The document discusses various concepts and techniques related to film editing. It describes editing as establishing relationships between shots through their combination, and as essential to creating narrative space and time. It then outlines the classical film editing process, from initial logging and assembly of shots to final cut. Various editing techniques are also defined, including match cuts, shot/reverse shot, dissolves, and establishing shots. Continuity editing aims to maintain a clear and continuous narrative through consistent screen direction and spatial/temporal relationships between shots.
The document discusses various concepts and techniques related to film editing. It describes editing as establishing relationships between shots through their combination, and as essential to creating narrative space and time. It then outlines the classical film editing process, from initial logging and assembly of shots to final cut. Various editing techniques are also defined, including match cuts, shot/reverse shot, dissolves, and establishing shots. Continuity editing aims to maintain a clear and continuous narrative through consistent screen direction and spatial/temporal relationships between shots.
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Basics of film editing has been explained from the students ' perspective
The document discusses various concepts and techniques related to film editing. It describes editing as establishing relationships between shots through their combination, and as essential to creating narrative space and time. It then outlines the classical film editing process, from initial logging and assembly of shots to final cut. Various editing techniques are also defined, including match cuts, shot/reverse shot, dissolves, and establishing shots. Continuity editing aims to maintain a clear and continuous narrative through consistent screen direction and spatial/temporal relationships between shots.
The document discusses various concepts and techniques related to film editing. It describes editing as establishing relationships between shots through their combination, and as essential to creating narrative space and time. It then outlines the classical film editing process, from initial logging and assembly of shots to final cut. Various editing techniques are also defined, including match cuts, shot/reverse shot, dissolves, and establishing shots. Continuity editing aims to maintain a clear and continuous narrative through consistent screen direction and spatial/temporal relationships between shots.
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Editing describes the relationship between
shots and the process by which they are
combined. It is essential to the creation of narrative space and to the establishment of narrative time. The relationship between shots may be ◦ graphic, ◦ rhythmic, ◦ spatial and/or ◦ temporal. Classical film editing has developed a methodology which structures the work process into precise stages Logging First Assembly Rough Cut and Variations First Cut Fine Cut Final Cut The dailies or rushes are sorted and labelled in ‘bins’. Each take can contain extra notes from the director or the cinematographer. This is the first time the editor sees the film, and since it is shot out of sequence, it is out of context of the story. A good editor views the rushes and looks for fluidity of movement and nuances that will later be incorporated into the film. Considers all the visual and audio material collected on the shoot for each scene and then re-orders it in the way to tell the story best. There are dozens of possible combinations the editor can chose for this one simple sequence, each of which create a different mood and tell a different story. Often at this point the editor and director will decide that additional footage of key moments is necessary in order to make more editing choices available during the edit. Hint: First assembly is like a sketch of the finished scene. It is a good idea to save these sketches for reference later, should the editor get stuck. The rough cut can take up to three months to complete. Each editor works differently. Sometimes the editor works alone and shows the day or weeks work to the director and producer, Sometimes the editor and director work together, discussing every nuance. In the rough cut, the scenes are placed in order and checked for continuity. This all-important step in the editing process allows for revisions and new ideas to be tried and tested. Hint: Make the edit points between the scenes very obvious in order to emphasise the ‘roughness’. Failure to do so may result in the editor committing to an edit before it is ready. The first cut is the rough cut that is accepted by the editor, the director and the producer. Selection and sequence are basically fixed, although changes can still be made. The later film is visible. Detailed fine cut starts out from its proportions, structures, rhythms and emphasises them. Hint: Never be afraid to let the first cut ‘rest’ for a few days so everyone involved can see it with fresh eyes. The fine cut no longer focuses on the entire film, but on the details of each and every cut. The fine cut emphasises and strengthens the rhythms and structures identified in the first cut. When a fine cut has been agreed with the editor, director and producer, the sound designer, music composer and title designer join the editor. Sound effects and music are created and added to the final cut. When everyone has agreed with the final cut, the Edit Decision List is sent to the lab where a negative cutter ‘conforms’ the negative to the EDL in order to create a negative that is an exact copy of the final cut. The shot is defined by editing but editing also works to join shots together. There are many ways of effecting that transition, some more evident than others. In the analytical tradition, editing serves to establish space and lead the viewer to the most salient aspects of a scene. In the classical continuity style, editing techniques avoid drawing attention to themselves. In