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36 views56 pages

Java Programming 8th Edition Joyce Farrell Download

The document provides information about the 8th edition of 'Java Programming' by Joyce Farrell, including details on its digital download availability, ISBN, and file size. It outlines the contents of the book, which covers various Java programming concepts from creating programs to advanced topics like GUI and graphics. Additionally, it includes links to other related programming textbooks available for download.

Uploaded by

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Copyright
© © All Rights Reserved
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Java Programming 8th Edition Joyce Farrell Digital
Instant Download
Author(s): Joyce Farrell
ISBN(s): 9781285856919, 1285856910
Edition: 8th
File Details: PDF, 15.03 MB
Year: 2016
Language: english
EIGHTH EDITION

JAVA PROGRAMMING

JOYCE FARRELL
Java Programming,
Eighth Edition
Joyce Farrell

© 2016, 2014, 2012 Cengage Learning


WCN: 02-200-203

Library of Congress Control Number: 2014956152


ISBN: 978-1-285-85691-9
Cengage Learning
20 Channel Center Street
Boston, MA 02210
USA

Printed in the U nited States of America


Print N umber: 01 Print Year: 2015
Brief Contents
Preface . . . . . . . . . . . . . . . . . . . . . . xxi
CHAPTER 1 Creating Java Programs . . . . . . . . . . . . . . . . 1
CHAPTER 2 Using Data . . . . . . . . . . . . . . . . . . . . . 53
CHAPTER 3 Using Methods, Classes, and Objects . . . . . . . 119
CHAPTER 4 More Object Concepts . . . . . . . . . . . . . . . 183
CHAPTER 5 Making Decisions . . . . . . . . . . . . . . . . . 245
CHAPTER 6 Looping . . . . . . . . . . . . . . . . . . . . . 301
CHAPTER 7 Characters, Strings, and the StringBuilder . . . 353
CHAPTER 8 Arrays . . . . . . . . . . . . . . . . . . . . . . 393
CHAPTER 9 Advanced Array Concepts . . . . . . . . . . . . . 439
CHAPTER 10 Introduction to Inheritance . . . . . . . . . . . . . 491
CHAPTER 11 Advanced Inheritance Concepts . . . . . . . . . . 537
CHAPTER 12 Exception Handling . . . . . . . . . . . . . . . . 593
CHAPTER 13 File Input and Output . . . . . . . . . . . . . . . 665
CHAPTER 14 Introduction to Swing Components . . . . . . . . 729
CHAPTER 15 Advanced GUI Topics . . . . . . . . . . . . . . . 791
CHAPTER 16 Graphics . . . . . . . . . . . . . . . . . . . . . 861
APPENDIX A Working with the Java Platform . . . . . . . . . . . 919
APPENDIX B Data Representation . . . . . . . . . . . . . . . 925
APPENDIX C Formatting Output . . . . . . . . . . . . . . . . 931
APPENDIX D Generating Random Numbers . . . . . . . . . . . 941
APPENDIX E Javadoc . . . . . . . . . . . . . . . . . . . . . 949
Glossary . . . . . . . . . . . . . . . . . . . . 957
Index . . . . . . . . . . . . . . . . . . . . . . 979
Contents
Preface . . . . . . . . . . . . . . . . . . xxi

CHAPT ER 1 Creating Java Programs . . . . . . . . . . . 1


Learning Programming Terminology . . . . . . . . . . . . . . 2
Comparing Procedural and Object-Oriented
Programming Concepts . . . . . . . . . . . . . . . . . . 6
Procedural Programming . . . . . . . . . . . . . . . . . . 6
Object-Oriented Programming . . . . . . . . . . . . . . . . 6
Understanding Classes, Objects, and Encapsulation . . . . . . 7
Understanding Inheritance and Polymorphism . . . . . . . . . 9
Features of the Java Programming Language . . . . . . . . . . 11
Java Program Types . . . . . . . . . . . . . . . . . . . . 12
Analyzing a Java Application that Produces Console Output . . . . 13
Understanding the Statement that Produces the Output . . . . . 14
Understanding the First Class . . . . . . . . . . . . . . . 15
Indent Style . . . . . . . . . . . . . . . . . . . . . . . 18
Understanding the main() Method . . . . . . . . . . . . . 19
Saving a Java Class . . . . . . . . . . . . . . . . . . . . 21
Compiling a Java Class and Correcting Syntax Errors . . . . . . . 23
Compiling a Java Class . . . . . . . . . . . . . . . . . . . 23
Correcting Syntax Errors . . . . . . . . . . . . . . . . . . 24
Running a Java Application and Correcting Logic Errors . . . . . . 29
Running a Java Application . . . . . . . . . . . . . . . . . 29
Modifying a Compiled Java Class . . . . . . . . . . . . . . 30
Correcting Logic Errors . . . . . . . . . . . . . . . . . . 31
Adding Comments to a Java Class . . . . . . . . . . . . . . . 32
Creating a Java Application that Produces GUI Output . . . . . . 35
Finding Help . . . . . . . . . . . . . . . . . . . . . . . . 38
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . . 39
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . . 41
Chapter Summary . . . . . . . . . . . . . . . . . . . . . . 45
Review Questions . . . . . . . . . . . . . . . . . . . . . . 46
Exercises . . . . . . . . . . . . . . . . . . . . . . . . . 48
Programming Exercises . . . . . . . . . . . . . . . . . . 48
Debugging Exercises . . . . . . . . . . . . . . . . . . . 50
Game Zone . . . . . . . . . . . . . . . . . . . . . . . . 50
Case Problems . . . . . . . . . . . . . . . . . . . . . . 51

