A Project Report On ........
A Project Report On ........
Submitted By:
Guided By:
Prof. G.K. Mangnale
Submitted To:
DEPARTMENT OF COMPUTER ENGINEERING
I
GOVERNMENT POLYTECHNIC HINGOLI
Maharashtra State Board of Technical Education, Mumbai
CERTIFICATE
This is to certify that, Miss. Pallavi Maroti Kadam, Miss. Kirti Keshavappa Solanke Miss.
Komal Nagorao Bokhare Miss. Gaytri Raju Kamore, Roll No. 3323, 3305,33320,3325 of
fifth Semester of Diploma in Computer Engineering of Government Polytechnic Hingoli has
completed the Micro Project satisfactorily in course Operating System (22516) for the
academic year 2024-25 as prescribed in the curriculum.
II
MAHARASHTRA STATE BOARD OF TECHNICAL
EDUCATION, MUMBAI
MICRO PROJECT
5
17/09/2024 4 Adding the collected information in the report
8 23/09/2024
1 Preparing the indexes of the report
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Teacher’s Evaluation Sheet for Micro Project
Course Title And Code: -Operating System (22516)
Title of the Project: Library Management
Group No: -
COs addressed by the Micro Project:
File Management.
CO F:
Marks:-
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Action plan :-
Sr. No. Details of activity Planned start date Planned finish Name of the
date responsible Team
Member
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Resources Required: -
1. Collecting Information
2. Collecting Images
3. Searching About project
4. Collecting Information regarding Its Architecture
5. Preparing the Project Report Format
6. Adding the collected information in the report
7. Adding the images in the report
8. Reformatting the Report
9. Preparing the indexes of the report
10. Making Final Changes in the Report
11. Reviewing the report again and eliminating the mistakes
12. Finalizing the Micro-Project
13. Submitting Report to the teacher
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ACKNOWLEDGEMENT
I would like to express my sincere gratitude to Prof. N.S. Jadhav for their invaluable
guidance, support, and encouragement throughout this project. Their expertise, insight, and
advice have been instrumental in helping me to overcome challenges and achieve success. I
am truly grateful for their leadership and mentorship, which have been essential to my growth
and development as a professional. Thank you for your unwavering commitment to excellence
and for being an inspiration to us all.
Our sincere and whole hearted thanks Prof. B. P. Deosarkar, principal Government
Polytechnic, Hingoli for inspiring us to achieve highest goal. Last but not least I am also
thankful to my parents and friends who helped me a lot in finalizing the project within limited
time frame, I would like to express my deepest gratitude to my parents, whose unwavering
support and encouragement have been the foundation of my journey.
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ABSTRACT
The evolution of computer systems and operating systems (OS) is a testament to the relentless
advancement of technology and the growing demands of computational tasks. This abstract
provides an overview of the major generations of computer systems and their corresponding
operating systems, highlighting the key innovations and transitions that have shaped modern
computing. The evolution of operating systems has paralleled the advancements in computer
hardware, each new generation of OS reflecting the technological capabilities and user needs
of its time. Early operating systems were rudimentary, designed primarily to manage batch
processing jobs. As computing technology advanced, operating systems evolved to include
more sophisticated features such as multitasking, multiuser support, and GUIs. From the basic
job control systems of the first generation to the highly interactive and networked environments
of the fifth generation, operating systems have continually adapted to leverage new hardware
capabilities and address the growing complexity of user requirements. Today’s operating
systems are integral to managing not just individual machines but entire networks and cloud-
based infrastructures, underpinning the modern digital ecosystem. In summary, the progression
of computer systems and operating systems reflects a continuous quest for greater efficiency,
reliability, and user-friendliness. By understanding these generational shifts, we gain valuable
insights into the development of technology and its impact on both personal and professional
realms. This exploration provides a foundation for appreciating how far computing has come
and where it might be headed in the future.
