Chapter-5 Augumented Reality
Chapter-5 Augumented Reality
Chapter-5 Augumented Reality
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5.1 . Augmented Reality(AR)
5.2 Architecture of AR
5.3 Application of AR
This chapter
Covers 5.4 Virtual Reality
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Examples of AR Technology
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Examples of AR Technology
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5.2. The Architecture of AR Systems
• The first Augmented Reality Systems (ARS) were usually designed
with a basis on three main blocks.
Infrastructure Tracker Unit
Processing Unit
Visual Unit
• The Infrastructure Tracker Unit was responsible for collecting data
from the real world and sending them to the Processing Unit.
• The Processing Unit mixed the virtual content with the real content
and sent the result to the Video Out module of the Visual Unit.
• The Visual Unit display the mixed world.
• Some designs used a Video In, to acquire required data for the
Infrastructure Tracker Unit.
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• HMDs are currently the dominant display technology in the AR
field. However, they lack in several aspects,
• Ergonomics
• high prices
• relatively low mobility due to their
sizes and connectivity features.
• An additional problem involving HMD is the interaction with
the real environment, which places virtual interactive zones to
the user, making the collision with these zones hard due to
the difficulty to interact with multiple points in different
depths.
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5.3. Applications of AR Systems
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AR In education
• Augmented reality allows flexibility in use that is
attractive to education.
• AR technology can be utilized through a variety of
mediums including desktops, mobile devices, and
smartphones.
• The technology is portable and adaptable to a variety of
scenarios.
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AR In education
• AR can be used to:-
• Enhance content and instruction within the traditional
classroom,
• Supplement instruction in the special education
classroom
• Extend content into the world outside the classroom, and
• Combined with other technologies to enrich their
individual applications.
• When using AR technology in the classroom, teachers
can create an authentic learning environment for
students with different learning styles.
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• Interactive lessons
• When AR technology is used in classrooms, students
can view models on their own smartphones and get a
better idea of the concepts they are studying.
• That increases engagements and reinforces the
learning.
• Higher engagement
• When teachers integrate augmented reality into their
lectures, they attract the attention of their students and
make lessons more effective.
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• Higher retention
• using the AR app, students can get access to
augmented models that represent any real objects
from a famous monument or work of art to a
molecule.
• Besides, students can get access to a website with
specific information.
• When learning with AR technology, students use
different senses and retain more knowledge for a
long time.
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• Boost intellectual curiosity
• Augmented reality makes students more excited about
learning certain subjects.
• Modern students were born in a digital era so they will
always be excited with innovative technologies that
can help them learn new ideas and develop their
critical thinking skills.
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AR in education
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AR in education
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AR in education
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AR In Medicine
• Augmented reality has the potential to play a big role in
improving the healthcare industry.
• Only a few years since the first implementations of
augmented reality in medicine, it has already filled an
important place in doctors’ and nurses’ routine, as well
as patients’ lives.
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• AR is enhancing medicine and healthcare towards
more safety and efficiency.
• For now, augmented reality has already made significant
changes in the following medical areas:
• Surgery (minimally invasive surgery)
• Education of future doctors
• Diagnostics
• AR tools may also aid to detect the signs of depression
and other mental illnesses by reading from facial
expressions, voice tones, and physical gestures.
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• Describing symptoms
• To increase patients’ education, medical app
AyeDecide is using augmented reality to show the
simulation of the vision, harmed by the different
diseases.
• It helps patients to understand their conditions and
describe correctly their symptoms.
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EyeDecide
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Nursing care
• About 40% of the first intravenous injections fail, and
this ratio is even higher in the case of children and
elderly patients.
• The AccuVein uses augmented reality to cope with
this negative statistic. A handheld scanner projects on
the skin and shows the patients’ veins.
• It increases the successful finding of the vein from the
first try in 3,5 times. That is why this invention got
the greatest recognition among the general public and
medical staff.
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Image by AccuVein
Surgery
• In no sphere augmented reality does not have such practical
application as in the medicine, especially in surgery, where it
literally helps to save lives.
• Three dimensional reconstructions of organs or tumors will
help surgeons become more efficient at surgery operations.
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• For example, spinal surgery, as usually, is a long and
difficult process. But with the use of AR, it can reduce
the time, cut the risks and improve the results.
• The Israeli startup Augmedics had created an augmented
reality headset for spine surgeons.
• This technology overlays a 3D model of the CT-scan on the
spine, so, the surgeon gets some kind of “X-ray” vision.
• Surgeons will be able to visualize bones, muscles, and
internal organs without even having to cut open a body.
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Ultrasounds
• Some time ago ultrasound made a small revolution
in medicine. Today, it has another one chance to
make the same with using augmented reality.
• Already a few AR software companies developed
handy ultrasound scanner, which with the help of
smart glasses works as a traditional one.
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Diabetes management
• In 2017, the number of people struggle with diabetes
reached up to 425 million adults worldwide.
• And the amount of diagnosed people is increasing
every year.
• In 2014, Google revealed the plans for creating a
smart contact lens (Google Contact Lens), in which
the main function will be to measure the glucose
levels in the tears.
• It will help people with this disease to live the life
they used to, without permanent worries about
sugar level in the blood.
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Navigation
• The using AR in navigation apps has already become
a “traditional” way.
• By pointing your phone to the city landscape, you get
the information about nearby objects of your interest
(museums, hotels, shops, metro stations, etc.).
• The same way AR can be useful to provide
information about the nearest hospitals.
• For example, the EHBO app helps to find the
nearest to you AEDs (automated external
defibrillators).
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Generally, AR provides the following benefits to patients
and healthcare workers:
• Reduce the risks associated with minimally
invasive surgery.
