
Fashion Sense | Adds more accessories and stuff for the Fashion Sense framework.
[22:40:07 INFO SMAPI] More Haley Heart Events 1.5.3 by Miihau | for Content
Patcher | Adds 10 additional events with Haley!
[22:40:07 INFO SMAPI] Simple Foliage 2.0.2 by Azrashar/itsanette (unofficial
update by Sevinae and tophatta) | for Content Patcher | Decorative content pack to
replace trees & bushes
[22:40:07 INFO SMAPI] Stardew Valley Reimagined 3 FTM 1.0.5 by DaisyNiko | for
Farm Type Manager | Forage spawn rules for SVR3
[22:40:07 INFO SMAPI] Sv Reimagined 1.0.0 by Yurra-id | for Content Patcher
[22:40:07 INFO SMAPI] The Swaggon 1.2.0 by Fishbloc | for Content Patcher |
Scar takes over the traveling merchant business. Dedicated to Makkz.
[22:40:07 INFO SMAPI] Your Project Name 1.0.0 by kaznej | for Content Patcher |
a toned down recolor to the vanilla furniture

[22:40:07 INFO SMAPI] Found 14 mods with warnings:


[22:40:07 INFO SMAPI] Patched game code
[22:40:07 INFO SMAPI] --------------------------------------------------
[22:40:07 INFO SMAPI] These mods directly change the game code. They're more
likely to cause errors or bugs in-game; if
[22:40:07 INFO SMAPI] your game has issues, try removing these first.
Otherwise you can ignore this warning.

[22:40:07 INFO SMAPI] - Custom Farm Loader


[22:40:07 INFO SMAPI] - Dynamic Reflections
[22:40:07 INFO SMAPI] - DynamicNightTime
[22:40:07 INFO SMAPI] - Esca's Modding Plugins
[22:40:07 INFO SMAPI] - Farm Type Manager
[22:40:07 INFO SMAPI] - Fashion Sense
[22:40:07 INFO SMAPI] - More Grass
[22:40:07 INFO SMAPI] - The Return of Custom Backpack Framework
[22:40:07 INFO SMAPI] - Water Flow

[22:40:07 DEBUG SMAPI] No update keys


[22:40:07 DEBUG SMAPI] --------------------------------------------------
[22:40:07 DEBUG SMAPI] These mods have no update keys in their manifest.
SMAPI may not notify you about updates for these
[22:40:07 DEBUG SMAPI] mods. Consider notifying the mod authors about this
problem.

[22:40:07 DEBUG SMAPI] - (MG) Lumisteria More Flowery Grass - Toned Down -
Eemie Palette
[22:40:07 DEBUG SMAPI] - Coii's Hair Sets Pack
[22:40:07 DEBUG SMAPI] - Monkey D Luffy (CP)
[22:40:07 DEBUG SMAPI] - Your Project Name

[22:40:07 DEBUG SMAPI] Launching mods...


