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0% found this document useful (0 votes)
6 views5 pages

Daghostcookie 71571274

Uploaded by

lucas kaminsky
Copyright
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We take content rights seriously. If you suspect this is your content, claim it here.
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Paladin 6 DAGHOSTCOOKIE

CLASS & LEVEL PLAYER NAME


Ivan The Wanderer
Variant Human Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

+6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +4 Dexterity
+5 Constitution +3 19 64 --
20 +2 Intelligence
CLASS
• +5 Wisdom INITIATIVE HIT POINTS
+5
• +0 Charisma
Total 6d10 SUCCESSES
Saving Throw Modifiers
Immunities - Disease
DEXTERITY FAILURES
+1 Bonus on
16 saves DEFENSES HIT DICE DEATH SAVES

+3 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION P +6 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
18 +1

+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

+4 P +8 Athletics STR === TOOLS ===


ABILITY SAVE DC Dice Set, Vehicles (Land)
-4 Deception CHA
+1 History INT === LANGUAGES ===
INTELLIGENCE
+1 Insight WIS Celestial, Common
30 ft. (Walking)
13 P -1 Intimidation CHA
+1 Investigation INT
+1 P +4 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & TRAINING

WISDOM +1 Perception WIS


-4 Performance CHA === ACTIONS === As an action, you can detect good and evil. Until
13 -4 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
Hide, Ready, Search, Utilize, Opportunity Attack, celestial, fiend, undead within 60 ft. that is not behind
+1 Religion INT
+1 Grapple, Shove, Improvise, Two-Weapon Fighting, total cover. You can use this feature -3 times per long
+3 Sleight of Hand DEX Interact with an Object, Study, Influence rest.

+3 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 30 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
P +4 Survival WIS
fuel magical effects. When you use your Channel 30 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
3 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 7).
-4 === SPECIAL ===
Divine Sense • 1 / Long Rest Divine Smite
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE PERCEPTION
Glaive +8 1d10+5 Slashing Martial, Heavy, Reach, Two-Handed, Graze

Longsword +8 1d8+5 Slashing Martial, Versatile, Sap


11 PASSIVE INSIGHT

Rifle, Hunting +3 2d10+3 Piercing Firearms, Ammunition (Firearms), Range, Reload, Two-Handed, Slow, Range (80/240)

11 PASSIVE INVESTIGATION
Sickle +8 1d4+5 Slashing Simple, Light, Nick

Unarmed Strike +8 6 Bludgeoning

Ayrlink "The Harrbinger" +3 2d10+3 Piercing

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 6 DAGHOSTCOOKIE
CLASS & LEVEL PLAYER NAME
Ivan The Wanderer
Variant Human Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === 1st (max 5d8) and plus 1d8 against undead or fiends
(max 6d8 total). * Extra Attack • PHB 85
* Hit Points • PHB 84 You can attack twice, instead of once, whenever you
| Special take the Attack action on your turn.
* Proficiencies • PHB 84
* Divine Health • PHB 85 | 1 Action
* Divine Sense • PHB 84 You are immune to disease.
As an action, you can detect good and evil. Until the * Aura of Protection • PHB 85
end of your next turn, you can sense anything affected * Sacred Oath • PHB 85 While you are conscious, you grant all friendly
by the hallow spell or know the location of any creatures (including you) within 10 ft. a +1 bonus to all
celestial, fiend, undead within 60 ft. that is not behind | Oath of Devotion saving throws.
total cover. You can use this feature -3 times per long
rest. | Channel Divinity: 1 / Short Rest • 1 Action
=== VARIANT HUMAN SPECIES TRAITS ===
| 1 / Long Rest • 1 Action * Channel Divinity • PHB 86
You gain two Channel Divinity options: * Languages • BR 31
* Lay on Hands • PHB 84 You can speak, read, and write Common and one
You have a pool of healing power that can restore 30 Sacred Weapon - As an action you can imbue a extra language.
HP per long rest. As an action, you can touch a weapon with positive energy. For 1 minute, the
creature to restore any number of HP remaining in the weapon is considered magical, you add +1 to attack * Ability Score Increase • BR 31
pool, or 5 HP to either cure a disease or neutralize a rolls, it emits bright light for 20 ft. and dim light for 20 ft Two different ability scores of your choice increase by
poison affecting the creature. beyond that. You can end the effect as part of any 1.
other action, if you are no longer holding the weapon,
| Lay on Hands Pool: 30 / Long Rest • 1 Action or if you fall unconscious. * Skills • BR 31
You gain proficiency in one skill of your choice.
* Fighting Style • PHB 84 Turn the Unholy - As an action, you can censure fiends
You adopt a style of fighting as your specialty. and undead. Each fiend or undead that can see or * Feat • BR 31
hear you within 30 ft. must make a WIS saving throw You gain one feat of your choice.
| Defense • PHB (DC 7). On failure, it is turned for 1 minute or until it
While you are wearing armor, you gain a +1 bonus to takes damage.
AC. === FEATS ===
| Channel Divinity: Sacred Weapon: 1 Action
* Spellcasting • PHB 84 * Grappler • BR 167
You can cast prepared paladin spells using CHA as | Channel Divinity: Turn the Unholy: 1 Action You have advantage on attack rolls against a creature
your spellcasting modifier (Spell DC 7, Spell Attack -1). you are grappling. You can use your action to try to pin
You can use a holy symbol as a spellcasting focus. * Oath Spells • PHB 86 a creature grappled by you by making another grapple
You gain oath spells based on your level that are check. If you succeed, you and the creature are both
* Divine Smite • PHB 85 always prepared and don't count against your daily restrained until the grapple ends.
When you hit with a melee weapon attack, you can number of prepared spells.
expend one spell slot to deal 2d8 extra radiant damage | Grappling Pin: 1 Action
to the target plus 1d8 for each spell level higher than * Ability Score Improvement • PHB 85

