NT&EC Session 4 D.punia
NT&EC Session 4 D.punia
NT&EC Session 4 D.punia
Technologies and E-
Commerce
Session 4
Dr. Devendra Kumar Punia
d.punia@gmail.com
http://www.linkedin.com/in/devendrakpunia/
Last Session
Internet
TCP/IP protocol
Addressing – IP address, Domain Name, MAC
Advances in Internet
Internet 2,
Converged Networks
VoIP
Extranet, Intranet & VPN
HTTP
World Wide Web (WWW or W3)
It is different from Internet, it is an
application running on the Internet
It is a collection of interconnected documents
and other resources, linked by hyperlinks and
URLs
Web trends
From communities to networked structures
From centrally defined content and static pages to user driven
content (Blogs, Wikis, Flickr, Wikipedia) – democratisation of
Knowledge
Web 2.0 either empowers the individual and provides an outlet
for the 'voice of the voiceless'; or it elevates the amateur to the
detriment of professionalism, expertise and clarity.
Potential Democratisation, de-centralisation and anarchy –
“back to the future” – the original idea of the Internet e.g.
Creative Commons alternative copyright licences, The Open
Source Movement
Distribution, Aggregation and tagging of various media and
content – from hierarchical directories and central ownership to
distributed, user driven “folksonomies” and media aggregation
From consumers to producers: a recent study from PEW internet
research concluded that 57% of American teens are producing
content for the web of various nature (blogs, fan-fiction etc.)
Web 1.0 v/s Web 2.0
•Static •Dynamic
•Brochureware •Customisation
•Personal web site •Blog
•Britannica Online •Wikipedia
•Directories •Tagging
(taxonomy) (folksonomy)
•Bookmarking sites •Social bookmarking
Web 2.0
Web 2.0 refers to a perceived second
generation of web development & design, that
facilitates communication, secure information
sharing, interoperability, and collaboration on
the World Wide Web.
http://en.wikipedia.org/wiki/Web_2.0
Business embracing the web as a platform
and using its strengths (Tim O’Reilly)
Building applications and services around the
unique features of the Internet
Web 2.0
Architecture of participation where users can
contribute website content
The reciprocity between the user and the
provider is emphasized (Stephen Fry)
The philosophy of mutually maximizing
collective intelligence and added value for
each participant by formalized and dynamic
information sharing and creation (Högg, Meckel,
Stanoevska-Slabeva, Martignoni)
Web 2.0
Characteristics
Active user participation
Rich user experience
Dynamic, often user-generated content
Meta data and Web standards
Scalability
Web 2.0
Features – SLATES (Andrew McAfee)
Search
The ease of finding information through keyword search.
Links
Ad-hoc guides to other relevant information.
Authoring
The ability to create constantly updating content. In wikis, the
content is iterative in the sense that users undo and redo each
other's work. In blogs, content is cumulative in that posts and
comments of individuals are accumulated over time.
Tags
Categorization of content by creating tags: simple, one-word
user-determined descriptions to facilitate searching and avoid
rigid, pre-made categories.
Extensions
Powerful algorithms that leverage the Web as an application
platform as well as a document server.
Signals
The use of RSS technology to rapidly notify users of content
changes
Web 2.0
Applications
Forums (phpBB)
Blogs (Wordpress, Blogger)
Wikis (MediaWiki)
Social networks (Facebook, Myspace, Orkut, LinkedIn)
Social search (Digg, Del.icio.us, Furl)
Multimedia sharing (YouTube, Picassa, Flickr)
Virtual worlds (SecondLife)
Middleware
Syndication feeds (Atom, RSS)
Mashups
Technologies
XHTML, XML, CSS, Ajax, Microformats
Forums
Older than Internet (BBS)
Unstructured free-form discussion
Any-to-any conversation
Usually focuses on short-term issues
High noise-to-content ratio
Rarely results in usable content
Risks:
Information is only as reliable as its authors
Sometimes you can’t check the authors’ credentials
Unless used in closed group needs constant
monitoring
Social networks – LinkedIn.com
Targeted at professionals
Build your connections from classmates, friends,
colleagues, coworkers and business partners
Personal use:
Get back in touch with friends/colleagues
Get recommendations for your work
Apply for job offers
Business use:
Find informal contacts with people you need
Get answers and opinions from your peers
Keep track of former employees / partners
Informal human resources tool
Recruiting/job offers
Folksonomies
Keywords, tags, metadata
Created by groups/communities who are the
resource users
Feedback loop is key
Used for bookmarking, Images, video and sound,
other areas (events, goals, colours etc.)
Many flaws in the approach (ambiguity, searching
etc.)
Many potential benefits (cheap and extendable,
added value metadata etc.)
Implications include shift in metadata creation,
trigger for communication, snap shot of current
world, spam
Library use, IT services use – shared resources
Factors contributing to rise of Web 2.0
Social
Business
Technology
Social factors
Spread of Broadband
Increasingly ubiquitous connections
A generation of “web natives”
Living on the web
Social networking; blogging; instant messenger
Create, not just consume
Some hard lessons about data ownership
Don’t steal my data; don’t lock me in
Business factors
Exploit the Long Tail
At internet scale even niche communities are very
large
Success of web services
No need to own the user interface. It's your data
that they want
Users can enrich your data
Harnessing collective intelligence of users”
Review and Recommend; Social Bookmarking;
Folksonomies
Technology factors
The Power of XML
Easier to exchange and process application
independent data
Agile Engineering
Incrementally developer your product; short
release cycles
Continually adapt to user needs
“The Perpetual Beta”
Maturation of the browser
XHTML, DOM, CSS, Javascript
Browser as platform, not just document viewer
Enterprise 2.0
Social software used in "enterprise“
(business) contexts
Includes social and networked modifications
to company intranets and other classic
software platforms used by large companies
to organize their communication
In contrast to traditional enterprise software,
which imposes structure prior to use, this
generation of software tends to encourage
use prior to providing structure.
Enterprise 1.0 v/s Enterprise 2.0
Hierarchy Flat Organization
Friction Ease of Organization Flow
Bureaucracy Agility
Inflexibility Flexibility
IT-driven technology/ Lack of user control User-driven technology
Top down Bottom up
Centralized Distributed
Teams are in one building/ one time zone Teams are global
Silos and boundaries Fuzzy boundaries, open borders
Need to know Transparency
Information systems are structured and Information systems are emergent
dictated
Taxonomies Folksonomies
Overly complex Simple
Closed/ proprietary standards Open
Scheduled On Demand
Long time-to-market cycles Short time-to-market cycles
Social computing
Social Networking: Keeping your contacts online
trough a web interface with a useful representation of
them.
Social Calendaring: Shared agendas for events
arrangement and meetings planning.
Social Bookmarking: Your links and references to
different kinds of resources live online.
Social Tagging (Folksonomies): An unintentional,
collective effort of categorizing the Web, with added
social significance.