[22:40:07 TRACE SMAPI] Found mod-provided API
(ContentPatcher.Framework.ContentPatcherAPI).
[22:40:07 TRACE Save Backup] Already backed up today.
[22:40:07 TRACE SMAPI] Found mod-provided API
(CustomBackpack.CustomBackpackApi).
[22:40:07 TRACE SMAPI] Found mod-provided API
(FashionSense.Framework.Interfaces.API.Api).
[22:40:07 TRACE Custom Farm Loader] Generating FarmTypeCache, this might take a
while initially
[22:40:07 TRACE Custom Farm Loader] Reading Farmtype for: ad_387818551
[22:40:07 TRACE Custom Farm Loader] Read: Sv.IFFarm/IFFarm
[22:40:07 TRACE Custom Farm Loader] Read 1 Savefiles
[22:40:08 TRACE Esca's Modding Plugins] Applying Harmony patch
"HarmonyPatch_FishLocations": postfixing every implementation of method
"GameLocation.GetCrabPotFishForTile".
[22:40:08 TRACE Esca's Modding Plugins] Applying Harmony patch
"HarmonyPatch_CustomOrderBoards": postfixing method
"GameLocation.PerformAction(string[], Farmer, Location)".
[22:40:08 TRACE Esca's Modding Plugins] Applying Harmony patch
"HarmonyPatch_CustomOrderBoards": postfixing method
"SpecialOrder.UpdateAvailableSpecialOrders(bool)".
[22:40:08 TRACE Esca's Modding Plugins] Applying Harmony patch
"HarmonyPatch_DestroyableBushes": postfixing method "Bush.isDestroyable()".
[22:40:08 TRACE Esca's Modding Plugins] Applying Harmony patch
"HarmonyPatch_BedPlacement": postfixing method
"GameLocation.CanPlaceThisFurnitureHere(Furniture)".
[22:40:08 TRACE Esca's Modding Plugins] Applying Harmony patch
"HarmonyPatch_PassOutSafely": transpiling method "Farmer.performPassoutWarp(Farmer,
string, Point, bool)".
[22:40:08 TRACE Esca's Modding Plugins] Applying Harmony patch
"HarmonyPatch_AllowMiniFridges": prefixing method
"Object.placementAction(GameLocation, int, int, Farmer)".
[22:40:08 TRACE SMAPI] Found mod-provided API (EscasModdingPlugins.EmpApi).
[22:40:08 TRACE Farm Type Manager] Applying Harmony patch
"HarmonyPatch_DisableFurniturePickup": postfixing 3 implementations of SDV method
"Furniture.canBeRemoved(Farmer)".
[22:40:08 TRACE Farm Type Manager] Applying Harmony patch
"HarmonyPatch_InstantKillImmunity": prefixing SDV method
"HungryFrogCompanion.tongueReachedMonster".
[22:40:08 TRACE Farm Type Manager] Applying Harmony patch
"HarmonyPatch_OptimizeMonsterCode": prefixing SDV method
"GameLocation.isCollidingPosition".
[22:40:08 TRACE Farm Type Manager] Applying Harmony patch
"HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "Monster.findPlayer".
[22:40:08 TRACE Farm Type Manager] Applying Harmony patch
"HarmonyPatch_OptimizeMonsterCode": postfixing SDV method "Monster.findPlayer".
[22:40:08 TRACE Farm Type Manager] Applying Harmony patch
"HarmonyPatch_StunImmunity": prefixing SDV method
"DebuffingProjectile.behaviorOnCollisionWithMonster".
[22:40:08 TRACE Farm Type Manager] Applying Harmony patch
"HarmonyPatch_ToggleExtraLoot": postfixing 12 implementations of SDV method
"Monster.getExtraDropitems()".
[22:40:08 TRACE Farm Type Manager] Applying Harmony patch
"HarmonyPatch_UpdateCursorOverPlacedItem": postfixing SDV method
"Utility.canGrabSomethingFromHere(int, int, Farmer)".
[22:40:08 TRACE DynamicNightTime] Postfixing Game1.getStartingToGetDarkTime with a
postfix method
[22:40:08 TRACE DynamicNightTime] Postfixing Game1.getTrulyDarkTime with postfix
method
[22:40:08 TRACE DynamicNightTime] Postfixing Gam1.isDarkOut with postfix method
[22:40:08 TRACE DynamicNightTime] Postfixing Game1.UpdateGameClock with
HarmonyMethod[declaringType=, methodName=, methodType=, argumentTypes=, priority=-
1, before=, after=, reversePatchType=, debug=, nonVirtualDelegate=False]
[22:40:08 TRACE SMAPI] Found mod-provided API
(DynamicNightTime.DynamicNightAPI).
[22:40:08 TRACE SMAPI] Found mod-provided API
(DynamicReflections.Framework.Interfaces.Internal.Api).
[22:40:08 TRACE CJB Cheats Menu] Started with menu key P.
[22:40:08 TRACE More Grass] Loading Flowergrass and Snowfields - Vanilla
[22:40:08 TRACE More Grass] Loading spring files
[22:40:08 TRACE More Grass] Loading summer files
[22:40:08 TRACE More Grass] Loading fall files
[22:40:08 TRACE More Grass] Loading winter files
[22:40:08 TRACE More Grass] Loading (MG) Lumisteria More Flowery Grass - Eemie
Palette
[22:40:08 TRACE More Grass] Loading spring files
[22:40:08 TRACE More Grass] Loading summer files
[22:40:08 TRACE More Grass] Loading fall files
[22:40:08 TRACE More Grass] Loading (MG) Lumisteria More Flowery Grass - Toned Down
- Eemie Palette
[22:40:08 TRACE More Grass] Loading spring files
[22:40:08 TRACE More Grass] Loading summer files
[22:40:09 TRACE More Grass] Loading fall files
[22:40:09 TRACE More Grass] Spring: Sprite pool contains: 3 default, 3 meadowlands,
132 custom.
[22:40:09 TRACE More Grass] Summer: Sprite pool contains: 3 default, 3 meadowlands,
132 custom.
[22:40:09 TRACE More Grass] Fall: Sprite pool contains: 3 default, 3 meadowlands,
132 custom.
[22:40:09 TRACE More Grass] Winter: Sprite pool contains: 3 default, 3 meadowlands,
132 custom.
[22:40:09 TRACE More Grass] Have default sprites been including in spring? False
[22:40:09 TRACE More Grass] Have default sprites been including in summer? False
[22:40:09 TRACE More Grass] Have default sprites been including in fall? False
[22:40:09 TRACE More Grass] Have default sprites been including in winter? False
[22:40:09 DEBUG SMAPI] Mods loaded and ready!
[22:40:09 TRACE SMAPI] Checking for known software conflicts...
[22:40:09 TRACE SMAPI] None found!
[22:40:09 TRACE SMAPI] Checking for updates...
[22:40:09 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[22:40:09 TRACE SMAPI] Running on GPU: Radeon RX 580 Series
[22:40:09 TRACE game] Steam logged on: True
[22:40:09 TRACE game] Initializing GalaxySDK
[22:40:09 TRACE game] Requesting Steam app ticket
[22:40:11 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[22:40:11 TRACE The Return of Custom Backpack Framework] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 TRACE Fashion Sense] Accessed mod-provided API
(ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[22:40:11 DEBUG Fashion Sense] Successfully hooked into Pathoschild.ContentPatcher.
[22:40:11 TRACE SMAPI] Fashion Sense created dynamic content pack 'FS - Local Pack'
(unique ID: PeacefulEnd.FashionSense.LocalPack, path: Mod Characters\FashionSense\
Framework\Assets\Local Pack).
[22:40:11 DEBUG Fashion Sense] Loading data from pack: Hoods & Hoodies 1.0.7 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense] Loading hairstyles from pack: Hoods & Hoodies 1.0.7
by PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Hairs folder found for the content pack Hoods &
Hoodies
[22:40:11 TRACE Fashion Sense] Loading accessories from pack: Hoods & Hoodies 1.0.7
by PeacefulEnd
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense] Loading hats from pack: Hoods & Hoodies 1.0.7 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense] Loading shirts from pack: Hoods & Hoodies 1.0.7 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Shirts folder found for the content pack Hoods &
Hoodies
[22:40:11 TRACE Fashion Sense] Loading pants from pack: Hoods & Hoodies 1.0.7 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Pants folder found for the content pack Hoods &
Hoodies
[22:40:11 TRACE Fashion Sense] Loading sleeves from pack: Hoods & Hoodies 1.0.7 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[22:40:11 TRACE Fashion Sense] Loading shoes from pack: Hoods & Hoodies 1.0.7 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Shoes folder found for the content pack Hoods &
Hoodies
[22:40:11 TRACE Fashion Sense] Loading bodies from pack: Hoods & Hoodies 1.0.7 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Bodies folder found for the content pack Hoods &
Hoodies
[22:40:11 TRACE Fashion Sense] Loading outfit presets from pack: Hoods & Hoodies
1.0.7 by PeacefulEnd
[22:40:11 DEBUG Fashion Sense] Loading data from pack: Backpacks and Baubles 1.1.0
by PeacefulEnd
[22:40:11 TRACE Fashion Sense] Loading hairstyles from pack: Backpacks and Baubles
1.1.0 by PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Hairs folder found for the content pack Backpacks
and Baubles
[22:40:11 TRACE Fashion Sense] Loading accessories from pack: Backpacks and Baubles
1.1.0 by PeacefulEnd
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense] Loading hats from pack: Backpacks and Baubles 1.1.0
by PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Hats folder found for the content pack Backpacks
and Baubles
[22:40:11 TRACE Fashion Sense] Loading shirts from pack: Backpacks and Baubles
1.1.0 by PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Shirts folder found for the content pack
