OrcsMemory
OrcsMemory
// Entrance
//============================================================
gef_fild10,242,202,0 script Dimensional Gorge Piece 406,{
set .@party_id,getcharid(1);
set .@md_name$,"Orc's Memory";
if (!instance_check_party(.@party_id,2,30,80)) {
mes "Only users between Levels ^ff000030 ~ 80^000000 can enter this
Dungeon.";
close;
}
set .@orctime,checkquest(12059,PLAYTIME);
if (.@orctime == -1) {
if (is_party_leader() == true) {
mes "Party status confirmed. Would you like to book entrance to
the "+.@md_name$+"?";
next;
switch(select("Reserve the "+.@md_name$+":Enter the
Dungeon:Cancel")) {
case 1:
if (instance_create(.@md_name$) < 0) {
mes "Party Name: "+ getpartyname(.@party_id);
mes "Party Leader: "+strcharinfo(0);
mes "^0000ff"+.@md_name$+" ^000000 - Reservation
Failed.";
close;
}
mes "^0000ff"+.@md_name$+"^000000- Attempting to book an
entrance";
mes "After making a reservation, you have to select 'Enter
the Dungeon' from the menu if you wish to enter the "+.@md_name$+".";
close;
case 2:
callsub L_Enter,0;
case 3:
close;
}
}
if(select(.@md_name$ + " Enter the Memorial Dungeon:Cancel") == 2)
end;
callsub L_Enter,1;
} else if (.@orctime == 0 || .@orctime == 1) {
mes "You can enter the Dungeon if it has been generated.";
next;
if(select("Enter the Dungeon "+.@md_name$+":Cancel") == 2)
close;
callsub L_Enter,0;
} else if (.@orctime == 2) {
mes "^0000ffAll records and after-effects related to the Orc's Memory
Dungeon are deleted. You can now regenerate or re-enter the dungeon.^000000";
erasequest 12059;
close;
}
mes "In order to generate a dungeon you must be the Party Leader and have at
least 2 members in the party.";
close;
L_Enter:
switch(instance_enter("Orc's Memory")) {
case IE_OTHER:
mes "An unknown error has occurred.";
close;
case IE_NOINSTANCE:
mes "Memorial Dungeon Orc's Memory does not exist.";
mes "Memorial Dungeon has been destroyed by the Party Leader, or
because of the time limit. Please try again after 2 hours.";
close;
case IE_NOMEMBER:
mes "Only a member of the party can enter the Memorial Dungeon.";
close;
case IE_OK:
mapannounce "gef_fild10", getpartyname( getcharid(1) ) +" party's
member "+strcharinfo(0)+" has entered the Orc's Memory.",bc_map,"0x00ff99";
if (checkquest(12059) == -1) setquest 12059;
//warp "1@orcs",179,15;
if (getarg(0) == 0) close;
else end;
}
OnInstanceInit:
disablenpc instance_npcname("#Resurrect Monsters1");
end;
OnDisable:
stopnpctimer;
killmonster instance_mapname("1@orcs"),instance_npcname("#Resurrect
Monsters1")+"::OnMyMobDead";
end;
OnEnable:
enablenpc instance_npcname("#Resurrect Monsters1");
monster instance_mapname("1@orcs"),0,0,"Orc
Warrior",1023,30,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
end;
OnMyMobDead:
set .@map$, instance_mapname("1@orcs");
set .@mob_dead_num, 30 - mobcount(.@map$,instance_npcname("#Resurrect
Monsters1")+"::OnMyMobDead");
if (.@mob_dead_num > 0) {
set .@mob_ran,rand(1,30);
if (.@mob_ran > 29) {
monster .@map$,0,0,"Orc
Warrior",1023,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")
+"::OnMyMobDead";
}
else if ((.@mob_ran > 28) && (.@mob_ran < 30)) {
monster .@map$,0,0,"High
Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
if (rand(1,10) == 9) {
mapannounce .@map$, "High Orc: We need more defenses! Get
more people here!",bc_map,"0xff4444";
}
}
else if ((.@mob_ran > 26) && (.@mob_ran < 29)) {
areamonster .@map$,41,91,51,81,"High
Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
if (rand(1,10) == 9) {
mapannounce .@map$, "Where are the High Orcs!? Get them to