CHAPT ER 2 Using Data . . . . . . . . . . . . . . . . . 53


Declaring and Using Constants and Variables . . . . . . . . . . 54
Declaring Variables . . . . . . . . . . . . . . . . . . . . 55
Declaring Named Constants . . . . . . . . . . . . . . . . 56
The Scope of Variables and Constants . . . . . . . . . . . . 58
Concatenating Strings to Variables and Constants . . . . . . . 58
Pitfall: Forgetting that a Variable Holds
One Value at a Time . . . . . . . . . . . . . . . . . . . 60
Learning About Integer Data Types . . . . . . . . . . . . . . 64
Using the boolean Data Type . . . . . . . . . . . . . . . . . 70
Learning About Floating-Point Data Types . . . . . . . . . . . . 71
Using the char Data Type . . . . . . . . . . . . . . . . . . 72
Using the Scanner Class to Accept Keyboard Input . . . . . . . 78
Pitfall: Using nextLine() Following One of the
Other Scanner Input Methods . . . . . . . . . . . . . . 81
Using the JOptionPane Class to Accept GUI Input . . . . . . . 87
Using Input Dialog Boxes . . . . . . . . . . . . . . . . . . 87
Using Confirm Dialog Boxes . . . . . . . . . . . . . . . . 91
Performing Arithmetic . . . . . . . . . . . . . . . . . . . . 93
Associativity and Precedence . . . . . . . . . . . . . . . . 95
Writing Arithmetic Statements Efficiently . . . . . . . . . . . 96
Pitfall: Not Understanding Imprecision
in Floating-Point Numbers . . . . . . . . . . . . . . . . 96
Understanding Type Conversion . . . . . . . . . . . . . . . 101
Automatic Type Conversion . . . . . . . . . . . . . . . . 101
Explicit Type Conversions . . . . . . . . . . . . . . . . 102
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 106
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 107
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 111
Review Questions . . . . . . . . . . . . . . . . . . . . . 111
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 114
Programming Exercises . . . . . . . . . . . . . . . . . 114
Debugging Exercises . . . . . . . . . . . . . . . . . . 116
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 117
Case Problems . . . . . . . . . . . . . . . . . . . . . 118

CHAPT ER 3 Using Methods, Classes, and Objects . . . . 119


Understanding Method Calls and Placement . . . . . . . . . . 120
Understanding Method Construction . . . . . . . . . . . . . 123
Access Specifiers . . . . . . . . . . . . . . . . . . . . 123
Return Type . . . . . . . . . . . . . . . . . . . . . . 124
Method Name . . . . . . . . . . . . . . . . . . . . . 125
Parentheses . . . . . . . . . . . . . . . . . . . . . . 125
Adding Parameters to Methods . . . . . . . . . . . . . . . 129
Creating a Method that Receives a Single Parameter . . . . . 130
Creating a Method that Requires Multiple Parameters . . . . . 133
Creating Methods that Return Values . . . . . . . . . . . . . 136
Chaining Method Calls . . . . . . . . . . . . . . . . . . 138
Learning About Classes and Objects . . . . . . . . . . . . . 142
Creating a Class . . . . . . . . . . . . . . . . . . . . . 145
Creating Instance Methods in a Class . . . . . . . . . . . . 147
Organizing Classes . . . . . . . . . . . . . . . . . . . 150
Declaring Objects and Using their Methods . . . . . . . . . . 154
Understanding Data Hiding . . . . . . . . . . . . . . . . 156
An Introduction to Using Constructors . . . . . . . . . . . . 159
Understanding that Classes Are Data Types . . . . . . . . . . 163
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 168
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 168
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 170
Review Questions . . . . . . . . . . . . . . . . . . . . . 171
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 174
Programming Exercises . . . . . . . . . . . . . . . . . 174
Debugging Exercises . . . . . . . . . . . . . . . . . . 177
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 178
Case Problems . . . . . . . . . . . . . . . . . . . . . 179
CHAPT ER 4 More Object Concepts . . . . . . . . . . . 183
Understanding Blocks and Scope . . . . . . . . . . . . . . 184
Overloading a Method . . . . . . . . . . . . . . . . . . . 192
Automatic Type Promotion in Method Calls . . . . . . . . . 194
Learning About Ambiguity . . . . . . . . . . . . . . . . . 199
Creating and Calling Constructors with Parameters . . . . . . . 200
Overloading Constructors . . . . . . . . . . . . . . . . 201
Learning About the this Reference . . . . . . . . . . . . . 205
Using the this Reference to Make Overloaded Constructors
More Efficient . . . . . . . . . . . . . . . . . . . . . 209
Using static Fields . . . . . . . . . . . . . . . . . . . 213
Using Constant Fields . . . . . . . . . . . . . . . . . . 215
Using Automatically Imported, Prewritten Constants
and Methods . . . . . . . . . . . . . . . . . . . . . . 220
The Math Class . . . . . . . . . . . . . . . . . . . . 221
Importing Classes that Are Not Imported Automatically . . . . 223
Using the LocalDate Class . . . . . . . . . . . . . . . 224
Understanding Composition and Nested Classes . . . . . . . . 230
Composition . . . . . . . . . . . . . . . . . . . . . . 230
Nested Classes . . . . . . . . . . . . . . . . . . . . . 232
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 234
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 234
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 236
Review Questions . . . . . . . . . . . . . . . . . . . . . 236
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 239
Programming Exercises . . . . . . . . . . . . . . . . . 239
Debugging Exercises . . . . . . . . . . . . . . . . . . 242
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 242
Case Problems . . . . . . . . . . . . . . . . . . . . . 243

