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Docs: Clean up. (mrdoob#27409)
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docs/api/ar/constants/Renderer.html

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@@ -50,13 +50,14 @@ <h2>Tone Mapping</h2>
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THREE.ReinhardToneMapping
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THREE.CineonToneMapping
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THREE.ACESFilmicToneMapping
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THREE.AgXToneMapping
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THREE.CustomToneMapping
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</code>
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<p>
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هذه الخيارات تحدد خاصية [page:WebGLRenderer.toneMapping toneMapping] في WebGLRenderer. يتم استخدام هذا لتقريب مظهر نطاق الإضاءة العالي (HDR) على الوسط الذي يحتوي على نطاق إضاءة منخفض على شاشة الكمبيوتر القياسية أو شاشة الجوال.
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</p>
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<p>
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THREE.LinearToneMapping، THREE.ReinhardToneMapping، THREE.CineonToneMapping و THREE.ACESFilmicToneMapping هي تنفيذات مدمجة لتقريب مظهر نطاق الإضاءة العالي (HDR). يتوقع THREE.CustomToneMapping تنفيذًا مخصصًا عن طريق تعديل شفرة GLSL لبرنامج تظليل مقطع المواد. راجع [example:webgl_tonemapping WebGL / tonemapping] مثالًا.
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THREE.LinearToneMapping، THREE.ReinhardToneMapping، THREE.CineonToneMapping، THREE.ACESFilmicToneMapping و THREE.AgXToneMapping هي تنفيذات مدمجة لتقريب مظهر نطاق الإضاءة العالي (HDR). يتوقع THREE.CustomToneMapping تنفيذًا مخصصًا عن طريق تعديل شفرة GLSL لبرنامج تظليل مقطع المواد. راجع [example:webgl_tonemapping WebGL / tonemapping] مثالًا.
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</p>
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<h2>المصدر (Source)</h2>

docs/api/fr/constants/Renderer.html

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@@ -46,6 +46,7 @@ <h2>Cartographie des tons</h2>
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THREE.ReinhardToneMapping
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THREE.CineonToneMapping
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THREE.ACESFilmicToneMapping
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THREE.AgXToneMapping
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THREE.CustomToneMapping
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</code>
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<p>
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milieu de plage dynamique faible d'un écran d'ordinateur standard ou d'un écran d'appareil mobile.
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</p>
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<p>
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THREE.LinearToneMapping, THREE.ReinhardToneMapping, THREE.CineonToneMapping et THREE.ACESFilmicToneMapping sont des implémentations intégrées à la cartographie des tons.
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THREE.LinearToneMapping, THREE.ReinhardToneMapping, THREE.CineonToneMapping, THREE.ACESFilmicToneMapping et THREE.AgXToneMapping sont des implémentations intégrées à la cartographie des tons.
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THREE.CustomToneMapping attend une implémentation personnalisée en modifiant le code GLSL du fragment shader du matériau.
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Voir l'exemple [example:webgl_tonemapping WebGL / tonemapping].
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</p>

docs/api/it/constants/Renderer.html

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THREE.ReinhardToneMapping
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THREE.CineonToneMapping
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THREE.ACESFilmicToneMapping
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THREE.AgXToneMapping
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THREE.CustomToneMapping
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</code>
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gamma dinamica bassa del monitor di un computer o dello schermo di un dispositivo mobile.
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</p>
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<p>
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THREE.LinearToneMapping, THREE.ReinhardToneMapping, THREE.CineonToneMapping e THREE.ACESFilmicToneMapping sono implementazioni
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THREE.LinearToneMapping, THREE.ReinhardToneMapping, THREE.CineonToneMapping, THREE.ACESFilmicToneMapping e THREE.AgXToneMapping sono implementazioni
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integrate della mappatura dei toni.
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THREE.CustomToneMapping prevede un'implementazione personalizzata modificando il codice GLSL dello shader di frammenti del materiale.
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Vedi l'esempio [example:webgl_tonemapping WebGL / tonemapping].

docs/api/ko/constants/Renderer.html

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THREE.ReinhardToneMapping
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THREE.CineonToneMapping
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THREE.ACESFilmicToneMapping
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THREE.AgXToneMapping
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THREE.CustomToneMapping
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</code>
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<p>
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WebGLRenderer의 [page:WebGLRenderer.toneMapping toneMapping] 프로퍼티를 정의합니다.

docs/api/pt-br/constants/Renderer.html

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THREE.ReinhardToneMapping
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THREE.CineonToneMapping
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THREE.ACESFilmicToneMapping
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THREE.AgXToneMapping
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THREE.CustomToneMapping
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</code>
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médio da faixa dinâmica baixa de um monitor de computador padrão ou tela de dispositivo móvel.
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</p>
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<p>
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THREE.LinearToneMapping, THREE.ReinhardToneMapping, THREE.CineonToneMapping e THREE.ACESFilmicToneMapping são implementações internas de mapeamento de tom.
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THREE.LinearToneMapping, THREE.ReinhardToneMapping, THREE.CineonToneMapping, THREE.ACESFilmicToneMapping e THREE.AgXToneMapping são implementações internas de mapeamento de tom.
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THREE.CustomToneMapping espera uma implementação personalizada modificando o código GLSL do sombreador de fragmento do material.
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Vejo o exemplo [example:webgl_tonemapping WebGL / tonemapping].
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</p>

docs/api/zh/constants/Renderer.html

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THREE.ReinhardToneMapping
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THREE.CineonToneMapping
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THREE.ACESFilmicToneMapping
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THREE.AgXToneMapping
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THREE.CustomToneMapping
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</code>
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<p>
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这些常量定义了WebGLRenderer中[page:WebGLRenderer.toneMapping toneMapping]的属性。

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