stop the enemies!",bc_map,"0xff4444";
}
}
else {
areamonster .@map$,17,187,27,177,"High
Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
if (rand(1,5) == 3) {
mapannounce .@map$, "Caution: The army's starting to
concentrate at Zone No. 4.",bc_map,"0x77ff77";
}
if (rand(1,100) == 50) {
initnpctimer;
}
}
}
end;
OnTimer10:
mapannounce instance_mapname("1@orcs"), "Shouts of the Chief Orc of
Safeguards: Looks like this will take longer than expected. Summon the Stalactic
Golems!",bc_map,"0xff4444";
end;
OnTimer4010:
set .@map$, instance_mapname("1@orcs");
mapannounce .@map$, "Stalactic Golems are digging out of the deep
underground.",bc_map,"0x77ff77";
areamonster .@map$,17,187,27,177,"Stalactic
Golem",1278,20,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
stopnpctimer;
end;
}
OnInstanceInit:
disablenpc instance_npcname("#Resurrect Monsters2");
end;
OnDisable:
killmonster instance_mapname("1@orcs"),instance_npcname("#Resurrect
Monsters2")+"::OnMyMobDead";
end;
OnEnable:
enablenpc instance_npcname("#Resurrect Monsters2");
monster instance_mapname("1@orcs"),0,0,"Trained
Wolf",1106,15,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead";
end;
OnMyMobDead:
set .@map$, instance_mapname("1@orcs");
set .@mob_dead_num, 15 - mobcount(.@map$,instance_npcname("#Resurrect
Monsters2")+"::OnMyMobDead");
if (rand(1,30) > 15) {
if (.@mob_dead_num > 0) {
monster .@map$,0,0,"Trained
Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead";
}
}
else {
if (.@mob_dead_num > 0) {
areamonster .@map$,17,187,27,177,"Trained
Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead";
}
}
end;
}
OnInstanceInit:
disablenpc instance_npcname("#Resurrect Monsters3");
end;
OnDisable:
killmonster instance_mapname("1@orcs"),instance_npcname("#Resurrect
Monsters3")+"::OnMyMobDead";
end;
OnEnable:
enablenpc instance_npcname("#Resurrect Monsters3");
monster instance_mapname("1@orcs"),0,0,"Orc
Archer",1189,15,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead";
end;
OnMyMobDead:
set .@map$, instance_mapname("1@orcs");
set .@mob_dead_num, 15 - mobcount(.@map$,instance_npcname("#Resurrect
Monsters3")+"::OnMyMobDead");
set .@mob_ran,rand(1,30);
if (.@mob_ran > 29) {
if (.@mob_dead_num > 0) {
monster .@map$,0,0,"Orc
Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3")
+"::OnMyMobDead";
}
}
else if ((.@mob_ran > 26) && (.@mob_ran < 30)) {
if (.@mob_dead_num > 0) {
areamonster .@map$,43,155,47,159,"Orc
Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3")
+"::OnMyMobDead";
if (rand(1,3) == 3) {
mapannounce .@map$, "High Orc: Attack them from behind! Cut
off their support!",bc_map,"0xff4444";
}
}
}
else {
if (.@mob_dead_num > 0) {
areamonster .@map$,17,187,27,177,"Orc
Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3")
+"::OnMyMobDead";
}
}
end;
}
OnMyMobDead:
set .@map$, instance_mapname("1@orcs");
set .@mob_dead_num, 10 - mobcount(.@map$,instance_npcname("#Resurrect
Monsters4")+"::OnMyMobDead");
if (.@mob_dead_num > 0) {
monster .@map$,0,0,"Anopheles",1627,.@mob_dead_num,instance_npcname("#Resurrect
Monsters4")+"::OnMyMobDead";
}
end;
OnDisable:
killmonster instance_mapname("1@orcs"),instance_npcname("#Resurrect
Monsters4")+"::OnMyMobDead";
end;
}
OnInstanceInit:
disablenpc instance_npcname("Kruger#1-2");
end;
OnEnable:
disablenpc instance_npcname("Kruger#1-1");
enablenpc instance_npcname("Kruger#1-2");
initnpctimer;
end;
OnTimer10:
mapannounce instance_mapname("1@orcs"), "Kruger: Damn... What took you so
long!! I don't have all day!!",bc_map,"0xffff00";
