Ecommerce
Ecommerce
Ecommerce
G53DDB
Introduction to e- 2
commerce - G53DDB
Learning Objectives
Understand the successes and failures of the 1st
E-Commerce
Identify several factors that will define the 2nd E-
commerce era
Describe the major themes underlying the study
of e-commerce
Identify the major academic disciplines
contributing to e-commerce research
Introduction to e- 3
commerce - G53DDB
Learning Objectives
Introduction to e- 4
commerce - G53DDB
Amazon.com: Before and After
Most well-known e-commerce company
Conceived by Jeff Bezos in 1994
Opened in July 1995
Four compelling reasons to shop
Selection (1.1 million titles at its opening time)
Convenience (anytime, anywhere)
Price (high discounts on bestsellers)
Service (one-click shopping, automated order
confirmation, tracking, and shipping information)
Introduction to e- 5
commerce - G53DDB
Amazon.com: Before and After
Revenues Earnings
Introduction to e- 7
commerce - G53DDB
E-commerce vs. E-business
E-business involves
Digital enablement of transactions and
processes within a firm, involving
information systems under the control of
the firm
E-business does not involve commercial
transactions across organizational
boundaries where value is exchanged
Introduction to e- 8
commerce - G53DDB
The Difference Between E-
commerce and E-Business
Introduction to e- 9
commerce - G53DDB
Seven Unique Features of E-commerce
Technology and Their Business Significance
Introduction to
e-commerce - 10
G53DDB
The Internet and the Evolution of Corporate Computing
Introduction to e- 11
commerce - G53DDB
Disciplines Concerned with E-
Commerce
Introduction to e- 12
commerce - G53DDB
Major Types of E-Commerce
Introduction to e- 13
commerce - G53DDB
Major Types of E-Commerce
Market relationships
Business-to-Consumers (B2C)
Business-to-Business (B2B)
Consumer-to-Consumer (C2C)
Technology-based
Peer-to-Peer (P2P)
Mobile Commerce (M-commerce)
Introduction to e- 14
commerce - G53DDB
Business-to-Consumer E-commerce
Most commonly discussed type
Online businesses attempt to reach
individual consumers
Introduction to e- 15
commerce - G53DDB
The Growth of B2C E-Commerce
Europe is
expected
to reach
€263M
by 2011
(Forrester
report,
2006)
Introduction to e- 16
commerce - G53DDB
Business-to-Business E-commerce
Businesses focus on sell to other
businesses
Largest form of e-commerce
Primarily involved inter-business exchanges
at first
Other models have developed
e-distributors
infomediaries
B2B service providers
Introduction to e- 17
commerce - G53DDB
The Growth of B2B E-Commerce
Introduction to e- 18
commerce - G53DDB
Consumer-to-Consumer E-commerce
Provide a way for consumers to sell to
each other
Estimated $5 billion market
Consumer:
prepares the product for market
places the product for auction or sale
relies on market maker to provide
catalog, search engine, and transaction
clearing capabilities
Introduction to e- 19
commerce - G53DDB
Peer-to-Peer E-commerce
Enables Internet users to share files
and computer resources
Napster (early example)
Skype (more modern and successful
example)
Introduction to e- 20
commerce - G53DDB
Mobile E-commerce
Wireless digital devices enable
transactions on the Web
Uses personal digital assistants (PDAs)
to connect
Used most widely in Japan and Europe
Introduction to e- 21
commerce - G53DDB
Web Access Via Wireless Devices in
the United States
Introduction to e- 22
commerce - G53DDB
Technology and E-Commerce in
Perspective
Introduction to e- 23
commerce - G53DDB
E-Commerce I and II
E-Commerce I (1995-2000)
Explosive growth starting in 1995
Widespread of Web to advertise products
Ended in 2000 when dot.com began to
collapse
E-Commerce II (2001-2006)
Began in January 2001
Reassessment of e-commerce companies
Introduction to e- 24
commerce - G53DDB
E-Commerce II 2001-2006
Crash in stock market values of E-commerce I
companies throughout 2000 is an end to E-
commerce I
Led to a sobering reassessment of the prospects
of e-commerce and the methods of achieving
business success.
E-commerce II begins in 2001 and ends five year
later -- the limit for making technology and
business projections
Introduction to e- 25
commerce - G53DDB
E-Commerce II 2001-2006
Reasons for the end of E-Commerce I
run-up in technology stocks due to enormous information
technology capital expenditure of firms rebuilding their internal
business systems to withstand Y2K
telecommunications industry had built excess capacity in high-
speed fiber optic networks
1999 e-commerce Christmas season provided less sales growth that
anticipated and demonstrated e-commerce was not easy
(eToys.com)
valuations of technology companies had risen so high supporters
were questioning whether earnings could justify the prices of the
shares.