Backpacks and Baubles
[22:40:11 TRACE Fashion Sense] Loading pants from pack: Backpacks and Baubles 1.1.0
by PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Pants folder found for the content pack Backpacks
and Baubles
[22:40:11 TRACE Fashion Sense] Loading sleeves from pack: Backpacks and Baubles
1.1.0 by PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Sleeves folder found for the content pack
Backpacks and Baubles
[22:40:11 TRACE Fashion Sense] Loading shoes from pack: Backpacks and Baubles 1.1.0
by PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Shoes folder found for the content pack Backpacks
and Baubles
[22:40:11 TRACE Fashion Sense] Loading bodies from pack: Backpacks and Baubles
1.1.0 by PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Bodies folder found for the content pack
Backpacks and Baubles
[22:40:11 TRACE Fashion Sense] Loading outfit presets from pack: Backpacks and
Baubles 1.1.0 by PeacefulEnd
[22:40:11 DEBUG Fashion Sense] Loading data from pack: Digimon Survive Attire 1.0.0
by Doragoun
[22:40:11 TRACE Fashion Sense] Loading hairstyles from pack: Digimon Survive Attire
1.0.0 by Doragoun
[22:40:11 TRACE Fashion Sense] No Hairs folder found for the content pack Digimon
Survive Attire
[22:40:11 TRACE Fashion Sense] Loading accessories from pack: Digimon Survive
Attire 1.0.0 by Doragoun
[22:40:11 TRACE Fashion Sense] No Accessories folder found for the content pack
Digimon Survive Attire
[22:40:11 TRACE Fashion Sense] Loading hats from pack: Digimon Survive Attire 1.0.0
by Doragoun
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense] Loading shirts from pack: Digimon Survive Attire
1.0.0 by Doragoun
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[22:40:11 TRACE Fashion Sense] Loading pants from pack: Digimon Survive Attire
1.0.0 by Doragoun
[22:40:11 TRACE Fashion Sense] No Pants folder found for the content pack Digimon
Survive Attire
[22:40:11 TRACE Fashion Sense] Loading sleeves from pack: Digimon Survive Attire
1.0.0 by Doragoun
[22:40:11 TRACE Fashion Sense] No Sleeves folder found for the content pack Digimon
Survive Attire
[22:40:11 TRACE Fashion Sense] Loading shoes from pack: Digimon Survive Attire
1.0.0 by Doragoun
[22:40:11 TRACE Fashion Sense] No Shoes folder found for the content pack Digimon
Survive Attire
[22:40:11 TRACE Fashion Sense] Loading bodies from pack: Digimon Survive Attire
1.0.0 by Doragoun
[22:40:11 TRACE Fashion Sense] No Bodies folder found for the content pack Digimon
Survive Attire
[22:40:11 TRACE Fashion Sense] Loading outfit presets from pack: Digimon Survive
Attire 1.0.0 by Doragoun
[22:40:11 DEBUG Fashion Sense] Loading data from pack: More Accessories and Stuff
1.2.3 by plurffle
[22:40:11 TRACE Fashion Sense] Loading hairstyles from pack: More Accessories and
Stuff 1.2.3 by plurffle
[22:40:11 TRACE Fashion Sense] No Hairs folder found for the content pack More
Accessories and Stuff
[22:40:11 TRACE Fashion Sense] Loading accessories from pack: More Accessories and
Stuff 1.2.3 by plurffle
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[22:40:11 TRACE Fashion Sense] Loading hats from pack: More Accessories and Stuff
1.2.3 by plurffle
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[22:40:11 TRACE Fashion Sense] Loading shirts from pack: More Accessories and Stuff
1.2.3 by plurffle
[22:40:11 TRACE Fashion Sense] No Shirts folder found for the content pack More
Accessories and Stuff
[22:40:11 TRACE Fashion Sense] Loading pants from pack: More Accessories and Stuff
1.2.3 by plurffle
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[22:40:11 TRACE Fashion Sense] Loading sleeves from pack: More Accessories and
Stuff 1.2.3 by plurffle
[22:40:11 TRACE Fashion Sense] No Sleeves folder found for the content pack More
Accessories and Stuff
[22:40:11 TRACE Fashion Sense] Loading shoes from pack: More Accessories and Stuff
1.2.3 by plurffle
[22:40:11 TRACE Fashion Sense] No Shoes folder found for the content pack More
Accessories and Stuff
[22:40:11 TRACE Fashion Sense] Loading bodies from pack: More Accessories and Stuff
1.2.3 by plurffle
[22:40:11 TRACE Fashion Sense] No Bodies folder found for the content pack More
Accessories and Stuff
[22:40:11 TRACE Fashion Sense] Loading outfit presets from pack: More Accessories
and Stuff 1.2.3 by plurffle
[22:40:11 DEBUG Fashion Sense] Loading data from pack: FS - Local Pack 6.6.0 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense] Loading hairstyles from pack: FS - Local Pack 6.6.0
by PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Hairs folder found for the content pack FS -
Local Pack
[22:40:11 TRACE Fashion Sense] Loading accessories from pack: FS - Local Pack 6.6.0
by PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Accessories folder found for the content pack FS
- Local Pack
[22:40:11 TRACE Fashion Sense] Loading hats from pack: FS - Local Pack 6.6.0 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Hats folder found for the content pack FS - Local
Pack
[22:40:11 TRACE Fashion Sense] Loading shirts from pack: FS - Local Pack 6.6.0 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Shirts folder found for the content pack FS -
Local Pack
[22:40:11 TRACE Fashion Sense] Loading pants from pack: FS - Local Pack 6.6.0 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense] No Pants folder found for the content pack FS -
Local Pack
[22:40:11 TRACE Fashion Sense] Loading sleeves from pack: FS - Local Pack 6.6.0 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[22:40:11 TRACE Fashion Sense] Loading shoes from pack: FS - Local Pack 6.6.0 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[22:40:11 TRACE Fashion Sense] Loading bodies from pack: FS - Local Pack 6.6.0 by
PeacefulEnd
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[22:40:11 TRACE Fashion Sense]
FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[22:40:11 TRACE Fashion Sense] Loading outfit presets from pack: FS - Local Pack
6.6.0 by PeacefulEnd
[22:40:11 TRACE Custom Farm Loader] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 TRACE Esca's Modding Plugins] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 TRACE Esca's Modding Plugins] Accessed mod-provided API
(ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[22:40:11 TRACE Farm Type Manager] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 TRACE Farm Type Manager] Optional API found: Generic Mod Config Menu
(GMCM).
[22:40:11 TRACE Farm Type Manager] API not found: Expanded Preconditions Utility
(EPU).
[22:40:11 TRACE Farm Type Manager] API not found: Dynamic Game Assets (DGA).
[22:40:11 TRACE Farm Type Manager] Accessed mod-provided API
(ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[22:40:11 TRACE Farm Type Manager] API found: Content Patcher (CP).
[22:40:11 TRACE Farm Type Manager] Mod not found: Monsters The Framework (MTF).
[22:40:11 TRACE Farm Type Manager] Optional API not found: Item Extensions.
[22:40:11 DEBUG DynamicNightTime] Didn't find mod Lunar Disturbances; you can
optionally install it for extra features!
[22:40:11 TRACE DynamicNightTime] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 TRACE Dynamic Reflections] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 DEBUG Dynamic Reflections] Successfully hooked into
spacechase0.GenericModConfigMenu.
[22:40:11 TRACE Wind Effects] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 TRACE Better Friendship] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 TRACE CJB Cheats Menu] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 TRACE Debug Mode] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 TRACE NPC Map Locations] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 TRACE SitAndRest] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 TRACE UI Info Suite 2] Registered Sound: UIInfoSuite.sounds.LevelUp
[22:40:11 TRACE UI Info Suite 2] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 INFO UI Info Suite 2] Loaded API for mod
spacechase0.GenericModConfigMenu
[22:40:11 TRACE Zoom Level] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:11 TRACE game] Signing into GalaxySDK
[22:40:11 TRACE Content Patcher] Esca's Modding Plugins added 2 custom tokens with
prefix 'Esca.EMP/': GameStateQuery, PlayerStat.
[22:40:11 TRACE Content Patcher] Fashion Sense added a custom token with prefix
'PeacefulEnd.FashionSense/': Appearance.
[22:40:11 INFO Content Patcher] Some content packs haven't been updated for
Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but
compatibility isn't guaranteed.