end;
OnTimer5710:
mapannounce instance_mapname("1@orcs"), "Kruger: My plan was to let our
comrades open the gate, but it's all ruined since I got busted by the Orc
Shaman.",bc_map,"0xffff00";
end;
OnTimer14610:
mapannounce instance_mapname("1@orcs"), "Shouts of the Chief Orc of
Safeguards: I smell a rat.. Send some patrols to the entrance!!",bc_map,"0xff4444";
end;
OnTimer20210:
mapannounce instance_mapname("1@orcs"), "Kruger: Darn it.. They'll be here
any minute. Ok. Listen to me now.",bc_map,"0xffff00";
end;
OnTimer24910:
mapannounce instance_mapname("1@orcs"), "Kruger: The Orc Shaman has sealed
the 1st basement by dividing it into 4 zones. Each zone has one Enchanted Orc who
has the power to unseal the next zone.",bc_map,"0xffff00";
end;
OnTimer34310:
mapannounce instance_mapname("1@orcs"), "Kruger: Find those Enchanted Orcs
and get rid of them to move to the next zone.",bc_map,"0xffff00";
end;
OnTimer39710:
mapannounce instance_mapname("1@orcs"), "Kruger: Try to avoid encountering
Orcs other then the Enchanted ones. Everytime you kill a normal Orc, High Orcs will
gather at the last path to the 2nd floor.",bc_map,"0xffff00";
end;
OnTimer49210:
mapannounce instance_mapname("1@orcs"), "Kruger: In the worst case, the path
to the 2nd floor could be completely blocked. For your own sake, you should be as
sneaky as possible.",bc_map,"0xffff00";
end;
OnTimer56310:
mapannounce instance_mapname("1@orcs"), "Mission: Sneak in and get rid of the
'Enchanted Orcs'. Avoiding battles with other Orcs is the best way of getting into
the 2nd floor.",bc_map,"0x44ffff";
donpcevent instance_npcname("#Resurrect Monsters1")+"::OnEnable";
donpcevent instance_npcname("#Resurrect Monsters2")+"::OnEnable";
donpcevent instance_npcname("#Resurrect Monsters3")+"::OnEnable";
disablenpc instance_npcname("Kruger#1-2");
end;
OnTimer60000:
areamonster instance_mapname("1@orcs"),137,83,143,89,"Enchanted
Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead";
stopnpctimer;
end;
OnEnable:
enablenpc instance_npcname("B1 Area 1");
areamonster instance_mapname("1@orcs"),103,105,109,111,"Enchanted
Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead1";
end;
OnTouch_:
warp instance_mapname("1@orcs"),168,130;
end;
OnContinue:
donpcevent instance_npcname("B1 Area 2")+"::OnEnable";
initnpctimer;
end;
OnTimer10300:
mapannounce instance_mapname("1@orcs"), "Kruger's Whisper: The Orcs here used
to be my companions. They just lost their will ever since the Orc Shaman started to
control them with her magic.",bc_map,"0xff4499";
end;
OnTimer18700:
mapannounce instance_mapname("1@orcs"), "Kruger's Whisper: There's nothing we
can do but to defeat the Orc Shaman if we want to save the remaining
tribes.",bc_map,"0xff4499";
stopnpctimer;
end;
}
OnEnable:
enablenpc instance_npcname("B1 Area 2");
areamonster instance_mapname("1@orcs"),32,40,38,46,"Enchanted
Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead2";
end;
OnTouch_:
warp instance_mapname("1@orcs"),85,85;
end;
OnContinue:
donpcevent instance_npcname("B1 Area 3")+"::OnEnable";
initnpctimer;
end;
OnTimer30300:
mapannounce instance_mapname("1@orcs"), "Kruger's Whisper: I saw the bodies
of our tribe. It seems that the Orc Shaman used those Orcs for her
rituals.",bc_map,"0xff4499";
end;
OnTimer37600:
mapannounce instance_mapname("1@orcs"), "Kruger's Whisper: ... It all has to
do with me. I am responsible for this evil.",bc_map,"0xff4499";
stopnpctimer;
end;
}
OnTouch_:
warp instance_mapname("1@orcs"),38,110;
end;
OnContinue:
