跳转到内容

Module:Sports table/WL OT:修订间差异

维基百科,自由的百科全书
删除的内容 添加的内容
珊瑚碧芬蘭閣留言 | 贡献
无编辑摘要
Xiplus留言 | 贡献
已保护“Module:Sports table/WL OT”:持續的傀儡破壞([编辑=仅允许自动确认用户](终止于 2025年3月9日 (日) 07:14 (UTC)))
 
(未显示12个用户的26个中间版本)
第1行: 第1行:
-- Style for football tables
-- Style for football tables
local pp = {}
local pp = {}
local pmod = require('Module:Sports table/WDL OT')

function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
Args['show_draw'] = Args['show_draw'] or 'no'
-- Load relevant modules
return pmod.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
local yesno = require('Module:Yesno')
-- Create table header
-- Pre stuff
local team_width = Args['teamwidth'] or '190'
local sort_text = ''
local sort_table_val = Args['sortable_table'] or 'no'
if yesno(sort_table_val) then sort_text = 'sortable' end
table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center; font-family:微軟正黑體;"\n') -- Open table
-- Custom header options
local group_head_text = Args['group_header'] or '<abbr title="Group">Grp</abbr>'
local OTwin_head_text = Args['OTwin_header'] or '<abbr title="Won in overtime">OTW</abbr>'
local OTloss_head_text = Args['OTloss_header'] or '<abbr title="Lost in overtime">OTL</abbr>'
-- Use points instead of goals for/against
local for_against_style = Args['for_against_style'] or '得球'
local fa_letter, fa_word_sing, fa_word_plur
-- First convert to lower case if it is a string
for_against_style = string.lower(for_against_style)
if for_against_style=='g' or for_against_style=='得球' or for_against_style=='射球' then
fa_letter = 'G'
fa_word_sing = 'Goal'
fa_word_plur = 'Goals'
elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then
fa_letter = 'P'
fa_word_sing = 'Point'
fa_word_plur = 'Points'
else
fa_letter = 'G'
fa_word_sing = 'Goal'
fa_word_plur = 'Goals'
end
-- Whether to use goal ratio (goal average) instead
local use_ratio_val = Args['use_goal_ratio'] or 'no'
local do_ratio = false
-- True if exist, false otherwise
if yesno(use_ratio_val) then do_ratio = true end
-- Initialize
local tt = {}
tt.count = 0 -- Up by one after every call
tt.tab_text = t -- Actual text
-- Actual headers
tt = p_sub.colhead(tt,32,'排名') -- Position col
-- Add group header
if full_table and group_col then
tt = p_sub.colhead(tt,32,'組別') -- Group col
end
tt = p_sub.colhead(tt,team_width,'隊伍'..VTE_text) -- Team col
tt = p_sub.colhead(tt,28,'<abbr title="場數">賽</abbr>') -- Matches played col
if full_table then
tt = p_sub.colhead(tt,28,'<abbr title="在法定時間內勝出">勝</abbr>') -- Win col
tt = p_sub.colhead(tt,28,'<abbr title="在加時賽勝出">勝+</abbr>')
tt = p_sub.colhead(tt,28,'<abbr title="在互射十二碼勝出">勝P</abbr>')
tt = p_sub.colhead(tt,28,'<abbr title="落敗">負</abbr>') -- Loss col
tt = p_sub.colhead(tt,28,'<abbr title="入球">得</abbr>') -- For col
tt = p_sub.colhead(tt,28,'<abbr title="失球">失</abbr>') -- Against col
if not do_ratio then
tt = p_sub.colhead(tt,28,'<abbr title="球差">差</abbr>') -- Difference col
else
tt = p_sub.colhead(tt,28,'<abbr title="控球率">率</abbr>') -- Ratio col
end
end
tt = p_sub.colhead(tt,28,'<abbr title="積分">分</abbr>') -- Points col
if full_table then
tt.count = tt.count+1
table.insert(tt.tab_text,results_header_txt)
end
return tt
end
end