CHAPT ER 5 Making Decisions . . . . . . . . . . . . . 245


Planning Decision-Making Logic . . . . . . . . . . . . . . . 246
The if and if…else Statements . . . . . . . . . . . . . . 248
The if Statement . . . . . . . . . . . . . . . . . . . . 248
Pitfall: Misplacing a Semicolon in an if Statement . . . . . . 249
Pitfall: Using the Assignment Operator Instead
of the Equivalency Operator . . . . . . . . . . . . . . 250
Pitfall: Attempting to Compare Objects
Using the Relational Operators . . . . . . . . . . . . . 251
The if…else Statement . . . . . . . . . . . . . . . . . 251
Using Multiple Statements in if and if…else Clauses . . . . 254
Nesting if and if…else Statements . . . . . . . . . . . . 260
Using Logical AND and OR Operators . . . . . . . . . . . . 263
The AND Operator . . . . . . . . . . . . . . . . . . . . 263
The OR Operator . . . . . . . . . . . . . . . . . . . . 265
Short-Circuit Evaluation . . . . . . . . . . . . . . . . . . 266
Making Accurate and Efficient Decisions . . . . . . . . . . . 269
Making Accurate Range Checks . . . . . . . . . . . . . . 270
Making Efficient Range Checks . . . . . . . . . . . . . . 272
Using && and || Appropriately . . . . . . . . . . . . . . 273
Using the switch Statement . . . . . . . . . . . . . . . . 274
Using the Conditional and NOT Operators . . . . . . . . . . . 280
Using the NOT Operator . . . . . . . . . . . . . . . . . 281
Understanding Operator Precedence . . . . . . . . . . . . . 282
Adding Decisions and Constructors
to Instance Methods . . . . . . . . . . . . . . . . . . . 285
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 289
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 289
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 291
Review Questions . . . . . . . . . . . . . . . . . . . . . 291
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 294
Programming Exercises . . . . . . . . . . . . . . . . . 294
Debugging Exercises . . . . . . . . . . . . . . . . . . 297
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 297
Case Problems . . . . . . . . . . . . . . . . . . . . . 299

CHAPT ER 6 Looping . . . . . . . . . . . . . . . . . 301


Learning About the Loop Structure . . . . . . . . . . . . . . 302
Creating while Loops . . . . . . . . . . . . . . . . . . 303
Writing a Definite while Loop . . . . . . . . . . . . . . 303
Pitfall: Failing to Alter the Loop Control Variable
Within the Loop Body . . . . . . . . . . . . . . . . . 305
Pitfall: Unintentionally Creating a Loop with
an Empty Body . . . . . . . . . . . . . . . . . . . . 306
Altering a Definite Loop’s Control Variable . . . . . . . . . . 307
Writing an Indefinite while Loop . . . . . . . . . . . . . 308
Validating Data . . . . . . . . . . . . . . . . . . . . . 310
Using Shortcut Arithmetic Operators . . . . . . . . . . . . . 314
Creating a for Loop . . . . . . . . . . . . . . . . . . . 319
Unconventional for Loops . . . . . . . . . . . . . . . . 320
Learning How and When to Use a do…while Loop . . . . . . 325
Learning About Nested Loops . . . . . . . . . . . . . . . . 328
Improving Loop Performance . . . . . . . . . . . . . . . . 333
Avoiding Unnecessary Operations . . . . . . . . . . . . . 333
Considering the Order of Evaluation of Short-Circuit
Operators . . . . . . . . . . . . . . . . . . . . . . 334
Comparing to Zero . . . . . . . . . . . . . . . . . . . 334
Employing Loop Fusion . . . . . . . . . . . . . . . . . . 336
Using Prefix Incrementing Rather than Postfix
Incrementing . . . . . . . . . . . . . . . . . . . . . 337
A Final Note on Improving Loop Performance . . . . . . . . 338
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 342
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 342
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 344
Review Questions . . . . . . . . . . . . . . . . . . . . . 344
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 347
Programming Exercises . . . . . . . . . . . . . . . . . 347
Debugging Exercises . . . . . . . . . . . . . . . . . . 350
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 350
Case Problems . . . . . . . . . . . . . . . . . . . . . 352

CHAPT ER 7 Characters, Strings, and


the StringBuilder . . . . . . . . . . . . 353
Understanding String Data Problems . . . . . . . . . . . . . 354
Using Character Class Methods . . . . . . . . . . . . . . 355
Declaring and Comparing String Objects . . . . . . . . . . 359
Comparing String Values . . . . . . . . . . . . . . . . 359
Empty and null Strings . . . . . . . . . . . . . . . . . 363
Using Other String Methods . . . . . . . . . . . . . . . 365
Converting String Objects to Numbers . . . . . . . . . . 369
Learning About the StringBuilder
and StringBuffer Classes . . . . . . . . . . . . . . 374
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 381
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 382
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 382
Review Questions . . . . . . . . . . . . . . . . . . . . . 383
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 385
Programming Exercises . . . . . . . . . . . . . . . . . 385
Debugging Exercises . . . . . . . . . . . . . . . . . . 388
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 388
Case Problems . . . . . . . . . . . . . . . . . . . . . 391

