Ch01_Introduction to Multimedia
Ch01_Introduction to Multimedia
Ch01_Introduction to Multimedia
Introduction to multimedia
Definition
⮚ Multimedia is a combination of text, art, sound,
animation, and video to be delivered to the user
by electronic or digitally manipulated means.
⮚ A multimedia project (like web site)
development requires creative, technical,
organizing, and business skills.
⮚ So the keys to successful development of a
multimedia project are management of digital
tools and skill sets, teamwork, general project
management, documenting and archiving.
Multimedia elements
⮚ Text, images (which could be photographs,
graphic art, animation), sound, and video are
Multimedia elements.
⮚ Multimedia becomes interactive multimedia
when a user (aka viewer) is given the option of
controlling and manipulating elements.
⮚ Interactive multimedia is called hypermedia
when a user is provided a structure of linked
elements for navigation.
⮚ The people who can develop multimedia
projects by using multimedia computer tools
and technologies are called multimedia
developers.
Multimedia types
⮚ Multimedia projects can be linear or nonlinear.
⮚ Projects that are not interactive are called linear.
Multimedia type
⮚ Projects where users are given interaction facility
(interactive multimedia) and/or navigational
control (hypermedia) are called non-linear.
Multimedia revolution
⮚ Multimedia revolution
★ To know more about multimedia revolution, a
separate file is available on elearning.
Multimedia Delivering
⮚ Multimedia requires large amounts of digital
storage when stored in an end user’s library, or
large amounts of bandwidth when distributed over
wires, glass fiber, or airwaves on a network. The
greater the bandwidth (Maximum possible data
transfer rate), the more content can be delivered
to end users quickly.
⮚ CD-ROM, DVD, and Flash Drives.
Multimedia
characteristics
⮚ discrete or continuous
⮚ Discrete media represents data in a quantized (distinct
values), digital format while continuous media represents
data as a continuous, analog signal. Examples of discrete
media include digital images, audio files, and text
documents. Continuous media includes analog audio and
video signals.
⮚ temporal or spatial
⮚ Time vs. space (location)
⮚ Temporal characterization occurs when you have a series
of images taken at different time. Correlations between
the images are often used to monitor the dynamic
changes of the object.
⮚ Spatial characterization applies when you are analyzing
one image. It includes but not limited to the coordinates,
intensity, gradient, and resolution.
Multimedia Concepts
1. Information: ideas, stories, thoughts, news, believes
and facts that has a meaning/value to user and
delivered by digital means using different multimedia
elements.
2. Domain: focused area of interest that determines the
subject and the users.
3. Interactivity: it is related to user’s action and system’s
response behavior through a multimedia project. It is to
give the user the ability to control the content of
multimedia product.
4. Applications: software programs used to show the
content and information to be delivered in a multimedia
project.
5. Content: the actual elements that contain the
information to be delivered.
Multimedia Concepts