donpcevent instance_npcname("B1 Area 4")+"::OnEnable";
initnpctimer;
end;
OnTimer30300:
mapannounce instance_mapname("1@orcs"), "Please, hang in
there!",bc_map,"0xff4499";
end;
OnTimer32700:
mapannounce instance_mapname("1@orcs"), "We'll get some rest when we get to
the 2nd basement after passing through here.",bc_map,"0xff4499";
stopnpctimer;
end;
}
OnEnable:
enablenpc instance_npcname("B1 Area 4");
donpcevent instance_npcname("#Resurrect Monsters1")+"::OnDisable";
donpcevent instance_npcname("#Resurrect Monsters2")+"::OnDisable";
donpcevent instance_npcname("#Resurrect Monsters3")+"::OnDisable";
donpcevent instance_npcname("#Resurrect Monsters4")+"::OnDisable";
end;
OnTouch_:
warp instance_mapname("2@orcs"),32,171;
end;
}
OnMyMobDead:
donpcevent instance_npcname("B1 Area 1")+"::OnEnable";
end;
OnMyMobDead1:
donpcevent instance_npcname("B1 Area 1")+"::OnContinue";
end;
OnMyMobDead2:
donpcevent instance_npcname("B1 Area 2")+"::OnContinue";
end;
OnMyMobDead3:
donpcevent instance_npcname("B1 Area 3")+"::OnContinue";
end;
}
OnInstanceInit:
disablenpc instance_npcname("#2Resurrect Monsters1");
end;
OnEnable:
enablenpc instance_npcname("#2Resurrect Monsters1");
monster instance_mapname("2@orcs"),0,0,"Vengeful
Orc",1152,30,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
end;
OnDisable:
stopnpctimer;
killmonster instance_mapname("2@orcs"),instance_npcname("#2Resurrect
Monsters1")+"::OnMyMobDead";
end;
OnMyMobDead:
set .@map$, instance_mapname("2@orcs");
set .@mob_dead_num, 30 - mobcount(.@map$,instance_npcname("#2Resurrect
Monsters1")+"::OnMyMobDead");
if (.@mob_dead_num > 0) {
set .@mob_ran,rand(1,30);
if (.@mob_ran > 29) {
monster .@map$,0,0,"Vengeful
Orc",1152,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
}
else if ((.@mob_ran > 28) && (.@mob_ran < 30)) {
monster .@map$,0,0,"High
Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
}
else if ((.@mob_ran > 26) && (.@mob_ran < 29)) {
areamonster .@map$,157,112,167,122,"High
Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
if (rand(1,10) == 9) {
mapannounce .@map$, "Warning: High Orcs are gathering near
area 3.",bc_map,"0xff4444";
}
}
else {
areamonster .@map$,173,13,183,23,"High
Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
if (rand(1,5) == 3) {
mapannounce .@map$, "Caution: The Forces have started to
concentrate at the Shaman's Altar.",bc_map,"0x77ff77";
}
if (rand(1,70) == 50) {
initnpctimer;
}
}
}
end;
OnTimer10:
mapannounce instance_mapname("2@orcs"), "Voice from somewhere: Foolish... Do
you really think the altar would fall like that?",bc_map,"0xff4444";
end;
OnTimer4010:
set .@map$, instance_mapname("2@orcs");
mapannounce .@map$, "[ Wraiths were summoned by an unknown
power ]",bc_map,"0x77ff77";
areamonster .@map$,167,25,177,35,"Wraith",1475,30,instance_npcname("#2Resurrect
Monsters1")+"::OnMyMobDead";
stopnpctimer;
end;
}
OnInstanceInit:
disablenpc instance_npcname("#2Resurrect Monsters3");
end;
OnEnable:
enablenpc instance_npcname("#2Resurrect Monsters3");
monster instance_mapname("2@orcs"),0,0,"Orc
Zombie",1153,15,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead";
end;
OnMyMobDead:
set .@map$, instance_mapname("2@orcs");
set .@mob_dead_num, 15 - mobcount(.@map$,instance_npcname("#2Resurrect
Monsters3")+"::OnMyMobDead");
set .@mob_ran,rand(1,30);
if (.@mob_ran > 29) {
if (.@mob_dead_num > 0) {
monster .@map$,0,0,"Orc
Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3")
+"::OnMyMobDead";
}
}
else if ((.@mob_ran > 6) && (.@mob_ran < 30)) {
if (.@mob_dead_num > 0) {
