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Sweeps

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Sweeps

What is a Sweep?
A “Sweep” is a feature in CAD software involving a 2-dimensional shape
that is projected along a pre-set path thus creating a 3-dimensional
object.
Creating a Sweep
The steps behind a sweep are
pretty basic. Create your profile,
or face, of the sweep and then
create the path. These will require
different planes to generate.
Start on the front plane and create
three circles at 10mm diameter
that touch. Surround by a slot that
is 15mm wide and encompasses
the three circles.
Select “Finish Sketch” when
complete.
Next Step
Create a sketch on the right plane and this will be our path.
Here I’ve opted for the “Fit Point Spline” just to create a unique style of
path.
Once you’ve placed the three points, do not forget to hit enter or
double-click on the last point when sketching, you can place the
following dimensions to define the placements. Click “Finish Sketch”
when completed.
Making the Sweep
What you should have now is something that looks like this image:
Select Sweep Command
From the “Create” tab click on the pulldown arrow and select “Sweep”.
A pop-up dialogue box will appear on the right. We will focus on Profile
and Path for now.
Select Your Profile and Path
For Profile select inside the slot, but not inside the circles, and for Path
select the line. You have created the housing for wires now.
Edit Sweep
Right-click on the “Sweep” in the Timeline at the bottom of your
screen. Select “Edit Feature”. We are going to create a sweep of the
wires and the housing while taking advantage of the “Distance” feature.
Select Circles for Profiles
Clear the Profiles by select “X” and the click on Profiles again and select
the three circles. Select the Path again if required. Keep the distance at
1.00.
Create the Housing
Once your first sweep is completed notice the sketches have
disappeared. Open the folder “Sketches” and unhide the sketch of the
slot. The sketch will reappear.
New Sweep
Select the slot as your profile and the
line as your path. Operation type
should be “New Body” and change
“Distance” to 0.9. The distance is a
ratio of the path. If it is 1.0 then it will
go the full distance. At 0.9 it is going
90%.
Click OK and you are done.
Final Product
Other Features within Sweep
Each option in the Sweep dialogue box will
create different forms of geometry
depending on what is entered/selected
within those options.
Let’s cover those options now.
Type
In the “Type” pull-down box you have three options to select from:

Single Path – which we did in the lesson


Path + Guide Rail – which will sweep a profile along the path but the
scale and orientation can be altered using a guide rail.
Path + Guide Surface – which will sweep the profile along the path but
the orientation is affected by a selected guide surface.
Single Path v Guide Rail
Single Path v Guided Surface
Notice the difference on the radii when the Right Plane is selected as
the Guided Surface.
Taper Angle
The “Taper Angle” box will increase or decrease the size of the sweep
pending on the angle value. Here is a swept feature with a taper angle
of 0° value.
Taper Angle Increase/Decrease
Here we have the same object but with a +2° and then -2° taper. Notice
the size differences at the end.
Twist Angle
This does exactly as advertised. It will twist the swept body accordingly.
Orientation
How you set the
orientation can be critical
in some designs. The two
options are perpendicular
and parallel. Image #1
shows our cable design
using a perpendicular
orientation to the path
(also visible). Image #2 is
utilising the parallel
orientation.
Orientation - Extents
When using the Guide Rail you can also select orientation extents.
Notice the guide rail is longer than the path. The first image is
perpendicular to the path while the second is full extent of the path.
Profile Scaling
Profile Scaling is another option available when using Guide Rails.
Final Options – Body Type
When creating a swept feature, you have four
options for “Body Type”.

Join – this will connect, or join, the sweep into


an existing feature making them one entity
Cut – this will create an extruded cut through
an existing feature
Intersect – this will connect the sweep with an
existing feature where they intersect
New Body – this creates a whole new feature
Experiment – practice the tool
Choosing any one of the three “natural” planes (Right/Front/Top) and
sketch a shape (rectangle, circle, ellipse or polygon). Finish the sketch.
Opting for any of the other two planes sketch a path using a line or a
spline. Finish that sketch.
Create a Sweep using these two entities. Play with the settings in the
Sweep dialogue box and watch how things change.
Add another dimension to your creation by adding a Guide Rail or even
utilising the Guided Surface tool and see what happens.

*Practice makes better because no one can be perfect. – Rickson Gracie*

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