This document discusses abstract data types (ADTs) and how they are implemented in various programming languages. Some key points:
- ADTs define both the data structure and processes to manipulate it through encapsulation and information hiding.
- Languages support ADTs through mechanisms like modules, packages, classes that encapsulate the data structure and its associated routines.
- The interface defines what is publicly accessible while keeping implementation details private.
- Examples show how stacks can be defined as ADTs in languages like Ada, C++, Java using these concepts.
- ADTs can also be parameterized to make them more generic.
This document discusses abstract data types (ADTs) and how they are implemented in various programming languages. Some key points:
- ADTs define both the data structure and processes to manipulate it through encapsulation and information hiding.
- Languages support ADTs through mechanisms like modules, packages, classes that encapsulate the data structure and its associated routines.
- The interface defines what is publicly accessible while keeping implementation details private.
- Examples show how stacks can be defined as ADTs in languages like Ada, C++, Java using these concepts.
- ADTs can also be parameterized to make them more generic.
This document discusses abstract data types (ADTs) and how they are implemented in various programming languages. Some key points:
- ADTs define both the data structure and processes to manipulate it through encapsulation and information hiding.
- Languages support ADTs through mechanisms like modules, packages, classes that encapsulate the data structure and its associated routines.
- The interface defines what is publicly accessible while keeping implementation details private.
- Examples show how stacks can be defined as ADTs in languages like Ada, C++, Java using these concepts.
- ADTs can also be parameterized to make them more generic.
This document discusses abstract data types (ADTs) and how they are implemented in various programming languages. Some key points:
- ADTs define both the data structure and processes to manipulate it through encapsulation and information hiding.
- Languages support ADTs through mechanisms like modules, packages, classes that encapsulate the data structure and its associated routines.
- The interface defines what is publicly accessible while keeping implementation details private.
- Examples show how stacks can be defined as ADTs in languages like Ada, C++, Java using these concepts.
- ADTs can also be parameterized to make them more generic.
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Abstract Data Types
• Data abstraction, or abstract data types, is a programming
methodology where one defines not only the data structure to be used, but the processes to manipulate the structure – like process abstraction, ADTs can be supported directly by programming languages • To support it, there needs to be mechanisms for – defining data structures – encapsulation of data structures and their routines to manipulate the structures into one unit • by placing all definitions in one unit, it can be compiled at one time – information hiding to protect the data structure from outside interference or manipulation • the data structure should only be accessible from code encapsulated with it so that the structure is hidden and protected from the outside • objects are one way to implement ADTs, but because objects have additional properties, we defer discussion of them until the next chapter ADT Design Issues • Encapsulation: it must be possible to define a unit that contains a data structure and the subprograms that access (manipulate) it – design issues: • will ADT access be restricted through pointers? • can ADTs be parameterized (size and/or type)? • Information hiding: controlling access to the data structure through some form of interface so that it cannot be directly manipulated by external code – this is often done by using two sections of an ADT definition • public part (interface) constitutes those elements that can be accessed externally (often the interface permits only access to subprograms and constants) • the private part, which remains secure because it is only accessible by subprograms of the ADT itself Modula-2 ADTs • Unit for encapsulation called a module – modules can be combined to form libraries of ADTs • To define a module: – definition module: the interface containing a partial or complete type definition (data structure) and the subprogram headers and parameters – implementation module: the portion of the data structure that is to be hidden, along with all operation subprograms • If the complete type declaration is given in the definition module, the type is “transparent” otherwise it is “opaque” – opaque types represent true ADTs and must be accessed through pointers • this restriction allows the ADT to be entirely hidden from user programs since the user program need only define a pointer ADTs in Ada • The encapsulation construct is the package • Packages consist of two parts: – specification package (the public or interface part) • – body package (the hidden or private part) The two packages can be compiled • separately The specification package must include details of the data – but onlyitself structure if specification package is compiled first – to preserve information hiding, the data structure’s definition the word private denoting that the following is hidden can follow • Ada offers three forms of ADTs – those without information hiding, and thus are not true ADTs – those that preserve information hiding by specifying that the data structure is private – those that specify that the data structure is limited private • all ADTs have built-in operations for assignment and equality except for limited private ADTs which have no built-in operations at all Example Part I package Stack_Pack is The specification package type Stack_Type is limited private; for a stack ADT – see the next Max_Size : constant := 100; slide for the body package function Empty(Stk : in Stack_Type) return Boolean; procedure Push(Stk : in out Stack_Type; Element : in Integer); procedure