Programming Flowchart
Programming Flowchart
Flowcharts
KS4 - Programming
Starter activity
Output “Hello
welcome
world!”
End End
Hello world!
Objectives
Lesson 3: Flowcharts
In this lesson, you will:
● Identify flowchart symbols and describe how to use them (start, end, input, output,
subroutine)
● Translate a flowchart into a program sequence
● Design a flowchart for a program
4
Activity 1
End End
Activity 1
Hello world!
Activity 1
Hello world!
Activity 1
Subroutines are
There are many more symbols that can be used
represented by a rectangle with two lines
with flowcharts, which will be introduced in the
welcome
either side. coming lessons.
Activity 2
Design a flowchart
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