DarkfireTaimatsu's Mod Blog
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Still riding my HorrorVale high, here’s a concept for Imp Taya in the HorrorVale universe~

Poor little Taya was once an ordinary Undead like many others (perhaps an imp from Sheol of some kind), but a terrible accident resulted in her soul getting caught in a cotton candy machine. The particularly sticky batch of sugar ended up clinging to her soul, respawning her as a Netherimp. Netherimps are normally one-and-done creatures with no soul to respawn, but the stickiness of the sugar enables her to do so like any other Undead–to a point. She cannot respawn at a coffin like others, or use a Soul Bell, requiring her own specific inventory item and save point (a bag of sugar and a cotton candy machine, respectively). She can still be revived with necromancy and other spells in battle, however. Her hair is a separate piece of spun sugar she constructs herself to feel more “at home” in her new body, and her flavour is blue-raspberry cotton candy.

askpinkietai:

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Okay, so it’s not really Pokédex completion, but I have been playing Cassette Beasts for, like, a week. This is all games have to do! Just make a turn-based RPG, give me a bestiary to fill out, and I will be content~

Also very fond of how having the DLC doesn’t change the total, it just gives you some overcompletion~

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Here’s my final party, by the way. Mothmanic and Weevilite are two of those types where you catch ‘em way early in the game and you always intend to replace them, but you never really find anything more useful/you like better, and they kinda grow on you after a while~

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So that new Cassette Beasts update dropped today, and you know I gotta get in on that. I was like “Oh boy, new monsters to get!”

Do you know how many new monsters? Three. Three new monsters. This was the best screenshot I could manage to get all three on the list showing so you can see I did get them all! The “recorded” did go up to 143 out of 130! Compare it with the old one!

Still, the third of those (down there in the ???s) did take me a while to randomly track down. And the whole update, new monsters and story content both, did get me to come back and play a little more (how could I not come back for Sunny?), so good work there~

So I just finished @horrorvale after playing it, like, all week, and oh my god, what a fantastic game. I just wanna gush about it for a li'l bit, hopefully convince any of you that have been sleeping on this one to also give it a go~

Like, first of all, it’s just so much my kind of game. The aesthetic is that perfect kind of cheerfully-spooky setting that I absolutely love. The spooky area in any game is always my favourite, so if you build an entire game out of that, I’m gonna like it all the more. It’s just the kind of thing where my own characters would thrive. From the environments to the characters populating them, I just vibe with the whole setting~

Oh, and what would a great setting be without great music? Like, I bought the soundtrack to this game because I wanted to keep hearing it even when not playing it (and you can too!), which should say a lot. Really loved the way the different battles against different kinds of enemies used different variations of the music. Gosh, and I don’t want to spoil anything, but let’s say there was one particular boss where suddenly there were lyrics added to the music that really enhanced an already cool fight.

And when I said it’s my kind of game, I mean that in a playable sense as well! It’s a turn-based RPG, which is easily one of my favourite genres. The enemies are very visually well-presented, while the characters’ attacks are vibrantly animated, and the theme typing is really fun. Like, if you’re going to use a type chart mechanic, don’t just do the basic water/fire/earth/wind stuff. Theme it up! And this game’s seven types are Bone, Flesh, Blood, Nature, Ectoplasm, Lightning, and Sugar. Like, that alone ought to be a selling point. And even with all that, it’s a really strong RPG. Battles are all static encounters, so if you want to avoid a fight for whatever reason, oftentimes you can. Not that I recommend doing so, since it really follows that design philosophy I deeply appreciate: if you are doing every battle as you encounter them, you will probably be at the basic ideal level for encounters. It really gets that pacing right, so that bosses feel challenging but not unfair. It’s really good at making bosses exciting experiences (see previous paragraph re:gushing about a particular boss)

So, all that, and how about that story, too? Well, it’s as basic as rescuing your missing dog. It’s as deep as the meaning of death and what happens to souls when they die. It’s a fun little romp through the Underworld with some really likeable characters (and even the few unlikeable characters usually turn out to not be the worst ever). It’s a very wide world, even though the game takes place in just one little valley on a single continent out of four. You really get the sense there’s so much more out there beyond your own story. It’s a lot! It’s worth exploring and doing all those sidequests to expand both the characters’ growth and your understanding of the world. Or, lemme put it this way: I beat the final boss and finished the main story and all sidequests, and still only had 80% completion in the bestiary, and I’m completely baffled how that’s possible~

And, of course, just to be fair, I will note a couple things i didn’t like! There’s not many, I promise. But mostly the things that frustrated me were the non-combat gameplay segments. There’s a few points where, in order to advance the story, you have to do these segments where you pilot a ship of some kind and avoid obstacles while having a limited number of hits you can take, or an autoscrolling area where you have to navigate a maze while not getting caught or hit. These were genuinely the most frustrating parts of the game, not the least reason of which is that, even though they let you save immediately beforehand, losing on these segments still triggers a normal game over and kicks you back to the title screen. It interrupts the flow a bit, and I just don’t like that kind of trial-and-error, memorise-a-pattern kind of gameplay. Those bits were much worse to me than any boss battle. That’s about all I disliked, though!

