PSP Module 5 Notes
PSP Module 5 Notes
Introduction
Sometimes, it is necessary for the programmers to store and process large volume of
dissimilar type of data elements in computer’s memory and is possible by using user defined
data type named structure.
Structure can be defined as a collection of data elements of dissimilar type of data elements.
It is user defined data type. Whereas array can be defined as a collection of data elements of
similar type of data elements.
What is structure?
Defining Structure
The structure must be defined in the declaration or global part of the C program before
defining structure variables.
Syntax:
struct <tag_name>
{
type1 member1;
type2 member2;
type3 member3;
…
type-n member-n;
};
Where,
struct is a keyword
Tag_name valid identifier or name of structure
type1, type2, type3,…, type-n built-in data types like int, float, char, etc.
member1, member2, member3,.. are fields or components of a structure
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Example1. Structure to store and process employee information.
struct employee /* definition of structure*/
{
int eno;
char emp_name[25];
long int emp_salary;
};
structure student s;
structure student s1,s2,s3;
structure student s[100];
Where,
struct is a keyword
tag_name valid identifier or name of structure
variables_list List of variables
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Example2. Structure to store and process employee information.
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Three Ways to define structure variables
[1]
struct student
{
int rno;
char name[25];
int marks;
char grade;
};
struct student s1,s2,s3; /* s1, s2, s3 are variables */
[2]
struct student
{
int rno;
char name[25];
int marks;
char grade;
}s1,s2,s3; /* s1, s2, s3 are variables */
[3]
struct
{
int rno;
char name[25];
int marks;
char grade;
}s1,s2,s3; /* s1, s2, s3 are variables */
[3]
typedef struct student
{
int rno;
char name[25];
int marks;
char grade;
}stud; /* here, stud is alternative name for struct student */
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Initialization of Structure Variables
The structure variables can be assigned with values at compile or rum time. The syntax is as
follow.
Syntax:
struct tag_name variable={list of values};
At Compile Time:
struct student
{
int rno;
char name[25];
int marks;
char grade;
};
struct student s={101,”John”,600,’A’};
At Run Time:
struct student
{
int rno;
char name[25];
int marks;
};
struct student s;
O/p:
Enter student roll number, name and marks:
rno name marks
101 Thomas 600 s 101 Thomas 600
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Programming Examples on Structures
/* C program to read and display student information by using structure */
#include<stdio.h>
int main()
{
struct student
{
int rno;
char name[25];
float avg;
};
struct student s;
clrscr();
printf("Enter student roll no:"); o/p:
scanf("%d",&s.rno); Enter student roll no: 101
printf("Enter student name:"); Enter student name: Thomas
scanf("%s",&s.name); Enter student average marks: 69
printf("Enter student average marks:"); STUDENT DETAILS
scanf("%f",&s.avg); Roll no= 101
printf("\n STUDENT DETAILS"); Name= Thomas
printf("\n Roll no=%d",s.rno); Average marks= 69
printf("\n Name=%s",s.name);
printf("\n Average marks=%f",s.avg);
return (0);
}
Write C program to read and display employee information (emp_no,name, designation &
salary) by using structure variable.
