Job Roles Media Studies
Job Roles Media Studies
Job Roles Media Studies
The job of a PA can vary greatly such as an "office PA" working This includes echoing calling Sam Houser
ASSISTANT depending on the budget and on location if an extra hand is out "rolls" and "cuts", locking
PRODUCER specific requirements of a needed, or a "set PA" working up making sure nothing
production as well as whether or in the office on hiatus weeks interferes with a take,
not the production is unionized. when the physical production wrangling talent and
is shut down. background, facilitating
communication between
departments
Is someone who writes computer Members of these professions Grant Middleton
SENIOR/LEAD software. The term computer typically possess other
PROGRAMMER programmer can refer to a software engineering skills,
specialist in one area of computer beyond programming
programming or to a generalist
who writes code for many kinds of
software
They design and programming the Games development is an Members of these professions Richard Airlie
PROGRAMMER computer code that controls the increasingly complex process and typically possess other
game. large teams of Programmers software engineering skills,
might be involved in creating a beyond programming
game, some in leadership roles,
some working on just one aspect
Responsible for designing the During development, the Game Reasonable for the whole Paul Farley
GAME/SENIOR games . They plan and define all Designer makes adjustments to group understanding what to
DESIGNER the elements and components of the original specification to
respond to technical constraints
do, this shows their leadership
the game. skills.
which have been identified and to
incorporate new programming
and art creation methods
developed by the team.
JOB ROLES IN VIDEO GAMES
DIRECTION, ART, ANIMATION, SOUND & Q.A
ROLE DUTIES SKILLS QUALITIES REAL EXAMPLE
FROM GTA IV
other industries, such as Videogame creative directors A creative director is Steve Marsden
CREATIVE/STUDIO videogames, a creative usually come from either a ultimately responsible for the
DIRECTOR director is responsible for the programming or design quality of the final creative
design, vision and direction of background. They are typically work. For this reason, they get
the product, people who have worked in the lion's share of acclaim
the games industry for at least when their team's efforts win
ten years awards
The Technical Director For the successful creation and Technical director often refers Steve Marsden
TECHNICAL provides technical direction on delivery of the company's to the role of the vision mixer,
ARTIST/DIRECTOR business decisions and in the product to the marketplace by and works under the
execution of specific projects. managing technical risks and supervision of the television
He or she may be assigned to a opportunities: making key director. It is the TD's job to
single project software design and manually switch video sources,
implementation decisions perform live edits and overlay
titles as ordered by the
director
The director in charge of all The Director will work closely The Production Designer Corrado Trani
ANIMATOR/ aspects of the animation with the Storyboard Artists to and/or Art Director will
ANIMATION process during the production visualise the script and tell the develop the style of the
of an animated film or story. production and produce the
DIRECTOR animated segment for a live- final designs for both
action film. characters and environments
The Lead Artist produces much They work closely with the In conjunction with the Ian McQue
LEAD/CONCEPT of the initial artwork programming team to make producer, the Lead Artist puts
ARTIST themselves, setting creative sure that all art and animation together and manages the
and technical standards and assets produced can be easily team of artists and animators
also determining the best tools imported into the game who produce the bulk of the
and techniques to deploy engine. art assets for the game
The Audio Engineer creates the Audio Engineers work for The Audio Engineer will Grant Middleton
AUDIO ENGINEER/ soundtrack for a game. This development studios, both sometimes also audition and
SUPERVISING might include music; sound independent and publisher- record any actors that are
effects to support the game owned. The size of the audio needed – in other languages if
SOUND EDITOR action, such as gunshots or department depends on the the game is being re-versioned