CHAPT ER 8 Arrays . . . . . . . . . . . . . . . . . . 393


Declaring Arrays . . . . . . . . . . . . . . . . . . . . . 394
Initializing an Array . . . . . . . . . . . . . . . . . . . . 399
Using Variable Subscripts with an Array . . . . . . . . . . . . 402
Using the Enhanced for Loop . . . . . . . . . . . . . . 403
Using Part of an Array . . . . . . . . . . . . . . . . . . 404
Declaring and Using Arrays of Objects . . . . . . . . . . . . 406
Using the Enhanced for Loop with Objects . . . . . . . . . 408
Manipulating Arrays of Strings . . . . . . . . . . . . . 408
Searching an Array and Using Parallel Arrays . . . . . . . . . 414
Using Parallel Arrays . . . . . . . . . . . . . . . . . . . 415
Searching an Array for a Range Match . . . . . . . . . . . 418
Passing Arrays to and Returning Arrays from Methods . . . . . 422
Returning an Array from a Method . . . . . . . . . . . . . 426
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 428
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 428
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 429
Review Questions . . . . . . . . . . . . . . . . . . . . . 430
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 433
Programming Exercises . . . . . . . . . . . . . . . . . 433
Debugging Exercises . . . . . . . . . . . . . . . . . . 435
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 435
Case Problems . . . . . . . . . . . . . . . . . . . . . 438
CHAPT ER 9 Advanced Array Concepts . . . . . . . . . 439
Sorting Array Elements Using the Bubble Sort Algorithm . . . . 440
Using the Bubble Sort Algorithm . . . . . . . . . . . . . . 440
Improving Bubble Sort Efficiency . . . . . . . . . . . . . 442
Sorting Arrays of Objects . . . . . . . . . . . . . . . . . 443
Sorting Array Elements Using the Insertion Sort Algorithm . . . . 448
Using Two-Dimensional and Other Multidimensional Arrays . . . . 452
Passing a Two-Dimensional Array to a Method . . . . . . . . 454
Using the length Field with a Two-Dimensional Array . . . . 455
Understanding Ragged Arrays . . . . . . . . . . . . . . . 456
Using Other Multidimensional Arrays . . . . . . . . . . . . 456
Using the Arrays Class . . . . . . . . . . . . . . . . . . 459
Using the ArrayList Class . . . . . . . . . . . . . . . . 467
Creating Enumerations . . . . . . . . . . . . . . . . . . . 472
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 479
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 479
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 480
Review Questions . . . . . . . . . . . . . . . . . . . . . 481
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 484
Programming Exercises . . . . . . . . . . . . . . . . . 484
Debugging Exercises . . . . . . . . . . . . . . . . . . 486
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 487
Case Problems . . . . . . . . . . . . . . . . . . . . . 490

CHAPT ER 10 Introduction to Inheritance . . . . . . . . . 491


Learning About the Concept of Inheritance . . . . . . . . . . 492
Diagramming Inheritance Using the UML . . . . . . . . . . 492
Inheritance Terminology . . . . . . . . . . . . . . . . . 495
Extending Classes . . . . . . . . . . . . . . . . . . . . . 496
Overriding Superclass Methods . . . . . . . . . . . . . . . 502
Using the @Override Tag . . . . . . . . . . . . . . . . 504
Calling Constructors During Inheritance . . . . . . . . . . . . 507
Using Superclass Constructors that
Require Arguments . . . . . . . . . . . . . . . . . . 508
Accessing Superclass Methods . . . . . . . . . . . . . . . 513
Comparing this and super . . . . . . . . . . . . . . . 515
Employing Information Hiding . . . . . . . . . . . . . . . . 516
Methods You Cannot Override . . . . . . . . . . . . . . . . 518
A Subclass Cannot Override static Methods in
Its Superclass . . . . . . . . . . . . . . . . . . . . 518
A Subclass Cannot Override final Methods in
Its Superclass . . . . . . . . . . . . . . . . . . . . 522
A Subclass Cannot Override Methods
in a final Superclass . . . . . . . . . . . . . . . . 523
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 525
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 525
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 526
Review Questions . . . . . . . . . . . . . . . . . . . . . 527
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 530
Programming Exercises . . . . . . . . . . . . . . . . . 530
Debugging Exercises . . . . . . . . . . . . . . . . . . 533
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 534
Case Problems . . . . . . . . . . . . . . . . . . . . . 535

CHAPT ER 11 Advanced Inheritance Concepts . . . . . . . 537


Creating and Using Abstract Classes . . . . . . . . . . . . . 538
Using Dynamic Method Binding . . . . . . . . . . . . . . . 547
Using a Superclass as a Method Parameter Type . . . . . . 549
Creating Arrays of Subclass Objects . . . . . . . . . . . . . 551
Using the Object Class and Its Methods . . . . . . . . . . . 554
Using the toString() Method . . . . . . . . . . . . . 556
Using the equals() Method . . . . . . . . . . . . . . . 559
Using Inheritance to Achieve Good Software Design . . . . . . 564
Creating and Using Interfaces . . . . . . . . . . . . . . . . 565
Creating Interfaces to Store Related Constants . . . . . . . 570
Creating and Using Packages . . . . . . . . . . . . . . . . 574
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 580
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 580
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 581
Review Questions . . . . . . . . . . . . . . . . . . . . . 582
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 585
Programming Exercises . . . . . . . . . . . . . . . . . 585
Debugging Exercises . . . . . . . . . . . . . . . . . . 589
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 590
Case Problems . . . . . . . . . . . . . . . . . . . . . 590
CHAPT ER 12 Exception Handling . . . . . . . . . . . . 593
Learning About Exceptions . . . . . . . . . . . . . . . . . 594
Trying Code and Catching Exceptions . . . . . . . . . . . . 599
Using a try Block to Make Programs “Foolproof” . . . . . . 604
Declaring and Initializing Variables in try…catch Blocks . . . 606
Throwing and Catching Multiple Exceptions . . . . . . . . . . 609
Using the finally Block . . . . . . . . . . . . . . . . . 615
Understanding the Advantages of Exception Handling . . . . . . 618
Specifying the Exceptions that a Method Can Throw . . . . . . 621
Tracing Exceptions Through the Call Stack . . . . . . . . . . 626
Creating Your Own Exception Classes . . . . . . . . . . . 630
Using Assertions . . . . . . . . . . . . . . . . . . . . . 634
Displaying the Virtual Keyboard . . . . . . . . . . . . . . . 650
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 653
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 654
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 655
Review Questions . . . . . . . . . . . . . . . . . . . . . 656
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 659
Programming Exercises . . . . . . . . . . . . . . . . . 659
Debugging Exercises . . . . . . . . . . . . . . . . . . 662
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 662
Case Problems . . . . . . . . . . . . . . . . . . . . . 663