Introduction to e- 26
commerce - G53DDB
E-Commerce I and E-Commerce II
Compared
Introduction to e- 27
commerce - G53DDB
E-Commerce Business Models
• Business model
– a set of planned activities designed to result in a
profit in a marketplace
• E-commerce business model
– a business model that aims to use and leverage the
unique qualities of the Internet and the World Wide
Web.
Introduction to e- 28
commerce - G53DDB
Eight Key Ingredients of a Business Model
Page 58, Table 2.1
Introduction to e- 29
commerce - G53DDB
Eight Key Ingredients of a Business Model:
Value Proposition
Defines how a company’s product or
service fulfills the needs of customers.
Questions
Why will customers choose to do business
with your firm instead of another company?
What will your firm provide that other firms
do not and cannot?
Introduction to e- 30
commerce - G53DDB
Eight Key Ingredients of a Business Model:
Revenue Model
Describes how the firm will earn revenue,
produce profits, and produce a superior
return on invested capital.
E-commerce revenue models include:
advertising model
subscription model
transaction fee model
sales model
affiliate model
Introduction to e- 31
commerce - G53DDB
Eight Key Ingredients of a Business Model:
Revenue Model
Advertising revenue model
a company provides a forum for
advertisements and receives fees from
advertisers (Yahoo)
Subscription revenue model
a company offers it users content or services
and charges a subscription fee for access to
some or all of it offerings (Consumer Reports
or Wall Street Journal)
Introduction to e- 32
commerce - G53DDB
Eight Key Ingredients of a Business Model:
Revenue Model
Transaction fee revenue model
a company receives a fee for enabling or executing a
transaction (eBay or E-Trade)
Sales revenue model
a company derives revenue by selling goods,
information, or services (Amazon or DoubleClick)
Affiliate revenue model
a company steers business to an affiliate and receives
a referral fee or percentage of the revenue from any
resulting sales (MyPoints)
Introduction to e- 33
commerce - G53DDB
Five Primary Revenue Models
Page 61, Table 2.2
Introduction to e- 34
commerce - G53DDB
Eight Key Ingredients of a Business Model:
Market Opportunity
Market opportunity
refers to the company’s intended marketspace and
the overall potential financial opportunities available
to the firm in that market space
defined by the revenue potential in each of the
market niches where you hope to compete
Marketspace
the area of actual or potential commercial value in
which a company intends to operate
Introduction to e- 35
commerce - G53DDB
Eight Key Ingredients of a Business Model:
Competitive Environment
Refers to the other companies operating in
the same marketplace selling similar
products
Influenced by:
how many competitors are active
how large are their operations
the market share of each competitor
how profitable these firms are
how they price their products
Introduction to e- 36
commerce - G53DDB
Marketspace and Market Opportunity in
the Software Training Market
Page 62, Figure 2.1
Your realistic market opportunity will focuss on one or a few market segments
Introduction to e- 37
commerce - G53DDB
Eight Key Ingredients of a Business Model:
Competitive Advantage
Achieved by a firm when it can produce a
superior product and/or bring the product
to market at a lower price than most, or
all, of its competitors
Achieved because a firm has been able to
obtain differential access to the factors of
production that are denied their
competitors -- at least in the short term
Introduction to e- 38
commerce - G53DDB
Eight Key Ingredients of a Business Model:
Competitive Advantage
Asymmetry
exists whenever one participant in a market
has more resources than other participants
First mover advantage
a competitive market advantage for a firm
that results from being the first into a
marketplace with a serviceable product or
service
Introduction to e- 39
commerce - G53DDB
Eight Key Ingredients of a Business Model:
Competitive Advantage
Unfair competitive advantage
occurs when one firm develops an advantage based on a factor
that other firms cannot purchase
Perfect Market
a market in which there are no competitive advantages or
asymmetries because all firms have equal access to all the
factors of production
Leverage
when a company uses its competitive advantage to achieve more
advantage in surrounding markets
Introduction to e- 40
commerce - G53DDB
Eight Key Ingredients of a Business Model:
Market Strategy
The plan you put together that details
exactly how you intend to enter a new
market and attract new customers
Best business concepts will fail if not
properly marketed to potential customers
Introduction to e- 41
commerce - G53DDB
Eight Key Ingredients of a Business Model:
Organizational Development