Affected content packs:


- (CP) Water Flow
- Anette's Clover Grass
- Coii's Hair Sets Pack
- Content Patcher (FS) Hoods & Hoodies
- DaisyNiko's Tilesheets
- grapeponta's Vanilla Interiors
- Monkey D Luffy (CP)

For mod authors, see how to update a mod: https://smapi.io/cp-migrate.


[22:40:12 TRACE game] Registered Data/Triggers action:
Pathoschild.ContentPatcher_MigrateIds
[22:40:13 TRACE SMAPI] SMAPI okay.
[22:40:13 TRACE SMAPI] Checking for updates to 49 mods...
[22:40:14 TRACE Content Patcher] Requested cache invalidation for all assets
matching a predicate.
[22:40:14 TRACE SMAPI] Content Patcher edited LooseSprites/daybg (for the 'Earthy
Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited LooseSprites/nightbg (for the 'Earthy
Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited Maps/MenuTiles (for the 'Earthy
Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy
Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Better
Water' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the
'Earthy Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the
'The Swaggon' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the
'Earthy Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited LooseSprites/ControllerMaps (for the
'Earthy Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Blue
Iridium Redux' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Simple
Foliage' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Blue
Iridium Redux' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited TileSheets/BuffsIcons (for the
'Earthy Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited TileSheets/weapons (for the 'Blue
Iridium Redux' content pack).
[22:40:14 TRACE SMAPI] Content Patcher loaded asset 'Characters/Farmer/hairstyles'
(for the 'Coii's Hair Sets Pack' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited Characters/Farmer/shirts (for the
'Monkey D Luffy (CP)' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the
'Earthy Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the
'DaisyNiko's Tilesheets' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited Minigames/TitleButtons (for the
'Earthy Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited TerrainFeatures/grass (for the
'Anette's Clover Grass' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited Minigames/Clouds (for the 'Earthy
Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher loaded asset 'Fonts/SpriteFont1' (for the
'Earthy Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher loaded asset 'Fonts/SmallFont' (for the
'Earthy Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher loaded asset 'Fonts/tinyFont' (for the
'Earthy Interface' content pack).
[22:40:14 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'The
Swaggon' content pack).
[22:40:14 TRACE SMAPI] Invalidated 24 asset names (Characters/Farmer/hairstyles,
Characters/Farmer/shirts, Data/AudioChanges, Data/TriggerActions, Fonts/SmallFont,
Fonts/SpriteFont1, Fonts/tinyFont, LooseSprites/ControllerMaps,
LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6,
LooseSprites/daybg, LooseSprites/font_bold, LooseSprites/nightbg, Maps/MenuTiles,
Maps/springobjects, Minigames/Clouds, Minigames/TitleButtons,
TerrainFeatures/grass, TileSheets/BuffsIcons, TileSheets/ChairTiles,
TileSheets/Craftables, TileSheets/Objects_2, TileSheets/weapons).
Propagated 24 core assets (Characters/Farmer/hairstyles, Characters/Farmer/shirts,
Data/AudioChanges, Data/TriggerActions, Fonts/SmallFont, Fonts/SpriteFont1,
Fonts/tinyFont, LooseSprites/ControllerMaps, LooseSprites/Cursors,
LooseSprites/Cursors2, LooseSprites/Cursors_1_6, LooseSprites/daybg,
LooseSprites/font_bold, LooseSprites/nightbg, Maps/MenuTiles, Maps/springobjects,
Minigames/Clouds, Minigames/TitleButtons, TerrainFeatures/grass,
TileSheets/BuffsIcons, TileSheets/ChairTiles, TileSheets/Craftables,
TileSheets/Objects_2, TileSheets/weapons).
[22:40:14 TRACE Content Patcher] Accessed mod-provided API
(GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:40:14 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering
on behalf of Coii.Hairstyles
[22:40:14 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering
on behalf of Fishbloc.Swaggon
[22:40:14 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering
on behalf of DaisyNiko.EarthyInterface
[22:40:14 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering
on behalf of DaisyNiko.Tilesheets
[22:40:14 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering
on behalf of neuralwiles.HiddenSpringFarmCave
[22:40:14 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering
on behalf of grapeponta.VanillaInteriors
[22:40:14 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering
on behalf of Ericlegacy.FarmingMadeEasy
[22:40:14 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering
on behalf of Ericlegacy.FishingMadeEasy
[22:40:14 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering
on behalf of Neopffe.BetterWater
[22:40:14 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering
on behalf of Az.CloverGrass
[22:40:14 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering
on behalf of Az.Foliage
[22:40:14 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering
on behalf of Yuraa-id.SVR
[22:40:14 TRACE game] Galaxy auth success
[22:40:14 TRACE game] Galaxy signed in
[22:40:14 TRACE game] Galaxy logged on
[22:40:14 TRACE SMAPI] Generic Mod Config Menu loaded asset
'Mods/GenericModConfigMenu/ConfigButton'.
[22:40:14 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:24
Width:1280 Height:720}
[22:40:15 TRACE game] Successfully set GOG Galaxy profile name.
[22:40:15 TRACE SMAPI] Got update-check errors for some mods:
(CP) Water Flow: The value '????' isn't a valid Nexus mod ID, must be an integer
ID.