CHAPT ER 13 File Input and Output . . . . . . . . . . . . 665


Understanding Computer Files . . . . . . . . . . . . . . . 666
Using the Path and Files Classes . . . . . . . . . . . . . 667
Creating a Path . . . . . . . . . . . . . . . . . . . . . 668
Retrieving Information About a Path . . . . . . . . . . . . 669
Converting a Relative Path to an Absolute One . . . . . . . . 670
Checking File Accessibility . . . . . . . . . . . . . . . . 671
Deleting a Path . . . . . . . . . . . . . . . . . . . . . 673
Determining File Attributes . . . . . . . . . . . . . . . . 674
File Organization, Streams, and Buffers . . . . . . . . . . . . 678
Using Java’s IO Classes . . . . . . . . . . . . . . . . . . 680
Writing to a File . . . . . . . . . . . . . . . . . . . . . 683
Reading from a File . . . . . . . . . . . . . . . . . . . 685
Creating and Using Sequential Data Files . . . . . . . . . . . 687
Learning About Random Access Files . . . . . . . . . . . . 693
Writing Records to a Random Access Data File . . . . . . . . 697
Reading Records from a Random Access Data File . . . . . . . 704
Accessing a Random Access File Sequentially . . . . . . . . 704
Accessing a Random Access File Randomly . . . . . . . . . 705
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 719
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 719
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 720
Review Questions . . . . . . . . . . . . . . . . . . . . . 721
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 724
Programming Exercises . . . . . . . . . . . . . . . . . 724
Debugging Exercises . . . . . . . . . . . . . . . . . . 726
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 727
Case Problems . . . . . . . . . . . . . . . . . . . . . 727

CHAPT ER 14 Introduction to Swing Components . . . . . 729


Understanding Swing Components . . . . . . . . . . . . . 730
Using the JFrame Class . . . . . . . . . . . . . . . . . . 731
Customizing a JFrame’s Appearance . . . . . . . . . . . 734
Using the JLabel Class . . . . . . . . . . . . . . . . . . 738
Changing a JLabel’s Font . . . . . . . . . . . . . . . . 740
Using a Layout Manager . . . . . . . . . . . . . . . . . . 743
Extending the JFrame Class . . . . . . . . . . . . . . . . 746
Adding JTextFields, JButtons, and Tool Tips to a
JFrame . . . . . . . . . . . . . . . . . . . . . . . . 748
Adding JTextFields . . . . . . . . . . . . . . . . . . 748
Adding JButtons . . . . . . . . . . . . . . . . . . . 750
Using Tool Tips . . . . . . . . . . . . . . . . . . . . . 752
Learning About Event-Driven Programming . . . . . . . . . . 755
Preparing Your Class to Accept Event Messages . . . . . . . 756
Telling Your Class to Expect Events to Happen . . . . . . . 757
Telling Your Class How to Respond to Events . . . . . . . . 757
An Event-Driven Program . . . . . . . . . . . . . . . . . 757
Using Multiple Event Sources . . . . . . . . . . . . . . . 759
Using the setEnabled() Method . . . . . . . . . . . . 761
Understanding Swing Event Listeners . . . . . . . . . . . . 764
Using the JCheckBox, ButtonGroup, and JComboBox
Classes . . . . . . . . . . . . . . . . . . . . . . . . 767
The JCheckBox Class . . . . . . . . . . . . . . . . . 767
The ButtonGroup Class . . . . . . . . . . . . . . . . 771
The JComboBox Class . . . . . . . . . . . . . . . . . 772
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 780
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 780
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 781
Review Questions . . . . . . . . . . . . . . . . . . . . . 783
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 785
Programming Exercises . . . . . . . . . . . . . . . . . 785
Debugging Exercises . . . . . . . . . . . . . . . . . . 787
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 787
Case Problems . . . . . . . . . . . . . . . . . . . . . 788

CHAPT ER 15 Advanced GUI Topics . . . . . . . . . . . 791


Understanding the Content Pane . . . . . . . . . . . . . . 792
Using Color . . . . . . . . . . . . . . . . . . . . . . . 795
Learning More About Layout Managers . . . . . . . . . . . . 797
Using BorderLayout . . . . . . . . . . . . . . . . . 798
Using FlowLayout . . . . . . . . . . . . . . . . . . . 800
Using GridLayout . . . . . . . . . . . . . . . . . . . 802
Using CardLayout . . . . . . . . . . . . . . . . . . . 803
Using Advanced Layout Managers . . . . . . . . . . . . . 805
Using the JPanel Class . . . . . . . . . . . . . . . . . . 813
Creating JScrollPanes . . . . . . . . . . . . . . . . . 821
A Closer Look at Events and Event Handling . . . . . . . . . . 824
An Event-Handling Example: KeyListener . . . . . . . . 827
Using AWTEvent Class Methods . . . . . . . . . . . . . . 830
Understanding x- and y-Coordinates . . . . . . . . . . . . 832
Handling Mouse Events . . . . . . . . . . . . . . . . . . 832
Using Menus . . . . . . . . . . . . . . . . . . . . . . . 837
Using Specialized Menu Items . . . . . . . . . . . . . . . 841
Using addSeparator() . . . . . . . . . . . . . . . . 843
Using setMnemonic() . . . . . . . . . . . . . . . . . 843
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 848
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 849
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 850
Review Questions . . . . . . . . . . . . . . . . . . . . . 851
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 853
Programming Exercises . . . . . . . . . . . . . . . . . 853
Debugging Exercises . . . . . . . . . . . . . . . . . . 855
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 855
Case Problems . . . . . . . . . . . . . . . . . . . . . 859