/* C program to read and display employee information by using structure */
#include<stdio.h>
int main()
{
struct employee
{
int no;
char name[25];
int salary;
};
struct employee e;
clrscr();
printf("Enter employee no:"); o/p:
scanf("%d",&e.no); Enter employee no: 207
printf("Enter employee name:"); Enter employee name: Bob
scanf("%s",&e.name); Enter employee salary: 30000
printf("Enter employee salary:"); EMPLOYEE DETAILS
scanf("%f",&e.salary); Employee No=207
printf("\n EMPLOYEE DETAILS"); Employee Name=Bob
printf("\n Employee No=%d",e.no); Employee Salary=30000
printf("\n Employee Name=%s",e.name);
printf("\n Employee Salary=%d",e.salary);
return (0);
}
/* C program to read and display student name,USN,subject and IA marks using structure*/
#include<stdio.h> o/p:
Enter student name: Jasmin
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Enter student USN: 2BL15CS001
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Enter subject name: Programming in C
Enter student IA marks: 20
STUDENT DETAILS
struct student
{
char name[25];
char usn[11];
char sub[50];
int ia;
};
int main()
{
struct student s;
clrscr();
printf("\nEnter Student Name:");
scanf("%s",&s.name);
printf("\nEnter Student USN:");
scanf("%s",&s.usn);
printf("\nEnter Subject Name:");
scanf("%s",&s.sub);
fflush(stdin);
printf("\nEnter student IA Marks:");
scanf("%d",&s.ia);
printf("\n STUDENT DETAILS");
printf("\n Name: %s",s.name);
printf("\n USN: %s",s.usn);
printf("\n Subject Name: %s",s.sub);
printf("\n IA Marks: %d",s.ia);
return (0);
}
Example:
struct student
{
int rno;
char name[25];
int marks;
};
struct student s={101,”John”,600};
printf(“\n Student Roll Number =%d”,s.rno);
printf(“\n Student Name =%s”,s.name);
printf(“\n Student Marks =%d”,s.marks);
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Nested Structure:
The C language permits the programmers to nest structures within one another i.e.
structure can contain another structure member.
Example:
struct date
{
int dd, mm, yy;
};
struct student
{
char name[25];
struct date dob; /* nesting of structure member*/
}s;
strcpy(s.fname,”John”);
s.dob.dd=1;
s.dob.mm=6;
s.dob.yy=1960;
Array of Structures:
The programmers can define arrays of structures variables to store and process large volume
of data i.e. a group of related data elements of dissimilar type.
Syntax:
struct tag_name array_name[size];
Example:
To store student information(roll no, name & average marks) of ‘n’ students.
struct student
{
int rno;
char name[25];
int marks;
};
struct student s[25]; /* Array of size 25 */
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Array in Structures:
The programmers can use arrays as members of structure to store and process large volume
of data.
Example:
Write a c program read and display student name, USN and 5 subjects IA marks using
structure.
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Structures and Functions
The programmers can pass the structure variables or structure members to user defined
functions to do specific task. The contents of structure variable can be passed as parameter
user defined function in the following three ways.
Way1 to pass parameters to structure: The individual members of a structure can be passed
as parameter to a function to do specific task.
e.g. result(s.avg);
Here, result is user defined function that receives s.avg as parameter to display student result
as per average marks scored.
Way2 to pass parameters: The whole structure variable can be passed as an argument or
parameter to user defined function to do specific task.
e.g. display(s);
Here, s is struct variable containing student’s information that will be passed to display to
display student’s information.
Way3 to pass parameters: The address of structure variable can be passed as an argument or
parameter to user defined function to do specific task. i.e. call by reference method.
e.g. display(&s);
Here, address of struct variable s is passed to user defined function to do specific task.
clrscr();
temp=read();
display(temp);
result(temp.avg);
getch();
}
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struct student read(void)
{
struct student s;
printf("Enter student roll no, name and average marks");
scanf("%d %s %f",&s.rno,&s.name,&s.avg);
return(s);
}
void result(float x)
{
if (x>35)
printf("\n Pass");
else
printf("\n Fail");
}
typedef statement:
The typedef stands for type definition. It is one of the built-in statement available in C. It
helps the programmer to give alternative name (possibly short and meaningful names) to the
basic data types (int, float, char) or user defined data type like structure.
Syntax:
typedef <data_type> < alternative new name>;
where,
typedef is a keyword
data_type basic or user defined data type
new_name alternative name
Examples:
typedef int whole_nos;
Whole_nos n1,n2,n3; /* variables of type int */
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. typedef struct student stud;
stud s; /* s is variables of type struct student */
. typedef struct
{
int rno;
char name[25];
float avg;
}stud;
stud s1,s2,s3;
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Viva-Voce
Can you answer these questions?
