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OBJECT-ORIENTED
PROGRAMMING
WITH PYTHON Classes
and
Objects
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#1
What are Classes
and Objects?
A Class is like a blueprint. It defines how an object should
behave and what it should have.
An Object is an instance of a class. Think of it as the
actual thing created from the blueprint.
Example:
A class called Pokemon describes attributes like name,
type, and actions like attack.
Pikachu is an object (instance) of the Pokemon class.
@ultrapythonic
#2
Syntax for Defining
a Class
Creating a class in
Python is simple:
Let’s add some
attributes and
methods to make
it more useful:
Now, we can use this class to create Pokemon objects!
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#3
Creating an Object
Objects are created by calling the class like a function.
Explanation:
Pokemon("Pikachu", "Electric")
creates an object of the
Pokemon class.
Pikachu is the variable that
holds this object.
Each object can
have unique
attributes:
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#4
The __init__ Method
The __init__ method
is a constructor. It runs
automatically when
you create an object
and initializes its
attributes.
When creating an
object, you provide
values for name,
type, and level:
@ultrapythonic
#5
Example: Creating
Pokemon Objects
Let’s create multiple Pokemon objects and access their attributes!
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