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Array Implementation in C++

Arrays in C++ are linear data structures that store elements of the same type in contiguous memory, allowing for efficient random access. They can be static or dynamic and can be one-dimensional, two-dimensional, or multidimensional. The document provides syntax for array declaration, initialization examples, and methods for accessing and modifying elements.

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0% found this document useful (0 votes)
6 views2 pages

Array Implementation in C++

Arrays in C++ are linear data structures that store elements of the same type in contiguous memory, allowing for efficient random access. They can be static or dynamic and can be one-dimensional, two-dimensional, or multidimensional. The document provides syntax for array declaration, initialization examples, and methods for accessing and modifying elements.

Uploaded by

akaniroa3017
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Array Implementation in C++

●​ Arrays are linear data structures that store elements of the same data type in contiguous
memory locations.
●​ Each element is identified by an index, starting from 0 (zero-based indexing).
●​ Arrays allow random access (O(1)) to any element using the index.
●​ They are efficient for operations like sorting, searching, insertion, deletion, traversal, and
updating.
●​ C++ supports both static arrays (fixed-size, stack memory) and dynamic arrays
(variable-size, heap memory).
●​ Arrays can be 1D, 2D, or multidimensional (e.g., arr[10], arr[3][4], arr[2][3][4]).

Real-Life Example of array implementation:

Imagine you’re tracking the scores of 30 students in a class. Instead of creating 30 separate
variables like score1, score2, ..., score30, you can store them in a single array: scores[30].

C++ Array Declaration


●​ Syntax:

dataType arrayName[arraySize];

●​ Examples:

int numbers[5]; // 1D array of integers


double grades[27]; // 1D array of doubles
int matrix[3][3]; // 2D array
int cube[2][3][4]; // 3D array

●​ With Initialization:

int x[5] = {1, 2, 3, 4, 5}; // Fully initialized


int y[5] = {1, 2}; // Remaining elements auto-set to 0
int z[] = {10, 20, 30}; // Size inferred as 3

●​ Accessing/Modifying Elements:

x[2] = 50; // Assign 50 to the third element


cout << x[2]; // Output: 50
●​ 2D Array Access:

int matrix[2][3] = {{1,2,3}, {4,5,6}};


cout << matrix[1][2]; // Output: 6

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