Pop(Stk : in out Stack_Type); function Top(Stk : in Stack_Type) return Integer; private The actual ADT type List_Type is array (1..Max_Size) of Integer; definition must either type Stack_Type is appear in the open section (e.g., the public record part) or in the private List : List_Type; section Topsub : Integer range 0..Max_Size := 0; end record; end Stack_Pack; An alternative implementation to this approach is to define a pointer in the private section of this package and define the actual Stack_Type ADT in the body package. This is discussed in more detail in the notes section of this slide. Example Part II with Ada.Text_IO; use Ada.Text_IO; package body Stack_Pack is function Empty(Stk : in Stack_Type) return Boolean is begin return Stk.Topsub = 0; end Empty; procedure Push(Stk : in out Stack_Type; Element : in Integer) is begin if Stk.Topsub >= Max_Size then Put_Line(“ERROR – Stack overflow”); else Stk.Topsub := Stk.Topsub +1; Stk.List(Topsub):=Element; end if; end Push; procedure Pop(Stk : in out Stack_Type) is begin … end Pop; function Top(Stk : in Stack_Type) return Integer is begin … end Top; The rest of the implementation end Stack_Pack; can be found on page 481 C++ ADTs • C++ offers two mechanisms for building data structures: the struct and the class – because the struct does not have a mechanism for information hiding, it can only offer encapsulation, so for a true ADT, we must use C++s object – C++ classes contain both visible (public) and hidden (private) components (as well as protected) – C++ instances can be static, heap-dynamic and stack- dynamic • the lifetime of an instance ends when it reaches the end of the scope of where it was declared • a stack-dynamic object may have heap-dynamic data so that parts of the object may continue even though the instant is deallocated – we defer most of our discussion of objects in C++ to the next chapter, but we will see an example next C++ Example include <iostream.h> Unlike the Ada example, in C++, the entire definition is encapsulated in one lass stack { location private: int Information hiding is preserved through *stackPtr; the use of a private part with the interface int max; being defined in the public part public:int topPtr; stack( ) { // Any methods that are to be defined in this stackPtr = new int [100]; constructor class but not accessible outside of the max = 99; class would also be defined in the private section topPtr = -1; } ~stack( ) {delete [ ] stackPtr;} // destructor void push(int number) {…} // details omitted void pop( ) {…} int top( ) {…} int empty( ) {…} Java, C# and Ruby ADTs • All three languages support ADTs through classes – Java permits no stand-alone functions, only methods defined in class definitions and unlike C++, referenced through reference variables (pointers), therefore, in Java, every data structure is an ADT • it is up to the programmer as to whether information hiding is enforced or not – C# borrows from both C++ and Java but primarily from Java, where all objects are heap dynamic, modifiers are private, public, protected, but C# also offers • internal and protected internal modifiers which are used for assemblies (cross-platform objects), and methods that can serve as both accessors and mutators (see the example on page 500-501) – Ruby requires that all class variables be private, and all methods default to being public (but the programmer can change this) • class variables do not have to be explicitly declared in Ruby, see the example on page 502-04 • we look at Ruby in more detail in chapter 12 Parameterized ADTs • The ability to define an ADT where the type and/or size is In ADA: specified generically so that a specific version can be generic generated later Max_Size : positive; type Element_Type is private; – a stack defined without … rest of ADT as before except that specifying the element type Element_Type replaces Integer (integer vs. string vs. float, etc) and Max_Size as a constant is – a stack defined without a removed restriction on the size of the stack now we instantiate our ADT: – Ada, C++, Java and C# all have package Integer_Stack is new this capability • Generic_Stack(100, The approach is to replace Integer); type the definition with a place holder that is filled in later Parameterized ADTs Continued • In C++, parameterized ADTs are implemented as templated classes – to change the stack class’ size, only change the constructor to receive the size as a parameter, which is used to establish the size of the array – to change the stack’s type, the class is now defined as a template using template <class Type> where Type is the place-holder to be filled in by a specific type at run- time • In both Ada and C++, the parameterized ADT definition is generated at compile-time – the new statement signals that a new package should be generated by the compiler • in C++, if two definitions ask for the same type of ADT, only 1 set of source code is generated, in Ada, the same source code is generated twice! • In Java and C#, parameterized ADTs are implemented as generic classes (you should have covered this in 360 Encapsulation Constructs • For large programs, to avoid having to recompile all code when one section changes – code can be grouped into logically related chunks called encapsulations • one approach is the nested subprogram, place logically related subprograms inside of the subprograms that commonly call them, although this approach is not available in C-languages since nesting of subprograms is not possible • use a header file (C, C++) and place logically related functions in the same file, distributing the program across multiple files – C++ goes beyond simple header files and includes the notation of a friend which has access to private definitions • Ada packages (which can be compiled separately) can include any number of data and subprogram declarations so that they can contain interfaces for multiple ADTs • C# assemblies that can share code with other software written in the .NET environment • Each language has some technique for then using the named encapsulation, sometimes called a namespace – see the notes section of this slide for details in various languages