CHAPT ER 16 Graphics . . . . . . . . . . . . . . . . . 861


Learning About Rendering Methods . . . . . . . . . . . . . 862
Drawing Strings . . . . . . . . . . . . . . . . . . . . . . 865
Repainting . . . . . . . . . . . . . . . . . . . . . . . 867
Setting a Font . . . . . . . . . . . . . . . . . . . . . 869
Using Color . . . . . . . . . . . . . . . . . . . . . . 870
Drawing Lines and Shapes . . . . . . . . . . . . . . . . . 874
Drawing Lines . . . . . . . . . . . . . . . . . . . . . 874
Drawing Unfilled and Filled Rectangles . . . . . . . . . . . 875
Drawing Clear Rectangles . . . . . . . . . . . . . . . . 875
Drawing Rounded Rectangles . . . . . . . . . . . . . . . 876
Drawing Shadowed Rectangles . . . . . . . . . . . . . . 878
Drawing Ovals . . . . . . . . . . . . . . . . . . . . . 879
Drawing Arcs . . . . . . . . . . . . . . . . . . . . . . 880
Creating Polygons . . . . . . . . . . . . . . . . . . . . 881
Copying an Area . . . . . . . . . . . . . . . . . . . . 883
Using the paint() Method with JFrames . . . . . . . . . 883
Learning More About Fonts . . . . . . . . . . . . . . . . . 891
Discovering Screen Statistics . . . . . . . . . . . . . . . 893
Discovering Font Statistics . . . . . . . . . . . . . . . . 894
Drawing with Java 2D Graphics . . . . . . . . . . . . . . . 898
Specifying the Rendering Attributes . . . . . . . . . . . . 899
Setting a Drawing Stroke . . . . . . . . . . . . . . . . . 901
Creating Objects to Draw . . . . . . . . . . . . . . . . . 902
Don’t Do It . . . . . . . . . . . . . . . . . . . . . . . . 910
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 911
Chapter Summary . . . . . . . . . . . . . . . . . . . . . 911
Review Questions . . . . . . . . . . . . . . . . . . . . . 912
Exercises . . . . . . . . . . . . . . . . . . . . . . . . 915
Programming Exercises . . . . . . . . . . . . . . . . . 915
Debugging Exercises . . . . . . . . . . . . . . . . . . 916
Game Zone . . . . . . . . . . . . . . . . . . . . . . . 916
Case Problems . . . . . . . . . . . . . . . . . . . . . 918

APPENDIX A Working with the Java Platform . . . . . . . 919


Learning about the Java SE Development Kit . . . . . . . . . 920
Configuring Windows to Use the JDK . . . . . . . . . . . . . 920
Finding the Command Prompt . . . . . . . . . . . . . . . 921
Command Prompt Anatomy . . . . . . . . . . . . . . . . 921
Changing Directories . . . . . . . . . . . . . . . . . . 921
Setting the class and classpath Variables . . . . . . . 922
Changing a File’s Name . . . . . . . . . . . . . . . . . 922
Compiling and Executing a Java Program . . . . . . . . . . . 923
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 923

APPENDIX B Data Representation . . . . . . . . . . . . 925


Understanding Numbering Systems . . . . . . . . . . . . . 926
Representing Numeric Values . . . . . . . . . . . . . . . . 927
Representing Character Values . . . . . . . . . . . . . . . 929
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 930

APPENDIX C Formatting Output . . . . . . . . . . . . . 931


Rounding Numbers . . . . . . . . . . . . . . . . . . . . 932
Using the printf() Method . . . . . . . . . . . . . . . . 933
Specifying a Number of Decimal Places to
Display with printf() . . . . . . . . . . . . . . . . 936
Specifying a Field Size with printf() . . . . . . . . . . . 937
Using the Optional Argument Index with printf() . . . . . 938
Using the DecimalFormat Class . . . . . . . . . . . . . 939
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 940

APPENDIX D Generating Random Numbers . . . . . . . . 941


Understanding Computer-Generated Random Numbers . . . . . 942
Using the Math.random() Method . . . . . . . . . . . . . 943
Using the Random Class . . . . . . . . . . . . . . . . . . 944
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 947
APPENDIX E Javadoc . . . . . . . . . . . . . . . . . 949
The Javadoc Documentation Generator . . . . . . . . . . . . 950
Javadoc Comment Types . . . . . . . . . . . . . . . . . . 950
Generating Javadoc Documentation . . . . . . . . . . . . . 952
Specifying Visibility of Javadoc Documentation . . . . . . . . 955
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . 956

Glossary . . . . . . . . . . . . . . . . . 957
Index . . . . . . . . . . . . . . . . . . . 979
Preface
Java Programming, Eighth Edition, provides the beginning programmer with a guide to
developing applications using the Java programming language. Java is popular among
professional programmers because it can be used to build visually interesting graphical user
interface (GUI) and Web-based applications. Java also provides an excellent environment for
the beginning programmer—a student can quickly build useful programs while learning the
basics of structured and object-oriented programming techniques.
This textbook assumes that you have little or no programming experience. It provides a solid
background in good object-oriented programming techniques and introduces terminology
using clear, familiar language. The programming examples are business examples; they do not
assume a mathematical background beyond high-school business math. In addition, the
examples illustrate only one or two major points; they do not contain so many features that
you become lost following irrelevant and extraneous details. Complete, working programs
appear frequently in each chapter; these examples help students make the transition from the
theoretical to the practical. The code presented in each chapter can also be downloaded from
the publisher’s Web site, so students can easily run the programs and experiment with
changes to them.
The student using Java Programming, Eighth Edition, builds applications from the bottom up
rather than starting with existing objects. This facilitates a deeper understanding of the
concepts used in object-oriented programming and engenders appreciation for the existing
objects students use as their knowledge of the language advances. When students complete
this book, they will know how to modify and create simple Java programs, and they will have
the tools to create more complex examples. They also will have a fundamental knowledge of
object-oriented programming, which will serve them well in advanced Java courses or in
studying other object-oriented languages such as C++, C#, and Visual Basic.

