Yingqi Chen Resume 2024

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Yingqi Chen

Atlanta, GA | Email: yingqi.ch@gmail.com | (770)-815-1892


GitHub: github.com/yingqi955 |LinkedIn: linkedin.com/in/yingqich/

Education
Georgia Institute of Technology | Atlanta, GA May 2022 – Dec 2024
 Bachelor of Science in Computer Science Dean’s List, Hope’s Scholarships
 Concentration: Device & People
 Coursework: Data Structure & Algorithms, Operating System & networks, User Interface Design,
Information Visualization, Ubiquitous Computing with Machine Learning, Business Programming.

Projects
Google ChromeOS Whiteboard: native whiteboard app (Capstone Project) Aug 2023 – May
2024
 Team-based full-stack web development by utilizing mixed APIs and Google Material Design
with TypeScript, creating different features allow users implement in multiple ways.
 Conducted user research using a mixed methodology, including interviews and secondary
research to develop a comprehensive understanding of user attitude and requirements to
inform software design.
 Built High-fidelity prototypes using Figma and other design tools to support UX design,
resulting in a visually stunning and user-friendly interface.
 Formulated a comprehensive product feature map and non-functional requirements by
conducting stakeholder meetings and user research, resulting in a clear and concise roadmap
for the project’s development.
 Conducted usability testing and heuristic evaluation of user interfaces using Maze,
identifying key areas for improvement and implementing changes that enhanced the user
experience.
Commercial Inventory Management System: Full-stack web development Aug 2023 – dec
2023
 Programming using mixed data structures with JavaScript for tasks including product
addition/removal, providing administrators with tools for in depth market analysis of out- of stock
products.
 Worked as an individual project, ensuring seamless integration of frontend JavaScript functionalities with
the backend Google App Script to hide important key tokens, Stores inventory information in Firebase.
 Utilizing the Markdown tool to write menu for inventory list and providing detail description and prices
to stakeholders.
Frogger Game with Android Studio: Android-based Mobile game Jan 2023 – May 2023
 Collaborated with a team of five using Github and Agile methodologies to develop a mobile game,
resulting in a high-performance, scalable Android application with Java via Android Studio.
 Conducted object-oriented analysis and design, documenting the project with UML tools to document
and visualize project stages, which streamlined the development process and enhanced team
understanding.
 Identified and rectified code smells by implementing refactoring techniques on bloaters, change
preventers, and couplers, significantly improving code neatness and maintainability.
 Utilized Adobe Photoshop to create engaging UX elements for the game interface, enhancing player
interaction and visual appeal.

Skills
Programming: (Proficient): Java, C, Unix, Git, JavaScript, TypeScript, HTML/CSS, Node.js, D3.js
(familiar):python, C++, MATLAB, React, SQL
Platform/Notation: Visual Studio, GitHub, Figma, Maze, Jira, Markdown, JSON, Adobe Photoshop,
Microsoft Softwares
Language: English (proficient), Chinese - Mandarin & Cantonese (native), Korean (intermediate), Spanish
(intermediate).

Award
 “Recipient of the Georgia Seal of Biliteracy verifying professional level biliteracy and bilingualism in both
English and Chinese.”

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