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Pointers
Introduction
A pointer is very powerful feature of C language. It helps the programmers to manipulate the
data at low level i.e. by using addresses of computer’s memories instead of identifiers. It
helps the programmers to write concise and efficient computer programs.
Q. What is pointer? Discuss its declaration and initialization with syntax and examples.
“A pointer is also a variable that stores only the ADDRESS of other variable”
It helps the programmers to efficient computer programs in terms of time and space
efficiency. i.e. the program that works with high speed and occupies less computer’s
memory.
Declaration of Pointer:
Pointers must be defined in the declaration part of the main program before they are used in
executable part by using following syntax.
Syntax
data_type *pointer_name;
where,
data_type : It may be any data type like int, float, char, double, structure type etc.
pointer name: valid identifier
Examples:
int n=7; /* normal or scalar variable */
int *ip; /* integer pointer ip to store address of n variable*/
ip=&n; /* Address of n variable will be stored in ip pointer*/
Initialization of Pointers:
The pointers can be assigned (initialized) with the address of other variables by using
the following syntax.
Syntax:
pointer=&variable
Where,
Pointer : valid pointer
& : ampersand sign (Meaning: address of)
Variable : Well defined variable.
Examples:
int n=7; /* Declaration of variable*/
int *ip; /* Declaration of integer pointer ip */
ip=&n; /* Initialization of pointer ip with the address of n variable */
float ans=30.75;
float *fp;
fp=&ans;
char ch=’a’;
char *cp;
cp=&ch;
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Advantages of using pointers:
1. The use of pointers in programming results into concise and efficient programming.
2. Dynamic Memory Allocation (DMA) is possible by using pointers. i.e. the required number
of memory blocks can be allocated neither more nor less. The process of allocating the
computer’s memory during program execution is called DMA.
3. Using pointers, programmers can construct Advanced Data Structures (ADTs) like linked list,
queue, stack, tree, graph, set, etc. These ADTs are most commonly used during the design
and development of today’s real time applications.
4. The use of pointers with arrays, strings and user defined functions results into concise and
efficient programming.
Disadvantages of pointers:
1. Uninitialized pointers may create errors in program.
2. Pointer bugs (errors) are difficult to remove.
3. Dynamically allocated memory must be freed explicitly.
4. Pointers updated with incorrect values may lead to memory corruption.
Declaration of Pointers
The pointers can be defined in the declaration part of the main( ) function by using
dereference operator(*). The syntax is as follow.
Syntax:
data_type * ptr_variable;
where,
data_type valid data types like int, float, char, struct type, etc.
asterisk (*) dereference operator
ptr_ variable valid identifier
1. Example to work with integer pointer
int n=7; /* integer variable */
int *ip; /* integer pointer*/
ip=&n; /* address of ‘n’ will be stored in ip */
Variable n Pointer ip
Contents 7 Contents 0X800
Address 0X800
ip=0x800
Without using pointers:
We can print address and contents of ‘n’ without using pointers as follows.
printf(“Address of n = %d”,&n);
o/p:
printf(“Contents of n=%d”,n);
Address of n=0x800
Contents of n= 7
Using pointers:
We can print the address and contents of ‘n’ using pointers as follows.
printf(“Address of n = %d”, ip); o/p:
printf(“Contents of n=%d”, *ip); /* value atAddress
address 0x800*/
of n=0x800
Contents of n= 7
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2. Example to work with float pointer
float avg=88.88; /* variable of type float */
float *fp; /* pointer of type float*/
fp=&avg; /* address of n will be stored in fp*/
printf(“Address of variable avg = %d”,fp);
printf(“Contents of avg is %d = ”,*fp);
ampersand (&) : The ampersand sign is used as address operators. It helps the
programmers to get the addresses of other variables.
asterisk (*) : The asterisk sign is used as deference operator. It helps the programmer to
define pointer variables and also to get the value at addresses.
int n=7;
int *ip;
ip=&n;
printf(“Address of n = %d”,ip);
printf(“Contents of n=%d”,*ip); /* value at address 0x800*/
Output :
Address of n=0x800
Contents of n= 7
Output:
Address of variable avg = OX2300
Contents of avg is 88.88
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Pointers and Functions Arguments (Call by address)
The call by reference method makes the use of pointers to pass the addresses
(references) of actual parameters to user defined function instead of values. In this method,
changes made to formal parameters will affect the actual parameters. This method is having
the capability to return multiple values back to called function, where as pass by value returns
only one value.
