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Module Parts Adopting The 5 E's Instructional Design

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MODULE PARTS

ADOPTING THE 5 E’S


INSTRUCTIONAL
DESIGN
by : Gilbert C. Magulod Jr. PhD.
Unit 1 MMM
Unit 1 Introduction
• Have a teaser/overview about the Unit
to get the students’ interest. A
paragrapsh or two will do.
Unit Learning Outcomes
• These are the major competencies
(Knowledge, Skill/Behavior, Attitude) that
are developed when all the lesson objectives
for the lesssons under the Unit are acquired
by the students.
• Three to five learning outcomes will be good
enough.
L Lesson Introduction

E Lesson Objectives

S Instructional Design

S Engage (Activating Prior Knowledge)


Explore
O
Explain (missing in the CSU fomat)
N
Elaborate / Extend (Application)
Evaluation
1 Reflection
Lesson 1
• The lesson covers a week to
study so that the students have
the ample time to work on the
expected knowledge and skills
to be developed.
Lesson Introduction
• Have a short paragraph to serve as advanced organizer on
what is expected to be learned in the lesson. Make students
realize that this lesson provides them the knowledge and
skill essential to carry out a function, a role, a
responsibility in their future career.
LESSON OBJECTIVES
• Have three to five lesson objectives, if possible.
Have the last objective as the terminal behavior and
the preceeding objectives as the enabling objectives
(the knowledge and skills that are need to perform
the terminal behavior). Be sure that the objectives
are SMART. Never use the verbs KNOW and
UNDERSTAND as they are not observable.
Instructional Design
• This is the lesson structure that follows the specific
instructional design you are using. In this example,
the 5 E’s model of instruction is used. The term
instructional design does not appear in the module
itself. (Note : The discussion below attempts to
reconcile the current CSU module format with the
5 E’s instructional model in our desire to convince
writers how to migrate from former format to the
proposed design.)
ENGAGE (Activating Prior
Knowledge)
• Recall past experiences (actual or vicarious)
related to the lesson. Ask students to examine,
react, or describe a photo, a meme, a cartoon, an
excerpt of an article, a video clip, etc. Have this
short and simple as it serves a motivation or lesson
hook to the students.
Explore (Lesson Inputs)
• Inputs to process could be reading text,
viewing a PowerPoint lesson presentation,
video clip, conducting a simple experiment,
performing an outdoor activity, etc.
Explain (missing in the CSU
format)
• Students are asked to defined in their own
words the major terms learned in the lesson,
summarize, list, and synthesize lesson
content using graphic organizers (e.g., Venn
diagram, Frayer model, and other Smart Art
found in Microsoft Word).
ELABORATE/EXTEND (APPLICATION)
• Task challenge the students to
use their knowledge of concepts,
rules, principles, law, etc. to
solve real-life situations.
Evaluation

• Students take a short quiz, perform a


task to demonstrate a skill or
competency, and other tools assessment
of learning.
REFLECTION
• Students instrospect on the
personal meaning of the
learning experience or its
relevance to their future
professional life.
L Lesson Introduction

E Lesson Objectives

S Engage (Activating Prior Knowledge)


S Explore (Lesson Inputs)
O Explain (missing in the CSU format)
N
Elaborate/Extend (Application)
Evaluation (Short quiz, etc)
2
Reflection
UNIT SUMMARY
Unit Assessment
• (optional but important if
you want your module to
be saleable when
published)
THANKYOU

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