Describes how the company will organize
the work that needs to be accomplished
Work is typically divided into functional
departments
Move from generalists to specialists as the
company grows
Introduction to e- 42
commerce - G53DDB
Eight Key Ingredients of a Business Model:
Management Team
Employees of the company responsible for
making the business model work
Strong management team gives instant
credibility to outside investors
A strong management team may not be able to
salvage a weak business model
Should be able to change the model and
redefine the business as it becomes necessary
Introduction to e- 43
commerce - G53DDB
Major Business-to-Consumer (B2C)
Business Models
Page 67, Table 2.3
Introduction to e- 44
commerce - G53DDB
Major Business-to-Consumer (B2C)
Business Models
Page 68, Table 2.3 continued
Introduction to e- 45
commerce - G53DDB
Major Business-to-Consumer (B2C)
Business Models
Portal
offers powerful search tools plus an
integrated package of content and services
typically utilizes a combines
subscription/advertising revenues/transaction
fee model
may be general or specialize (vortal)
Introduction to e- 46
commerce - G53DDB
Major Business-to-Consumer (B2C)
Business Models
E-tailer
online version of traditional retailer
includes
virtual merchants (online retail store only)
clicks and mortar e-tailers (online distribution
channel for a company that also has physical
stores)
catalog merchants (online version of direct mail
catalog)
online malls (online version of mall)
Manufacturers selling directly over the Web
Introduction to e- 47
commerce - G53DDB
Major Business-to-Consumer (B2C)
Business Models
Content Provider
information and entertainment companies
that provide digital content over the Web
typically utilizes an advertising, subscription,
or affiliate referral fee revenue model
Transaction Broker
processes online sales transactions
typically utilizes a transactions fee revenue
model
Introduction to e- 48
commerce - G53DDB
Major Business-to-Consumer (B2C)
Business Models
Market Creator
uses Internet technology to create markets that bring buyers and
sellers together
typically utilizes a transaction fee revenue model
Service Provider
offers services online
Community Provider
provides an online community of like-minded individuals for
networking and information sharing
revenue is generated by referral fee, advertising, and
subscription
Introduction to e- 49
commerce - G53DDB
Insight on Technology:
Goggle.com -- Searching for Profits
Web’s hottest search engine
Started in 1998 by two enterprising
Stanford grad students
Uses outside criteria to validate that a
search result is likely to be relevant
the more outside links there are to a
particular page, the higher it jumps in
Google’s ranking structure
Introduction to e- 50
commerce - G53DDB
Major Business-to-Business (B2B) Business
Models
Page 78, Table 2.4
Introduction to e- 51
commerce - G53DDB
Major Business-to-Business (B2B) Business
Models
B2B Hub
also known as marketplace/exchange
electronic marketplace where suppliers and
commercial purchasers can conduct
transactions
may be a general (horizontal marketplace) or
specialized (vertical marketplace)
E-distributor
supplies products directly to individual
businesses
Introduction to e- 52
commerce - G53DDB
Major Business-to-Business (B2B) Business
Models
B2B Service Provider
sells business services to other firms
Matchmaker
links businesses together
charges transaction or usage fees
Infomediary
gather information and sells it to businesses
Introduction to e- 53
commerce - G53DDB
Insight on Business:
E-Steel.com Breaks the Mold
B2B marketplace
3,500 member companies trading globally
Uses private negotiation model rather
than auction model
Introduction to e- 54
commerce - G53DDB
Business Models in Other Emerging Areas
of E-Commerce
Page 82, Table 2.5
Introduction to e- 55
commerce - G53DDB
Business Models in Other Emerging Areas
of E-Commerce
C2C Business Models
connect consumers with other consumers
most successful has been the market creator
business model
P2P Business Models
enable consumers to share file and services
via the Web without common servers
a challenge to find a revenue model that work
Skype !!
Introduction to e- 56
commerce - G53DDB
Business Models in Other Emerging Areas
of E-Commerce
Page 84, Figure 2.2
Introduction to e- 57
commerce - G53DDB
Business Models in Other Emerging Areas
of E-Commerce
M-commerce Business Models
traditional e-commerce business models
leveraged for emerging wireless technologies
to permit mobile access to the Web
E-commerce Enablers’ Business Models
focus on providing infrastructure necessary
for e-commerce companies to exist, grow, and
prosper
Introduction to e- 58
commerce - G53DDB
E-commerce Enablers
Page 86, Table 2.6
Introduction to e- 59
commerce - G53DDB