[22:40:15 ALERT SMAPI] You can update 5 mods:


[22:40:15 ALERT SMAPI] Farming Made Easy Suite 6.0.13:
https://www.nexusmods.com/stardewvalley/mods/4130 (you have 6.0.11)
[22:40:15 ALERT SMAPI] FF Island 2.0.0:
https://www.nexusmods.com/stardewvalley/mods/24989 (you have 1.2.0)
[22:40:15 ALERT SMAPI] Fishing Made Easy Suite 6.0.17:
https://www.nexusmods.com/stardewvalley/mods/3623 (you have 6.0.13)
[22:40:15 ALERT SMAPI] Generic Mod Config Menu 1.13.2:
https://www.nexusmods.com/stardewvalley/mods/5098 (you have 1.12.0)
[22:40:15 ALERT SMAPI] Sv Reimagined 1.0.5:
https://www.nexusmods.com/stardewvalley/mods/13497 (you have 1.0.0)
[22:40:23 TRACE SMAPI] Synchronizing 'Farm_SpaceCheck' task...
[22:40:23 TRACE SMAPI] task complete.
[22:40:24 TRACE SMAPI] Custom Farm Loader edited Data/AdditionalFarms.
[22:40:24 TRACE SMAPI] Content Patcher edited Data/AdditionalFarms (for the 'FF
Island' content pack).
[22:40:24 TRACE SMAPI] Custom Farm Loader edited Strings/UI.
[22:40:24 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'FF Island'
content pack).
[22:40:24 TRACE SMAPI] Content Patcher loaded asset 'Mods/Sv_IFFarm/Icon' (for the
'FF Island' content pack).
[22:40:24 TRACE SMAPI] Content Patcher edited LooseSprites/textBox (for the 'Earthy
Interface' content pack).
[22:40:24 TRACE SMAPI] Content Patcher edited Characters/Farmer/shoeColors (for the
'Blue Iridium Redux' content pack).
[22:40:26 TRACE SMAPI] Content Patcher loaded asset 'Mods/Sv_IFFarm/Icon' (for the
'FF Island' content pack).
[22:40:26 WARN Custom Farm Loader] Unable to load world map asset
'Mods/Sv_IFFarm/WorldMap' for Sv.IFFarm/IFFarm; Resorting to default
[22:40:30 TRACE Content Patcher] Requested cache invalidation for all assets
matching a predicate.
[22:40:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'The
Swaggon' content pack).
[22:40:30 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy
Interface' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Moon
Cycle' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Better
Water' content pack).
[22:40:31 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors).
Propagated 1 core assets (LooseSprites/Cursors).
[22:40:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Sv_IFFarm' (for the 'FF
Island' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited Maps/Sv_IFFarm (for the 'FF Island'
content pack).
[22:40:31 TRACE Custom Farm Loader] Failed to load Custom Farm with the id
'Sv.IFFarm/IFFarm'
[22:40:31 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Simple
Foliage' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited Data/Locations.
[22:40:31 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Hidden
Spring Farm Cave' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the 'Your
Project Name' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited Maps/Mines/mine (for the 'Better
Water' content pack).
[22:40:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/cave_daisyextras' (for
the 'DaisyNiko's Tilesheets' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited Maps/Mines/mine_frost_dangerous (for
the 'Better Water' content pack).
[22:40:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/FarmCave' (for the
'Hidden Spring Farm Cave' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited Maps/Mines/mine (for the 'Better
Water' content pack).
[22:40:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/cave_daisyextras' (for
the 'DaisyNiko's Tilesheets' content pack).
[22:40:31 TRACE SMAPI] Content Patcher edited Maps/Mines/mine_frost_dangerous (for
the 'Better Water' content pack).
[22:40:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town' (for the 'Sv
Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach' (for the 'Sv
Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/Beach (for the '(CP) Water Flow'
content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach-NightMarket' (for
the 'Sv Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/Beach-NightMarket (for the '(CP)
Water Flow' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/ElliottHouseTiles (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mountain' (for the 'Sv
Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Forest' (for the 'Sv
Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/Forest (for the '(CP) Water
Flow' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/BusStop' (for the 'Sv
Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/SewerTiles (for the 'Better
Water' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/bugLandTiles (for the 'Better
Water' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert' (for the 'Sv
Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Simple
Foliage' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Better
Water' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Woods' (for the 'Sv
Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/Woods (for the '(CP) Water Flow'
content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Railroad' (for the 'Sv
Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/witchSwampTiles (for the 'Better
Water' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/WitchHutTiles (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Summit' (for the 'Sv
Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Backwoods' (for the 'Sv
Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tunnel' (for the 'Sv
Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/Submarine (for the '(CP) Water
Flow' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/CarolineGreenhouseTiles (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/BoatTunnel (for the '(CP) Water
Flow' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/boatTunnelTiles (for the 'Better
Water' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the
'Simple Foliage' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the
'Better Water' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for
the 'Simple Foliage' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/Island_SE (for the '(CP) Water
Flow' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the
'Better Water' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/IslandSouthEastCave (for the
'(CP) Water Flow' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/Island_W (for the '(CP) Water
Flow' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for
the 'Simple Foliage' content pack).
[22:40:32 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for
the 'The Swaggon' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HaleyMoonSky' (for
the 'More Haley Heart Events' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HaleyMaleKiss'
(for the 'More Haley Heart Events' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HaleyFemaleKiss'
(for the 'More Haley Heart Events' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BackwoodsWest'
(for the 'Sv Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BusStopOrchard'
(for the 'Sv Reimagined' content pack).
[22:40:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TownShed' (for the
'Sv Reimagined' content pack).
[22:40:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestField' (for
the 'Sv Reimagined' content pack).
[22:40:33 TRACE SMAPI] Content Patcher loaded asset
'Maps/neuralwiles.HiddenSpringFarmCave_HiddenSpring' (for the 'Hidden Spring Farm
Cave' content pack).
[22:40:33 TRACE game] setGameMode( 'playingGameMode (3)' )
[22:40:33 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:34 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:47 TRACE Farm Type Manager] Day is ending. Processing save data and object
expiration settings.
[22:40:47 TRACE SMAPI] Synchronizing 'NewDay' task...
[22:40:48 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'More
Haley Heart Events' content pack).
[22:40:48 TRACE SMAPI] Fashion Sense edited Data/mail.
[22:40:48 TRACE SMAPI] Content Patcher edited Data/mail (for the 'More Haley Heart
Events' content pack).
[22:40:48 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Farming Made Easy
Suite' content pack).
[22:40:48 TRACE SMAPI] Content Patcher edited Data/mail (for the 'Fishing Made Easy
Suite' content pack).
[22:40:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the
'More Haley Heart Events' content pack).
[22:40:48 TRACE SMAPI] task complete.
[22:40:48 TRACE SMAPI] Context: before save creation.
[22:40:48 TRACE game] SaveGame.Save() called.
[22:40:48 TRACE SMAPI] Synchronizing 'Save' task...
