Sunday, 13 April 2025

Terrain for pulp Alley’s The Hollow Scenario - Part 1

 



With the upcoming Third Pulp Alley Games day & the theme being Gothic Horror, I decided to put on The Hollow Scenario. 

This is another one of those scenarios that I’ve always wanted to have a go at & never got round to sorting out. 

It’s a theme is hunting for the Headless Horseman’s head, with the board being in darkness apart from under a circle of street lamps, but there is only a 6” diameter circle of light under each one. 

The first thing that was needed was the street lamps, (this had been the main reason that I hadn’t played this scenario before) I managed to find some on Amazon for around £5 delivered from China, the only problem was that when they arrived 4 out of the 10 were broken.


I was offered a partial refund which I accepted as these were an easy fix & I had no intention of trying to get them to light up.
So I pulled out all the cables & glued a length of wire through the hole where the wires had been & glued each piece together.

To paint them i just gave them a quick dry brush with Black Brown & added some rust spots


I finished them of by glueing the Lamp Posts to clear 25mm bases to keep them from falling over. 

The represent the sphere of light I found some 6" clear discs for £5 (on amazon again), I would have liked Yellow ones but they would be about 5 times the price!! these didn't have a hole in the centre, so I drilled out a hole so that I could drop the Lamp Posts in.

Next up I had purchased The Renedra Ramshackle Church, when I had originally purchased it I was disappointed that it didn't have any interior detailing & the rear door was a bit short.


To overcome this I scored the inside of the walls to look like planks & added some internal window frames, I also decided to put some broken beams under the bell tower to give it a bit of support as I was going to leave the roof separate.






I had removed the rear door & the sill & stuck the whole building to a sheet of plastic that had been scored again to look like planks to raise the building up a bit. the sill was glued back onto the plastic sheet & the door glued onto the floor. I added sand & a few Card roof tiles around the edge of the building.


 I Painted the whole like old wood (hopefully that's what it looks like!) all the paints were Vallejo & I basecoated with Concrete, Old Wood for the 1st highlight & Light Mud for the 2nd one & I used a bit of Decktan in places & washed it with the ubiquitous Military Shader from Army Painter.
The roof is painted with the Quagmire Triad from Foundry.







Tuesday, 4 March 2025

The Final Flight

 

Well I finished the Dessert planet terrain & used it at the 2nd UK Pulp Alley games day at Geek Retreat in Harrogate, arranged by Chris From Sally 4th.

I set the board up for the final flight Scenario from The Perilous Island Campaign. 

I decided that the players heading for the  Major plot point (the large Saucer) needed a better marker to aim for for (if that makes any sense!) so I painted up a Black Cat Bases Alien Grey to use as the Pilot & plot point marker.


I had three great games during the day using the 3rd Doctor & Jo Grant. 

We were using the Sci-Fi rules from the Pulp Genres optional rules

 I completely forgot to take photos, so have pinched a few from Sally 4th & Geek Retreat Harrogates facebook page








Here's a link to the Sally 4th Hobby Blog write up of the day


Saturday, 8 February 2025

Woop Woop sound of the Police

 I got some of the Heresy Miniatures Sci-Fi Police for Christmas. 

So I’ve painted them up to guard some of the entrances in the town


They are fantastic figures, but quite slender to mast figures. 





Thursday, 30 January 2025

The Mechanics Robot

Quite a while ago, I picked up a Robot from Killer B Games’ Star Patrol range.

So I thought that I would paint it to go in the Junkyard as the Mechanics faithful retainer. 

It’s a nice chunky retro looking robot.


So here’s a picture of it next to the plastic Stargrave Alien Mechanic that I’ve painted previously 



Sunday, 26 January 2025

Sci-Fi Civilians

 I’ve done a couple more Civilian’s for the desert town. 


I took a photo with the previous civilian that I chucked some paint at. 

There’s a female figure from Khurasan miniatures, I think she’s a 70’s tv reporter. 

I had one previously & added some greenstuff to extend the skirt & make her look like she was wearing a jacket.

With this one I just painted her as is & will use her as a plot point. 

Next up is a plastic figure from Northstar, from the Stargrave range, I wanted him to have a scanner, but only had a 40k one, but it doesn’t look too bad.  

Sunday, 19 January 2025

Yet more Sci-F stuff

 I’ve made another simple tank, this time from 2 ‘Mushroom's’ an aerosol lid & plastic strip, I found a few Lego bits to make the thing on the side (didn’t take any WIP pictures though)



I also painted up a figure that I’ve had for years, I think she was a commissioned by someone over on LAF & sold over there. She can be used as a plot point to be rescued, or possibly a companion for the Doctor (should have made her a blonde, could’ve used her as Rose)


Sunday, 5 January 2025

Sci-Fi Storage Tanks

 I’ve just made a couple of storage tanks for the desert board.



