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Articles

Mastering Modular & Procedural Techniques For Old West Town In UE5

Jefferson Bacquey Habrylo provided a breakdown of his fully modular and procedurally textured Wild West town environment, focusing on the advanced shader system in Unreal Engine 5.

Jefferson Bacquey Habrylo

Mar 10, 2025

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Fully Procedural Terracotta Roof Tile Material Made with Substance 3D

An amazing project by Technical Environment Artist Oday Abuzaeed.

Emma Collins

Mar 10, 2025

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Creating a Fully Procedural Game Console with Substance 3D Designer

Cem Tezcan, a winner of the Substance 3D Designer Insanity Awards, talked about the Fully Procedural Game Console Design project, discussing utilizing the procedural modeling technique and creating a smoky plastic shell effect with Substance 3D Designer.

Cem Tezcan

Mar 07, 2025

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Making Steampunk Environment in Unreal Engine

Maja Banas shared the workflow behind the Celestium steampunk environment, showing how the materials and steam were made in Unreal Engine and how the atmospheric lighting was set up.

Maja Banas

Mar 06, 2025

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Breakdown: Substance 3D Designer System To Create Organic Shapes & Fractal Patterns

Marco Vitale, a two-time winner of the Substance 3D Insanity Awards, joined us to discuss how he applied Lindenmeyer's principles in Substance 3D Designer to procedurally create organic shapes and intricate fractal patterns.

Marco Vitale

Mar 04, 2025

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Creating Hand-Painted-Style Scene with Colored Succulents Using Blender

Zehra Khan talked to us about the Cactus Vendor project, discussing modeling the building and succulents using Blender, adding hand-painted texture with Substance 3D Designer alongside handcrafted techniques, and setting up the lighting and color palette.

Zehra Khan

Mar 03, 2025

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How To Model & Render A Stylized Scene Featuring A Half-Timbered Magical Station

Shannon Welsh provided us with a detailed breakdown of the Adventurer's Rest Stop project, a real-time environment rendered in Unreal Engine 5.4. She explained how to model and texture a whimsical and charming building based on concept art and bring the scene to life with the movement of foliage and a windmill.

Shannon Welsh

Feb 27, 2025

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Take a Look at This Amazing Sci-fi Material Made with Substance 3D

3D Environment Artist Luca Pavesi will use the material in a new upcoming project.

Emma Collins

Feb 27, 2025

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Detailed Takoyaki Shop Diorama in Blender & Substance 3D Painter

Jessica Marrubini's latest artwork features "some Geometry Nodes magic."

Theodore McKenzie

Feb 26, 2025

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