Java Programming - Object-Oriented
Concepts and Core Structure
Chapter 1: Introduction to Java
Java is a class-based, object-oriented language designed to have as few implementation
dependencies as possible. It is used to build secure, platform-independent applications.
Chapter 2: Classes and Objects
A class is a blueprint for creating objects. Objects represent real-world entities. Java uses
the 'new' keyword to instantiate objects.
Chapter 3: Constructors and Overloading
Constructors initialize objects and can be overloaded to allow multiple ways to instantiate a
class with different parameters.
Chapter 4: Inheritance and Polymorphism
Java supports inheritance using 'extends' and enables polymorphism through method
overriding and interfaces. These are key pillars of code reuse and flexibility.