• Better informed decisions about the right treatment
and illness prevention.
• Make procedures more tolerable.
• Better aftercare
• Medical training and education.
• Assistance in medical procedures and routine tasks.
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AR In Entertainment
AR in games
• the AR games were praised for increasing physical activity in
people – you actually have to move around to find your target,
for example, Pokémon.
• At the same time, there are complaints that players could
cause various incidents and accidents being too engrossed in
the game. In any case, Pokémon GO has rightfully earned its
popularity and opened the world of AR games to us.
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AR in music
• Music is not only about listening to favorite tracks and
putting together playlists.
• When we like a piece, we often want to find out more
about its background: the performers’ bios, the lyrics of
the song, the making of the recording or the music video.
• Augmented reality can do all that and much more
providing complete information on the track or its
performer.
• Augmented reality can enhance live performances by
illustrating the story told by a track or displaying the way
it was created by the band.
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AR on TV
• One way of integrating augmented reality in television is
adding supplementary information to what is going on
the TV screen – such as match scores, betting options,
and the like.
AR in eSports
• Competitive online gaming has become as fascinating as
real sports, and the technology is following it closely with
new solutions and unusual implementations.
• Augmented reality turns eSports shows into interactive
experiences allowing the watchers to become
participants.
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• AR in the theater
• Augmented reality can serve not only for entertainment
purposes but also for the purposes of accessibility.
• The possibility to overlay virtual objects over the real
environment can be used, for example, for subtitling in
various theater shows.
• Now, many theaters use LED displays either to provide
subtitles for translation or to assist hearing-impaired
visitors.
• However, LED equipment is not available in each theater
and even when it is, it can distract the viewers from the
show.
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Augmented reality tourism is the new dimension of the industry,
where visitors are experiencing the power of AR with a lot of
interactivity, interest & joy. 37
5.4. Virtual Reality
• VR is fully immersive, which tricks your senses into
thinking you’re in a different environment or world apart
from the real world.
• VR is a computer-simulated reality.
• VR Is the use of computer technology to create a
simulated environment.
• It refers to computer technologies using reality headsets
to generate realistic sounds, images and other sensations
that replicate a real environment or create an
imaginary world.
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• Advanced VR environment will engage all five senses
(taste, sight, smell, touch, sound), but it is important to say
that this is not always possible.
• Using VR devices such as HTC Vive, Oculus Rift or
Google Cardboard, users can be transported into a
number of real-world and imagined environments.
• The most advanced VR experiences even provide
freedom of movement – users can move in a digital
environment and hear sounds.
• Moreover, special hand controllers can be used to
enhance VR experiences.
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Examples of VR Technology
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Examples of VR Technology
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• Most VR headsets are connected to a computer (Oculus
Rift) or a gaming console (PlayStation VR) but there are
standalone devices (Google Cardboard is among the
most popular) as well.
• Most standalone VR headsets work in combination with
smartphones
o you insert a smartphone, wear a headset, and immerse
yourself in virtual reality.
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5.5. Mixed Reality (MR)
• Mixed Reality (MR), sometimes referred to as hybrid
reality, is the merging of real and virtual worlds to
produce new environments and visualizations where
physical and digital objects co-exist and interact in real-
time.
• It means placing new imagery within a real space in such
a way that the new imagery is able to interact, to an
extent, with what is real in the physical world we know.
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• For example, with MR, you can play a virtual video
game, grab your real-world water bottle, and smack an
imaginary character from the game with the bottle.
Imagination and reality have never been so intermingled.
• The key characteristic of MR is that the synthetic content
and the real-world content are able to react to each other
in real-time.
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• In mixed reality, you interact with and manipulate both
physical and virtual items and environments, using next-
generation sensing and imaging technologies.
• MR allows you to see and immerse yourself in the world
around you even as you interact with a virtual environment
using your own hands—all without ever removing your
headset.
• It provides the ability to have one foot (or hand) in the real
world, and the other in an imaginary place, breaking down
basic concepts between real and imaginary, offering an
experience that can change the way you game and work today.
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Fig 5.4. Mixed reality in entertainment
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• Virtual Reality(VR)
• VR is content which is 100% digital and can be
enjoyed in a fully immersive environment.
• which creates a totally artificial environment.
• virtual reality programs require specialized VR
headsets, noise-canceling headphones, cameras to
track room space and boundaries, and sometimes even
motion capture technology.
• VR tech: Oculus Rift, HTC Vive, and PlayStation VR.
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• Mixed Reality(MR)
• MR is a digital overlay that allows interactive virtual
elements to integrate and interact with the real-world.
• Mixed reality hardware is still emerging and hasn’t
quite broken into the mainstream consumer market,
most likely due to the price.
• MR tech: Microsoft HoloLens and Magic Leap.
• Mixed reality applications sometimes require
exponentially more processing power and thus require
more powerful hardware.
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Thank You!
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Questions
1. What is Augmented Reality?
2. List out the three main blocks of Augmented Reality
Systems .
3. ______________mixed the virtual content with the
real content and sent the result to the Video Out
module of the Visual Unit.
4. _______________are currently the dominant display
technology in the AR field.
5. List out applications of Augmented Reality (AR) in
medicine.
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Questions
1. Describe advantage of AR in education.
2. ____________ is a handheld scanner projects on the skin
and shows the patients’ veins.
3. ____________ measure the glucose levels in the tears.
4. ____________overlays digital content on top of the real-
world.
5. ___________ is fully immersive and 100% artificial
environment.
6. Oculus Rift and HTC Vive are example of ___________.
7. What is the difference between AR, VR, and MR?
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