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Increment/decrement pointers:
The pointer variables can be incremented or decremented to interact with next or
previous computers memory locations sequentially.
Examples:
/* Example for pointers and strings to display string on monitor by using pointer*/
#include<stdio.h>
void main() Output:
{
Good Morning
char str[]="Good Morning";
char *cp; /* character pointer*/
int i;
cp=&str[0]; /* address of first array element will be stored in cp */
clrscr();
while (*cp!='\0') /* value at first address not equals to NULL repeats */
{
printf("%c",*cp); /* prints value at address i.e. G and so on..*/
cp++; /*pointer increments by 1 every time */
}
getch();
}
Arrays of Pointers: Programmers can define arrays of pointers to store and process
addresses on ‘n’ number of variables while solving complex problems. It results into efficient
program.
Example: To store addresses of three variables x, y and z, you can define one pointer array of
the size 3.
int x, y, y;
int *ip[3];
ip[0]=&x, ip[1]=&y, ip[2]=&y;
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Pointers to Pointers: While solving complex problems it is necessary for the programmer to
store and process the addresses of pointers and is possible by defining pointer to pointer.
Examples:
int n=7;
int *ip; /* pointer to normal variable n*/
int **ipp; /* it is the pointer to pointer to point ip */
ip=&n;
ipp=*ip;
Now, we display the contents of ‘n’ by using both pointer (ip) and pointer to pointer (ipp).
printf("\n n=%d",*ip); o/p: n=7
printf("\n n=%d",**ipp); o/p: n=7
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Dynamic (run-time) Memory Allocation (DMA):
Q. What is dynamic memory allocation? Explain in brief.
Ans. The process of allocating the required number of memory blocks during the program
execution is called dynamic or run-time memory allocation. This technique makes the use of
memory allocating functions like malloc(), calloc(), realloc() and free() with pointers.
Memory Allocation Functions: The alloc.h or stdlib.h file is having number of memory
allocating functions. Some of the important are as follows.
1. malloc()
2. calloc()
3. realloc() and
4. free()
malloc() : It allocates the required number of memory blocks during the program execution
and returns the address of first memory block. The other addresses of next allocated memory
blocks can be obtained by addition operation with a pointer. In case of failure of memory
allocation, the malloc() funcion returns NULL value.
Syntax:
pointer=(data_type *) malloc(byte size);
where,
pointer : Valid pointer
data type : Valid data type of which type memory could be allocated.
byte_size :Total number of bytes. i.e. n * sizeof(data type)
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calloc() : It allocates the required number of memory blocks during the program execution
and returns the address of first memory block. The other addresses of next allocated memory
blocks can be obtained by addition operation with a pointer. The calloc() function initializes
the allocated memory blocks by zero, whereas, the malloc() stores garbage values. In case of
failure of memory allocation, the calloc() funcion returns NULL value.
Syntax:
pointer=(data_type *) calloc (n, byte_size);
where,
pointer : Valid pointer
data type : Valid data type of which type memory could be allocated.
n : Number of memory blocks required
byte_size : Total number of bytes.
/* Programming example for dynamic memory allocation by calloc */
#include<stdio.h>
#include<conio.h>
#include<alloc.h> Output:
void main() Enter the value of n: 5
{ Enter 5 values
int n,i,*ip; 10 20 30 40 50
clrscr(); The values are
printf("Enter the value of n: "); 10 20 30 40 50
scanf("%d",&n);
ip=(int *) calloc(n,2);
printf("\n Enter %d values ",n);
for(i=0;i<n;i++)
{
scanf("%d",(ip+i));
}
printf("\n The values are ");
for(i=0;i<n;i++)
{
printf("\t %d",*(ip+i));
}
free(ip);
getch();
}
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realloc(): This is another memory allocation function available in alloc.h. It helps the
programmer to allocate new memory space for the previously allocated memory by malloc()
or calloc().