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INDEX
1 Introduction 1
2. Description 2
3. Requirements 5
4.1 Advantages
7
4.2 Disadvantages
9
Conclusion
5 11
Future Scope
6 12
Reference
7 15
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1. INTRODUCTION
The evolution of computer systems and operating systems (OS) is a testament to the relentless
advancement of technology and the growing demands of computational tasks. This abstract
provides an overview of the major generations of computer systems and their corresponding
operating systems, highlighting the key innovations and transitions that have shaped modern
computing. 1. First Generation (1940s-1950s): The earliest computers, such as the ENIAC and
UNIVAC, were characterized by their use of vacuum tubes and were primarily utilized for
complex calculations and military applications. These systems operated with basic, machine-
level instructions and lacked sophisticated operating systems. Programming was done in
machine language, and system management was rudimentary, often requiring manual
intervention for job control. 2. Second Generation (1950s-1960s): The advent of transistors
marked the second generation of computers, leading to more reliable and compact systems.
This era saw the introduction of assembly language, which simplified programming to some
extent. Early operating systems, such as IBM’s OS/360, began to emerge, offering batch
processing capabilities to manage job scheduling and execution more efficiently. These systems
were designed to optimize resource utilization and reduce manual intervention. 3. Third
Generation (1960s-1970s): The third generation witnessed the introduction of integrated
circuits, which further miniaturized computer components and enhanced performance. This
period saw the development of more advanced operating systems, such as UNIX and CP/M,
which introduced features like multitasking, multiuser support, and hierarchical file systems.
The focus shifted to improving system responsiveness and user interaction. 4. Fourth
Generation (1970s-1990s): Microprocessors became the hallmark of the fourth generation,
enabling the proliferation of personal computers. Operating systems during this period,
including MS-DOS, Windows, and early versions of macOS, brought graphical user interfaces
(GUIs) and significant improvements in user-friendliness. The rise of networking technologies
and the advent of distributed systems also marked this era, paving the way for more
interconnected and versatile computing environments.
1
2. DESCRIPTION
2
Second Generation (1950s-1960s)
• Computer Systems:
o Technology: Transistors
o Characteristics: The transition to transistors marked a significant improvement over
vacuum tubes, offering greater reliability, reduced size, and lower power consumption.
This era saw the development of more affordable and efficient computers.
o Examples: IBM 1401, UNIVAC II.
• Operating Systems:
o Characteristics: The early development of operating systems began in this generation.
Systems such as IBM’s OS/360 introduced basic batch processing capabilities, allowing
for more efficient job scheduling and management. Assembly language also emerged,
making programming slightly easier than machine language.
3
Fifth Generation (1990s-Present)
• Computer Systems:
o Technology: Advanced Processors and Parallel Processing
o Characteristics: The fifth generation is defined by advanced processors, including
multicore and parallel processing units, which have significantly increased computing power
and efficiency. This era also embraces the growth of mobile computing and the Internet.
o Examples: Intel Core i7, AMD Risen.
4
3. REQUIREMENTS
To effectively grasp the various generations of computer systems and operating systems, you
need to be equipped with a combination of foundational knowledge, technical understanding,
and practical insights. Here’s a detailed breakdown of the requirements:
1. Foundational Knowledge
• Basic Computing Concepts:
o Understanding fundamental concepts of computing, including what constitutes a
computer system, the role of hardware and software, and the basic functions of an
operating system.
• Historical Context:
o Knowledge of the historical milestones in computing technology, including key
developments such as the invention of the vacuum tube, transistor, integrated circuit,
microprocessor, and advanced processors.
2. Technical Understanding
• Computer Hardware:
o Vacuum Tubes: Know about the early components used in first-generation computers.
o Transistors: Understand how transistors replaced vacuum tubes in the second
generation.
o Integrated Circuits: Learn how integrated circuits enabled smaller, more reliable
computers in the third generation.
o Microprocessors: Understand the role of microprocessors in the fourth generation and
their impact on personal computing.
o Advanced Processors: Familiarity with modern processors, including multicore and
parallel processors, as part of the fifth generation.
• Operating System Fundamentals:
o Job Scheduling: Basics of how early operating systems managed job scheduling.
o Batch Processing: Understanding how batch processing worked in the second
generation.
o Multitasking and Multiuser Systems: Concepts of multitasking and multiuser
support introduced in the third generation.
o Graphical User Interfaces (GUIs): Knowledge of how GUIs were introduced in the
fourth generation and their impact on usability.
