The Original discord.py Libary made by Rapptz with implementation of the Discord-Message-Components by mccoderpy
(discord-User mccuber04#2960
)
Open a Issue/Pull request on GitHub, join the support-Server or send me a direct-message on Discord: mccuber04#2960
Python 3.5.3 or higher is required
first uninstall the original discord.py Libary:
# Linux/macOS
python3 -m pip uninstall discord.py
# Windows
py -3 -m pip uninstall discord.py
then install this Libary using:
# Linux/macOS
python3 -m pip install -U discord.py-message-components
# Windows
py -3 -m pip install -U discord.py-message-components
import typing
import discord
from discord.ext import commands
from discord import ActionRow, Button, ButtonColor
client = commands.Bot(command_prefix=commands.when_mentioned_or('.!'), intents=discord.Intents.all(), case_insensitive=True)
# A Command that sends you a Message and edit it when you click a Button
@client.command(name='buttons', description='sends you some nice Buttons')
async def buttons(ctx: commands.Context):
components = [ActionRow(Button(label='Option Nr.1',
custom_id='option1',
emoji="π",
style=ButtonColor.green
),
Button(label='Option Nr.2',
custom_id='option2',
emoji="π",
style=ButtonColor.blurple)),
ActionRow(Button(label='A Other Row',
custom_id='sec_row_1st option',
style=ButtonColor.red,
emoji='π'),
Button(url='https://www.youtube.com/watch?v=dQw4w9WgXcQ',
label="This is an Link",
emoji='π¬'))
]
an_embed = discord.Embed(title='Here are some Button\'s', description='Choose an option', color=discord.Color.random())
msg = await ctx.send(embed=an_embed, components=components)
def _check(i: discord.RawInteractionCreateEvent):
return i.message == msg and i.member == ctx.author
interaction: discord.RawInteractionCreateEvent = await client.wait_for('interaction_create', check=_check)
button_id = interaction.button.custom_id
# This sends the Discord-API that the interaction has been received and is being "processed"
await interaction.defer() # if this is not used and you also do not edit the message within 3 seconds as described below, Discord will indicate that the interaction has failed.
# If you use interaction.edit instead of interaction.message.edit, you do not have to deffer the interaction if your response does not last longer than 3 seconds.
await interaction.edit(embed=an_embed.add_field(name='Choose', value=f'Your Choose was `{button_id}`'),
components=[components[0].disable_all_buttons(), components[1].disable_all_buttons()])
# The Discord API doesn't send an event when you press a link button so we can't "receive" that.
client.run('You Bot-Token here')
Another (complex) Example where a small Embed will be send; you can move a small white β¬ with the Buttons:
@client.event
async def on_raw_interaction_create(interaction: discord.RawInteractionCreateEvent):
await interaction.defer()
pointer: Pointer = get_pointer(interaction.guild)
if not (message := interaction.message):
message: discord.Message = await interaction.channel.fetch_message(interaction.message_id)
if interaction.button.custom_id == "up":
pointer.set_y(1)
await message.edit(embed=discord.Embed(title="Little Game",
description=display(x=pointer.possition_x, y=pointer.possition_y)),
components=[discord.ActionRow(empty_button, arrow_button().set_label('β').set_custom_id('up').disable_if(pointer.possition_y >= 9), empty_button),
discord.ActionRow(arrow_button().set_label('β').set_custom_id('left').disable_if(pointer.possition_x <= 0),
arrow_button().set_label('β').set_custom_id('down'),
arrow_button().set_label('β').set_custom_id('right').disable_if(pointer.possition_x >= 9))]
)
elif interaction.button.custom_id == "down":
pointer.set_y(-1)
await message.edit(embed=discord.Embed(title="Little Game",
description=display(x=pointer.possition_x, y=pointer.possition_y)),
components=[discord.ActionRow(empty_button, arrow_button().set_label('β').set_custom_id('up'), empty_button),
discord.ActionRow(arrow_button().set_label('β').set_custom_id('left').disable_if(pointer.possition_x <= 0),
arrow_button().set_label('β').set_custom_id('down').disable_if(pointer.possition_y <= 0),
arrow_button().set_label('β').set_custom_id('right').disable_if(pointer.possition_x >= 9))]
)
elif interaction.button.custom_id == "right":
pointer.set_x(1)
await message.edit(embed=discord.Embed(title="Little Game",
description=display(x=pointer.possition_x, y=pointer.possition_y)),
components=[discord.ActionRow(empty_button, arrow_button().set_label('β').set_custom_id('up'), empty_button),
discord.ActionRow(arrow_button().set_label('β').set_custom_id('left'),
arrow_button().set_label('β').set_custom_id('down'),
arrow_button().set_label('β').set_custom_id('right').disable_if(pointer.possition_x >= 9))]
)
elif interaction.button.custom_id == "left":
pointer.set_x(-1)
await message.edit(embed=discord.Embed(title="Little Game",
description=display(x=pointer.possition_x, y=pointer.possition_y)),
components=[discord.ActionRow(empty_button, arrow_button().set_label('β').set_custom_id('up'), empty_button),
discord.ActionRow(arrow_button().set_label('β').set_custom_id('left').disable_if(pointer.possition_x <= 0),
arrow_button().set_label('β').set_custom_id('down'),
arrow_button().set_label('β').set_custom_id('right'))]
)