a constructivist tradition such as Soviet Montage cinema, there is no such false modesty. Cheat Cut In the continuity editing system, a cut which purports to show continuous time and space from shot to shot but which actually mismatches the position of figures or objects in the scene. Often used to disguise the relatively short stature of leading men in relation to their statuesque female co-stars Crosscutting, Aka Parallel Editing Editing that alternates shots of two or more lines of action occurring in different places, usually simultaneously. The two actions are therefore linked, associating the characters from both lines of action. Cut-in, Cut Away An instantaneous shift from a distant framing to a closer view of some portion for the same space, and vice versa. Dissolve A transition between two shots during which the first image gradually disappears while the second image gradually appears; for a moment the two images blend in superimposition. Can be used as a fairly straighforward editing device to link any two scenes, or in more creative ways. Iris A round, moving mask that can close down to end a scene (iris-out) or emphasize a detail, or it can open to begin a scene (iris-in) or to reveal more space around a detail. Jump Cut An elliptical cut that appears to be an interruption of a single shot. Either the figures seem to change instantly against a constant background, or the background changes instantly while the figures remain constant. Jump cuts are anathema to Classical Hollywood continuity editing, but feature prominently in avant-garde and radical filmmaking Establishing Shot/Reestablishing Shot A shot, usually involving a distant framing, that shows the spatial relations among the important figures, objects, and setting in a scene. Usually, the first few shots in a scene are establishing shots, as they introduces us to a location and the space relationships inside it. Shot/Reverse Shot Two or more shots edited together that alternate characters, typically in a conversation situation. In continuity editing, characters in one framing usually look left, in the other framing, right. Over-the-shoulder framings are common in shot/reverse-shot editing. Shot / reverse shots are one of the most firmly established conventions in cinema. They are usually linked through the equally persuasive eyeline matches Superimposition The exposure of more than one image on the same film strip. Unlike a dissolve, a superimposition does not signify a transition from one scene to another. The technique was often used to allow the same performer to appear simultaneously as two characters on the screen, to express subjective or intoxicated vision, or simply to introduce a narrative element from another part of the diegetic world into the scene Wipe A transition betwen shots in which a line passes across the screen, eliminating the first shot as it goes and replacing it with the next one. A very dynamic and noticeable transition, it is usually employed in action or adventure films. It often suggest a brief temporal ellypsis and a direct connection between the two images. Editing matches refer to those techniques that join as well as divide two shots by making some form of connection between them. That connection can be inferred from the situation portrayed in the scene (for example, eyeline match) or can be of a purely optical nature (graphic match). Eyeline Match A cut obeying the axis of action principle, in which the first shot shows a person off in one direction and the second shows a nearby space containing what he or she sees. If the person looks left, the following shot should imply that the looker is offscreen right. Eyeline matches can be a very persuasive tool to construct space in a film, real or imagined. Graphic Match Two successive shots joined so as to create a strong similarity of compositional elements (e.g., color, shape). Used in transparent continuity styles to smooth the transition between two shots Graphic matches can also be used to make metaphorical associations, as in Soviet Montage style. Furthermore, some directors like Ozu Yasujiro use graphic matches as an integral part of their film style. Match On Action A cut which splices two different views of the same action together at the same moment in the movement, making it seem to continue uninterrupted. Quite logically, these characteristics make it one of the most common transitions in the continuity style. Continuity Editing A system of cutting to maintain continuous and clear narrative action. Continuity editing relies upon matching screen direction, position, and temporal relations from shot to shot. The film supports the viewer's assumption that space and time are contiguous between successive shots. Also, the diegesis is more readily understood when directions on the screen match directions in the world of the film. The "180° rule” It dictates that the camera should stay in one of the areas on either side of the axis of action (an imaginary line drawn between the two major dramatic elements A and B in a scene, usually two characters). By following this rule the filmmaker ensures that each character occupies a consistent area of the frame, helping the audience to understand the layout of the scene. This sense of a consistent space is reinforced by the use of techniques such as the eyeline match or match on action. In the Hollywood continuity editing system the angle of the camera axis to the axis of action usually changes by more than 30 ° between two shots, for example in a conversation scene rendered as a series ofshot/reverse shots. The 180° line is not usually crossed unless the transition is smoothed by a POV shot or a reestablishing shot. Montage An approach to editing developed by the Soviet filmmakers of the 1920s such as Pudovkin, Vertov and Eisenstein It emphasizes dynamic, often discontinuous, relationships between shots and the juxtaposition of images to create ideas not present in either shot by itself. Elliptical Editing Shot transitions that omit parts of an event, causing an ellipses in plot and story duration.