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• Second Generation (1950s-1960s):
o Technology: Transistors.
o Operating Systems: Early batch processing systems, introduction of assembly
language, and the development of systems like IBM OS/360.
5. Practical Experience
• Hands-On Practice:
o Engaging with different operating systems and hardware architectures, both
historical and modern, to gain practical insights into their operation and functionality.
• Emulation and Simulation:
o Using emulators or simulators to explore and interact with historical computer
systems and operating systems.
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4. ADVANTAGES AND DISADVANTAGES
4.1 ADVANTAGES
1. First Generation (1940s-1950s)
• Advantages:
o Foundational Technology: Established the fundamental principles of electronic
computing and laid the groundwork for future advancements.
o High Computational Power: For their time, these early machines were capable of
performing complex calculations faster than manual methods, such as those used in
scientific and military applications
o Invention of Digital Computing: Marked the beginning of digital computing, setting
the stage for the evolution of more advanced technologies.
7
4.Fourth Generation (1970s-1990s)
• Advantages:
o Personal Computing Revolution: The introduction of microprocessors made
computers accessible to individuals and small businesses, leading to widespread
adoption and the personal computing revolution.
o Graphical User Interfaces (GUIs): Operating systems like MS-DOS, early versions
of Windows, and macOS introduced GUIs, making computers more intuitive and user-
friendly by allowing users to interact through graphical elements rather than text
commands.
o Increased Affordability: Microprocessors reduced the cost of computing hardware,
making technology more affordable and accessible to a broader audience.
o Networking Capabilities: Enhanced networking features facilitated the growth of
local area networks (LANs) and early forms of the internet, enabling better
communication and data sharing.
8
4.2 DISADVANTAGES
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4.Fourth Generation (1970s-1990s)
• Disadvantages:
o Software Compatibility: As new microprocessors and operating systems emerged,
compatibility with older software and hardware became a challenge, leading to issues
with legacy systems.
o Security Vulnerabilities: Early personal computers and operating systems lacked
advanced security features, making them vulnerable to malware and unauthorized
access.
o Complexity of GUIs: While GUIs improved usability, they also introduced new layers
of complexity and required more powerful hardware, which increased costs.
o Limited Networking Capabilities: Early networking was limited in scope and
scalability, and the internet infrastructure was still in its infancy, which constrained
communication and data sharing.
10
CONCLUSION
In conclusion, the evolution of computer systems and operating systems reflects a journey of
relentless innovation and adaptation. Understanding this history not only provides insight into
the technological advancements that have shaped modern computing but also helps to
anticipate future developments and their potential impacts. The evolution of computer systems
and operating systems represents one of the most dynamic and transformative periods in
technological history. Each generation has built upon the advancements of the previous one,
pushing the boundaries of what is possible in computing and profoundly impacting every aspect
of modern life.
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5. FEATURES SCOPE
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3. Third Generation (1960s-1970s)
• Features:
o Technology: Integrated circuits.
o Programming Language: Advanced high-level languages, including UNIX shell
scripting.
o Storage: Magnetic disks, improved core and semiconductor memory.
o Input/Output: Support for peripheral devices, introduction of online file systems.
• Scope:
o Applications: Widespread use in commercial, academic, and research environments;
introduction of time-sharing systems and early networking.
o User Base: Broader adoption across various sectors, including large enterprises and
educational institutions.
o Limitations: Complexity of system management, initial costs of integration, and
limitations in network scalability.
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5.Fifth Generation (1990s-Present)
• Features:
o Technology: Advanced processors (multicore, parallel processing), microcontrollers,
and embedded systems.
o Programming Language: High-level languages with extensive libraries and
frameworks; emphasis on web and mobile development (e.g., Python, JavaScript,
Swift).
o Storage: Cloud storage, SSDs, large capacity hard drives.
o Input/Output: Advanced GUIs, touchscreens, voice and gesture recognition, high
definition displays.
• Scope:
o Applications: Broad applications including cloud computing, artificial intelligence,
big data, mobile computing, and IoT (Internet of Things).
o User Base: Ubiquitous presence in personal, professional, and industrial settings.
Integration into everyday devices and systems.
o Limitations: High resource requirements, cybersecurity threats, privacy concerns,
and reliance on constant internet connectivity.
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6. REFERENCES
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