Control remedy

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ArtStation - CONTROL (2019) - Dimensional Research, Masao Ogino Brutalism Architecture, Banner Design Inspiration, World Design, V Games, Game Environment, Environment Art, Landscape Concept, Level Design, Cosmic Horror

In-game environments powered by Remedy's Northlight engine and RTX technology. This is a part of Research Sector. I was a level owner of the sector. I was responsible for white/greyboxing, modeling, texturing, material creation, set-dressing, collision setting and level optimization to bring it to a shipping quality. Credits: Stuart MacDonald (world design direction) Janne Pulkkinen (art direction) Leonardo Calamati (concept art) George Phillips (lighting) Anne-Marie Grönroos (level design)…

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