function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
Args['show_draw'] = Args['show_draw'] or 'no'
-- Build the inner parts of individual rows
return pmod.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
-- Sub-module usage
local mm = require('Module:Math')
local yesno = require('Module:Yesno')
-- Get custom/default options for in table
local win_points = tonumber(Args['winpoints']) or 3
local OTwin_points = tonumber(Args['OTwinpoints']) or 2
local OTloss_points = tonumber(Args['OTlosspoints']) or 1
local loss_points = tonumber(Args['losspoints']) or 0
-- Get some input
local wins = tonumber(Args['win_'..team_code_ii]) or 0
local OTwins = tonumber(Args['OTwin_'..team_code_ii]) or 0
local OTlosses = tonumber(Args['OTloss_'..team_code_ii]) or 0
local losses = tonumber(Args['loss_'..team_code_ii]) or 0
local gfor = tonumber(Args['gf_'..team_code_ii]) or tonumber(Args['pf_'..team_code_ii]) or 0
local gaig = tonumber(Args['ga_'..team_code_ii]) or tonumber(Args['pa_'..team_code_ii]) or 0
local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
local hth_local = Args['hth_'..team_code_ii] or nil
-- Then calculate some values
local matches = wins + OTwins + OTlosses + losses
local points = win_points*wins + OTwin_points*OTwins + OTloss_points*OTlosses + loss_points*losses + s_pts
-- Comparison of for against
local gcomp
-- Whether to use goal ratio (goal average) instead
local use_ratio_val = Args['use_goal_ratio'] or 'no'
local skip_sign
if yesno(use_ratio_val) then
-- Now it is the goal ratio/goal average
if gaig == 0 then
gcomp = '&mdash;'
else
gcomp = mm._precision_format(gfor / gaig, 3)
end
else
-- It's goal difference
gcomp = gfor - gaig
-- Formatting with signs
if gcomp>0 then
gcomp='+'..gcomp
elseif gcomp < 0 then
gcomp='&minus;'..-gcomp
end
end
-- Some local vars
local hth_string
local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
hth_string = tt_return.str
hth_id_list = tt_return.list
notes_exist = tt_return.notes_exist
-- Row building
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- 賽
if full_table then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..wins..'\n') -- 勝
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..OTwins..'\n') -- 勝+
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..OTlosses..'\n') -- 勝P
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- 負
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gfor..'\n') -- 得
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gaig..'\n') -- 失
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n') -- 差
end
-- Add &minus; for negative point totals
table.insert(t,'| style="font-weight:bold;'..bg_col..'" | ')
if points<0 then
table.insert(t,'&minus;'..-points..hth_string)
else
table.insert(t,points..hth_string)
end
table.insert(t,'\n')
return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
end

function pp.status(Args)
function pp.status(Args)
Args['show_draw'] = Args['show_draw'] or 'no'
-- Declare status options
return pmod.status(Args)
-- ------------------------------------------------------------
-- NOTE: If you add to status_code, also add to status_called and status_letters!!
-- Or functionality will be compromised
-- ------------------------------------------------------------
local status_code, status_called = {}
status_code = { A='晉級下一圈', C='冠軍', D='被取消資格',
E='被淘汰出局', G='獲邀球隊', H='東道主', L='已確定至少獲得附加賽資格', O='附加賽勝者', P='升班', Q='晉身指定賽事階段',
R='降班', S='衛冕球隊', T='已晉級,但未確定晉級階段',
X='?', Y='?', Z='?'}
status_called = { A=false, C=false, D=false, E=false, G=false, H=false, L=false, O=false, P=false,
Q=false, R=false, S=false, T=false, X=false, Y=false, Z=false}
local status_letters = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
-- Status position (before or after read and default)
local stat_pos_val = Args['status_pos'] or ''
local status_position = 'after' -- Default location
stat_pos_val = string.lower(stat_pos_val)
if stat_pos_val=='before' then
status_position = 'before'
elseif stat_pos_val=='after' then
status_position = 'after'
end
-- Read in custom status options
if Args['status_text_X'] then status_code.X = Args['status_text_X'] end
if Args['status_text_Y'] then status_code.Y = Args['status_text_Y'] end
if Args['status_text_Z'] then status_code.Z = Args['status_text_Z'] end
return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end
end



2022年3月9日 (三) 07:14的最新版本

-- Style for football tables
local pp = {}
local pmod = require('Module:Sports table/WDL OT')

function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
	Args['show_draw'] = Args['show_draw'] or 'no'
	return pmod.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
end

function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
	Args['show_draw'] = Args['show_draw'] or 'no'
	return pmod.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
end

function pp.status(Args)
	Args['show_draw'] = Args['show_draw'] or 'no'
	return pmod.status(Args)
end

return pp