Syntax:
pointer=realloc(pointer, new_size);
Where,
Pointer : Address of previously allocated memory
New_Size : New memory spaced needed in terms of bytes.
Example:
int *ip; /* integer pointer*/
int n;
printf(“Enter the value of n: ”);
scanf(“%d”,&n);
ip=(int *) malloc(n*sizeof(int));
printf(“\n %d memory blocks are allocated ”,n);
…
…
printf(“Enter the new value of n: ”);
scanf(“%d”,&n);
ip=realloc(ip, n*sizeof(int));
printf(“\n %d memory blocks are newly allocated ”,n);
Output:
Enter the value of n: 5
5 memory blocks are allocated
Enter the new value of n: 7
7 memory blocks are allocated
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The Preprocessors
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2. File inclusion directives:
The file inclusion directives help the programmers to include external header files or
C files in to C program by using # include directive. We are able to access functions and
macro from the included external files.
Syntax:
# include “filename” or # include <filename>
If, we use double quote to include external file, then the specified file will be searched
from working directory.
If, we use angle brackets to include external file, then the specified file will be
searched from standard directory like c:\tc\include.
Examples:
# include <stdio.h>
# include <conio.h>
# include “p1.c”
# include “p2.c”
# include “D:\myself\p3.c”
3. Compiler control directives:
The compiler control directives help the programmers to define or undefined macros
based on given condition. These can be used to write portable programs.(program written for
one machine works on another machine)
Directives Explanation
#ifdef It will test, whether macro is defined
#endif It is the end of if
#ifndef It will test, whether macro is not defined
#if the if … else sequence
#else
#elif the else … if sequence
Examples:
# include “define.h” # include “define.h”
# ifndef TEST # ifdef TEST
# define TEST 1 # undef TEST
# endif # endif
#include FILE
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Tips to score more marks in VTU Examinations (Engineering)
Dear students,
You are clever and intelligent, do not lose your confidence. Yes, you can do well in exams.
Move towards examination hall with positive thoughts in such a way that, this time I do well.
Your's one positive thought helps you lot.
Be happier on examination day.
Be cool, try to feel weight less...be calm and cool in all situations...do not be over confident...
Move towards exam hall with all necessary things like Hall Ticket, 2 Dark Blank Ink Pens,
Calculator.
Be independent; do not depend on others for asking pen, pencil, rubber, scale, etc.
Be well dressed i.e. formal.
Do prayer....before coming to exam; as well as before answering questions...in your peaceful
soul....
Better; attempt that question first, in which you are perfect....
Very important is that, write question number correctly.
Underline important points in your answer.
Highlight the important word.
Give more examples.
Quality points are more important than quantity.
We need to have the habit of increasing quantity of quality; that comes by practice.
Wherever necessary, draw figure..
For every question; one page answer is compulsory.
For 10 marks minimum 2 to 3 pages (front and back)
Yours signature and supervisor signature on Answer booklet is compulsory...
Handwriting must be readable.....
Good luck....
All the best...
Chidanand S. Kusur
Asst. Prof., Dept. of CSE
BLDEA's CET, Vijayapur-03.
cs.kusur@gmail.com
9739762682
Dear Student,
You are hereby requested to visit the blog cskusur.blogspot.in and send your
suggestions/feedback about class notes to e.mail id cs.kusur@gmail.com
Visit the blog: cskusur.blogspot.in
“Good Luck for Annual Examination”
Mr. C. S. Kusur Asst. Prof., Dept. of Computer Science and Engineering
B.L.D.E.A’s Vachana Pitamaha Dr. P. G. Halakatti College of Engineering and
Technology, Vijayapur-586 103, Karnataka, India.
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