Organization and Coverage


Java Programming, Eighth Edition, presents Java programming concepts, enforcing good
style, logical thinking, and the object-oriented paradigm. Objects are covered right from the
beginning, earlier than in many other textbooks. You create your first Java program in
Chapter 1. Chapters 2, 3, and 4 increase your understanding of how data, classes, objects,
and methods interact in an object-oriented environment.
Chapters 5 and 6 explore input and repetition structures, which are the backbone of
programming logic and essential to creating useful programs in any language. You learn the
special considerations of string and array manipulation in Chapters 7, 8, and 9.
Chapters 10, 11, and 12 thoroughly cover inheritance and exception handling. Inheritance is
the object-oriented concept that allows you to develop new objects quickly by adapting the
features of existing objects; exception handling is the object-oriented approach to handling
errors. Both are important concepts in object-oriented design. Chapter 13 provides
information on handling files so you can permanently store and retrieve program output.
Chapters 14, 15, and 16 introduce GUI Swing components (Java’s visually pleasing,
user-friendly widgets), their layout managers, and graphics.

Features
The following features are new for the Eighth Edition:
JAVA 8E: All programs have been tested using Java 8e, the newest edition of Java.
WINDOWS 8.1: All programs have been tested in Windows 8.1, and all screen shots have
been taken in this new environment.
DATE AND TIME CLASSES: This edition provides thorough coverage of the java.time
package, which is new in Java 8e.
ON-SCREEN KEYBOARD: This edition provides instructions for displaying and using an
on-screen keyboard with either a touch screen or a standard screen.
MODERNIZED GRAPHICS OUTPUT: The chapter on graphics (Chapter 16) has been
completely rewritten to focus on Swing component graphics production using the
paintComponent() method.

MODERNIZED OVERRIDING: The @Override tag is introduced.


EXPANDED COVERAGE OF THE EQUALS() METHOD: The book provides a thorough
explanation of the difference between overloading and overriding the equals() method.
PROGRAMMING EXERCISES: Each chapter contains several new programming exercises
not seen in previous editions. All exercises and their solutions from the previous edition
that were replaced in this edition are still available in the Instructor’s Resource Kit.
Additionally, Java Programming, Eighth Edition, includes the following features:
OBJECTIVES: Each chapter begins with a list of objectives so you know the topics that will
be presented in the chapter. In addition to providing a quick reference to topics covered,
this feature provides a useful study aid.
YOU DO IT: In each chapter, step-by-step exercises help students create multiple working
programs that emphasize the logic a programmer uses in choosing statements to include.
These sections provide a means for students to achieve success on their own—even those
in online or distance learning classes.
NOTES: These highlighted tips provide additional information—for example, an
alternative method of performing a procedure, another term for a concept, background
information on a technique, or a common error to avoid.
Other documents randomly have
different content
doors do contain more layers of silk than the small ones, as they
should on this hypothesis.
This is, I think, fairly established by the following table:—
Comparative Table.
One cork door measuring 1 line across contained 1 layer of silk.
Four " doors " 1 1/2 lines " 3 layers "
One " door " 1 1 /2 " 2 "
One " door " 1 3 /4 " 4 "
One " door " 2 " 5 "
Two " doors " 2 1 /2 " 6 "
One " door " 2 1 /2 " 5 "
One " door " 3 " 8 "
Two " doors " 3 1 /2 " 5 "
One " door " 3 1 /2 " 7 "
One " door " 4 " 7 "
Two " doors " 4 1 /2 " 8 "
One " door " 4 1 /2 " 7 "
Two " doors " 5 " 9 "
One " door " 5 " 5 "
One " door " 5 " 6 "
One " door " 5 " 13 "
One " door " 5 1 /2 " 9 "
One " door " 5 1 /2 " 10 "
One " door " 5 1 /2 " 14 "
One " door " 6 " 12 "

The apparent exceptions to this rule, in which the larger doors


have fewer layers than some of the smaller ones, may probably be
accounted for in the following manner.
During the heavy rains and in times of drought flakes of earth
often become detached from the sloping banks, and carry away the
doors of such nests as are found in them.
This happens frequently, and the spiders hasten to repair the
damage and spin new doors.
But I have found, on examining eight of these new doors, that,
even in large nests,[107] they do not then contain more than three
layers of silk; so that each time a nest of any size loses its door, the
number of layers is greatly reduced.
[107] Of the eight doors in question the smallest measured
31/2 lines across, and the largest 7 lines.

In the case of six of these nests I had myself acted the part of
the landslip and removed the existing door. These original and
apparently undisturbed doors measured 31/2, 4, 5, 5, 5, and 5 lines
across, and contained respectively 5, 7, 8, 13, 9 and 5 layers of silk;
while of the equally large doors which replaced them five contained
three layers of silk only, and the remaining nest but a single layer.
INDEX.
PART I.—HARVESTING ANTS.
Ælian on harvesting ants, 7-9.

Aldrovandus, radicle of seed gnawed by ants, 9.

Algiers, harvesters observed in, 52.

Aphides and cocci not sought by harvesting ants, 48.

Atta barbara, 15, &c.;


barbara var., 16, 31, 63;
barbata, 12;
cephalotes, 13;
diffusa, 12 (note), 65;
megacephala, 16, working at night, 49;
providens, 12 (note), 65;
rufa, 12 (note), 64;
structor, 16, 29, 63, working at night, 49.

Battles of ants between different colonies of the same species, 37,


40;
with caterpillar, 41.

Capri, harvesting ants at, 68.

Captive ants, 42-49.


Crematogaster scutellaris, 62;
sordidulus, 63.

Dispersal of seeds by means of ants, 4, 21, 53, 55.