These have been cobbled together from various bits that we had lying around.
These black one's main body is from a Bullet Bill sweet container, 
with the holes filled in & various bits of Plasticard & plastic rod glued on

The other one is from a weird dome bit that I found, part of an old light fitting, with the usual bits of plastic rod etc stuck on






Wednesday, 1 January 2025

Retro Sci-Fi League

 I’ve painted up a Pulp Sci-Fi league using the 2010 Salute giveaway figures.

 
The Robot on the right I painted a while ago but have rebased it on half of the scenic base that came with the set, I only added a bit to the front so that it took up the whole base.

The other Robot on the left has had its stance changed as best I could to make it more upright. 

I achieved this by cutting it in the middle, removing a sliver & bending it back. 

I also removed the right arm & re-positioned it. 

The base insert is a scratch built piece as well, made from press-moulded Miliput, plastic rod & card.

Finally the Leader, she is also on part of the original scenic base,

 with bits of plastic rod added to fill it out to the sides.

I will probably end up using these as a Leader & two side kicks.


Saturday, 28 December 2024

Desert terrain Sci-fi Gubbins

 Well I’ve been messing about making some Sci-fi looking bits (mostly from stuff I’ve found kicking about on site) to use my desert town terrain as a space port for Pulp Alley Doctor Who & Sci-Fi games, a bit more Star Wars than Doctor Who though 🤷‍♂️

I should also say that the idea was not to purchase anything for this project, 

everything had to be either what I already had or what I could scrounge & this goal was achieved.


The Hab Zone showing the pillars one of the comms towers, 
a couple of domes & the larger arched gateway



Landing pad with the weird fuel station and luggage pile, 
the large saucer (this is before I added the landing gear) & the small saucer. 
No  cargo pods yet.
 


The scrap yard with the engine, scrap pile & barrels & another comms tower. 
The arched gateway can be seen on the top right as well.
With the IMC bothering a time travelling busybody.



The whole board

The first thing I made was a large arched gateway for the space dock, 

using the same method I’ve previously posted about when I made the walls

The domes are made from half Christmas bauble glued onto a piece of plastic 

and covered in filler then sanded down.

All of the Comms Tower units for the tops of the buildings are made various electrical bits, 

old kit parts & plastic rod. 

The junk pile is various kit bits from the soars box. 


Engine & Vid screen 

The scratch built engine is cobbled together from an electrical connector & bits from the spares box. The leaking drums for the scrapyard are old 40k ones.
 The pillars, again electrical bits & spares from the bits box & the info screen for the Hab zone is created from some old kit bits on a Flintloque flat metal base, to give it a bit of weight. 


Hab Zone pillar 

Saucer landing gear

Cargo pods & Force field generator thing 🤣

I also made a weird thing that I’m not sure what it’s supposed to be (possibly a force field generator?) out of an electrical coupling, a pipe connector & a plastic mushroom, 

well it looks Sci-fi enough for me! 🤣

I later added some landing gear to the large saucer out of plastic tubing & some caps 

that are used on aircon units.

 I've also made a small saucer from some MDF discs & rings, a pipe collar & a different shaped plastic ‘mushroom’ used for capping steel rods & a few old 40k bits. 

There’s also a pile of luggage from 40k & 1/35 WW2 bits.

Finally some cargo pods out of plastic skirting corners, these are a bit wonky as the glue set a bit quicker than I expected.


Thursday, 21 November 2024

Reinforcements Have Arrived

 Some Dalek reinforcements have arrived, along with some enemies 

Just need a cyber leader now 😁

Tuesday, 19 November 2024

80’s Citadel Lord of the Rings Easterling

 I’ve done some more 80’s Citadel goodness. 

This is one of those figures that I really wanted to paint. I had, had the foot figure before but that disappeared a while ago & along came Adam & asked me to paint it for him 😁

Anyway here’s some more pictures 






Thursday, 7 November 2024

Some Old School Citadel Goodness

 


As can be seen from the picture above, I've just been painting up some 

old Citadel Miniatures from the late 80's early 90's 



Judge Reed



A Chaos Warrior (at least I think it is, I can’t find him anywhere!) with a Metal Citadel embossed shield






A few Orcs (I seem to have missed the Varnish off the Orc Shield!)


The Brigadier & Sgt. Benton



& a Modern Statue that comes with the Cultists from 1st Corps


Sorry still rubbish at photos 🤣