Elliptical editing need not be confined to a same
place and time. A seven-minute song sequence from Hum Aapke Hain Koun (Sooraj Bartjatya, India 1994) dances us through several months in the life of a family, from a cricket match to a ritual welcoming a new wife, from scenes of the newlyweds' daily life... to the announcement of Pooja's pregnacy, from a gift shower for the upcoming baby... to multiple scenes of celebrations, as Pooja's approaches her ninth month. The sound and images recorded during production is loaded into the computer for editing If shot on analog video tape, it undergoes an analog to digital conversion with digital capture card or cards Compression hardware is used for preserving space on the hard drive- different codecs(compression/decompression) are made use for compression- depends on the type of material and the final out put needed Compression can be Spatial compression – looks for repetition among pixels, does not record information about each pixel, hence loses sharpness and definition Lossless compression- all information from the original clip is preserved so that when the material is decompressed , it has original quality Lossy compression – some of the quality does not come back- for eighty shades in original, we can get back only sixty five shades. Paper cut- list of the shots we want, rough time code in and out points, places where graphics and titles might be needed Before digitizing, adjust the footage to be consistent using digital waveform monitor- to adjust brightness; vectorscope – to make color modifications and VU meter - to ensure that all audio is brought in the same relative volume The marked in points and out points given in terms of time code will make up a batch list- to be stored as the soft copy One aspect to be careful is the difference b/w drop- frame time code and non-drop-frame time code. After digitizing, the editing process begins. Clips from the bin is drawn onto a timeline. A representation of each frame shows up on the timeline and the clip , if it is 30 seconds occupies 30 seconds of timeline space. Timeline has two video tracks- for simple cuts only one track is needed- drag the clip into timeline and either shorten it or lengthen it. The clip is shown on the source monitor window- which has controls like fast forward, rewind and pause and stop Two shots can be brought together in a trim window and trim frames from either end of either shots or use a tool in the shape of a razor blade Individual frames can be deleted to create fast motion or repeat frames to give a slow motion effect Fade in or fade out can be done by adjusting its opacity using handles and rubber bands For creating dissolves,wipes or other transitions, two video tracks can be used to overlap each other A-B roll editing – video track A and Video track B Adding Graphics and Effects – after placing the shots in the order, graphics and effects are added Built in character generator can be used to create titles and other text materials – pull down menu to access a special screen on which the titles are built Outputting To get the material out of computer, run it through a codec this time decompressing it. Before exporting, build a leader to go at the beginning of the movie- Leader provides technical and identifying information and prevents the placing of program material at the head of the tape that is subject to damage Standard leader consist of color bars, tone, slate and a count down Colour bars and tones are essential to ensure that all the visuals and audio are played back in its original form Slate identifies the program – usually contains program title, director’s name, date the program was edited and the program’s length Count down gives the number of seconds before the program material will appear Cuts only linear editing – basic editing system- two methods – control track editing and time code editing Control Track editing – uses video control tracks for editing – track has same function as sprocket holes – present in all recorded video tapes – contains an electronic pulse for each frame and maintains picture steadiness An edit controller connects two VCRs- used to mark the inpoints and outpoints on the tape Controller backs up both machines an equal amoutn and starts them forward with the frames running insync counts control pulses to the inpoints and then start the edit. Video editing involves rerecording each shot from the original tape to another tape- inpoint in a command to start recording and outpoint is a command to stop recording Time Code Editing – Each frame is identified with a specific number (SMPTE time code) that always stays with that frame Time code generator writes the code on the tape, a time code reader decodes it from the tape and an edit controller reads the time code Time code editing is frame accurate because it creates an address for each frame- editing equipment can store the time code numbers that indicate the inpoints and outpoints Equipment for linear editing Two VTRs, one or two monitors, and an edit controller The source deck contains the original camera footage that is to be rerecorded The edit deck is the machine onto which the selected materials from the source deck are edited One monitor shows the output of source deck and the other monitor shows the output of the edit deck Edit controller undertake all regular VTR functions – play, fast forward, rewind, pause and play for both machines through remote control buttons Graphics and Titles are laid down with a separate equipment called character generator or graphics generator. Assemble editing – one way of laying down segments of material in linear editing – control track information used to accomplish the edit is taken from the material on the source tape- as the edit is made audio video and control track are transferred from the source machine to record machine- at the point at which edit stops, the picture will break up and frame counter will stop because there is no more control track Insert editing – control track information is already on the edit tape- during editing only audio and video is transferred to the control track already in the edit tape Before editing, control track is laid down on the blank tape, which is called blacking the tape. Assemble editing is used when series of shots is laid down in succession without changing the audio or video Insert editing is used when audio and video is laid down separately.