Distribution of harvesting ants, 52, 57, 59.

Enemies of the ants, 56.

Formica cruentata, 37, 61;


cursor, 62;
emarginata, 61, working at night, 49;
erratica, 37, 62;
fusca, 51, 61;
marginata, 62;
nigra, 5 (note);
nigerrima, 52;
viatica, 52.

Galls found in ants' nests, 36.

Germination of seeds arrested by ants, 20, 25, 26, 40;


this fact mentioned by Aldrovandus, 9.

Granaries, structure of, 22, 23, 31, 32, 49, 54;


position of, 31;
contents of, 27;
time required to construct, 45.

Insects inhabiting ants' nests, 35, 36, 56.


Jerdon (Dr.) on harvesting ants in India, 12, 64, 65.

Kirby and Spence, assertion that ants do not harvest in Europe, 10.

Mistakes made by ants, 19, 37.

Mouth organs of ants, 48.

Myrmica cæspitum, 37, 51, 63.

Occasional harvesters, 51.

Œcodoma cephalotes, 13;


diffusa, 12 (note), 65;
providens, 12 (note), 65.

Pheidole megacephala, 16, 50, 63, working at night, 49;


pallidula, 51, 63.

Pseudomyrma rufo-nigra, 67.

Radicle of germinating seeds gnawed off by ants, 20, 25, 26;


this fact mentioned by Aldrovandus, 9.

Rock nest, sandstone mined by ants, 32-35.

Rubbish heaps, materials which compose, 21, 22, 55.

Sandstone mined by ants, the rock nests, 31-35.


Seeds, dispersal of, by means of ants, 4, 21, 53, 55;
tendency to germinate arrested, 24, 50;
eaten by ants, 46-48, 54.

Seed stores of ants used as food by natives of India, 67.

Spherical chamber found in ant's nest, 35.

Sykes (Lieut.-Col.) and Jerdon (Dr.) on harvesting ants in India, 12,


64, 65.

Winged males and females of Aph. Structor and Barbara, 41.


PART II.—TRAP-DOOR SPIDERS.
Atypus Blackwallii, 78.

Atypus piceus, 77;


nest of, 78.

Ausserer (A.), description of Nemesia manderstjernæ, 145.

Australia, trap-door spiders in, 114, 130.

Blackwall, on nests of Atypus piceus, 78 (note).

Blackwall, on the tarsi of certain spiders being furnished with a


viscous secretion, 87.

British representative of the sub-order Territelariæ, 77.

Browne (Patrick), on the trap-door spider of Jamaica, 73.


Cambridge (Rev. O. Pickard), description of Cteniza fodiens, 89;
of Nemesia cæmentaria, 92;
of N. meridionalis, 101;
of N. Eleanora, 108.

Captive trap-door spiders, 118, 122, 143.

Claws, compared in different trap-door spiders, 86;


retractile, 87 (note).

Construction of trap-door nests, 118, 122, 123, 149.

Cork nests, 80, 88, 94, 97, 116, 124, 131, 132, 141.

Costa (O. G.), on Mygale (Nemesia) meridionalis, 105, 137.

Cteniza ariana, 115, 135, 141;


ædificatorius, 85;
fodiens, 89;
ionica, 91;
nidulans, 81.

Double-door branched nest, 80, 98, 103-106, 131.

Double-door unbranched nest, 80, 98, 106, 111, 131.

Dufour (Léon), on the nest of Lycosa tarentula, 146.

Enemies of spiders, 101, 134.

Epeira fasciata, cocoon of, 76.

Erber, on the nocturnal habits of Cteniza ariana, 115, 135, 141.


Geographical range of species of trap-door spiders, 131, 132, 133,
143.

Gosse (P. H.), on the single-door wafer nest in Jamaica, 80-83.

Instinct (?) of nest building in very young spiders, 123, 126, 128.

Lucas (H.), on spiders having retractile claws, 87.

Lycosa tarentula, M. Dufour on the nest of, 146.

Male of Nemesia Eleanora, 109, 115.

Mygalidæ, name changed to Territelariæ, 75.

Nemesia cæmentaria, 73, 92, 97, resisting when the door is touched,
94-96;
cellicola, 141, 147, 148;
Eleanora, 98, 106, 108, 112;
Manderstjernæ, 147;
meridionalis, 98, 101, 137.

Nest of Lycosa tarentula, 146.

Nocturnal habits of trap-door spiders, 115, 116.

Olivier, on cork nests at Hyères, 115.


Rossi (P.), on Cteniza fodiens, 73.

Resistance of spiders when doors are touched, 94-96, 100, 112.

Saunders (S. S.), on Cteniza (Mygale) ionica, 91, 122.

Sauvages (Abbé), on Nemesia cæmentaria, 73.

Selection of materials for trap-doors, 119, 120.

Sells (W.), on the nest of Cteniza nidulans, 83.

Single-door wafer nests, 80, 131.

Tarsi of spiders furnished with a viscous secretion, enabling them to


traverse perpendicular polished surfaces, 87.

Territelariæ a sub-order of Araneæ, formerly called Mygalidæ, 75.

Territelariæ, species of, inhabiting the Mediterranean region, 130,


131, 133, 143.

Theridion, cocoon of, 77.

Trap-door nests enlarged not abandoned, 123, 127, 150.

Walckenaer (C. A. de) on habits of trap-door spiders, 114, 117;


on structure of cork doors, 125 (note).

Wallace (A. R.) on the philosophy of birds' nests, 129.

West Indian nests of the single door wafer type, 80.


Westwood (Prof.) on the nest of Cteniza ædificatorius, 85.

Young spiders found in nests of Nemesia meridionalis and N. Eleanora,


112.
Transcriber's Note
Minor typos corrected. Text rearranged so that illustrations
will not split paragraphs.
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