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Trails Rulebook Web v2

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0% found this document useful (0 votes)
105 views9 pages

Trails Rulebook Web v2

Uploaded by

Mr Crusader
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Watch how to play at:

RULEBOOK TRAILSGAME.COM

VERSION 1.1
1
WELCOME TO TRAILS! CONTENTS
We hope this game inspires you to get outside and explore 2-3 • OVERVIEW 10-11 • TRAILHEAD & TRAIL END
the wild. When playing TRAILS, you are encouraged to 4-5 • SETUP 12-13 • GAME END & FAQ
pick up rocks, leaves, and acorns, but when you venture
to parks and trails in your area, remember to only take 6-7 • ON YOUR TURN 14-15 • BADGE DETAILS
memories home with you. 8-9 • ON THE TRAIL 16 • CREDITS

COMPONENTS
actions, but they won’t last forever. When the Sun leaves
5 Trail sites 1 Trailhead the Trail, the last round will occur.

1 Trail End 1 Bird Trophy


GAME END
1 Wildlife die 4 Canteens Each player will then tally up their Points from Badges
and Photos. Check with your friends to see who won the
1 Wildlife bear 4 Hikers Bird Trophy by seeing the most Birds across their Badges
and Photos. The player with the most Points wins!
15 Acorn resources 1 Sun

15 Leaf resources 42 Badge cards


PLAYER SETUP
15 Rock resources 32 Photo cards To begin, give each player a Hiker and its matching
Canteen along with an acorn, rock, and leaf resource.
GAME OVERVIEW Each player’s Canteen should start on the filled side as
In TRAILS, players hike back and forth along the Trail. noted below.
Each turn, you move your Hiker on the Trail to gather
resources or take Photos. Along the way, you may gain
bonuses from encountering Wildlife. At Trailhead and
Trail End, you can turn in resources to earn Badges and
EACH PLAYER
begin your journey back in the other direction.
Each time a player visits Trail End, the Sun will set over
the Trail. As night falls, Trail sites grant more powerful
2 3
1 TRAIL SITES 5 5
BOARD SETUP
5

3 3
2b
2a
For your first game, PHOTO
we recommend this 3 4 DISCARD
Trail layout. PILE

1. TRAIL • Find and shuffle the five Trail sites. Place 4. PHOTO DECK • Shuffle the Photo deck and place
them side-by-side, showing their day side. Place the gray it facedown below Trail End.
rock, green leaf, and red acorn resource cubes below
5. WILDLIFE & SUN • Place the Wildlife bear on the
their matching Trail tiles. Place the Bird Trophy below
middle Trail tile. Place the Wildlife die within reach of all
the site.
players. Place the Sun token above Trail End pointing to
2. TRAILHEAD / TRAIL END • Place the the rightmost icon on the Sun Track.
Trailhead tile (2a) to the left of the Trail and the Trail
6. HIKERS • Randomly determine the first player.
End tile (2b) to the right. Each of these tiles has
icons on the bottom that correspond to different player 2 or 3-Player Game • Each player places their Hiker on
counts. Make sure they are flipped to the side showing Trailhead facing the Trail.
the correct player count. 4-Player Game • The first player and the player to their
3. BADGES • Shuffle the Badge deck and place it facedown left in turn order place their Hiker on Trail End facing
below Trailhead. Draw and place 2 Badge cards face up at the Trail. The other two players place their Hiker on
Trailhead and Trail End. Each player draws a Badge card Trailhead facing the Trail.
from the deck into their hand. This Badge is considered in You’re ready to hit the Trail!
your reserve and kept secret from other players.
4 5
ON YOUR TURN DAY • Exchange 1 resource for 2 of a
different resource type

NIGHT • Exchange 1 resource for 1 each


of the other 2 resources

DAY • Pay 1 of any resource to take a


Photo action (See Page 8)

HIKING THE TRAIL • On your turn, move your Hiker NIGHT • Take a Photo action for free
1 or 2 tiles along the Trail in the direction your Hiker
is currently facing (as indicated by the hat and walking TRAILHEAD
stick ). Take the action shown on the new Trail tile
you land on. 1 Turn your Hiker around to face the Trail
Here are the actions you take on each Trail tile:
2 Refill your Canteen by flipping it face up
DAY • Gain 1 acorn if it is not already

3 Earn Badges (See Page 10)


NIGHT • Gain 2 acorns

TRAIL END
DAY • Gain 1 leaf
1 Turn your Hiker around to face the Trail
NIGHT • Gain 2 leaves
2 Gain the Sun bonus

DAY • Gain 1 rock 3 Move the Sun to the left (see Page 11)
4 Earn Badges (See Page 10)
NIGHT • Gain 2 rocks