[22:40:49 TRACE game] Saving without compression...
[22:40:50 TRACE SMAPI] task complete.
[22:40:50 TRACE game] SaveGame.Save() completed without exceptions.
[22:40:52 TRACE SMAPI] Content Patcher edited TileSheets/tools (for the 'Blue
Iridium Redux' content pack).
[22:40:52 TRACE SMAPI] Context: after save creation, starting spring 1 Y1.
[22:40:52 TRACE Content Patcher] Requested cache invalidation for all assets
matching a predicate.
[22:40:52 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'The
Swaggon' content pack).
[22:40:52 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy
Interface' content pack).
[22:40:52 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the
'grapeponta's Vanilla Interiors' content pack).
[22:40:52 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Moon
Cycle' content pack).
[22:40:52 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Better
Water' content pack).
[22:40:52 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors).
Propagated 1 core assets (LooseSprites/Cursors).
[22:40:52 TRACE SMAPI] Context: loaded save 'q_387819600', starting spring 1 Y1,
locale set to . Single-player.
[22:40:52 TRACE SMAPI] The Return of Custom Backpack Framework loaded asset
'platinummyr.CustomBackpackFramework/dictionary'.
[22:40:52 TRACE SMAPI] Content Patcher edited
platinummyr.CustomBackpackFramework/dictionary (for the '(CP) The Return of More
Backpack Upgrades' content pack).
[22:40:52 TRACE SMAPI] Content Patcher loaded asset
'platinummyr.CPMoreBackpacks/backpacks' (for the '(CP) The Return of More Backpack
Upgrades' content pack).
[22:40:52 TRACE The Return of Custom Backpack Framework] Requested cache
invalidation for 'String/UI'.
[22:40:52 TRACE SMAPI] Invalidated 0 cache entries.
[22:40:52 TRACE SMAPI] NPC Map Locations loaded asset
'Mods/Bouhm.NPCMapLocations/NPCs'.
[22:40:52 TRACE SMAPI] NPC Map Locations loaded asset
'Mods/Bouhm.NPCMapLocations/Locations'.
[22:40:52 INFO UI Info Suite 2] Setting up icon sheet
[22:40:52 TRACE The Return of Custom Backpack Framework] Requested cache
invalidation for 'String/UI'.
[22:40:52 TRACE SMAPI] Invalidated 0 cache entries.
[22:40:52 TRACE SMAPI] Fashion Sense loaded asset
'Data/PeacefulEnd/FashionSense/AppearanceData'.
[22:40:52 TRACE SMAPI] Content Patcher edited
Data/PeacefulEnd/FashionSense/AppearanceData (for the 'Content Patcher (FS) Hoods &
Hoodies' content pack).
[22:40:52 INFO Wind Effects] Wind Effects are disabled for today.
[22:40:52 TRACE NPC Map Locations] Unknown locations: Custom_BackwoodsWest,
Custom_BusStopOrchard, Custom_ForestField, Custom_HaleyFemaleKiss,
Custom_HaleyMaleKiss, Custom_HaleyMoonSky, LewisBasement
[22:40:52 DEBUG ZelWorld] At Farm, Farm will be played in the daytime
[22:40:52 DEBUG ZelWorld] At Farm, Farm Night will be played at night
[22:40:52 DEBUG ZelWorld] At Farmhouse, Farm will be played in the daytime
[22:40:52 DEBUG ZelWorld] At Farmhouse, Farm Night will be played at night
[22:40:52 DEBUG ZelWorld] At Town, Town will be played in the daytime
[22:40:52 DEBUG ZelWorld] At Town, Town will be played at night
[22:40:52 TRACE Farm Type Manager] Day is starting. Loading config data.
[22:40:52 TRACE Farm Type Manager] Beginning file loading process...
[22:40:52 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley
Reimagined 3 FTM
[22:40:52 TRACE Farm Type Manager] Validating data from content pack: Stardew
Valley Reimagined 3 FTM
[22:40:52 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[22:40:52 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or
duplicates...
[22:40:52 TRACE Farm Type Manager] Validation complete for content pack: Stardew
Valley Reimagined 3 FTM
[22:40:52 TRACE Farm Type Manager] Checking file conditions...
[22:40:52 TRACE Farm Type Manager] Content pack loaded successfully.
[22:40:52 TRACE Farm Type Manager] All available content packs checked.
[22:40:52 TRACE Farm Type Manager] Loading files from FarmTypeManager/data
[22:40:52 TRACE Farm Type Manager] Validating data from FarmTypeManager/data
[22:40:52 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[22:40:52 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or
duplicates...
[22:40:52 TRACE Farm Type Manager] Validation complete for data from
FarmTypeManager/data
[22:40:52 TRACE Farm Type Manager] Validating data from FarmTypeManager/data
[22:40:52 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[22:40:52 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or
duplicates...
[22:40:52 TRACE Farm Type Manager] Validation complete for data from
FarmTypeManager/data
[22:40:52 TRACE Farm Type Manager] Checking file conditions...
[22:40:52 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded
successfully.
[22:40:52 TRACE Farm Type Manager] Checking for saved objects that went missing
overnight.
[22:40:52 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned
due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item
types: 0.
[22:40:52 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned
due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item
types: 0.
[22:40:52 TRACE Farm Type Manager] Starting forage generation for this content
pack: Stardew Valley Reimagined 3 FTM
[22:40:52 TRACE Farm Type Manager] Forage generation is enabled. Starting
generation process...
[22:40:52 TRACE Farm Type Manager] Checking forage settings for this area:
"FORESTFIELD GENERIC FORAGE" (Forest)
[22:40:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 2. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Forest: 2
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area:
"FORESTFIELD GENERIC FORAGE" (Forest)
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area: "FOREST
GENERIC FORAGE" (Forest)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 4. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Forest: 4
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area:
"FOREST GENERIC FORAGE" (Forest)
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area: "TOWN
GENERIC FORAGE" (Town)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 4. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Town: 4
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area: "TOWN
GENERIC FORAGE" (Town)
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area:
"BACKWOODS WEST GENERIC FORAGE" (Custom_BackwoodsWest)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 4. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Custom_BackwoodsWest: 0
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area:
"BACKWOODS WEST GENERIC FORAGE" (Custom_BackwoodsWest)
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area:
"MOUNTAIN GENERIC FORAGE" (Mountain)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 4. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Mountain: 3
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area:
"MOUNTAIN GENERIC FORAGE" (Mountain)
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area: "BUSSTOP
GENERIC FORAGE" (BusStop)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 4. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at BusStop: 1
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area:
"BUSSTOP GENERIC FORAGE" (BusStop)
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area:
"BUSSTOPORCHARD GENERIC FORAGE" (Custom_BusStopOrchard)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 4. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Custom_BusStopOrchard: 3
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area:
"BUSSTOPORCHARD GENERIC FORAGE" (Custom_BusStopOrchard)
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area:
"BACKWOODS GENERIC FORAGE" (Backwoods)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 4. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Backwoods: 3
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area:
"BACKWOODS GENERIC FORAGE" (Backwoods)
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area:
"RAILROAD CAVE FRUIT ROOM" (Custom_RailroadCave)
[22:40:53 TRACE Farm Type Manager] No map named "Custom_RailroadCave" could be
found. Forage won't be spawned there.
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area:
"BACKWOODS WEST FIDDLEHEADS" (Custom_BackwoodsWest)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] Season conditions found. Checking...
[22:40:53 TRACE Farm Type Manager] The current season matched a setting. Spawn
allowed.
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 1. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Custom_BackwoodsWest: 2
