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Insights: gfx-rs/wgpu
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1 Release published by 1 person
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v26.0.4
published
Aug 7, 2025
22 Pull requests merged by 10 people
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Allow disabling waiting for latency waitable object
#7400 merged
Aug 10, 2025 -
Remove lifetime from BufferSlice, BufferView, BufferViewMut
#8046 merged
Aug 10, 2025 -
docs(release-checklist): include
This release includes
crate, …
in theCHANGELOG
, too#8063 merged
Aug 10, 2025 -
Clean up v26
CHANGELOG
and reconcile withtrunk
's current contents#8061 merged
Aug 10, 2025 -
Fix misleading error message for read-only attachments with set load op
#8068 merged
Aug 9, 2025 -
Fix misleading error message about vertex attribute limits
#8065 merged
Aug 9, 2025 -
Deno CTS runner: expose missing
GPU{InternalError,UncapturedErrorEvent}
inbootstrap.js
#8052 merged
Aug 9, 2025 -
README.md fix typo
#8069 merged
Aug 8, 2025 -
Vendor web sys
#8070 merged
Aug 8, 2025 -
docs(release-checklist): sync backporting label name with current one
#8062 merged
Aug 8, 2025 -
Update CHANGELOG
#8050 merged
Aug 8, 2025 -
Prep. for
wgpu-hal
26.0.4 release#8059 merged
Aug 7, 2025 -
Backport fix STATUS_HEAP_CORRUPTION crash in create_sampler (#8043)
#8056 merged
Aug 6, 2025 -
[dx12] Implement and enable external textures
#8037 merged
Aug 6, 2025 -
fix(core): validate effective buf. binding size is aligned to 4
#8041 merged
Aug 6, 2025 -
[naga hlsl-out] Handle external texture color space conversion
#8028 merged
Aug 6, 2025 -
test(deno_webgpu): add
--release
tocargo xtask cts
#8053 merged
Aug 5, 2025 -
Check for more cases of unbalanced debug groups
#8048 merged
Aug 5, 2025 -
fix STATUS_HEAP_CORRUPTION crash in create_sampler
#8043 merged
Aug 5, 2025 -
Prevent resources for acceleration structures being created if they are not enabled
#8036 merged
Aug 4, 2025 -
Update Cargo.lock
#8045 merged
Aug 4, 2025 -
Update cts digest to a46bb82
#8044 merged
Aug 4, 2025
9 Pull requests opened by 6 people
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Escape control chars in source when printing diagnostics
#8049 opened
Aug 4, 2025 -
docs(vulkan): clarify safety contract for `DeviceShared::set_object_name`
#8055 opened
Aug 6, 2025 -
docs(CHANGELOG): port 26.0.{3,4} release notes to `trunk`
#8060 opened
Aug 7, 2025 -
hal/vulkan: Only decrement counter for raw shaders
#8066 opened
Aug 8, 2025 -
[hal metal] ray tracing acceleration structures
#8071 opened
Aug 9, 2025 -
docs: Add more overview documentation to `Buffer` and usages.
#8075 opened
Aug 10, 2025 -
chore(deps): update crate-ci/typos action to v1.35.3
#8077 opened
Aug 11, 2025 -
chore(deps): update rust crate ctor to 0.5
#8078 opened
Aug 11, 2025 -
chore(deps): update cargo.lock
#8079 opened
Aug 11, 2025
4 Issues closed by 2 people
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Misleading error message for read-only attachments with set load op
#8067 closed
Aug 9, 2025 -
Misleading error message when vertex attribute location is not within limits
#8064 closed
Aug 9, 2025 -
`wgpu-core` should enforce proper nesting of `push_debug_group` and `pop_debug_group`
#3911 closed
Aug 5, 2025 -
Creating acceleration structure resources should require enabling a feature
#8008 closed
Aug 4, 2025
5 Issues opened by 5 people
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No surface formats available
#8076 opened
Aug 11, 2025 -
Naga entered unreachable code in metal backend
#8072 opened
Aug 10, 2025 -
Having more than 32 * 4 scalars in a function signature can cause internal errors with DXC
#8057 opened
Aug 6, 2025 -
Eliminate duplicated code between render passes and render bundles
#8051 opened
Aug 5, 2025 -
Too many compute passes in an encoder, freeze the application on MacOS
#8047 opened
Aug 4, 2025
26 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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[egl] get rid of `unwrap` where possible
#8024 commented on
Aug 10, 2025 • 9 new comments -
Initial precompiled shaders implementation
#7834 commented on
Aug 9, 2025 • 8 new comments -
Remove deadlock potential from `UncapturedErrorHandler`.
#8011 commented on
Aug 10, 2025 • 5 new comments -
[naga spv-out] Add f16 io polyfill
#7884 commented on
Aug 10, 2025 • 2 new comments -
[metal] Use `objc2-metal`
#5641 commented on
Aug 6, 2025 • 1 new comment -
Backport changelog from v26.0.3
#8035 commented on
Aug 6, 2025 • 0 new comments -
fix(namer): escape, rather than strip, non-ASCII ident. characters
#7995 commented on
Aug 6, 2025 • 0 new comments -
Initial naga changes for mesh shaders
#7930 commented on
Aug 11, 2025 • 0 new comments -
Fix empty `if`s causing errors on spirv 1.6
#7883 commented on
Aug 4, 2025 • 0 new comments -
DX12: Align copies b/w textures and buffers when `D3D12_FEATURE_DATA_D3D12_OPTIONS13.UnrestrictedBufferTextureCopyPitchSupported` is `false`
#7721 commented on
Aug 6, 2025 • 0 new comments -
Add dcomp on windows
#7550 commented on
Aug 4, 2025 • 0 new comments -
Test pass timestamp writes validation
#6584 commented on
Aug 6, 2025 • 0 new comments -
Move buffer slice OOB check from panic in `wgpu` to validation error in `wgpu-core`
#6493 commented on
Aug 6, 2025 • 0 new comments -
WIP: feat: only require depth config. for fmts. w/ depth
#6026 commented on
Aug 6, 2025 • 0 new comments -
Dependency Dashboard
#7612 commented on
Aug 11, 2025 • 0 new comments -
[glsl-in] explicitly sizing unsized arrays causes validation errors
#5206 commented on
Aug 10, 2025 • 0 new comments -
Mesh Shaders Tracking Issue
#7197 commented on
Aug 10, 2025 • 0 new comments -
Incomplete validation for depth-stencil attachments in render pipelines and render bundles
#8030 commented on
Aug 6, 2025 • 0 new comments -
Remove `VkFramebuffer` caching in command buffers
#8032 commented on
Aug 6, 2025 • 0 new comments -
wgpu imposes a 4B alignment for buffer initializations but fails to respect it
#7947 commented on
Aug 6, 2025 • 0 new comments -
Empty `if` block causes spirv validation errors on spirv 1.6.
#7882 commented on
Aug 6, 2025 • 0 new comments -
Support external_texture binding arrays
#8027 commented on
Aug 6, 2025 • 0 new comments -
Some CTS `vertex_buffer_access` tests fails on lavapipe when run together
#8034 commented on
Aug 5, 2025 • 0 new comments -
CTS `render_pass:storeOp` tests fail on Vulkan and DX12 if run together, but pass if run separately
#8021 commented on
Aug 5, 2025 • 0 new comments -
Metal resources appear to be leaking in fuzzing runs
#8018 commented on
Aug 5, 2025 • 0 new comments -
Ray Tracing Tracking Issue
#6762 commented on
Aug 4, 2025 • 0 new comments