Anyways, I guess I should wrap it up and… well, probably I’ll open the game again and go hunting for those post-game bits of content! Just… this quickly became one of my favourite games. Everything from the settings and characters to the art style and all of it, it’s going to be one of those things that will always occupy some small corner of my mind from now on. There’s just so much of this world and characters that could be expanded on and explored, both in sequel games and fan works, I’m just incredibly there for it. In fact, I hear they’re working on a side-story with Mothman as we speak~

fernalredart:

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💜✨

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I’m not obsessing over the IDW run of Turtles and their hardback releases or anything, shut up~

So anyways, I got to wondering how the whole series would look on a shelf once completed, and since it’ll still be a long-ass time before I get to that point, I made a visual mockup!

Originally, I just used coloured rectangles, but then I decided to see exactly how it’d look, and detailed the spines to look more like how they actually do. This was entirely necessary. Each colour is copied from the covers, and I’ve added a key detailing which character is on which cover for anyone interested (i.e. me and no one else)

Also, since I didn’t have a Turtles font, I used the Pizza Hut font I already had, and somehow it really works. And if you want to see it in that left-to-right way most people would stock their shelves, you can pretty easily flip the image. I’m a staunch right-to-lefter!

pembrokewkorgi:
“Mental Health BirdoA Birdo I drew for my mental health.”

pembrokewkorgi:

Mental Health Birdo

A Birdo I drew for my mental health.
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Went out with Mum for a bit to do some raids and PokéStop spins for a couple quests, and swung by Wal-Mart whilst we were out. All of these were in the discount bin. This whole lot–four movies and an entire 5-season TV series–were only $40 in total. I daresay I made out with the proverbial bandit~

Like. Like the proverbial bandit. I didn’t make out with any bandits.

pobblebonked:

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become sqrk’d

commission for @furrymarymag

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I don’t always share my monthly shipments, coz I don’t really think anyone would find that interesting. (I document them for my own reasons in text, but that’s just for me.) But rarely do I get such a diverse spread of personal interests so beautifully lai out and well-sized. Plus, it wasn’t scheduled to ship until Monday, so you always enjoy getting an order early, yeah? Riding that high~

Well, in the back there’s the TMNT Sourcebook. It’s not a collection of comics! It’s more of an encyclopedia for the whole IDW run, including character profiles, plot summaries, and so on. That oughta tide me over while I very slowly collect more volumes of the actual comics! It’s also the one volume that gets a green spine, and one of them had to. It’s usually a thematic colour related to whoever’s on the cover (the one I reviewed before uses Alopex’s pale blue, for example), so I guess green had to fall to the cover with all four Turtles on it~

Then we got not one but two graphic novels of Scholastic’s finest. The Goosebumps one apparently came out in, like, late September, but I only learned about it last month. Regardless, it was pretty necessary, as The Haunted Mask is easily one of the best Goosebumps books ever written. So we’ll see how its comics adaptation fares, and maybe we’ll even check it out on the review blog somewhere down the line if it’s worth doing so. And we got the sixth volume of the even more superior Animorphs, with Jake’s second book. The Animorphs graphic novels have been extremely faithful, so I can’t wait to see this one play out.

And then there’s all the manga! One Piece reaches enlightenment by hitting 108 volumes, which I think is still incredibly impressive to be seeing triple digits on any series’ numbers. We got more HeroAca, with the side-series Team-Up Missions. If you haven’t seen this one, it’s basically in the same vein as the old Marvel Team-Up stories: stick two characters together who normally wouldn’t get to interact because of the main ongoing narrative, and just tell some fun stories. I hope it continues even after the main series concludes, which is due to happen in, like, two more volumes. And then we got Plus-Sized Elf’s sequel(?) series, Second Helping. I dunno why it’s a sequel series, it literally just continued where the last volume left off. It might as well just be volume 12 of the first series. But who cares, it’s more of the same shenanigans, which I like~

Superheroes, pirates, monster girls, spooky shit, sci-fi, and furries. These are a few of my favourite things~