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area:
"BACKWOODS WEST FIDDLEHEADS" (Custom_BackwoodsWest)
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area:
"RAILROADCAVE SKULL ROOM DIAMOND" (Custom_RailroadCave)
[22:40:53 TRACE Farm Type Manager] No map named "Custom_RailroadCave" could be
found. Forage won't be spawned there.
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area: "FOREST
GARDEN" (Forest)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] Season conditions found. Checking...
[22:40:53 TRACE Farm Type Manager] The current season matched a setting. Spawn
allowed.
[22:40:53 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[22:40:53 TRACE Farm Type Manager] Today's weather matched a setting. Spawn
allowed.
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 2. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Forest: 1
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area:
"FOREST GARDEN" (Forest)
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area:
"FORESTFIELD MUSHROOMS" (Custom_ForestField)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 2. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Custom_ForestField: 2
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area:
"FORESTFIELD MUSHROOMS" (Custom_ForestField)
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area:
"FORESTFIELD MUSHROOM TREE SEED" (Custom_ForestField)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] Limited Number Of Spawns condition found.
Checking...
[22:40:53 TRACE Farm Type Manager] No save data found for this area; creating new
counter.
[22:40:53 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn
allowed.
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 1. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Custom_ForestField: 1
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area:
"FORESTFIELD MUSHROOM TREE SEED" (Custom_ForestField)
[22:40:53 TRACE Farm Type Manager] Checking forage settings for this area: "TOWN
TOP RIGHT MUSHROOMS" (Town)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Retrieving list of
forage types...
[22:40:53 TRACE Farm Type Manager] Forage types found: 2. Beginning generation
process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Town: 1
[22:40:53 TRACE Farm Type Manager] Forage generation complete for this area: "TOWN
TOP RIGHT MUSHROOMS" (Town)
[22:40:53 TRACE Farm Type Manager] All areas checked. Forage generation complete
for this content pack: Stardew Valley Reimagined 3 FTM
[22:40:53 TRACE Farm Type Manager] Starting forage generation for this file:
FarmTypeManager/data/q_387819600.json
[22:40:53 TRACE Farm Type Manager] Forage generation is disabled for this file.
[22:40:53 TRACE Farm Type Manager] All files and content packs checked. Forage
generation process complete.
[22:40:53 TRACE Farm Type Manager] Starting large object generation for this
content pack: Stardew Valley Reimagined 3 FTM
[22:40:53 TRACE Farm Type Manager] Large object generation is enabled. Starting
generation process...
[22:40:53 TRACE Farm Type Manager] Checking large object settings for this area:
"TOWN TOP RIGHT STUMPS" (Town)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Checking map's support
for large objects...
[22:40:53 TRACE Farm Type Manager] Current map supports large objects. Checking the
Find Existing Objects setting...
[22:40:53 TRACE Farm Type Manager] Find Existing Objects enabled. Finding...
[22:40:53 TRACE Farm Type Manager] Existing objects saved as spawn locations for
this area: 2.
[22:40:53 TRACE Farm Type Manager] Beginning generation process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Town: 5.
[22:40:53 TRACE Farm Type Manager] Large object generation complete for this area:
"TOWN TOP RIGHT STUMPS" (Town)
[22:40:53 TRACE Farm Type Manager] Checking large object settings for this area:
"FOREST FIELD STUMPS" (Custom_ForestField)
[22:40:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[22:40:53 TRACE Farm Type Manager] All extra conditions met. Checking map's support
for large objects...
[22:40:53 TRACE Farm Type Manager] Current map supports large objects. Checking the
Find Existing Objects setting...
[22:40:53 TRACE Farm Type Manager] Find Existing Objects enabled. Finding...
[22:40:53 TRACE Farm Type Manager] Existing objects saved as spawn locations for
this area: 3.
[22:40:53 TRACE Farm Type Manager] Beginning generation process...
[22:40:53 TRACE Farm Type Manager] Potential spawns at Custom_ForestField: 3.
[22:40:53 TRACE Farm Type Manager] Large object generation complete for this area:
"FOREST FIELD STUMPS" (Custom_ForestField)
[22:40:53 TRACE Farm Type Manager] All areas checked. Large object generation
complete for this content pack: Stardew Valley Reimagined 3 FTM
[22:40:53 TRACE Farm Type Manager] Starting large object generation for this file:
FarmTypeManager/data/q_387819600.json
[22:40:53 TRACE Farm Type Manager] Large object generation is disabled for this
file.
[22:40:53 TRACE Farm Type Manager] All files and content packs checked. Large
object generation process complete.
[22:40:53 TRACE Farm Type Manager] Starting ore generation for this content pack:
Stardew Valley Reimagined 3 FTM
[22:40:53 TRACE Farm Type Manager] Ore generation is enabled. Starting generation
process...
[22:40:53 TRACE Farm Type Manager] Checking ore settings for this area: "DEFAULT
RAILROADCAVE ORES" (Custom_RailroadCave)
[22:40:53 TRACE Farm Type Manager] No map named "Custom_RailroadCave" could be
found. Ore won't be spawned there.
[22:40:53 TRACE Farm Type Manager] All areas checked. Ore generation complete for
this content pack: Stardew Valley Reimagined 3 FTM
[22:40:53 TRACE Farm Type Manager] Starting ore generation for this file:
FarmTypeManager/data/q_387819600.json
[22:40:53 TRACE Farm Type Manager] Ore generation is disabled for this file.
[22:40:53 TRACE Farm Type Manager] All files and content packs checked. Ore spawn
process complete.
[22:40:53 TRACE Farm Type Manager] Starting monster generation for this content
pack: Stardew Valley Reimagined 3 FTM
[22:40:53 TRACE Farm Type Manager] Monster generation is enabled. Starting
generation process...
[22:40:53 TRACE Farm Type Manager] Checking monster settings for this area:
"RAILROADCAVE SKULL ROOM SLIMES" (Custom_RailroadCave)
[22:40:53 TRACE Farm Type Manager] No map named "Custom_RailroadCave" could be
found. Monsters won't be spawned there.
[22:40:53 TRACE Farm Type Manager] All areas checked. Monster generation complete
for this content pack: Stardew Valley Reimagined 3 FTM
[22:40:53 TRACE Farm Type Manager] Starting monster generation for this file:
FarmTypeManager/data/q_387819600.json
[22:40:53 TRACE Farm Type Manager] Monster generation is disabled for this file.
[22:40:53 TRACE Farm Type Manager] All files and content packs checked. Monster
generation process complete.
[22:40:53 TRACE Farm Type Manager] Spawning objects set to appear at time: 600...
[22:40:53 TRACE Farm Type Manager] Spawn process complete. Time: 600. Total objects
spawned: 27.
[22:40:54 TRACE game] Warping to Farm
[22:40:55 TRACE SMAPI] Content Patcher edited Buildings/houses (for the 'FF Island'
content pack).
[22:40:55 TRACE Content Patcher] Requested cache invalidation for all assets
matching a predicate.
[22:40:55 TRACE SMAPI] Fashion Sense loaded asset
'Data/PeacefulEnd/FashionSense/AppearanceData'.
[22:40:55 TRACE SMAPI] Content Patcher edited
Data/PeacefulEnd/FashionSense/AppearanceData (for the 'Content Patcher (FS) Hoods &
Hoodies' content pack).
[22:40:55 TRACE SMAPI] Invalidated 1 asset names
(Data/PeacefulEnd/FashionSense/AppearanceData).
Propagated 0 core assets ().
[22:40:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:57 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:57 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:57 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:57 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree8_spring (for the
'Simple Foliage' content pack).
[22:40:57 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:57 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree_palm2 (for the
'Simple Foliage' content pack).
[22:40:57 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:57 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:58 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:40:58 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:31
Width:1280 Height:720}
[22:41:00 TRACE Farm Type Manager] Spawning objects set to appear at time: 610...