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Chain Mail 1 55 lb. Tinderbox 1 1 lb.

Embers of The Dying 1 -- Torch 10 10 lb.

SP 0 Glaive 1 6 lb. Waterskin 1 5 lb.

Longsword 1 3 lb. Embers of The Dying 1 --


EP 0 Sickle 1 2 lb.

Rifle, Hunting 1 8 lb.


GP 10 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


PP 0 Playing Card Set 1 --

Holy Symbol 1 --
WEIGHT CARRIED

201.2 lb. Plate 1 65 lb.

ENCUMBERED Bedroll 1 7 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

300 lb. Mess Kit 1 1 lb.

PUSH/DRAG/LIFT Rations (1 day) 10 20 lb.

600 lb. Rope, Hempen (50 feet) 1 10 lb.

EQUIPMENT

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Paladin 6 DAGHOSTCOOKIE
CLASS & LEVEL PLAYER NAME
Ivan The Wanderer
Variant Human Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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male Medium 6.6
GENDER AGE SIZE HEIGHT WEIGHT
Ivan The Wanderer Neutral light brown dark brown
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

oath of the ancients


channel divitinity
eldar champion

undying sentinial
moon beam

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 7 -1
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 4 Slots OOOO

P Protection from Evil and Good Paladin (Always Prepared) -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

P Sanctuary Paladin (Always Prepared) WIS 7 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Bless Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 7 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Shield of Faith Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Divine Smite Paladin -- 1BA Self V Instantaneous free-rules 265 V

O Protection from Evil and Good Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes free-rules 309 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous free-rules 310 5 ft. Sphere, V/S

O Bless Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute free-rules 247 D: 1m, V/S/M

O Command Paladin WIS 7 1A 60 ft. V Instantaneous free-rules 251 V

O Searing Smite Paladin CON 7 1BA Self V 1 minute free-rules 314 D: 1m, V

O Shield of Faith Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes free-rules 316 D: 10m, V/S/M

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous free-rules 259 V/S

O Detect Evil and Good Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 261 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S/M

O Detect Magic Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S

O Divine Favor Paladin -- 1BA Self V,S 1 minute free-rules 265 D: 1m, V/S

O Heroism Paladin -- 1A Touch V,S Concentration, up to 1 minute free-rules 285 D: 1m, V/S

=== 2nd LEVEL === 2 Slots OO

P Lesser Restoration Paladin (Always Prepared) -- 1A Touch V,S Instantaneous PHB 255 V/S

P Zone of Truth Paladin (Always Prepared) CHA 7 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Aid Paladin -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S

O Locate Object Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Magic Weapon Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Branding Smite Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V

O Shining Smite Paladin -- 1BA Self V Concentration, up to 1 minute free-rules 316 D: 1m, V

O Aid Paladin -- 1A 30 ft. V,S,M 8 hours free-rules 239 D: 8h, V/S/M

O Find Steed Paladin -- 1A 30 ft. V,S Instantaneous free-rules 272 V/S

O Prayer of Healing Paladin -- 10m 30 ft. V Instantaneous free-rules 307 V

O Protection from Poison Paladin -- 1A Touch V,S 1 hour free-rules 310 D: 1h, V/S

O Gentle Repose Paladin -- 1A Touch V,S,M 10 days free-rules 278 D: 10d, V/S/M

O Locate Object Paladin -- 1A Self V,S,M Concentration, up to 10 minutes free-rules 293 D: 10m, V/S/M

O Lesser Restoration Paladin -- 1BA Touch V,S Instantaneous free-rules 291 V/S

O Magic Weapon Paladin -- 1BA Touch V,S 1 hour free-rules 295 D: 1h, V/S

O Warding Bond Paladin -- 1A Touch V,S,M 1 hour free-rules 340 D: 1h, V/S/M

O Zone of Truth Paladin CHA 7 1A 60 ft./15 ft. Sphere V,S 10 minutes free-rules 343 D: 10m, 15 ft. Sphere, V/S

SPELLS

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