Paulo Galada Pinheiro Filho II

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Level 3 Human Barbarian, Path of the Ancestral Guardian 900

CHARACTER LEVEL, RACE, & CLASS EXPERIENCE


Paulo Galada Pinheiro Filho II
Folk Hero Lawful Good Player One
CHARACTER NAME BACKGROUND ALIGNMENT DEITY PLAYER NAME

STEALTH DISADVANTAGE

ARMOR Tavern Brawler. You are proficient with improvised


STRENGTH Unarmored Defense (Barbarian) (16) 18 weapons.Your unarmed strike uses a d4 for
damage.When you hit a creature with an unarmed
PROFICIENCY BONUS +2
14
SHIELD
AC strike or an improvised weapon on your turn, you
Shield can use a bonus action to attempt to grapple the
N
CIE C
target.
+4 Strength
Y
PROFI


+2 Rage (Bonus Action—3/Long Rest). Advantage on
+2 Dexterity
Strength checks and Strength Saves. A +2 to damage
✘ +6 Constitution ARMOR CLASS rolls with strength melee weapon attacks. You have
DEXTERITY
-1 Intelligence
resistance to bludgeoning, piercing, and slashing
MAXIMUM HIT DICE TEMPORARY damage.
14 +0 Wisdom

+0 Charisma
35 3d12
Unarmored Defense. While you aren’t wearing
CONDITIONAL
armor, your AC equals 16. You can use a shield and
still gain this benefit.
+2
Reckless Attack. When you make your first attack
CURRENT HIT POINTS on your turn, you can decide to attack recklessly.
CONSTITUTION DEATH SAVING THROWS
Doing so gives you advantage on melee weapon
SAVING THROWS
attack rolls using Strength during this turn, but
18 N
CIE C

+2 Acrobatics (Dex)
SPEED
30ft.
FLY
0ft.
CLIMB
0ft.
SWIM
0ft.
attack rolls against you have advantage until your
next turn.
Y
PROFI

RT

EXPE

✘ +2 Animal Handling (Wis) VISION INSPIRATION EXHAUSTION


Danger Sense. You have advantage on Dexterity
+4 -1 Arcana (Int) saving throws against effects that you can see, such
as traps and spells. To gain this benefit, you can’t be
✘ +4 Athletics (Str)
blinded, deafened, or incapacitated.
INTELLIGENCE +0 Deception (Cha)
Path of the Ancestral Guardian. Some barbarians
8 -1 History (Int)

+0 Insight (Wis)
hail from cultures that revere their ancestors.

Ancestral Protectors. When raging, the first target


+0 Intimidation (Cha) SPEED, SENSES, & CONDITIONS you hit with an attack on your turn becomes the
-1 -1 Investigation (Int) target of spectral warriors, Until the start of your
next turn, it has disadvantage on attack rolls that
✘ +2 Medicine (Wis)
are not against you, and when it hits a creature
WISDOM -1 Nature (Int) other than you, that creature has resistance to the
damage dealt by the attack.
10 ✘ +2 Perception (Wis)

+0 Performance (Cha)
+0 Persuasion (Cha)
+0 -1 Religion (Int)

+2 Sleight of Hand (Dex)


CHARISMA +2 Stealth (Dex)

10 ✘ +2 Survival (Wis)
SKILLS

+0 12 PASSIVE PERCEPTION

ADVANTAGE

INITIATIVE +2 1 Attack / Attack Action RACIAL TRAITS

NAME RANGE ATTACK DAMAGE / TYPE

FEATURES & TRAITS

Armor Proficiencies. Light Armor, Medium Armor,


Shields

Weapon Proficiencies. Simple Weapons, Martial


Weapons

Tool Proficiencies. Vehicles land, Brewer’s supplies

Languages. Common

ATTACKS & SPELLCASTING PROFICIENCIES & LANGUAGES

This character sheet was generated by the Aurora Builder.


Male 4'8" 110 lb.
GENDER AGE HEIGHT WEIGHT
Paulo Galada Pinheiro Filho II
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL
CHARACTER PORTRAIT ALLIES & ORGANIZATIONS

Filho de Paulo Galada Pinheiro Filho I e Maria Esporratina Carvalho I


Proteje os outros e ama um Tenis de Praia

PERSONALITY TRAITS

IDEAL

BOND

FLAW BACKGROUND STORY

Filho de Paulo Galada Pinheiro Filho I e Maria Esporratina Carvalho I


Rustic Hospitality
Since you come from the ranks of the common folk,
you fit in among them with ease. You can find a
place to hide, rest, or recuperate among other
commoners, unless you have shown yourself to be a
danger to them. They will shield you from the law or
anyone else searching for you, though they will not
risk their lives for you.

BACKGROUND FEATURE

TRINKET
ADDITIONAL FEATURES

This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
ADVENTURING GEAR # lb MAGIC ITEMS # lb
[Shield] 1 6

ATTUNED MAGIC ITEMS 0 / 3


VALUABLES — GEMS, ART OBJECTS, TRADE GOODS # lb

COPPER SILVER ELECTRUM GOLD PLATINUM

0 0 0 0 0

ENCUMBRANCE — LIFTING AND CARRYING

WEIGHT CARRIED CARRY CAPACITY PUSH, DRAG, LIFT

6 lb / 210 lb 420 lb

INVENTORY — ADVENTURING GEAR, ARMS, ARMOR, AND OTHER EQUIPMENT

ADDITIONAL TREASURE INVENTORY — ITEM DESCRIPTIONS & NOTES

#1 #2
STORED ITEM # lb. STORED ITEM # lb.

STORED ITEMS QUEST ITEMS & TRINKETS

This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
Filho de Paulo Galada Pinheiro Filho I e Maria Esporratina Carvalho I

NOTES NOTES

This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
Shield
Armor

A shield is made from wood or metal and is carried in one


hand. Wielding a shield increases your Armor Class by 2.
You can benefit from only one shield at a time.

6 lb. Player’s Handbook

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