Garde
Garde
Garde
• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +4 Constitution +2 13 12 --
16 +0 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
+3
-1 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
-1
SKILLS ACTIONS
13 PASSIVE PERCEPTION
Unarmed Strike +5 4 Bludgeoning
11 PASSIVE INSIGHT
10 PASSIVE INVESTIGATION
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 1 JeanMerguezLePoligamik
CLASS & LEVEL PLAYER NAME
Garde
Human Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
* Proficiencies • PHB 71
* Languages • BR 31
You can speak, read, and write Common and one
extra language.
CP 0 Leather 1 10 lb.
Backpack 1 5 lb.
Shovel 1 5 lb.
GP 10 Bedroll 1 7 lb.
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Garde Lawful Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
Your parents lived in the prosperous village of A hero stands up to evil and never lets bullies have
Thundertree, east of the city of Neverwinter and at their way. A hero fights for law and order, so that
the edge of the Neverwinter Wood. But when everyone can live in prosperity and happiness. A
nearby Mount Hotenow erupted thirty years ago, hero slays monsters, clears ruins, and protects the
your parents fled, carrying you in your infancy. innocent. You strive to be such a hero.
Your family drifted from village to village around
the region, finding work as servants or laborers • Looking for ideas on how to level up your
where they could. character? Check out this PDF for more information!
https://www.dndbeyond.com/file-attachments/0/780/human-fighter2.pdf
You’ve spent the last few years in Neverwinter as
a porter and laborer at the city’s bustling docks.
But it’s clear to you and everyone around you that
you are destined for much more. You stood up to
an abusive ship captain once, so other
dockworkers look up to you. Someday, you’ll come
into your own. You’ll be a hero.
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.