6 7
CANTEEN • On your turn, rather than WILDLIFE • Whenever your Hiker lands on a Trail
moving 1 or 2 tiles, you may use your filled site with the Wildlife bear, you encounter Wildlife! Roll
Canteen to move your Hiker any number of the Wildlife die, then move the bear to the site matching
Filled
tiles in the direction you are facing. After the icon on the die. You may take that site’s action. If the
using your Canteen, flip it over to its empty bear moves to a site that has flipped to its night side, then
side. It cannot be used again until it is you may take the night action.
refilled. Canteens are refilled when you visit Empty If you roll the side of the die, you may move the
Trailhead­.
Wildlife bear to any Trail site including the one it’s
PHOTOGRAPHY • Photos can currently on, but the Wildlife can never go to Trailhead
Draw 2, award you Points and Birds.
Keep 1 or Trail End.
Whenever you take the Photo
action , you have two choices. Note: You may choose to take your Hiker’s Trail action
OR
You may draw 2 Photo cards before or after the action at the Wildlife’s site.
Take 1 from the deck, then keep one and
WILDLIFE DIE SIDES AND THEIR RELATED SITES
face up discard the other card face up on
the discard pile – OR – take the
top card of the Photo discard pile. Keep the chosen Photo
card facedown in front of you until the end of the game.
You may look at your Photos at any time, but do not
reveal them to other players until the end of the game.
If the Photo deck runs out, flip over the discard pile to
become the new Photo deck. Don’t shuffle!
EXAMPLE: Your Hiker visits the leaf site. The site also has
At the end of the game, you will reveal your Photos and
the Wildlife bear on it, so you roll the die. The die shows the
add their Points to your total and compare how many rock symbol, so you move the bear to the rock site. You gain
Birds you saw to vie for the Bird Trophy. (See Page 12) a leaf from your Hiker’s site and a rock from the Wildlife
bear’s new site.

When a Badge or Sun bonus shows this


Wildlife symbol, you will roll the Wildlife die,
move the bear, then you may take its action.
2 Points 1 Point • 1 Bird 0 Points • 2 Birds
8 9
E Leaf type Acorn type All 3 types
SUN • The Sun will set throughout the game. It
moves from Trail End toward Trailhead above the Trail.
As it leaves a Trail site, the site will flip to its night side.
When your Hiker reaches Trail End (A )—not Trailhead—
gain the current Sun bonus:
A
• If the Sun is over the Sun Track (B ), gain the bonus
C
the Sun is pointing to
B D • If the Sun is over a Trail site, you may take that site’s
action
EARNING BADGES • When your Hiker reaches
Afterwards, move the Sun one space toward Trailhead
Trailhead or Trail End, you may earn Badges. You may
(C ). The Sun moves over each Sun Track space at Trail
earn either of the two face-up Badges there and/or the
End, then over each Trail site, followed by the Sun Track
Badge in your hand. You could earn none, one, two, or
on Trailhead. When the Sun moves off a Trail site, flip
all three. To earn a Badge, return resources matching its
the site to its night side, but keep any Hikers or Wildlife
cost (A ), then place the Badge face up in front of you.
there. Trailhead and Trail End never flip.
Earned Badges give you Points (B) and some even have
C
Birds (C) on them. Badges often have a bonus action (D)
that you may take after you earn it. This is a one-time
B
action that you immediately gain after paying its cost.
Other Badges give bonuses based on the specific types of
Badges you have collected. Badge types are found in the
top left corner (E) and a list of Badges and their bonuses A
can be found on Pages 14-15.
Once your turn is over, replace any face-up Badges that
were earned with new ones from the Badge deck. If you
earned the Badge from your hand, immediately draw a
new Badge into your hand, keeping it secret.
You may take the action After moving the Sun, this site
of the Sun’s current site flips to its night side
10 11
8 RESOURCE LIMIT • At the end of your turn, if you have Count your points from Badges, Photos, and the Bird
more than 8 resources, choose 8 resources to keep and Trophy. The player with the most Points is the winner!
return the rest to the supply.
If there is a tie, use the following as tiebreakers
END OF TURN CHECKLIST • After you have moved your (in order):
Hiker and completed your Trail actions, check to make 1. Most Badge cards 2. Most Photo cards 3. Most Birds
sure that:
If there is still a tie, the tied players share the victory.
• You have no more than 8 resources
• You have a reserved Badge in hand COMMON QUESTIONS
• There are 2 face-up Badges at each end of the Trail
Then, the player to your left takes the next turn. Play Am I allowed to move to the same Trail tile as another
continues in this way until the end of the game. Hiker? Yes. Hikers do not block each other on the Trail.
Can I use my Canteen to move my Hiker all the way to
GAME END Trailhead or Trail End? Yes, you may go to one of those
When a player reaches Trail End and the Sun is on the depending on the direction your Hiker is facing.
final, leftmost spot of the Sun Track, the player
What happens when I earn a Badge, but I’m unable to
takes a Photo for free and places the Sun in front of them.
take its bonus action? Then you miss out on that bonus
Each other player will take one more turn in turn order.
action. It pays to be prepared!
The Sun can no longer move, so Sun bonuses are not
gained at Trail End. Once the player to the right of player Does the Sun move when I visit Trailhead? Nope.
with the Sun has taken the last turn, the game ends. It’s
time to tally up Points! What happen if I earn a Sunshine badge during the
last round of the game? Take the Photo action.
Reveal your Photos and count how many Birds you’ve
seen across your Badges and Photos. The player who If you have any other questions about rules or need help
saw the most Birds is awarded the Bird Trophy, worth 4 with missing or damaged components, please email
Points. If players tie for the most Birds, then each of the hello@keymastergames.com or reach out to us on your
tied players is awarded the full 4 Points. preferred social media platform with @keymastergames.
Find more games at KeymasterGames.com
12 13
BADGE POINTS BONUS ACTION BADGE POINTS BONUS ACTION
NAME & BIRDS NAME & BIRDS

