Papers by Teemu Mäki-patola
An experimental study comparing different user interfaces for a virtual drum is reported. Virtual... more An experimental study comparing different user interfaces for a virtual drum is reported. Virtual here means that the drum is not a physical object. 16 subjects played the drum on five different interfaces and two metronome patterns trying to match their hits to the metronome clicks. Temporal accuracy of the playing was evaluated. The subjects also rated the interfaces subjectively.
IEEE 6th Workshop on Multimedia Signal Processing, 2004., 2004
This paper reports the results of an experimental study of human latency tolerance for gestural s... more This paper reports the results of an experimental study of human latency tolerance for gestural sound control without tactile feedback. 16 subjects played a Theremin that was routed through an adjustable delay buffer. It was found that when comparing to a reference with no latency, the just noticeable difference (JND) is between 20 and 30 milliseconds. After that, the probability
Although voice has been used as an input modality in various user interfaces, there are no report... more Although voice has been used as an input modality in various user interfaces, there are no reports of using pitch of the user's voice for real-time control of computer games. This paper ex- plores pitch-based control for novel games for musical education. Mapping pitch to the position of a game character provides visual feedback that helps you to learn to
Proc. Conf. on Digital Audio Effects, …, 2004
... The subjects compensated the latency quite well on all latencies except for the largest ... b... more ... The subjects compensated the latency quite well on all latencies except for the largest ... by Pythagoras Graduate School funded by the Finnish Ministry of Education and the ... AA Sawchuk, E. Chew, R. Zimmermann, C. Papadopoulos, C. Kyriakakis, “From Remote Media Immersion ...
Proceedings of the 2005 …, 2005
In this paper, we introduce and analyze four gesture-controlled musical instruments. We briefly d... more In this paper, we introduce and analyze four gesture-controlled musical instruments. We briefly discuss the test platform designed to allow for rapid experimentation of new interfaces and control mappings. We describe our design experiences and discuss the effects of system features such as latency, resolution and lack of tactile feedback. The instruments use virtual reality hardware and computer vision for user input, and three-dimensional stereo vision as well as simple desktop displays for providing visual feedback. The instrument sounds are synthesized in real-time using physical sound modeling.
This book has been developed within the Coordination Action S2S 2 (Sound to Sense, Sense to Sound... more This book has been developed within the Coordination Action S2S 2 (Sound to Sense, Sense to Sound) of the 6th Framework Programme -IST Future and Emerging Technologies: http://www.soundandmusiccomputing.org/
This book has been developed within the Coordination Action S2S 2 (Sound to Sense, Sense to Sound... more This book has been developed within the Coordination Action S2S 2 (Sound to Sense, Sense to Sound) of the 6th Framework Programme -IST Future and Emerging Technologies: http://www.soundandmusiccomputing.org/
New Interfaces for Musical Expression, 2006
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Papers by Teemu Mäki-patola