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classes and objects — python

The document explains the concepts of classes and objects in Python, defining a class as a blueprint for creating objects. It details the syntax for defining a class, creating objects, and the role of the __init__ method as a constructor for initializing attributes. An example using a Pokemon class illustrates how to create and manage multiple objects with unique attributes.

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mohit26102002
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0% found this document useful (0 votes)
2 views7 pages

classes and objects — python

The document explains the concepts of classes and objects in Python, defining a class as a blueprint for creating objects. It details the syntax for defining a class, creating objects, and the role of the __init__ method as a constructor for initializing attributes. An example using a Pokemon class illustrates how to create and manage multiple objects with unique attributes.

Uploaded by

mohit26102002
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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SAVE FOR LATER

OBJECT-ORIENTED
PROGRAMMING
WITH PYTHON Classes
and
Objects
@ultrapythonic
#1
What are Classes
and Objects?
A Class is like a blueprint. It defines how an object should
behave and what it should have.

An Object is an instance of a class. Think of it as the


actual thing created from the blueprint.

Example:

A class called Pokemon describes attributes like name,


type, and actions like attack.

Pikachu is an object (instance) of the Pokemon class.

@ultrapythonic
#2
Syntax for Defining
a Class
Creating a class in
Python is simple:

Let’s add some


attributes and
methods to make
it more useful:

Now, we can use this class to create Pokemon objects!

@ultrapythonic
#3
Creating an Object
Objects are created by calling the class like a function.
Explanation:

Pokemon("Pikachu", "Electric")
creates an object of the
Pokemon class.

Pikachu is the variable that


holds this object.

Each object can


have unique
attributes:

@ultrapythonic
#4
The __init__ Method
The __init__ method
is a constructor. It runs
automatically when
you create an object
and initializes its
attributes.

When creating an
object, you provide
values for name,
type, and level:

@ultrapythonic
#5
Example: Creating
Pokemon Objects
Let’s create multiple Pokemon objects and access their attributes!

@ultrapythonic
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our daily
Informative
Python
Content.
@ultrapythonic

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