ASTRONOMY 1 Point Earn another Badge without RAPPELLING This Badge is worth points equal to your
paying its cost. This Badge can highest point Badge. For example, if your
be one of the face-up Badges at highest point Badge is worth 6 Points, then the
your end of the Trail or a Badge Rappelling Badge is also worth 6 Points.
reserved in your hand.
RECYCLING 4 Points Exchange 1 resource for 2 of
BIRDWATCHING 3 Points No bonus action. a single different resource. If
+ 2 Birds
you don’t have a resource to
exchange, then you don’t benefit
CARTOGRAPHY 3 Points Gain the 2 resources shown on from this bonus effect.
& NAVIGATION the Badge.
RESEARCH 2 Points This Badge costs one resource
CLIMBER 6 Points No bonus action. less for each Badge of its type that
you have already earned.
COLLECTOR This Badge is worth 1 Point for each Badge you
have earned of its type, including itself. For
SCIENCE 3 Points This Badge counts as a Leaf
example, if at the end of the game you have the
type, an Acorn type, and a Rock
Leaf Collector Badge and 3 other Leaf Badges,
type. It counts toward all earned
then the Leaf Collector Badge is worth 4 Points.
Collector Badges.
FIRST AID 1 Point Gain 1 of any resource.
SEEKER 2 Points Take the Wildlife action.
+ 1 Bird (See Wildlife on Page 9)
OBSERVER 2 Points Score 2 additional points if you
+ 1 Bird see the most birds at the end of
the game. If you tie for most birds SHUTTERBUG 2 Points Take 2 Photo actions back-to-
seen, you still gain an additional back. (See Photography Page 8)
2 Points.
SUNSHINE 5 Points Gain the current bonus on the
PHOTOGRAPHY 4 Points Take a Photo action. Sun Track. Do not move the Sun!
(See Photography Page 8)

14 15
ARTISTS IN THE GAME

Benjamin Flouw THE APPALACHIAN TRAIL est. 1923


benjaminflouw.com

Little Friends
of Printmaking JOSHUA TREE NATIONAL PARK est. 1994
thelittlefriendsof
printmaking.com

Dan McCarthy CAPE COD


danmccarthy.org NATIONAL SEASHORE est. 1961

ARCHES NATIONAL PARK est. 1929


Nicolas Delort
nicolasdelort.com GREAT SAND DUNES
NATIONAL PARK est. 2004

Daniel Danger
OLYMPIC NATIONAL PARK est. 1938
tinymediaempire.com

MUIR WOODS NATIONAL


Glenn Thomas MONUMENT est. 1908
glennthomas.studio THE CONTINENTAL
DIVIDE TRAIL est. 1978

Chris Turnham THE PACIFIC CREST TRAIL est. 1968


christurnham.com GOLDEN GATE NATIONAL
RECREATION AREA est. 1972
CREDITS

GAME DESIGN • Henry Audubon / GAME DEVELOPMENT • Mattox Shuler,


Matt Aiken, Jennifer Graham-Macht, and Kyle Key
RULES EDITING & LAYOUT • Travis D. Hill, Donny Behne, and Brigette Indelicato
LAYOUT DESIGN & ART DIRECTION • Mattox Shuler and J.P. Boneyard (Art
Director for the Fifty-Nine Parks Print Series illustrations)
ADDITIONAL ILLLUSTRATIONS & DESIGN • Kyle Key and Mattox Shuler

16

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