areamonster .@map$,168,10,184,26,"Orc
Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3")
+"::OnMyMobDead";
if (rand(1,15) == 3) {
mapannounce .@map$, "Warning: Orc Archer teams are
gathering near the altar.",bc_map,"0xff4444";
}
}
}
else {
if (.@mob_dead_num > 0) {
areamonster .@map$,168,21,184,21,"Orc
Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3")
+"::OnMyMobDead";
}
}
end;
OnDisable:
killmonster instance_mapname("2@orcs"),instance_npcname("#2Resurrect
Monsters3")+"::OnMyMobDead";
end;
}
OnInstanceInit:
enablenpc instance_npcname("#2Resurrect Monsters4");
monster
instance_mapname("2@orcs"),0,0,"Anopheles",1627,10,instance_npcname("#2Resurrect
Monsters4")+"::OnMyMobDead";
end;
OnMyMobDead:
set .@map$, instance_mapname("2@orcs");
set .@mob_dead_num, 10 - mobcount(.@map$,instance_npcname("#2Resurrect
Monsters4")+"::OnMyMobDead");
if (.@mob_dead_num > 0) {
monster .@map$,0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect
Monsters4")+"::OnMyMobDead";
}
end;
}
OnInstanceInit:
disablenpc instance_npcname("Kruger#2-2");
end;
OnEnable:
disablenpc instance_npcname("Kruger#2-1");
enablenpc instance_npcname("Kruger#2-2");
initnpctimer;
end;
OnTimer10:
mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: I'll tell you how
to get to the Shaman's altar.",bc_map,"0xffff00";
end;
OnTimer3510:
mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: Do you see the
braziers that light the path? Unseal the next zone by strengthening their
flames.",bc_map,"0xffff00";
end;
OnTimer10710:
mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: Of course those
monsters won't let you touch the braziers that easily.",bc_map,"0xffff00";
end;
OnTimer16310:
mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: But still, try
keep the battles not too noticable so the Shaman won't guard the altar with her
army squad.",bc_map,"0xffff00";
end;
OnTimer21910:
mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: Only the Party
Leader can strengthen the flames, so protect your leader.",bc_map,"0xffff00";
end;
OnTimer23910:
mapannounce instance_mapname("2@orcs"), "Mission: Unseal the zone by lighting
the braziers. They can only be lit in a certain order, so be
careful.",bc_map,"0x4444ff";
donpcevent instance_npcname("#2Resurrect Monsters1")+"::OnEnable";
donpcevent instance_npcname("#2Resurrect Monsters3")+"::OnEnable";
donpcevent instance_npcname("Torch#1-1")+"::OnEnable";
disablenpc instance_npcname("Kruger#2-2");
end;
}
OnInstanceInit:
if (strnpcinfo(0) != "Torch#2-1" && strnpcinfo(0) != "Torch#3-1")
disablenpc();
end;
OnEnable:
enablenpc();
end;
OnTimer100:
specialeffect EF_FIREPILLAR;
end;
OnTimer2000:
specialeffect EF_FIREPILLARBOMB;
stopnpctimer;
end;
}
2@orcs,55,155,0 duplicate(Torch#1-1) Torch#1-2 844
2@orcs,108,146,0 duplicate(Torch#1-1) Torch#1-3 844
2@orcs,98,171,0 duplicate(Torch#1-1) Torch#1-4 844
OnEnable:
set .@map$, instance_mapname("2@orcs");
monster .@map$,109,156,"Safeguard Chief",1981,1,instance_npcname("#Mobs
Control")+"::OnMyMobDead1";
mapannounce .@map$, "The Chief Orc of Safeguards: Oh!! Looks like I have
company. Defeat me if you can!!",bc_map,"0xff8888";
end;
OnContinue:
enablenpc instance_npcname("#Warp2-1");
initnpctimer;
end;
OnTimer10000:
areamonster instance_mapname("2@orcs"),28,158,40,170,"Safeguard
Chief",1981,1,instance_npcname("#Mobs Control")+"::OnMyMobDead1";
stopnpctimer;
end;
OnTouch_:
warp instance_mapname("2@orcs"),47,93;
end;
}
OnEnable:
set .@map$, instance_mapname("2@orcs");
monster .@map$,67,64,"Orc Sniper",1982,1,instance_npcname("#Mobs Control")