[22:41:00 TRACE Farm Type Manager] Spawn process complete. Time: 610. Total objects
spawned: 0.
[22:41:02 TRACE SMAPI] Content Patcher edited LooseSprites/map (for the 'Earthy
Interface' content pack).
[22:41:02 ERROR game] An error occurred in the base update loop:
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not
found.
---> FileNotFoundException: Content\Mods/Sv_IFFarm/WorldMap.xnb
---> DirectoryNotFoundException: Could not find a part of the path 'E:\
SteamLibrary\steamapps\common\Stardew Valley\Content\Mods\Sv_IFFarm\WorldMap.xnb'.
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath,
FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode
mode, FileAccess access, FileShare share, FileOptions options, Int64
preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode,
FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in
D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\
MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\
GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\
MonoGame.Framework\TitleContainer.cs:line 37
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\
GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\
MonoGame.Framework\TitleContainer.cs:line 58
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\
MonoGame.Framework\Content\ContentManager.cs:line 276
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\
MonoGame.Framework\Content\ContentManager.cs:line 289
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName,
Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\
stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line
319
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in
D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\
MonoGame.Framework\Content\ContentManager.cs:line 255
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T]
(IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\
BaseContentManager.cs:line 340
at
StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0
`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line
127
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key,
Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T]
(IAssetName assetName, Boolean useCache)
at
StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T]
(IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\
ContentManagers\BaseContentManager.cs:line 154
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String
assetName, LanguageCode language) in SMAPI\Framework\ContentManagers\
BaseContentManager.cs:line 136
at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\
Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 73
at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\
builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\
MapRegion.cs:line 58
at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32
height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\
Farmer\Menus\MapPage.cs:line 55
at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\
GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\
GameMenu.cs:line 71
at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\
GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\
Game1.cs:line 14746
at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\
builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\
Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\
Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance,
GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[22:41:02 WARN game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[22:41:02 ERROR game] An error occurred in the base update loop:
Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not
found.
---> FileNotFoundException: Content\Mods/Sv_IFFarm/WorldMap.xnb
---> DirectoryNotFoundException: Could not find a part of the path 'E:\
SteamLibrary\steamapps\common\Stardew Valley\Content\Mods\Sv_IFFarm\WorldMap.xnb'.
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath,
FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode
mode, FileAccess access, FileShare share, FileOptions options, Int64
preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode,
FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in
D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\
MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\
GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\
MonoGame.Framework\TitleContainer.cs:line 37
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\
GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\
MonoGame.Framework\TitleContainer.cs:line 58
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\
MonoGame.Framework\Content\ContentManager.cs:line 276
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\
MonoGame.Framework\Content\ContentManager.cs:line 289
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName,
Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\
stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line
319
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in
D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\
MonoGame.Framework\Content\ContentManager.cs:line 255
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T]
(IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\
BaseContentManager.cs:line 340
at
StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0
`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line
127
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key,
Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T]
(IAssetName assetName, Boolean useCache)
at
StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T]
(IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\
ContentManagers\BaseContentManager.cs:line 154
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String
assetName, LanguageCode language) in SMAPI\Framework\ContentManagers\
BaseContentManager.cs:line 136
at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\
Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 73
at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\
builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\
MapRegion.cs:line 58
at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32
height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\
Farmer\Menus\MapPage.cs:line 55
at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\
GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\
GameMenu.cs:line 71
at StardewValley.Game1.<>c__DisplayClass952_0.<UpdateControlInput>b__0() in D:\
GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\
Game1.cs:line 14746
at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\
builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13873
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\
Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4021
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\
Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance,
GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084
[22:41:02 WARN game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[22:41:07 TRACE Farm Type Manager] Spawning objects set to appear at time: 620...
[22:41:07 TRACE Farm Type Manager] Spawn process complete. Time: 620. Total objects
spawned: 0.
[22:41:15 TRACE Farm Type Manager] Spawning objects set to appear at time: 630...
[22:41:15 TRACE Farm Type Manager] Spawn process complete. Time: 630. Total objects
spawned: 0.
[22:41:22 TRACE Farm Type Manager] Spawning objects set to appear at time: 640...
[22:41:22 TRACE Farm Type Manager] Spawn process complete. Time: 640. Total objects
spawned: 0.
[22:41:29 TRACE Farm Type Manager] Spawning objects set to appear at time: 650...
[22:41:29 TRACE Farm Type Manager] Spawn process complete. Time: 650. Total objects
spawned: 0.
[22:41:30 TRACE SMAPI] Content Patcher edited LooseSprites/letterBG (for the
'Earthy Interface' content pack).
[22:41:38 TRACE Farm Type Manager] Spawning objects set to appear at time: 700...
[22:41:38 TRACE Farm Type Manager] Spawn process complete. Time: 700. Total objects
spawned: 0.
[22:41:45 TRACE Farm Type Manager] Spawning objects set to appear at time: 710...
[22:41:45 TRACE Farm Type Manager] Spawn process complete. Time: 710. Total objects
spawned: 0.
[22:50:36 TRACE game] Disconnected: ClosedGame
[22:50:36 TRACE SMAPI] Disposing...
[22:50:36 TRACE SMAPI] Disposing the content coordinator. Content managers will no
longer be usable after this point.

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