Unit I: Fundamentals (Part2)
Unit I: Fundamentals (Part2)
Unit I: Fundamentals (Part2)
System Calls
Types of System Calls Operating System Design and Implementation Operating System Structure
2.2
Objectives
To describe the services an operating system provides to users,
2.3
User interface - Almost all operating systems have a user interface (UI)
Program execution - The system must be able to load a program into memory and to run that program, end execution, either normally or abnormally (indicating error) I/O operations - A running program may require I/O, which may involve a file or an I/O device. File-system manipulation - The file system is of particular interest. Obviously, programs need to read and write files and directories, create and delete them, search them, list file Information, permission management.
2.4
Communications Processes may exchange information, on the same computer or between computers over a network
Communications may be via shared memory or through message passing (packets moved by the OS) May occur in the CPU and memory hardware, in I/O devices, in user program
For each type of error, OS should take the appropriate action to ensure correct and consistent computing
Debugging facilities can greatly enhance the users and programmers abilities to efficiently use the system
2.5
Another set of OS functions exists for ensuring the efficient operation of the system itself via resource sharing
Resource allocation - When multiple users or multiple jobs running concurrently, resources must be allocated to each of them
Many types of resources - Some (such as CPU cycles,mainmemory, and file storage) may have special allocation code, others (such as I/O devices) may have general request and release code.
Accounting - To keep track of which users use how much and what kinds of computer resources Protection and security - The owners of information stored in a multiuser or networked computer system may want to control use of that information, concurrent processes should not interfere with each other
Protection involves ensuring that all access to system resources is controlled Security of the system from outsiders requires user authentication, extends to defending external I/O devices from invalid access attempts If a system is to be protected and secure, precautions must be instituted throughout it. A chain is only as strong as its weakest link.
2.6
System Calls
Programming interface to the services provided by the OS
for POSIX-based systems (including virtually all versions of UNIX, Linux, and Mac OS X), and Java API for the Java virtual machine (JVM)
2.7
file
2.8
and returns status of the system call and any return values
The caller need know nothing about how the system call is
implemented
Just needs to obey API and understand what OS will do as a result call Most details of OS interface hidden from programmer by API
Managed by run-time support library (set of functions built into libraries included with compiler)
2.10
2.11
2.12
OS Structures
Simple Structure
Layered Structure
2.13
Simple Structure
MS-DOS written to provide the most functionality in the least
space
Not divided into modules Although MS-DOS has some structure, its interfaces and levels of functionality are not well separated
2.14
2.15
Layered Approach
The operating system is divided into a number of layers (levels),
each built on top of lower layers. The bottom layer (layer 0), is the hardware; the highest (layer N) is the user interface.
With modularity, layers are selected such that each uses functions
2.16
2.17
UNIX
UNIX limited by hardware functionality, the original UNIX operating
system had limited structuring. The UNIX OS consists of two separable parts
Systems programs
The kernel
Consists of everything below the system-call interface and above the physical hardware
Provides the file system, CPU scheduling, memory management, and other operating-system functions; a large number of functions for one level
2.18
2.19
End of Unit I