+"::OnMyMobDead2";
mapannounce .@map$, "Orc Sniper: Hah! Pretty impressive that you made it this
far, but your foolish little trip ends here...",bc_map,"0xff8888";
end;
OnContinue:
enablenpc instance_npcname("#Warp2-2");
initnpctimer;
end;
OnTimer10000:
areamonster instance_mapname("2@orcs"),40,91,52,103,"Orc
Sniper",1982,1,instance_npcname("#Mobs Control")+"::OnMyMobDead2";
stopnpctimer;
end;
OnTouch_:
warp instance_mapname("2@orcs"),107,55;
end;
}
OnEnable:
set .@map$, instance_mapname("2@orcs");
monster .@map$,152,147,"Depraved Orc Spirit",1983,1,instance_npcname("#Mobs
Control")+"::OnMyMobDead3";
mapannounce .@map$, "Depraved Orc Spirit: I smell flesh! Hungry! Wanna try
some human meat!!",bc_map,"0xff8888";
end;
OnContinue:
areamonster instance_mapname("2@orcs"),117,61,129,73,"Depraved Orc
Spirit",1983,1;
donpcevent instance_npcname("#Boss Control")+"::OnEnable";
enablenpc instance_npcname("#Warp2-3");
initnpctimer;
end;
OnTimer10:
mapannounce instance_mapname("2@orcs"), "Shaman Cargalache: Hahaha!! So, you
finally made it here. The assassin you sent was just terrible. That stupid Orc is
getting cold under my feet.",bc_map,"0xffff00";
end;
OnTimer6810:
mapannounce instance_mapname("2@orcs"), "Shaman Cargalache: My loyal slave,
go get those intruders!",bc_map,"0xffff00";
end;
OnTimer10310:
mapannounce instance_mapname("2@orcs"), "Depraved Orc Hero: Whatever you say,
my lord.",bc_map,"0xff7777";
end;
OnTimer13110:
mapannounce instance_mapname("2@orcs"), "Caution: You have been discovered by
Shaman Cargalache. Kruger's plan to assassinate the Shaman has failed. You must
defeat Cargalache and find traces of Kruger.",bc_map,"0x8888ff";
stopnpctimer;
end;
OnTouch_:
warp instance_mapname("2@orcs"),167,95;
end;
}
OnInstanceInit:
disablenpc instance_npcname("#Boss Control");
end;
OnEnable:
set .@map$, instance_mapname("2@orcs");
monster .@map$,185,8,"Shaman Cargalache",1984,1,instance_npcname("#Boss
Control")+"::OnMyMobDead";
monster .@map$,179,15,"Depraved Orc Hero",1087,1;
enablenpc instance_npcname("#Boss Control");
end;
OnMyMobDead:
donpcevent instance_npcname("Kruger#")+"::OnEnable";
set .@map$, instance_mapname("2@orcs");
set .@mob_ran,rand(1,5);
if (.@mob_ran == 1) {
mapannounce .@map$, "Shaman Cargalache: How... How could this be... How
could someone like you...!!",bc_map,"0xffff00";
}
else if (.@mob_ran == 2) {
mapannounce .@map$, "Shaman Cargalache: How is it that I've been
overpowered by mere humans!",bc_map,"0xffff00";
}
else if (.@mob_ran == 3) {
mapannounce .@map$, "Shaman Cargalache: This... This can't be the
end...",bc_map,"0xffff00";
}
else if (.@mob_ran == 4) {
mapannounce .@map$, "Shaman Cargalache: I... Can't die...
Yet...!",bc_map,"0xffff00";
}
else {
mapannounce .@map$, "Shaman Cargalache: Defeated by these fools... It
can't be happening...!",bc_map,"0xffff00";
}
donpcevent instance_npcname("#2Resurrect Monsters1")+"::OnDisable";
donpcevent instance_npcname("#2Resurrect Monsters3")+"::OnDisable";
donpcevent instance_npcname("#Warp Outside Orc Dun")+"::OnEnable";
end;
}
OnEnable:
enablenpc instance_npcname("#Warp Outside Orc Dun");
end;
OnTouch_:
warp "gef_fild10",240,197;
end;
}
OnInstanceInit:
disablenpc instance_npcname("Kruger#");
end;
OnEnable:
enablenpc instance_npcname("Kruger#");
end;
}
OnMyMobDead1:
donpcevent instance_npcname("#Warp2-1")+"::OnContinue";
end;
OnMyMobDead2:
donpcevent instance_npcname("#Warp2-2")+"::OnContinue";
end;
OnMyMobDead3:
donpcevent instance_npcname("#Warp2-3")+"::OnContinue";
end;
}