Project Synopsis Format[1]
Project Synopsis Format[1]
PROJECT SYNOPSIS
On
3D GAME
A Report Submitted as a
Proposal of the project
Bachelor of Computer Application
B.C.A-II Semester-IV
Submitted By
Student Name Roll. No.
1.Swaroop bodgire 70
2.Vinayak randive 36
3.Pranav waware 35
4.sadashiv miraji 107
Under Guidance Of
Prof.Mrs.A.A. Karade
Project Synopsis
• Objectives :-
1. To Create an Engaging 3D Game: Develop an interactive and visually appealing 3D space-
themed game using HTML, CSS, and JavaScript to provide players with an immersive
gaming experience.
4.To Ensure Cross-Platform Compatibility: Build a responsive and accessible game that
works seamlessly on both desktop and mobile devices, providing a consistent experience
across different platforms.
5.To Encourage Learning and Creativity: Use the project as a practical example for learning
game development concepts, including 3D rendering, animation, and interactivity, while
inspiring creativity in designing unique gameplay features.
6.To Provide Entertainment: Deliver a fun and challenging gaming experience that keeps
players engaged through progressive difficulty levels, dynamic visuals, and interactive
gameplay.
• Software require :-
1. Text Editor/IDE: Visual Studio Code, Sublime Text, or Atom.
• Hardware require :-
1. Computer/Laptop: Minimum dual-core processor, 4GB RAM, and 500MB storage.
4. Input Devices: Keyboard and mouse (or touchscreen for mobile testing).
• Technology stack :-
1. Frontend Development
2. 3D Rendering
3. Audio Management
4. Version Control
2. Advanced 3D Graphics
• Add particle effects, lighting, and shadows for a more immersive experience.
• Convert the game into a mobile app using frameworks like React Native or Flutter.
• Adapt the game for VR platforms using WebVR or A-Frame for an immersive 3D
experience.
• Conclusion :-
The Galactic warr game is a successful demonstration of how modern web technologies—
HTML, CSS, and JavaScript—can be leveraged to create an engaging and interactive 3D
gaming experience. By combining simple yet effective design with core game mechanics
such as player movement, enemy spawning, shooting, and scoring, the project showcases
the potential of browser-based games.
This project not only serves as an entertaining game but also as a learning tool for
understanding the fundamentals of game development, 3D rendering, and responsive
design. It highlights the versatility of web technologies in building lightweight, cross-
platform applications that are accessible to a wide audience.
Project Guide
Prof.Mrs.A.A.Karade